You may already be planning this, but, as a DM, I want/need the ability to keep track of my players without them having to use DDB. My players want to keep up with their characters on pen and paper and hate that I want to go digital. So, I want to keep up with their characters digitally for my own uses, without them having to create an account, create their digital character, and then linking that to my campaign.
PS - I love what I see so far and can't wait to see more!
I found the current campaign creator to be pretty lack luster. Having a space for a digital note pad is useful but not the entirety of what I thought this feature was going to be. I was hoping to be able to have access to more story creation tools. To be able to have charts and lists and maps. Really to have something nicer than just three text boxes.
I have to agree with what seems to be the majority of comments here. I've used the campaign manager to make to campaigns, ("The Jade Scimitar" and "The Archmages of Ifnanfar") and it's seeming to me like something you could just do on Google Docs, except that Docs has better font management and text boxes. I'm fine with it except for one major problem: There is absolutely no way to put in a custom-made map for the DM to look at. At this point, it's mostly just something for the DM to look at and make notes. Describing intracite maps is beyond difficult on it, and maps are the most needed thing in 5e combat. So yeah, it needs lots of work.
A lot of good suggestions here, but I have a very simple one:
Can the text boxes default to single space upon hitting enter It is annoying to have to hit <shift>enter when creating a list or something and not have it take up twice as much space.
thanks! I can't wait to see more things get added to the campaign management!
Started having my players try it out and so far pretty neat.
Main thing I would like and haven't seen too many comments is on the main page have the players main stats, ac, passive perception all up rather then going into their edit page. This might get added to an encounter page, but even outside of encounters I would like having an updated list of those details so that I know if they notice the secret door, the hidden arrow trap hits them yadda yadda.
Keep it up, love seeing these updates and release notes.
Started having my players try it out and so far pretty neat.
Main thing I would like and haven't seen too many comments is on the main page have the players main stats, ac, passive perception all up rather then going into their edit page. This might get added to an encounter page, but even outside of encounters I would like having an updated list of those details so that I know if they notice the secret door, the hidden arrow trap hits them yadda yadda.
Keep it up, love seeing these updates and release notes.
Maybe even have the ability to check off what stats or material from each player's character sheet you would like to see as a quick reference on a single page.
I realize that the current public/private split of information on the campaign page is meant to be "things publicly available to the players" and "the DM's private notes," but our group who plays on Twitch would find it very useful to have a third, extra public information area that we can direct new viewers to for character bios, story synopses, and so forth. Is there any chance of making campaign pages and a limited amount of information available to general users who haven't been invited into the campaign?
I'd love to see several more sections than just "public" and "private" DM notes.
Also, not everything seems to render properly, such as bullet lists.
Not strictly relating to campaign manager, but I noticed it there first - numbered list button also seems to add bullet lists instead. Since the editor is shared with this forum, I used a numbered list for this post just to demonstrate :) (edit: numbered lists work on this forum, but they show as bullet lists in editor regardless. They don't work in campaign manager notes)
Yeah. This really shouldn't be called a Campaign Manager. Maybe "stub for a Campaign Manager". Sorry. Go to Obsidian Portal. That's the baseline from which I'm measuring. Until I get at least the wiki portion (and, maybe, the adventure log), I'm not going to be switching. I've already got a character manager that's separate from my campaign manager and my encounter tracker. The compendium is nice, and I may or may not purchase content. The real draw, to me, is the campaign manager and having the rest of my tools integrate with it. No campaign manager == no customer.
I think there should be some sort of notification or update on the player's and DM's side when the character's are edited.
Being able to attach a note explaining the edit would be great as well so it can be explained what was edited and why it was.
EDIT - The better wording a moderator used was "Audit Trail". I realize something like that would probably be hard to implement, but it'd be nice just so you can be aware.
You may already be planning this, but, as a DM, I want/need the ability to keep track of my players without them having to use DDB. My players want to keep up with their characters on pen and paper and hate that I want to go digital. So, I want to keep up with their characters digitally for my own uses, without them having to create an account, create their digital character, and then linking that to my campaign.
I have been able to add my own characters to the campaign. So while the limit of 6 will make it problematic until release, you can totally create their characters and add them to your campaign to track. You just need to follow the link to the invite and add your own.
I think there should be some sort of notification or update on the player's and DM's side when the character's are edited
There's potential here for story hooks. Having an always on notification to the player would ruin that potential. As a dm I want to be able to have an npc from an enemy guild approach you in the market and roll for sleight of hand. On a success he slides a rock of tracking into your bag and keeps walking.
If the pc has real knowledge of that occurring the story hook is destroyed.
I hadn't even thought to try adding my own characters through the link. I was trying to find a way to add my own directly from the campaign manager. I tried using the link just now and it worked like a charm. Thanks!
I'll add to this discussion. I'm running an Adventure League Curse of Stradh campaign and so far in 2 months of adventures I have pages and pages of notes. I would like to break those notes down so that the players can read them easier. Things like labeling different notes or putting them into a tree structure would be amazing so I could break the notes down by towns, npc's, etc. There is just SO much to managing a campaign and with really long ones a single text box isn't enough to be useful.
I'm hoping if they allow us to just have the official books and main adventures all prebuilt and ready to run with if you buy em. Then have the ability to tweak encounters up and down.
Either way, three notepads will never be used. Google drive exists and at least I can organize those.
I'm still super excited to see WHAT they come out with for campaign manager.
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You may already be planning this, but, as a DM, I want/need the ability to keep track of my players without them having to use DDB. My players want to keep up with their characters on pen and paper and hate that I want to go digital. So, I want to keep up with their characters digitally for my own uses, without them having to create an account, create their digital character, and then linking that to my campaign.
PS - I love what I see so far and can't wait to see more!
I found the current campaign creator to be pretty lack luster. Having a space for a digital note pad is useful but not the entirety of what I thought this feature was going to be. I was hoping to be able to have access to more story creation tools. To be able to have charts and lists and maps. Really to have something nicer than just three text boxes.
I have to agree with what seems to be the majority of comments here. I've used the campaign manager to make to campaigns, ("The Jade Scimitar" and "The Archmages of Ifnanfar") and it's seeming to me like something you could just do on Google Docs, except that Docs has better font management and text boxes. I'm fine with it except for one major problem: There is absolutely no way to put in a custom-made map for the DM to look at. At this point, it's mostly just something for the DM to look at and make notes. Describing intracite maps is beyond difficult on it, and maps are the most needed thing in 5e combat. So yeah, it needs lots of work.
A lot of good suggestions here, but I have a very simple one:
Can the text boxes default to single space upon hitting enter
It is annoying to have to hit <shift>enter when creating a list or something and not have it take up twice as much space.
thanks! I can't wait to see more things get added to the campaign management!
Started having my players try it out and so far pretty neat.
Main thing I would like and haven't seen too many comments is on the main page have the players main stats, ac, passive perception all up rather then going into their edit page. This might get added to an encounter page, but even outside of encounters I would like having an updated list of those details so that I know if they notice the secret door, the hidden arrow trap hits them yadda yadda.
Keep it up, love seeing these updates and release notes.
I realize that the current public/private split of information on the campaign page is meant to be "things publicly available to the players" and "the DM's private notes," but our group who plays on Twitch would find it very useful to have a third, extra public information area that we can direct new viewers to for character bios, story synopses, and so forth. Is there any chance of making campaign pages and a limited amount of information available to general users who haven't been invited into the campaign?
When you invite someone to the campaign, they see your twitch name, rather than your DDB name, small thing but could cause confusion
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Yeah. This really shouldn't be called a Campaign Manager. Maybe "stub for a Campaign Manager". Sorry. Go to Obsidian Portal. That's the baseline from which I'm measuring. Until I get at least the wiki portion (and, maybe, the adventure log), I'm not going to be switching. I've already got a character manager that's separate from my campaign manager and my encounter tracker. The compendium is nice, and I may or may not purchase content. The real draw, to me, is the campaign manager and having the rest of my tools integrate with it. No campaign manager == no customer.
This is kinda related to the Campaign Manager but not? I figure here is the best place for it.
I didn't realize it was intentional to be able to edit player's characters, but I've been informed that it is.
Thread here
I think there should be some sort of notification or update on the player's and DM's side when the character's are edited.
Being able to attach a note explaining the edit would be great as well so it can be explained what was edited and why it was.
EDIT - The better wording a moderator used was "Audit Trail". I realize something like that would probably be hard to implement, but it'd be nice just so you can be aware.
I have been able to add my own characters to the campaign. So while the limit of 6 will make it problematic until release, you can totally create their characters and add them to your campaign to track. You just need to follow the link to the invite and add your own.
Hope that helps!
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I hadn't even thought to try adding my own characters through the link. I was trying to find a way to add my own directly from the campaign manager. I tried using the link just now and it worked like a charm. Thanks!
I'll add to this discussion. I'm running an Adventure League Curse of Stradh campaign and so far in 2 months of adventures I have pages and pages of notes. I would like to break those notes down so that the players can read them easier. Things like labeling different notes or putting them into a tree structure would be amazing so I could break the notes down by towns, npc's, etc. There is just SO much to managing a campaign and with really long ones a single text box isn't enough to be useful.
bullet points added to my DM private notes, they however do not show up as bullet points when i view the page after saving.
edit: *sigh* replying to too many threads at once.
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I'm hoping if they allow us to just have the official books and main adventures all prebuilt and ready to run with if you buy em. Then have the ability to tweak encounters up and down.
Either way, three notepads will never be used. Google drive exists and at least I can organize those.
I'm still super excited to see WHAT they come out with for campaign manager.