What are some of your backup characters/next characters you have planned? I'm interested. I need more campaigns to play in because I want to be them all now!
Here's a few of mine:
Vanora, a Triton Monk/Way of the Drunken Master. She was a pirate and was married to the captain. They were treasure seekers and ended up on the wrong side of a kraken. The ship went down but just slightly under half the crew survived, Vanora and her wife included. After a few days stranded at sea, a passing vessel rescued them but on the trip back to shore Vanora's wife died. Back on dry land, what remained of the crew looked to her but she went straight into a tavern, ordered a bottle of rum and has not been sober since.
Sir Gawayne, a Human Fighter/Knight. He is a 12 year old sickly boy that grew up on tales and books about knights to the point of obsession. On his 12th birthday he made a wish to be a knight, and the next day woke up on the road as a grown man in full plate armor and his name a legend.
Pratiti, Kalashtar/Djinn, Bard/College of Lore. She was cursed into servitude and bound to a bottle/lamp. For the last 1,000+ years she has been serving others and granting wishes as a genie. Her current master wished for power and money, and has one wish left but has not used it. Once used, Pratiti will be forced back into the vessel and teleported to a random location to await her next master. She refused to be a slave any longer and to spend another 100+ years in the bottle waiting for her next master. She steals the bottle and runs, hoping she can keep herself hidden or find a way to break the curse.
Doll, Warforged Bard/College of Glamour. Doll looks like a porcelain doll decorated with blue flowers (Chinese porcelain). She was created after an elf man's wife died. She was meant as a companion to him. They were separated during a visit to a large city and Doll is trying to find him.
Backup ideas come and go for me, far faster than I could ever hope to play them.
One of mine is now in a sort of secondary campaign. Faelyn, a half elf oath of the ancients paladin. Half wood elf, and has worked her ass off to try and fit in and belong with her wood elf side. Though she ultimately earned a place among them she doesn't fit in super well. She's low dex and high STR, a blunt instrument lacking subtlety and grace. Part of her character arc is learning to come to peace with who she is and that she should be comfortable as herself instead of trying to live up to this ideal on her elven side.
Another is a College of Creation bard with light disney princess inspiration. A sense of whimsy and innocence, bringing items to live, cute little motes dancing around those she inspires, etc. General chipper and upbeat attitude. Haven't gotten to play her yet.
I also want to play a Way of the Ascendant Dragon monk using the Plasmoid player ooze race from the new UA. Taking a bit of inspiration from Odo from Deep Space Nine, some multiversal traveler acquires a strange young Plasmoid, ends up in the hands of a dragon. Dragon eventually realizes its new little 'pet' is sentient and teaches it, eventually granting it freedom. Insintcively learning to attune itself toward that dragon ki energy stuff growing up around said dragon before striking out on their own. Part of this is that I really like the dragon monk UA. And part of it is me thinking an ooze monk would be fun for flexible creative unarmed strikes doing monk stuff.
Psylamander is a salamander that reacted unusually to an Awaken spell, growing to small size and developing psionic powers (custom lineage with Telekinetic feat). He further develops these powers as an Aberrant Mind sorcerer. The mage who Awakened him disappeared shortly after, and he journeys out in the world to find him. It's not clear whether he actually misses the mage or just wants to find out more about his own origin and whether there are any others like him. He is very curious about people and their customs, and completely clueless when it comes to social norms.
I have an as yet unnamed tiefling clockwork sorcerer that was a criminal who wronged a powerful wizard/entity that cursed him with Law. From then on he found that he couldn't disobey the law (haven't figured out the "or else" part yet so suggestions welcome) and could only subvert it through loophole. Essentially the curse forced an Alignment change so he's now either lawful neutral or lawful evil (probably the latter). Eventually he begins to discover that the magic of the curse suffusing his being unlocked the ability to exploit loopholes in the laws of physics and magic, giving him sorcerous power. Using his new power, he's trying to break the curse and free himself from the shackles of Law.
I've only just now started playing with the idea of a peace domain cleric whose actually just someone who works in a failing tea shop trying to find a new blend that would keep it open/find out why they suddenly have all of these new powers seemingly out of nowhere. I've never played a cleric before (it would only be my 3rd chara actually lmao) but I like the idea of someone normal being thrown into a world very very hostile to them and seeing what happens. It might not actually be fun or even doable, but I like the idea of a god under the peace domain just looking into their little tea shop and going like, yeah. I like them. They brew a mean cup of tea they deserve to shoot fire from their hands whenever they want. I've also just been watching a lot of anime lately and man do I want an excuse to spout off tea knowledge lmao.
Another backup I've got is a rabbitfolk monk (because so far all I've ever played is monk and barbarian (and I love them both lmao)) whose a maid for a well to do family in whatever campaign she gets put in. Basically she was sent by the family to either take care of the first quest or go in the head of the house's stead, and through whatever happens she'd get sucked into the over arching adventure. I liked the idea of playing a lawful neutral character who only really cares about the family she works for at first, and going from there to see what happens if the family she works for isn't as untouchable as she thought or what ever the dm at the time has planned. I also just really really want to try out the rabbitfolks that race as a monk seems like it'd be soooooo fun I love it.
I guess overall none of these are really special but I like them either way!
Doll, Warforged Bard/College of Glamour. Doll looks like a porcelain doll decorated with blue flowers (Chinese porcelain). She was created after an elf man's wife died. She was meant as a companion to him. They were separated during a visit to a large city and Doll is trying to find him.
OOOOOO she sounds like she'd be fun! I didn't even think about a warforged being more of a doll than a robot that sounds so cool! I hope you get to play her one day she sounds like she'd be so fun to play around with!
From then on he found that he couldn't disobey the law (haven't figured out the "or else" part yet so suggestions welcome)
Could always go the "oh, you don't like Law? Here's Chaos" route and have them suddenly switch to Wild Magic sorcerer, or at least get stuck with rolling on the surge table even if they're still Clockwork Soul
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I have a Kenku Genie Warlock I always keep in my back pocket exclusively as a backup character. I don't know if I want to take on the challenge of playing as a Kenku through an entire campaign, which is why I'm saving him for when/if I get killed halfway through.
Also in the Kenku Genie Warlock back-up character club. Making a pact with a djinni that offered the promise of flight just seemed too perfect
I have several other characters built too. A Gnome Bladesinger who's crotchety old man that spent a couple centuries studying elven magic. Then his colleague who was experimenting with Portable Holes and Bags of Holding suddenly vanished, so this character is searching for him. With Fizban's book coming out I want to make a Bronze Dragonborn Storm Herald Barbarian. I also have an Aasimar Divine Soul Sorceror, and a Drow multiclassed Fey Wanderer Ranger/Astral Self Monk. Oh, and one character that's reserved for one-shots because there's no way I could play him an entire campaign, a Human Swashbuckler Rogue based on Villads from The Dragon Prince. He's a pirate with an eyepatch over both eyes, did a 1 level dip into Fighter for the Blind Fighting Style.
Luckily in the campaign I'm DMing one of my players has taken an interest in DMing as well, pretty soon he's going to start DMing a one-shot every 3-4 sessions. So I'll actually get the chance to try out a few of these, even if it's only once. Though my buddy did almost kill my Druid in the campaign he's DMing, so I did get close to needing a back-up.
I made a small plasmoid Battlesmith Artificer. Sadly, people are too use to smushing slimes to think of him as anything else (leading to the faceless background). The way he gets around that is by taking skins of dead things to use as a form, however, his face is always emotionless. His armor and the skin keeps him from loosing his shape when he sleeps, and he always cast alarm around him so that he doesn't get touched while sleeping (a liquid in a flask still has a liquid feel to it, and when he sleeps, he becomes more of a liquid). The Steel Defender is a snake, and has a hollow tube throughout it that he can fit in. However, when he is in the snake, he can't see, and so only general directions can be given (the steel defender takes the dodge or dash action, and runs either straight away from something (ie. any mobs), or straight towards a designated area (ie, a landmark like a mountain or the nearest town, but not something hard to find, such as a specific address or a village hidden amoung the trees)
I created this character as an NPC but now I really want to make her into a PC - a 70+ year old Female Human Rogue Assassin - she works as a secretary to the lord of the town but then moonlights as his problem solver/contract killer whenever he needs someone taken out on the sly. Because who would suspect a poor little old lady, right?
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What are some of your backup characters/next characters you have planned? I'm interested. I need more campaigns to play in because I want to be them all now!
Here's a few of mine:
Vanora, a Triton Monk/Way of the Drunken Master. She was a pirate and was married to the captain. They were treasure seekers and ended up on the wrong side of a kraken. The ship went down but just slightly under half the crew survived, Vanora and her wife included. After a few days stranded at sea, a passing vessel rescued them but on the trip back to shore Vanora's wife died. Back on dry land, what remained of the crew looked to her but she went straight into a tavern, ordered a bottle of rum and has not been sober since.
Sir Gawayne, a Human Fighter/Knight. He is a 12 year old sickly boy that grew up on tales and books about knights to the point of obsession. On his 12th birthday he made a wish to be a knight, and the next day woke up on the road as a grown man in full plate armor and his name a legend.
Pratiti, Kalashtar/Djinn, Bard/College of Lore. She was cursed into servitude and bound to a bottle/lamp. For the last 1,000+ years she has been serving others and granting wishes as a genie. Her current master wished for power and money, and has one wish left but has not used it. Once used, Pratiti will be forced back into the vessel and teleported to a random location to await her next master. She refused to be a slave any longer and to spend another 100+ years in the bottle waiting for her next master. She steals the bottle and runs, hoping she can keep herself hidden or find a way to break the curse.
Doll, Warforged Bard/College of Glamour. Doll looks like a porcelain doll decorated with blue flowers (Chinese porcelain). She was created after an elf man's wife died. She was meant as a companion to him. They were separated during a visit to a large city and Doll is trying to find him.
Current Characters:
Inara, Changeling, Level 3 Ranger/Gloomstalker
Oraine Bramblebrand, Level 5 Monk/Way of Ascendant Dragon
Backup ideas come and go for me, far faster than I could ever hope to play them.
One of mine is now in a sort of secondary campaign. Faelyn, a half elf oath of the ancients paladin. Half wood elf, and has worked her ass off to try and fit in and belong with her wood elf side. Though she ultimately earned a place among them she doesn't fit in super well. She's low dex and high STR, a blunt instrument lacking subtlety and grace. Part of her character arc is learning to come to peace with who she is and that she should be comfortable as herself instead of trying to live up to this ideal on her elven side.
Another is a College of Creation bard with light disney princess inspiration. A sense of whimsy and innocence, bringing items to live, cute little motes dancing around those she inspires, etc. General chipper and upbeat attitude. Haven't gotten to play her yet.
I also want to play a Way of the Ascendant Dragon monk using the Plasmoid player ooze race from the new UA. Taking a bit of inspiration from Odo from Deep Space Nine, some multiversal traveler acquires a strange young Plasmoid, ends up in the hands of a dragon. Dragon eventually realizes its new little 'pet' is sentient and teaches it, eventually granting it freedom. Insintcively learning to attune itself toward that dragon ki energy stuff growing up around said dragon before striking out on their own. Part of this is that I really like the dragon monk UA. And part of it is me thinking an ooze monk would be fun for flexible creative unarmed strikes doing monk stuff.
Psylamander is a salamander that reacted unusually to an Awaken spell, growing to small size and developing psionic powers (custom lineage with Telekinetic feat). He further develops these powers as an Aberrant Mind sorcerer. The mage who Awakened him disappeared shortly after, and he journeys out in the world to find him. It's not clear whether he actually misses the mage or just wants to find out more about his own origin and whether there are any others like him. He is very curious about people and their customs, and completely clueless when it comes to social norms.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
I have an as yet unnamed tiefling clockwork sorcerer that was a criminal who wronged a powerful wizard/entity that cursed him with Law. From then on he found that he couldn't disobey the law (haven't figured out the "or else" part yet so suggestions welcome) and could only subvert it through loophole. Essentially the curse forced an Alignment change so he's now either lawful neutral or lawful evil (probably the latter). Eventually he begins to discover that the magic of the curse suffusing his being unlocked the ability to exploit loopholes in the laws of physics and magic, giving him sorcerous power. Using his new power, he's trying to break the curse and free himself from the shackles of Law.
I've only just now started playing with the idea of a peace domain cleric whose actually just someone who works in a failing tea shop trying to find a new blend that would keep it open/find out why they suddenly have all of these new powers seemingly out of nowhere. I've never played a cleric before (it would only be my 3rd chara actually lmao) but I like the idea of someone normal being thrown into a world very very hostile to them and seeing what happens. It might not actually be fun or even doable, but I like the idea of a god under the peace domain just looking into their little tea shop and going like, yeah. I like them. They brew a mean cup of tea they deserve to shoot fire from their hands whenever they want. I've also just been watching a lot of anime lately and man do I want an excuse to spout off tea knowledge lmao.
Another backup I've got is a rabbitfolk monk (because so far all I've ever played is monk and barbarian (and I love them both lmao)) whose a maid for a well to do family in whatever campaign she gets put in. Basically she was sent by the family to either take care of the first quest or go in the head of the house's stead, and through whatever happens she'd get sucked into the over arching adventure. I liked the idea of playing a lawful neutral character who only really cares about the family she works for at first, and going from there to see what happens if the family she works for isn't as untouchable as she thought or what ever the dm at the time has planned. I also just really really want to try out the rabbitfolks that race as a monk seems like it'd be soooooo fun I love it.
I guess overall none of these are really special but I like them either way!
OOOOOO she sounds like she'd be fun! I didn't even think about a warforged being more of a doll than a robot that sounds so cool! I hope you get to play her one day she sounds like she'd be so fun to play around with!
A stoner who was doing peyote and had a vision of a unicorn who offered him the power to go fight evil. And now I’ve got a celestial warlock.
Could always go the "oh, you don't like Law? Here's Chaos" route and have them suddenly switch to Wild Magic sorcerer, or at least get stuck with rolling on the surge table even if they're still Clockwork Soul
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I have a Kenku Genie Warlock I always keep in my back pocket exclusively as a backup character. I don't know if I want to take on the challenge of playing as a Kenku through an entire campaign, which is why I'm saving him for when/if I get killed halfway through.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium
Also in the Kenku Genie Warlock back-up character club. Making a pact with a djinni that offered the promise of flight just seemed too perfect
I have several other characters built too. A Gnome Bladesinger who's crotchety old man that spent a couple centuries studying elven magic. Then his colleague who was experimenting with Portable Holes and Bags of Holding suddenly vanished, so this character is searching for him. With Fizban's book coming out I want to make a Bronze Dragonborn Storm Herald Barbarian. I also have an Aasimar Divine Soul Sorceror, and a Drow multiclassed Fey Wanderer Ranger/Astral Self Monk. Oh, and one character that's reserved for one-shots because there's no way I could play him an entire campaign, a Human Swashbuckler Rogue based on Villads from The Dragon Prince. He's a pirate with an eyepatch over both eyes, did a 1 level dip into Fighter for the Blind Fighting Style.
Luckily in the campaign I'm DMing one of my players has taken an interest in DMing as well, pretty soon he's going to start DMing a one-shot every 3-4 sessions. So I'll actually get the chance to try out a few of these, even if it's only once. Though my buddy did almost kill my Druid in the campaign he's DMing, so I did get close to needing a back-up.
I made a small plasmoid Battlesmith Artificer. Sadly, people are too use to smushing slimes to think of him as anything else (leading to the faceless background). The way he gets around that is by taking skins of dead things to use as a form, however, his face is always emotionless. His armor and the skin keeps him from loosing his shape when he sleeps, and he always cast alarm around him so that he doesn't get touched while sleeping (a liquid in a flask still has a liquid feel to it, and when he sleeps, he becomes more of a liquid). The Steel Defender is a snake, and has a hollow tube throughout it that he can fit in. However, when he is in the snake, he can't see, and so only general directions can be given (the steel defender takes the dodge or dash action, and runs either straight away from something (ie. any mobs), or straight towards a designated area (ie, a landmark like a mountain or the nearest town, but not something hard to find, such as a specific address or a village hidden amoung the trees)
I created this character as an NPC but now I really want to make her into a PC - a 70+ year old Female Human Rogue Assassin - she works as a secretary to the lord of the town but then moonlights as his problem solver/contract killer whenever he needs someone taken out on the sly. Because who would suspect a poor little old lady, right?