some items effects or ability effects don't seem to reflect on the rest of the character sheet on DnDbeyond. For example; a astral self monk wearing a +3 dragonhide belt with the complete astral body up doesn't reflect the bonus to ac from the true astral self, nor the +3 to dc on their stunning strike from the dragonhide belt. is there a way to toggle things like astral buffs or stuff like that or does this level of play simply require keeping tabs on some stuff in addition to the stuff dndb already includes in its numbers like proficiency bonuses etc.
some items effects or ability effects don't seem to reflect on the rest of the character sheet on DnDbeyond. For example; a astral self monk wearing a +3 dragonhide belt with the complete astral body up doesn't reflect the bonus to ac from the true astral self, nor the +3 to dc on their stunning strike from the dragonhide belt. is there a way to toggle things like astral buffs or stuff like that or does this level of play simply require keeping tabs on some stuff in addition to the stuff dndb already includes in its numbers like proficiency bonuses etc.
Make a magic item that replicates the effect.
Add the item to the character.
Equip: toggle effect on, de-equip: toggle effect off.
My Homebrew: Races | Subclasses | Backgrounds | Spells | Magic Items | Feats
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Please see the Homebrew Subclasses & Species FAQ #2 for a link to detailed instructions: (https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/131411-a-homebrewers-how-to-faq).
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