By turning on the Critical Role Content, you get extra access to unofficial content. Is there a list of what content is included by turning this feature on? Just want to see the full list so I know what my player's would get access to and if it would be good or not for our campaign.
Also is there any other options to turn on like this that gives free content? And if so, is there a list of this content somewhere for the same reasons.
Originally, all the Critical Role content was unofficial and free. Then WOTC published the Wildemount book. Anything in Wildemount is official but must be purchased.
Off the top of my head, the following CR content is free:
Gunslinger, a subclass of Fighter
Firearm specialist (a feat)
Way of the Cobalt Soul (monk subclass)
If you want to see both free and for purchase Critical Role content, go to the Game Rules menu above and choose the category you want to peruse (e.g. SPells). In the "Source Category" filter field, enter Critical roll. Click on the filter button. NOTE: 1) sometimes the Source Category filter is hidden in the Advanced Filters section. 2) this does not work for subclasses, a they are displayed/listed/sorted differently.
The critical role content toggle enables the blood hunter class, and the following subclasses; oath of the open sea, way of the cobalt soul and gunslinger. It also enables a firearms expert feat.
There's no other free content enabled by the content toggles
Sweet thank you all. I finally found the list of included content on the critical role wiki page under DDB. Might just have to get that source book though. Hopefully the others will become official in a new source book with new content after season 2 ends.
Caleb's Produce Flame is homebrew used by CR itself, but hasn't been made publicly available as either official DDB content or published homebrew. It's the Druid spell simply copied made accessible to Wizards and Caleb put his name on it in game, which is apparently a thing the character does. Post above you I think was making a joke and revived this thread to do it.
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Jander Sunstar is the thinking person's Drizzt, fight me.
Hey guys! I know this thread is old but I also am having difficulty with using wildemount content. I have owned it since release and generally don't have any issues with bloodhunter or gunslinger but I am not getting access to any spells for my wizard. I have the critical roll content checked but it's still not working. This is only for spells.
Hey guys! I know this thread is old but I also am having difficulty with using wildemount content. I have owned it since release and generally don't have any issues with bloodhunter or gunslinger but I am not getting access to any spells for my wizard. I have the critical roll content checked but it's still not working. This is only for spells.
Thanks!
All the spells in Wildemount are specific to the dunamancy subclasses. They are not available to wizards generally, only those two subclasses (also in Wildemount). If you want them available to other Wizard and your DM agrees, you can make homebrew copies of the spells and at Wizard to the list of class/subclasses that can use them.
Hey, is anyone able to shed any light on why the tokens for two explorers guide to Wildemount monsters i purchased (Udaak and Zombie Frost Giant) are greyed out in the maps feature? "These are not in your DM library".
I know for a fact the Udaak used to be available because i used it in a one shot last year. I've just bought the frost giant monster from the purchase options for $1.99 same as i did with the Udaak and was surprised to find them both suddenly unavailable in maps, though all the monsters from the other D&D source books are all still available.
Any assistance would be greatly appreciated. Many thanks in advance.
have assets from EGtW been added to Maps yet? I dont know if Maps just pulls from the entire bestiary of DDB or if they have to add them book by book like the maps.
also, Maps has it's own feedback built into the app...best to use that to create issues the devs will actually see.
By turning on the Critical Role Content, you get extra access to unofficial content. Is there a list of what content is included by turning this feature on? Just want to see the full list so I know what my player's would get access to and if it would be good or not for our campaign.
Also is there any other options to turn on like this that gives free content? And if so, is there a list of this content somewhere for the same reasons.
Thanks!
Originally, all the Critical Role content was unofficial and free. Then WOTC published the Wildemount book. Anything in Wildemount is official but must be purchased.
Off the top of my head, the following CR content is free:
Gunslinger, a subclass of Fighter
Firearm specialist (a feat)
Way of the Cobalt Soul (monk subclass)
If you want to see both free and for purchase Critical Role content, go to the Game Rules menu above and choose the category you want to peruse (e.g. SPells). In the "Source Category" filter field, enter Critical roll. Click on the filter button. NOTE: 1) sometimes the Source Category filter is hidden in the Advanced Filters section. 2) this does not work for subclasses, a they are displayed/listed/sorted differently.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
The critical role content toggle enables the blood hunter class, and the following subclasses; oath of the open sea, way of the cobalt soul and gunslinger. It also enables a firearms expert feat.
There's no other free content enabled by the content toggles
Find my D&D Beyond articles here
Don't forget Open Sea Paladin and Blood Hunter
Edit: Posted before I saw Davyd's Post
Buyers Guide for D&D Beyond - Hardcover Books, D&D Beyond and You - How/What is Toggled Content?
Everything you need to know about Homebrew - Homebrew FAQ - Digital Book on D&D Beyond Vs Physical Books
Can't find the content you are supposed to have access to? Read this FAQ.
"Play the game however you want to play the game. After all, your fun doesn't threaten my fun."
Sweet thank you all. I finally found the list of included content on the critical role wiki page under DDB. Might just have to get that source book though. Hopefully the others will become official in a new source book with new content after season 2 ends.
Thanks again!
There is a new spell, Caleb's produce flame, I have it on my warforged wizard called Double Double U lol
Pretty sure that is a homebrewed spell. There is no such spell available with Critical Roll content-enabled free or otherwise.
Buyers Guide for D&D Beyond - Hardcover Books, D&D Beyond and You - How/What is Toggled Content?
Everything you need to know about Homebrew - Homebrew FAQ - Digital Book on D&D Beyond Vs Physical Books
Can't find the content you are supposed to have access to? Read this FAQ.
"Play the game however you want to play the game. After all, your fun doesn't threaten my fun."
Caleb's Produce Flame is homebrew used by CR itself, but hasn't been made publicly available as either official DDB content or published homebrew. It's the Druid spell simply copied made accessible to Wizards and Caleb put his name on it in game, which is apparently a thing the character does. Post above you I think was making a joke and revived this thread to do it.
Jander Sunstar is the thinking person's Drizzt, fight me.
how do you turn it on
You enable it on the first screen of the character builder.
I really liked EGtW. I haven’t read the adventure Call of the Netherdeep yet though.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
Hey guys! I know this thread is old but I also am having difficulty with using wildemount content. I have owned it since release and generally don't have any issues with bloodhunter or gunslinger but I am not getting access to any spells for my wizard. I have the critical roll content checked but it's still not working. This is only for spells.
Thanks!
All the spells in Wildemount are specific to the dunamancy subclasses. They are not available to wizards generally, only those two subclasses (also in Wildemount). If you want them available to other Wizard and your DM agrees, you can make homebrew copies of the spells and at Wizard to the list of class/subclasses that can use them.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Hey, is anyone able to shed any light on why the tokens for two explorers guide to Wildemount monsters i purchased (Udaak and Zombie Frost Giant) are greyed out in the maps feature? "These are not in your DM library".
I know for a fact the Udaak used to be available because i used it in a one shot last year. I've just bought the frost giant monster from the purchase options for $1.99 same as i did with the Udaak and was surprised to find them both suddenly unavailable in maps, though all the monsters from the other D&D source books are all still available.
Any assistance would be greatly appreciated. Many thanks in advance.
have assets from EGtW been added to Maps yet? I dont know if Maps just pulls from the entire bestiary of DDB or if they have to add them book by book like the maps.
also, Maps has it's own feedback built into the app...best to use that to create issues the devs will actually see.
Thank you, i shall look into giving feedback on there in the hope it is seen and resolved.
Best regards :-)