My understanding is that if we don't share it, then we should be just fine. I'll happily let a DDB person correct me if I'm wrong.
As for the digital code in a book-- I don't think I agree. I don't mind having to pay a fee to have the book content entered into the system. The digital format offers advantages the print book doesn't (and vice versa). The work to enter data into DDB will not be trivial (as anyone will find if they try to enter all the PHB data themselves). It's also worth noting that Curse is a separate company that needs to make money off the license separately. So the cost couldn't just be rolled into the cost of the physical book. Nor, really, do you want it to be. Some people will only want the physical book and shouldn't have to pay for the digital version. Some will want just the digital version and not want to pay for the physical book.
The key will be price point. Will DDB purchases be cheap enough to convince folks like me (who already own the print books) to put down more money. Or, I should say, will it be cheap enough to convince enough people to make the product profitable enough to make this whole thing worth Curse's while.
But that's just business. We'll see how well they thread that needle.
Totally understand. In a way it's like wanting a 'digital+physical' bundle with a discount. I suspect it'd be hard to implement (people opening up the books in the gamestore just to steal the digital code). They could probably find a way to do it online (order the book and get an email with a discount code). But I'm guessing they won't want to undercut gamestore sales.
Blah. Blah. Anyway, here's hoping that Curse has a brilliant pricing scheme worked out with WotC.
So how will this work for those of us that have already purchased all the books? I have 3 PHB's for my family as we all play and I don't like to share. But i really don't want to pay for a subscription unless my entire family can use it.