The guards reach for their weapons when Singe makes a blatant display of his flames, but when he mentions he might be able to help the girl they allow him to get closer. Singe keeps his distance as he gets a closer assessment of what ails her. Skin pale, no sweat, drool from the mouth, watering of the eyes... she reaches out to him and he narrowly moves out of her reach (8 for attack, AC 10). Inability to control motor functions, bleeding from the... ears. Dried blood on the nose... his mind goes through what he knows of medicine. He's seen ailments in his travels, read about diseases, even attempted to treat those that fell dead before him. If this girl is diseased, it's not something that she'll survive.
"Get that man away from her!" A man decked out in the robes of Lathander rushes up from the walls of the gate.
"That's enough," the guard says, pulling Singe away from the girl.
Another guard leans back down close to her, "Help has arrived, girl. Lathander's light be with you."
Two of the priests acolytes carry the girl into the Baldur's Gate, followed closely by the priest.
"Ok!" The guard in front of Singe says, "Show's over." He's looking directly at the genasi as he says this.
As Zamar and Lera peek around the corner of the building, they see a group of six children, all brandishing sticks. One child, a little girl, has a cloth wrapped around her head, covering one eye, as a makeshift eye patch. There's a lot of arr and yarr's being mumbled, and even more giggles. One of the children is crouched down, drawing something on the ground with chalk. His is the face of concentration. Two of the other kids are play fighting with their sticks, but stop when they spot Zamar. There are more giggles, and the kid drawing on the ground hushes them. "Shh! I'm concertating!"
"Yes, nothing to see... Shall we get back in line?I would like to find out what that disease was. The priests of Gond might be more interested in sharing information." "Yes, let's get in line." - Woe and Singe are the first in line now. Woe is staring into the eyes of the guard in front of her... "Here's my writ, I am here to see Duke Eltan."
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
“Avast, ye landlubbers!” Lera jumped from the shadow she had been hiding in, her tiny dagger drawn and an illusory pirate flag behind her. “If I’m no mistaken, ye be pirates,” her accent was terrible, but these were kids. How good did you have to be? “And who might be the captain of this here ship?”
It takes some time before the gate is re-opened. The guards that were posted there seem to have been relieved, likely to be examined in case the girl's affliction was contagious. By the time the gate re-opens, about 30 minutes after the incident, there's a long line that stretches behind you down the main road. The new guards read through Woe's writ, nod you through, and turn their attention to the next person in line.
Group 3
The small girl with the bandanna eyepatch screams as Lera jumps out. It's long and high-pitched, making you think she'd have a great future as a banshee. After an awkward amount of time, one of the boys puts his hand over her mouth and she calms down. "We're not real pirates," he says, eyes wide.
The kid that was concertrating looks up at the commotion. His art is pretty good and it depicts a large mass of land, a dotted route, and a large X marking a spot on a remote island. Surprisingly, he stays in character, "I'm the captain!" He says, standing from his location. As the others turn their attention to him, his face turns red with stage-freight.
Zamar kneels down amongst them, coming to the boy’s rescue. He holds out his hand to clasp the much smaller one. “Well met, me hearty!” he says, overacting more than a little. “I be Cap’n Scourge and this be me first mate, Bonnie! What might ye be callin’ yerself?” He looks around to see how the children are reacting and throws a wink to the banshee girl.
The young captain swallows to compose himself. His face scrunches up and he calls out, "Yarrr! We've got visitors me lads. Form up for interspection!"
All five of his crew begin forming a line behind him. The lil girl is still staring at the pirate flag hovering behind Lera. It doesn't seem as though she's been exposed to much magic in her life.
"I be Captain Shark!" He says proudly. "Me crew and I are on a treasure hunt!" One of the boys steps up behind the captain and whispers something in his ear. The captains eyes go wide and he says, "No we're not on a treasure hunt!"
“No way, me hearties!” Lera said, the pirate accent dropping as soon as it had come. “We’re not on a treasure hunt too!”
”Captain, from one pirate to another, I propose a trade,” The aasimar gave the boy a salute, her illusion fading as she lost focus. “If you make us a treasure map on this bit of parchment, we will give two things. First, we will tell you a real pirate story. And second, we won’t go after the treasure you’re looking for.”
"Uh, give us a second," said Captain Shark, and the other children huddled around him, all discussing this potential trade. You can catch little bits of the conversation.
"But, should we..."
"Only if..."
But, what if..."
"Okay? Agreed?"
All their little heads nod in agreement and they break formation, turning to face you once again. Captain Shark steps forward. "Okay, we have a deal. You give us a story and we'll make you a map to a treasure." He holds out his little hand, waiting to shake on it. The other children start sitting down, preparing for a little entertainment.
Zamar spits on his hand and holds it out, striving for an authentic experience. The young captain, not wanting to seem a lesser pirate, follows suit. The deal having been properly sealed, Zamar sits and spreads his hands wide to draw in the children. He looks into each face, throwing a wink to the squealing girl. Lera hovers just behind, ready to enhance the story with illusions. It is a routine the duo has played out numerous times over the years as they traveled from inn to inn. The content may change, but the timing and anticipation does not. Each knows where the other is going almost before the words are spoken. "So," he says, "I shall tell ye the tale of Cap'n Shark, and how he got his name." He makes sure he is looking directly at his young counterpart when he says the name. "Oh, aye. There be another Cap'n Shark out there, laddie. Ye've chosen ye're name well. Up and down the Sword Coast he travels, lookin' for fat merchant ships as prize. But he wasn't always a Cap'n. In fact, he started out as a lowly cabin boy no older than you are now. Back in those days, he was just a lad called Pike. He'd spend his days doin' whatever the crew needed of him. He was a hard worker and a kind hearted lad, for a pirate. He learned navigatin' and climbin' and sword play. Over the years he grew to become a fair hand with the blade. He was always fair in his dealin', both with his mates and with their prey. He never killed a man what didn't need killin' neither. Over the years he grew strong. He gained experience, scars, and renown."
As Zamar weaves the tale, Lera provides the illusions that accentuate it. She uses them sparingly and to good affect, interspersing images of Pike as he grows with naval battles and treasure. All the children have involuntarily leaned forward, hanging on every word. The story rolls on and seems to be about Pike becoming a man of honor and courage. "But ye don't wanna hear the tale of Pike, the cabin boy, do ye?" Zamar asks. "Ye want to know how he became the fearsome Cap'n Shark. But ye had to know where he came from to appreciate who he became. Now, the sea is a harsh mistress and storms have taken the lives of many a sailor. It was during just such a storm that young Pike rose to glory. The ship was tossin' to and for and many sailors lashed themselves to the deck so they wouldn't be swept overboard.But not Pike. He moved from rope to rope battenin' down hatches and securin' supplies cuz he knew that it be no good survivin' the storm if ye got no food or clean water to live on while ye makes yer repairs. Well, the storm was startin' to die down when all of a sudden, a barrel broke loose and tumbled across the deck, takin' the Cap'n overboard with it. They plunged into shark infested waters! The rest of the crew gave him up for lost. Pike? He grabbed his dagger and he dove over the side. All the men swarmed to the side of the deck to se what would happen and they despaired when they saw blood risin' to the surface. Tense minutes went by when suddenly, Pike burst forth from the water, draggin' the Cap'n behind him. 'Throw 'em a line!' shouted one of the crew. And as they were pullin' them in, they saw an amazing sight. One. Two. Three. Three dead sharks floated to the surface, each one gutted by Pike's dagger. The rest of the sharks set to their fallen brethren, findin' 'em easier pickins then Pike and the Cap'n."
As the tale reached its climax, Lera punctuated it with a particular fearsome shark, prompted another squeal from the young banshee. "Well, ye can guess the rest." Zamar said. "They were hauled aboard and the Cap'n was grievously wounded. He'd lost a leg to the sharks. He'd recover, oh, aye. But it would take some time. The ship needed a Cap'n and they needed one now. It were no contest at all. Pike was chosen unanimously. But when they placed the Capn's hat on his head, they did nay call him Cap'n Pike. The men as one shouted out Cap'n Shark! Cap'n Shark! Cap'n Shark!" He smiles broadly at the children as he brings the story home. "So, it ye ever find yerself on the high seas and ye spy a shark and crossbones through the glass, know ye that ye're bein' pursued by none other than Cap'n Shark! And if ye surrender ye're goods and ye're vessel he'll treat ye fairly. And that's the story of how a young cabin boy grew to be one of the most feared pirates of the Sword Coast." At this, Zamar and Lera bow. He from seated and she from standing, but perfectly in unison.
The children all sat, slack jawed, eyes wide. They had never seen such a spectacular show before, and set to such a thrilling story! Captain Shark released a held breath. "Wow..." he exclaimed. The excited chatter began up again and Captain Shark stood. "Okay, that was a great story. So you deserve a really great treasure. He looked at the map he had drawn on the ground and shook his head. "But... I need parchment and something to write with," he said, frowning.
Lera reached into her pack and withdrew a quill and some parchment, which Captain Shark quickly snatched up. Plopping to the ground he began to draw, while the other children began to loudly play around him.
"I wanna be Captain Shark!"
"Nuh uh! I wanna be Captain Shark!"
Captain Shark raised his head. "Get yer own pirate names," he yelled, and the others quieted down, whispering among themselves, determining their own names. After a few moments of concentration, Captain Shark stood, and handed the quill back, now accompanied with a freshly drawn treasure map, complete with giant X. "That's my secret stash," he explained. "We found those things and were going to use them... but we got scared because we didn't really know what they were. But, you can have them!" He glanced over his shoulder at the other kids, then lowered his voice. "Are you real pirates?"
“Of course,” Lera gave the boy a wink as she took the map and quill. “Thank you for sharing with us.” She stood up, now it was her turn to address the group of wee pirates. “Now, little Pirates, there are plenty of famous pirates to go around! There’s Black Eyed Jack, Peg Legged Susan, The Dread Pirate Bob... Honestly, there are too many to name! But you don’t have to be named after a famous pirate, you can always be the first of your name.”
Lera tossed a silver piece to Captain Shark. “There’s a little booty to add to yer treasure,” she grinned. “Be sure to share with your crew!”
Zamar bows with a flourish and says, “Fair winds and following seas!” He twirls about and he and Lera are off. They look at the map and Lera asks, “Does this make sense to you?”
Zamar looks around and at first is confused. But, Captain Shark has done a good job at drawing the different buildings. There is even a crude drawing of the Rose Portal. They follow it and find themselves at a nearby park, standing under the large tree indicated on the map.
”Looks like this is the place! Shall we see what we bought for a silver and a story?” And with that, the two begin to dig.
“Does a dragon love tacos?” Lera asked excitedly. The two Zahuv’s began digging, but after several minutes they weren’t finding anything. Suddenly, a glint of silver caught the sorceress’ eye. If it hadn’t been for the pendant and her newly heightened senses, she probably wouldn’t have noticed. The glint of glass came from a little crack in the trunk of the tree. Lera reached in and withdrew two vials, clearly identifiable as healing potions.
”This is quite a prize for a silver piece and a story,” her father said, a little in awe at what they had found.
“Pops, we are definitely winning at this scavenger hunt.”
”That’s not how this works,” Zamar frowned. “And don’t call me pops.”
The travel back to the Baldur's Mouth office takes much longer than you thought it would. It seems the dock workers getting off, the hustle and bustle of the afternoon, and the sheer volume of traffic keeps you busy. Half-way there, as if out of nowhere, a monkey wearing pants and a strange vest swings from out of an alleyway. He lands on Perrin's pack with a "Hoot!" And flips the flap open. It doesn't appear as though he's actually digging through it, rather he climbs inside and closes the flap behind him.
Just as Perrin is swinging the pack around to have a look, a man sporting a long mustachio and a small whip rushes out of the alley. He's looking about in anger and his hand drips with blood. "Where'd you go, Rufio!? This is the last time you bite me... it's monkey brains for dinner!" It's obvious the man uses the monkey for some sort of street performance, but it looks as though the animal is ready to retire from that business.
After a brief moment of indecision, exchanged looks and an appraisal of the monkey's raging owner, Perrin, Shanolia and Koll continue walking as if they saw nothing and have nothing to do with his problems. None of them are eager to return the monkey to its cruel master, especially if it means he will kill it. Perrin inconspicuously keeps the flap of his backpack closed.
After moving about 100 feet away from the man Perrin feel movement in his bag as the monkey is eating his pies. "Hold on guys I have to get him out of here." Perrin will sling his bag over and open the flap. Gingerly putting his hand in Perrin will begin to speak to the monkey in a quiet calm voice "Hey there little guy. The mustachio man isn't here anymore. I need you to come out of my bag okay." Koll and Shanolia lean in a little bit eager to see what the monkey does.
The monkey raises its head as the flap is lifted, it's hand full of cherry pie. It gulps the hand-full and clambers out and onto Perrin's shoulder. For a few seconds it sits, licking the pie filling from its fingers. "Woo?" It asks, poking its head in front of Perrin's face. Both Koll and Shanolia can see fresh marks on its body. It's been whipped recently, and brutally. There are also scars that seem to crisscross across its arms and back. "Woo?" It asks again. The monkey has the smell of an animal that has never been washed, and you can see small mites and fleas as they move across the scars on its fur.
Behind you, the mustachio'd man continues down the street, periodically looking to the roof and balconies of buildings. "Where are ye, rodent!" He calls.
Zamar and Lera, having something resembling two of the items on the list, decide that it might be best to visit the Hall of Wonders while they are in the Upper City. It's technically not on their list, but they honestly can't remember if anyone else on the red team had the same access as they did. "Hey, P..." Lera begins.
"Don't." he glares at her.
She grins back impishly, but acquiesces for a change. "Fine. But can we grab a snack on the way? All this running around has made me hungry."
"That's fair," he concedes. "Sausage in a bun? Or something more refined? We are amongst the fancy people after all."
"And you know how I like to tweak the fancy people," she winks.
He sighs. "Sausage on a bun it is."
They spend a bit of time looking for just the right sausage cart and then head off toward the Hall of Wonders, munching happily. A few wrong turns and a couple requests for directions later, and they have arrived.
After their long delay at the gate, Woe is starting to get cranky. She didn't eat all day, and her water skin is empty. "Lets hurry to the Halls of Wonders as quick as we can. You can ask your questions about that disease and I'll try to acquire a modron." Once they get there it seems some kind of event is happening and lots of people are around in the area.
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Group 1
The guards reach for their weapons when Singe makes a blatant display of his flames, but when he mentions he might be able to help the girl they allow him to get closer. Singe keeps his distance as he gets a closer assessment of what ails her. Skin pale, no sweat, drool from the mouth, watering of the eyes... she reaches out to him and he narrowly moves out of her reach (8 for attack, AC 10). Inability to control motor functions, bleeding from the... ears. Dried blood on the nose... his mind goes through what he knows of medicine. He's seen ailments in his travels, read about diseases, even attempted to treat those that fell dead before him. If this girl is diseased, it's not something that she'll survive.
"Get that man away from her!" A man decked out in the robes of Lathander rushes up from the walls of the gate.
"That's enough," the guard says, pulling Singe away from the girl.
Another guard leans back down close to her, "Help has arrived, girl. Lathander's light be with you."
Two of the priests acolytes carry the girl into the Baldur's Gate, followed closely by the priest.
"Ok!" The guard in front of Singe says, "Show's over." He's looking directly at the genasi as he says this.
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Group 3
As Zamar and Lera peek around the corner of the building, they see a group of six children, all brandishing sticks. One child, a little girl, has a cloth wrapped around her head, covering one eye, as a makeshift eye patch. There's a lot of arr and yarr's being mumbled, and even more giggles. One of the children is crouched down, drawing something on the ground with chalk. His is the face of concentration. Two of the other kids are play fighting with their sticks, but stop when they spot Zamar. There are more giggles, and the kid drawing on the ground hushes them. "Shh! I'm concertating!"
A dwarf with a canoe on his back? What could go wrong?
Group 1
"Yes, nothing to see... Shall we get back in line? I would like to find out what that disease was. The priests of Gond might be more interested in sharing information." "Yes, let's get in line." - Woe and Singe are the first in line now. Woe is staring into the eyes of the guard in front of her... "Here's my writ, I am here to see Duke Eltan."
Tooltips | Snippet Code | How to Homebrew on D&D Beyond | Subclass Guide | Feature Roadmap
Astromancer's Homebrew Assembly
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
Group 3/Team Awesome
“Avast, ye landlubbers!” Lera jumped from the shadow she had been hiding in, her tiny dagger drawn and an illusory pirate flag behind her. “If I’m no mistaken, ye be pirates,” her accent was terrible, but these were kids. How good did you have to be? “And who might be the captain of this here ship?”
PBP: DM of Titans of Tomorrow
PBP: Lera Zahuv in Whispers of Dissent
PBP: Evaine Brae in Innistrad: Dark Ascension
PBP: Cor'avin in Tomb of Annihilation
Group 1
It takes some time before the gate is re-opened. The guards that were posted there seem to have been relieved, likely to be examined in case the girl's affliction was contagious. By the time the gate re-opens, about 30 minutes after the incident, there's a long line that stretches behind you down the main road. The new guards read through Woe's writ, nod you through, and turn their attention to the next person in line.
Group 3
The small girl with the bandanna eyepatch screams as Lera jumps out. It's long and high-pitched, making you think she'd have a great future as a banshee. After an awkward amount of time, one of the boys puts his hand over her mouth and she calms down. "We're not real pirates," he says, eyes wide.
The kid that was concertrating looks up at the commotion. His art is pretty good and it depicts a large mass of land, a dotted route, and a large X marking a spot on a remote island. Surprisingly, he stays in character, "I'm the captain!" He says, standing from his location. As the others turn their attention to him, his face turns red with stage-freight.
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Group 3/Fake Pirates
Zamar kneels down amongst them, coming to the boy’s rescue. He holds out his hand to clasp the much smaller one. “Well met, me hearty!” he says, overacting more than a little. “I be Cap’n Scourge and this be me first mate, Bonnie! What might ye be callin’ yerself?” He looks around to see how the children are reacting and throws a wink to the banshee girl.
Zamar Zahuv - Level 4 Aasimar Bard in Whispers of Dissent
Golos - Level 1 Halfling Barbarian in Night's Dark Terror
Jerrok Flametongue - Level 6 Human Barbarian in Zendikar - Whispers of the Aeons
R'thr Ka'ri - Level 5 Paladin in The Adventures of Bubbles (every other Wednesday)
Johnathan Moonspeaker - Level 6 Druid in Web of Lies (every other Friday)
DM of Something Wicked This Way Comes - D&D Modernverse (every other Tuesday)
Group 3
The young captain swallows to compose himself. His face scrunches up and he calls out, "Yarrr! We've got visitors me lads. Form up for interspection!"
All five of his crew begin forming a line behind him. The lil girl is still staring at the pirate flag hovering behind Lera. It doesn't seem as though she's been exposed to much magic in her life.
"I be Captain Shark!" He says proudly. "Me crew and I are on a treasure hunt!" One of the boys steps up behind the captain and whispers something in his ear. The captains eyes go wide and he says, "No we're not on a treasure hunt!"
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Group 3/Team Not Pirates
“No way, me hearties!” Lera said, the pirate accent dropping as soon as it had come. “We’re not on a treasure hunt too!”
”Captain, from one pirate to another, I propose a trade,” The aasimar gave the boy a salute, her illusion fading as she lost focus. “If you make us a treasure map on this bit of parchment, we will give two things. First, we will tell you a real pirate story. And second, we won’t go after the treasure you’re looking for.”
PBP: DM of Titans of Tomorrow
PBP: Lera Zahuv in Whispers of Dissent
PBP: Evaine Brae in Innistrad: Dark Ascension
PBP: Cor'avin in Tomb of Annihilation
Group 3
"Uh, give us a second," said Captain Shark, and the other children huddled around him, all discussing this potential trade. You can catch little bits of the conversation.
"But, should we..."
"Only if..."
But, what if..."
"Okay? Agreed?"
All their little heads nod in agreement and they break formation, turning to face you once again. Captain Shark steps forward. "Okay, we have a deal. You give us a story and we'll make you a map to a treasure." He holds out his little hand, waiting to shake on it. The other children start sitting down, preparing for a little entertainment.
A dwarf with a canoe on his back? What could go wrong?
Team 3/Pirate Adventure
Zamar spits on his hand and holds it out, striving for an authentic experience. The young captain, not wanting to seem a lesser pirate, follows suit. The deal having been properly sealed, Zamar sits and spreads his hands wide to draw in the children. He looks into each face, throwing a wink to the squealing girl. Lera hovers just behind, ready to enhance the story with illusions. It is a routine the duo has played out numerous times over the years as they traveled from inn to inn. The content may change, but the timing and anticipation does not. Each knows where the other is going almost before the words are spoken. "So," he says, "I shall tell ye the tale of Cap'n Shark, and how he got his name." He makes sure he is looking directly at his young counterpart when he says the name. "Oh, aye. There be another Cap'n Shark out there, laddie. Ye've chosen ye're name well. Up and down the Sword Coast he travels, lookin' for fat merchant ships as prize. But he wasn't always a Cap'n. In fact, he started out as a lowly cabin boy no older than you are now. Back in those days, he was just a lad called Pike. He'd spend his days doin' whatever the crew needed of him. He was a hard worker and a kind hearted lad, for a pirate. He learned navigatin' and climbin' and sword play. Over the years he grew to become a fair hand with the blade. He was always fair in his dealin', both with his mates and with their prey. He never killed a man what didn't need killin' neither. Over the years he grew strong. He gained experience, scars, and renown."
As Zamar weaves the tale, Lera provides the illusions that accentuate it. She uses them sparingly and to good affect, interspersing images of Pike as he grows with naval battles and treasure. All the children have involuntarily leaned forward, hanging on every word. The story rolls on and seems to be about Pike becoming a man of honor and courage. "But ye don't wanna hear the tale of Pike, the cabin boy, do ye?" Zamar asks. "Ye want to know how he became the fearsome Cap'n Shark. But ye had to know where he came from to appreciate who he became. Now, the sea is a harsh mistress and storms have taken the lives of many a sailor. It was during just such a storm that young Pike rose to glory. The ship was tossin' to and for and many sailors lashed themselves to the deck so they wouldn't be swept overboard.But not Pike. He moved from rope to rope battenin' down hatches and securin' supplies cuz he knew that it be no good survivin' the storm if ye got no food or clean water to live on while ye makes yer repairs. Well, the storm was startin' to die down when all of a sudden, a barrel broke loose and tumbled across the deck, takin' the Cap'n overboard with it. They plunged into shark infested waters! The rest of the crew gave him up for lost. Pike? He grabbed his dagger and he dove over the side. All the men swarmed to the side of the deck to se what would happen and they despaired when they saw blood risin' to the surface. Tense minutes went by when suddenly, Pike burst forth from the water, draggin' the Cap'n behind him. 'Throw 'em a line!' shouted one of the crew. And as they were pullin' them in, they saw an amazing sight. One. Two. Three. Three dead sharks floated to the surface, each one gutted by Pike's dagger. The rest of the sharks set to their fallen brethren, findin' 'em easier pickins then Pike and the Cap'n."
As the tale reached its climax, Lera punctuated it with a particular fearsome shark, prompted another squeal from the young banshee. "Well, ye can guess the rest." Zamar said. "They were hauled aboard and the Cap'n was grievously wounded. He'd lost a leg to the sharks. He'd recover, oh, aye. But it would take some time. The ship needed a Cap'n and they needed one now. It were no contest at all. Pike was chosen unanimously. But when they placed the Capn's hat on his head, they did nay call him Cap'n Pike. The men as one shouted out Cap'n Shark! Cap'n Shark! Cap'n Shark!" He smiles broadly at the children as he brings the story home. "So, it ye ever find yerself on the high seas and ye spy a shark and crossbones through the glass, know ye that ye're bein' pursued by none other than Cap'n Shark! And if ye surrender ye're goods and ye're vessel he'll treat ye fairly. And that's the story of how a young cabin boy grew to be one of the most feared pirates of the Sword Coast." At this, Zamar and Lera bow. He from seated and she from standing, but perfectly in unison.
Zamar Zahuv - Level 4 Aasimar Bard in Whispers of Dissent
Golos - Level 1 Halfling Barbarian in Night's Dark Terror
Jerrok Flametongue - Level 6 Human Barbarian in Zendikar - Whispers of the Aeons
R'thr Ka'ri - Level 5 Paladin in The Adventures of Bubbles (every other Wednesday)
Johnathan Moonspeaker - Level 6 Druid in Web of Lies (every other Friday)
DM of Something Wicked This Way Comes - D&D Modernverse (every other Tuesday)
Group 3
The children all sat, slack jawed, eyes wide. They had never seen such a spectacular show before, and set to such a thrilling story! Captain Shark released a held breath. "Wow..." he exclaimed. The excited chatter began up again and Captain Shark stood. "Okay, that was a great story. So you deserve a really great treasure. He looked at the map he had drawn on the ground and shook his head. "But... I need parchment and something to write with," he said, frowning.
Lera reached into her pack and withdrew a quill and some parchment, which Captain Shark quickly snatched up. Plopping to the ground he began to draw, while the other children began to loudly play around him.
"I wanna be Captain Shark!"
"Nuh uh! I wanna be Captain Shark!"
Captain Shark raised his head. "Get yer own pirate names," he yelled, and the others quieted down, whispering among themselves, determining their own names. After a few moments of concentration, Captain Shark stood, and handed the quill back, now accompanied with a freshly drawn treasure map, complete with giant X. "That's my secret stash," he explained. "We found those things and were going to use them... but we got scared because we didn't really know what they were. But, you can have them!" He glanced over his shoulder at the other kids, then lowered his voice. "Are you real pirates?"
A dwarf with a canoe on his back? What could go wrong?
“Of course,” Lera gave the boy a wink as she took the map and quill. “Thank you for sharing with us.” She stood up, now it was her turn to address the group of wee pirates. “Now, little Pirates, there are plenty of famous pirates to go around! There’s Black Eyed Jack, Peg Legged Susan, The Dread Pirate Bob... Honestly, there are too many to name! But you don’t have to be named after a famous pirate, you can always be the first of your name.”
Lera tossed a silver piece to Captain Shark. “There’s a little booty to add to yer treasure,” she grinned. “Be sure to share with your crew!”
PBP: DM of Titans of Tomorrow
PBP: Lera Zahuv in Whispers of Dissent
PBP: Evaine Brae in Innistrad: Dark Ascension
PBP: Cor'avin in Tomb of Annihilation
Group 3/Treasure Hunt
Zamar bows with a flourish and says, “Fair winds and following seas!” He twirls about and he and Lera are off. They look at the map and Lera asks, “Does this make sense to you?”
Zamar looks around and at first is confused. But, Captain Shark has done a good job at drawing the different buildings. There is even a crude drawing of the Rose Portal. They follow it and find themselves at a nearby park, standing under the large tree indicated on the map.
”Looks like this is the place! Shall we see what we bought for a silver and a story?” And with that, the two begin to dig.
Zamar Zahuv - Level 4 Aasimar Bard in Whispers of Dissent
Golos - Level 1 Halfling Barbarian in Night's Dark Terror
Jerrok Flametongue - Level 6 Human Barbarian in Zendikar - Whispers of the Aeons
R'thr Ka'ri - Level 5 Paladin in The Adventures of Bubbles (every other Wednesday)
Johnathan Moonspeaker - Level 6 Druid in Web of Lies (every other Friday)
DM of Something Wicked This Way Comes - D&D Modernverse (every other Tuesday)
Group 3/Team Loot Drop
“Does a dragon love tacos?” Lera asked excitedly. The two Zahuv’s began digging, but after several minutes they weren’t finding anything. Suddenly, a glint of silver caught the sorceress’ eye. If it hadn’t been for the pendant and her newly heightened senses, she probably wouldn’t have noticed. The glint of glass came from a little crack in the trunk of the tree. Lera reached in and withdrew two vials, clearly identifiable as healing potions.
”This is quite a prize for a silver piece and a story,” her father said, a little in awe at what they had found.
“Pops, we are definitely winning at this scavenger hunt.”
”That’s not how this works,” Zamar frowned. “And don’t call me pops.”
PBP: DM of Titans of Tomorrow
PBP: Lera Zahuv in Whispers of Dissent
PBP: Evaine Brae in Innistrad: Dark Ascension
PBP: Cor'avin in Tomb of Annihilation
Group 2
The travel back to the Baldur's Mouth office takes much longer than you thought it would. It seems the dock workers getting off, the hustle and bustle of the afternoon, and the sheer volume of traffic keeps you busy. Half-way there, as if out of nowhere, a monkey wearing pants and a strange vest swings from out of an alleyway. He lands on Perrin's pack with a "Hoot!" And flips the flap open. It doesn't appear as though he's actually digging through it, rather he climbs inside and closes the flap behind him.
Just as Perrin is swinging the pack around to have a look, a man sporting a long mustachio and a small whip rushes out of the alley. He's looking about in anger and his hand drips with blood. "Where'd you go, Rufio!? This is the last time you bite me... it's monkey brains for dinner!" It's obvious the man uses the monkey for some sort of street performance, but it looks as though the animal is ready to retire from that business.
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Group 2
After a brief moment of indecision, exchanged looks and an appraisal of the monkey's raging owner, Perrin, Shanolia and Koll continue walking as if they saw nothing and have nothing to do with his problems. None of them are eager to return the monkey to its cruel master, especially if it means he will kill it. Perrin inconspicuously keeps the flap of his backpack closed.
Group 2/Team Green Monkeys
After moving about 100 feet away from the man Perrin feel movement in his bag as the monkey is eating his pies. "Hold on guys I have to get him out of here." Perrin will sling his bag over and open the flap. Gingerly putting his hand in Perrin will begin to speak to the monkey in a quiet calm voice "Hey there little guy. The mustachio man isn't here anymore. I need you to come out of my bag okay." Koll and Shanolia lean in a little bit eager to see what the monkey does.
//Perrin's Animal Handling: 1d20+3 = 19+3 = 22//
Group 2
The monkey raises its head as the flap is lifted, it's hand full of cherry pie. It gulps the hand-full and clambers out and onto Perrin's shoulder. For a few seconds it sits, licking the pie filling from its fingers. "Woo?" It asks, poking its head in front of Perrin's face. Both Koll and Shanolia can see fresh marks on its body. It's been whipped recently, and brutally. There are also scars that seem to crisscross across its arms and back. "Woo?" It asks again. The monkey has the smell of an animal that has never been washed, and you can see small mites and fleas as they move across the scars on its fur.
Behind you, the mustachio'd man continues down the street, periodically looking to the roof and balconies of buildings. "Where are ye, rodent!" He calls.
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Group 3/Back to Team Awesome
Zamar and Lera, having something resembling two of the items on the list, decide that it might be best to visit the Hall of Wonders while they are in the Upper City. It's technically not on their list, but they honestly can't remember if anyone else on the red team had the same access as they did. "Hey, P..." Lera begins.
"Don't." he glares at her.
She grins back impishly, but acquiesces for a change. "Fine. But can we grab a snack on the way? All this running around has made me hungry."
"That's fair," he concedes. "Sausage in a bun? Or something more refined? We are amongst the fancy people after all."
"And you know how I like to tweak the fancy people," she winks.
He sighs. "Sausage on a bun it is."
They spend a bit of time looking for just the right sausage cart and then head off toward the Hall of Wonders, munching happily. A few wrong turns and a couple requests for directions later, and they have arrived.
Zamar Zahuv - Level 4 Aasimar Bard in Whispers of Dissent
Golos - Level 1 Halfling Barbarian in Night's Dark Terror
Jerrok Flametongue - Level 6 Human Barbarian in Zendikar - Whispers of the Aeons
R'thr Ka'ri - Level 5 Paladin in The Adventures of Bubbles (every other Wednesday)
Johnathan Moonspeaker - Level 6 Druid in Web of Lies (every other Friday)
DM of Something Wicked This Way Comes - D&D Modernverse (every other Tuesday)
Group 1
After their long delay at the gate, Woe is starting to get cranky. She didn't eat all day, and her water skin is empty. "Lets hurry to the Halls of Wonders as quick as we can. You can ask your questions about that disease and I'll try to acquire a modron." Once they get there it seems some kind of event is happening and lots of people are around in the area.