As Soriah wanders in through the front door of the Stumbalon Inn, she is greeted by the delicious smells of baked ham, flapjacks, and eggs. There are several patrons dining, but the large room is nowhere near full, as is usual for the morning hours. You are greeted by a smartly dressed halfling, who says, "What can I do for you, lass? Here for breakfast or will you be needing a room as well?"
Soriah puts on her most charming smile, and says, "Greetings, friend. The wonderful aromas emanating from your kitchen tell me that this is a quality establishment. Sadly, I haven't a copper to my name. I can, however, wash dishes, mop floors, shovel stables.... And I also can share stories and songs from the lands beyond Haven, if your most excellent patrons would appreciate such. I am told I have something of a talent for entertaining, although you must be the judge of that. What say you? Will you allow your humble servant to 'sing for her supper?'"
As Soriah wanders in through the front door of the Stumbalon Inn, she is greeted by the delicious smells of baked ham, flapjacks, and eggs. There are several patrons dining, but the large room is nowhere near full, as is usual for the morning hours. You are greeted by a smartly dressed halfling, who says, "What can I do for you, lass? Here for breakfast or will you be needing a room as well?"
Soriah puts on her most charming smile, and says, "Greetings, friend. The wonderful aromas emanating from your kitchen tell me that this is a quality establishment. Sadly, I haven't a copper to my name. I can, however, wash dishes, mop floors, shovel stables.... And I also can share stories and songs from the lands beyond Haven, if your most excellent patrons would appreciate such. I am told I have something of a talent for entertaining, although you must be the judge of that. What say you? Will you allow your humble servant to 'sing for her supper?'"
The halfling responds, "Well, my dear, my name is Finnan Glenfellow and you are talking to the right person! I run this fine establishment, well, help my wife run it that is, and we are always on the look out for entertainers to dazzle our loyal patrons and bring in new ones. If you have some talent, you'll have to show it to the blue lady over there." He gestures toward a table where you see a blue-skinned tiefling with regal comportment and vivid magenta hair. She is stylish, but approachable. "That is Muse Ronwe, our bard-in-residence, if you will. Now don't worry, that doesn't mean we don't hire other bards, it's just that we've found Muse to be an excellent judge of talent, so we let her handle the hiring for that side of the business. Lovely woman in all respects, don't be shy. Go have a chat with her and show her what you can do!"
(Assuming you head over to speak with Muse...) As you approach the tiefling, you notice small horns peeking through her hair and her yellow cat-like eyes. Muse smiles as you walk near, seeming to look forward to the prospect of a conversation with another bard.
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Soriah bows with a flourish to Finnan, and thanks him for his kindness. She turns and studies the tiefling for a moment, pondering. Hopefully she isn't a jealous type, Soriah thinks to herself, Surely there must be enough work in this Inn to support more than one entertainer. But if not, there are one or two other locations in town I could try.
Soriah approaches Muse, and returns the smile. Once again, she bows low. "Master Ronwe, I am Journeyman Soriah, a new arrival to your fair town, and am seeking employment." While speaking, Soriah distractedly fiddles with her hair, pinning it up with a barette that has a tiny silver harp on it. "I would appreciate the chance to share some stories and a song or two, only if that would not encroach on your own performances, I have no desire to supplant any other hardworking troubadour such as yourself." She unbuckles her pack, and sets it aside, slinging her lute strap across her shoulders, and begins to tune the strings. While doing so, she plays a few quick scales in a seemingly random pattern, that would be instantly recognizable to any other Harper as a guild greeting and a request for assistance.
Upon finishing her tuning, she smiles again at the tiefling and says, "Now, what would you like to hear? News of the world, perhaps, or a tale of heroes on a great quest? Or a ballad of unrequited love?"
Waking in an alley he doesn't remember crawling into, Skrach look around somewhat bemused.
He scrabbles in the pockets of his furs, finding a note from Zula (I will leave another DM to tell me what it says)
"Dear Skrach, You had a few too many drinks at the tavern last night and passed out at the table, so our evening together ended a bit.... prematurely. I took a gold coin from your purse and gave it to the barkeep, asking him to find someone to escort you home, wherever that may be. I have a place in the Burrows. Come visit me sometime. Thanks again for keeping me safe during that horrible fiasco of a masquerade. I owe you.
Hurren will head back to the Marketplace, hoping to upgrade his weaponry. He enters Myk's and inquires about magical spears or shortbows. (Form submitted).
If unsuccessful, he will try and find a purveyor of nonmagical weapons, and purchase a shortbow and a quiver of arrows.
Skrach will continue to pursue a shrine to Lolth around the Shadows, given recent event (and his new tattoo and it's artist) he feels he owes her one.
Investigation: 21
As you wander the streets of the Shadows, something catches your eye. On top of what looks like an abandoned warehouse, you spot a weather vane. But instead of the normal rooster, this metal cutout is in the shape of an arachnid, with red jewels for eyes. The vane is partially hidden by a chimney, and would only be visible to someone standing at the exact angle you occupy. You creep down the alley leading to the warehouse, and notice a recessed doorway hidden in shadow. You can make out the figure of a male half-orc leaning back in a chair outside the door. He is drinking from a dark bottle, and humming to himself.
Soriah bows with a flourish to Finnan, and thanks him for his kindness. She turns and studies the tiefling for a moment, pondering. Hopefully she isn't a jealous type, Soriah thinks to herself, Surely there must be enough work in this Inn to support more than one entertainer. But if not, there are one or two other locations in town I could try.
Soriah approaches Muse, and returns the smile. Once again, she bows low. "Master Ronwe, I am Journeyman Soriah, a new arrival to your fair town, and am seeking employment." While speaking, Soriah distractedly fiddles with her hair, pinning it up with a barette that has a tiny silver harp on it. "I would appreciate the chance to share some stories and a song or two, only if that would not encroach on your own performances, I have no desire to supplant any other hardworking troubadour such as yourself." She unbuckles her pack, and sets it aside, slinging her lute strap across her shoulders, and begins to tune the strings. While doing so, she plays a few quick scales in a seemingly random pattern, that would be instantly recognizable to any other Harper as a guild greeting and a request for assistance.
Upon finishing her tuning, she smiles again at the tiefling and says, "Now, what would you like to hear? News of the world, perhaps, or a tale of heroes on a great quest? Or a ballad of unrequited love?"
Muse's eyes seem to widen ever so slightly, her feline pupils expanding for a moment, before she regains her composure. "Journeyman Soriah, you say? I think I should like to hear news of the world, as I believe you may have some very interesting things to tell me. But let us conduct this performance somewhere a bit more discreet, I'm not sure the other patrons will fully appreciate your tales during breakfast. At least not nearly as much as I may." Muse touches her hair in the same place that Soriah has affixed her barette, then stands and gestures for Soriah to follow her. She appears to be heading to the portion of the inn containing the guests' rooms.
Approaching the half-orc, Skrach will remove his waistcoat, revealing the spider tattoo covering his back.
"Alright mate,"Skrach drops his waistcoat and turns to retrieve it, revealing the tattoo to the half-orc. "I was looking for a place to pay a bit of fanks to the mistress of many eyes. Might this be a good spot?"
Approaching the half-orc, Skrach will remove his waistcoat, revealing the spider tattoo covering his back.
"Alright mate,"Skrach drops his waistcoat and turns to retrieve it, revealing the tattoo to the half-orc. "I was looking for a place to pay a bit of fanks to the mistress of many eyes. Might this be a good spot?"
The half-orc sets the chair forward again, and stands, considering you. After a moment he seems satisfied, and nods, knocking thrice on the door behind him, and then opening the door for you. As you enter, your eyes adjust to the lack of light, and with your darkvision you note a few figures in one corner of the open, empty warehouse. You approach, and you see four or five figures seated on benches, all gazing toward a small altar which features two small candles which burn dark flames which do not illuminate anything, and between them another spider icon with redglittering eyes. A wizened, ancient female drow priestessstands behind the altar, chanting. A donation urn is set up on a pedastal to one side. A few faces turn to you as you approach, none with open malice. You note two male drow, a pale albino human, and two more half-orcs on the benches. You may take a seat beside them if you wish, or simply leave an offering.
Muse's eyes seem to widen ever so slightly, her feline pupils expanding for a moment, before she regains her composure. "Journeyman Soriah, you say? I think I should like to hear news of the world, as I believe you may have some very interesting things to tell me. But let us conduct this performance somewhere a bit more discreet, I'm not sure the other patrons will fully appreciate your tales during breakfast. At least not nearly as much as I may." Muse touches her hair in the same place that Soriah has affixed her barette, then stands and gestures for Soriah to follow her. She appears to be heading to the portion of the inn containing the guests' rooms.
Internally, Soriah breathes a sigh of relief, believing she has found an ally in a town otherwise completely unknown to her. Of course, the Harpers' existence was not a secret, and it was likely some of their passwords and secrets had leaked out over the years, still, she felt that she could now trust Ronwe, as much as she could trust anyone in Haven. She follows Muse to the private room.
Once there she smiles again, and says, "It is a pleasure to meet a fellow Harper so far from home. While I try to project an air of confidence, the truth is, I have only just finished my apprenticeship at Harper Hall, and was on my first assignment for the Council when I was... transported here. I don't suppose you have established any means of communication back to the Council on Faerun? The last I heard was that they were aware that Haven had been sundered from the other planes for a time. Have new portals or connections been established?
"I can speak somewhat of recent goings-on in our world, but as I said, I was mainly focused on my assignment in Melvaunt, wanting to make a good impression with the Council. I'm afraid I did not achieve that result."
Skrach will pass the priestess with a silent nod, walk to the bowl and drop in 20gp. He will the. Take a seat next to the pale human with a quick “Alright mate” and lower his head. He runs a quick prayer in his head Hey Misses, flanks for that back there with the demon cat lady, and for letting me meet the lovely tattoo girl. Hope you are helping out wif the farm and all and that me spiders are silkin ok. Fanks again
Internally, Soriah breathes a sigh of relief, believing she has found an ally in a town otherwise completely unknown to her. Of course, the Harpers' existence was not a secret, and it was likely some of their passwords and secrets had leaked out over the years, still, she felt that she could now trust Ronwe, as much as she could trust anyone in Haven. She follows Muse to the private room.
Once there she smiles again, and says, "It is a pleasure to meet a fellow Harper so far from home. While I try to project an air of confidence, the truth is, I have only just finished my apprenticeship at Harper Hall, and was on my first assignment for the Council when I was... transported here. I don't suppose you have established any means of communication back to the Council on Faerun? The last I heard was that they were aware that Haven had been sundered from the other planes for a time. Have new portals or connections been established?
"I can speak somewhat of recent goings-on in our world, but as I said, I was mainly focused on my assignment in Melvaunt, wanting to make a good impression with the Council. I'm afraid I did not achieve that result."
"A pleasure indeed, Soriah. I have been in Haven for over a year now and, while I have met a few folks who had collaborated with the Harpers prior to their being uprooted from Faerun, I have yet to meet a fellow Harper until today. So no, I have not been able communicate with the Council, unfortunately, nor have I been able to stay apprised of the goings on in Faerun, aside from anything that new arrivals have been willing to share. Of course, they have little knowledge of what the Harpers have been doing. It is good to hear that the Council is at least aware of the situation, even if they have little ability to do anything about it. There are people here that are working on the 'portal problem', with mixed results. Cassandra, most notably, the woman running the shop over in the Scholars with that massive contraption on the roof. I have heard rumours that there are others here with keen interest in the portals, some sent to this plane on investigative missions, some seeking to exploit them for nefarious purposes. Most just seem to drop in unexpectedly. In any case, watch yourself, there may be enemies amongst the populace. I think I've spotted two members of the Zhentarim, but I haven't been able to confirm this." Muse smiles at you and runs her hand across one of her horns and through her hair.
"I'd love to hear what you could tell me of your business in Melvaunt and of the Harpers in general. I've never been, but from what I've heard, Melvaunt is a dark and dangerous place. You might be better off here and I'm sure the Council will be forgiving once you can return to Faerun. They have a tendency to push newcomers to see what they're capable of, but they will not hastily cast anyone aside for difficulties with a harrowing task. Oh, and please do me the favour of a performance. I'm sure I can find employment for a fellow Harper!"
Skrach will pass the priestess with a silent nod, walk to the bowl and drop in 20gp. He will the. Take a seat next to the pale human with a quick “Alright mate” and lower his head. He runs a quick prayer in his head Hey Misses, flanks for that back there with the demon cat lady, and for letting me meet the lovely tattoo girl. Hope you are helping out wif the farm and all and that me spiders are silkin ok. Fanks again
Skrach feels in his heart a momentary icy grip that quickly releases, which he has come to associate with his goddess' approval, or at least her lack of destructive fury directed at him. He feels that he has made an acceptable offering and obeisance, and that his duty has been fulfilled. The other patrons, especially the drow, studiously ignore him, although the human does nod at Skrach when he first takes his seat.
"A pleasure indeed, Soriah. I have been in Haven for over a year now and, while I have met a few folks who had collaborated with the Harpers prior to their being uprooted from Faerun, I have yet to meet a fellow Harper until today. So no, I have not been able communicate with the Council, unfortunately, nor have I been able to stay apprised of the goings on in Faerun, aside from anything that new arrivals have been willing to share. Of course, they have little knowledge of what the Harpers have been doing. It is good to hear that the Council is at least aware of the situation, even if they have little ability to do anything about it. There are people here that are working on the 'portal problem', with mixed results. Cassandra, most notably, the woman running the shop over in the Scholars with that massive contraption on the roof. I have heard rumours that there are others here with keen interest in the portals, some sent to this plane on investigative missions, some seeking to exploit them for nefarious purposes. Most just seem to drop in unexpectedly. In any case, watch yourself, there may be enemies amongst the populace. I think I've spotted two members of the Zhentarim, but I haven't been able to confirm this." Muse smiles at you and runs her hand across one of her horns and through her hair.
"I'd love to hear what you could tell me of your business in Melvaunt and of the Harpers in general. I've never been, but from what I've heard, Melvaunt is a dark and dangerous place. You might be better off here and I'm sure the Council will be forgiving once you can return to Faerun. They have a tendency to push newcomers to see what they're capable of, but they will not hastily cast anyone aside for difficulties with a harrowing task. Oh, and please do me the favour of a performance. I'm sure I can find employment for a fellow Harper!"
Sorah drops into a simulated curtsey (as she is wearing leather trousers), and strums a chord on her lute. After a pregnant pause, she launches a quick and sprightly ditty poking fun at the aristocrats and politicians running the various free cities and nations of Faerun, in particular the Sword Coast. Amid jabs at their romantic prowess or lack thereof, and thinly-veiled accusations of corruption, greed and larceny, one could pick out a few facts about recent history, such as:
The town of Phandalin held its first mayoral election in DR 1496.
Ongoing conflicts between the Xanathar's Thieves' Guild and the Zhentarim in Waterdeep have escalated recently, amidst power grabs by groups like Acquisitions Incorporated.
A member of the nobility of Waterdeep in the Southern Ward survived an assassination attempt when a bodyguard injures the assailant. A bounty is offered for the would-be assassin's capture, but the only description given is that of a female half-elf with a wounded shoulder.
Finishing with a rapid fire verse listing all the notable clerics of the land who have been recently embroiled in scandals regarding brothel patronage, Soriah finishes with a flourish and a bow.
She then segues into a slow haunting background melody as she gives a fairly standard rendition of the Lay of the Maiden of the Moors, and how the lonely spirit wanders the hills each night searching for the lost lover that will never return to her.
Changing the mood again, she stows her lute and pulls some brightly colored wooden balls from her pockets and begins to juggle while reciting some quite naughty limericks several of which Muse had not heard before.
This is followed by a foot-stomping dancing song called "Harvesting the Corn". Face flushed by the singing and playing, Soriah finishes once again with a display of musical virtuosity on the lute, and a final bow.
Catching her breath a bit, then smiling, she sits close to the tiefling, and says, "Well, that's a bit of me. Now, as to my mission, yes Melvaunt is dangerous, but I requested a difficult assignment, and my wish was granted..."
She goes on to explain that after a sudden unexplained series of deaths in the ruling council of the city, a new chancellor had been selected. The Harper Council had become suspicious of the turn of events, and had heard rumours that the yuan-ti were attempting to exert some influence in the area, and sent her to investigate. She had succeeded in charming her way into the new chancellor's service, but had been discovered in her snooping about, and magically banished from her home plane.
"As the Harper saying goes, 'Information is the most valuable commodity', so I should seek a way to report back to my masters what I have learned, as well as inform them of the happy news of Haven's continued existence."
Muse appears to have thoroughly enjoyed Soriah's performance. "Bravo, journeyman, that was truly captivating! Conveyed in peak bardic form, such variety and wit! Where did you study? I've apparently missed a tremendous amount of intrigue and the usual unpleasantries that seem to constantly befall the Sword Coast. That bit of business in Melvaunt sounds particularly troublesome. I'm curious if Haven was the intended target of your banishment or if you were intercepted by whatever powers hold sway over this place." She sighs and smiles to herself.
"I have to admit, I do miss that life. Prior to joining the Harpers and doing a bit of adventuring, I was raised in the courts at Silverymoon. Being an outsider and somewhat of a novelty there led some to readily confide in me, and thus I was privy to many of the less savoury things that transpired in that fine city. This was exhilirating for a time, but eventually grew repetitive. Fortunately, my patron was able to secure a place for me in the College of Fochlucan, where I was able to fully cultivate my skills. It was there that I met my first contacts in the Harpers and was drawn to the adventurer's life in their service. Only then did I get to see how mundane the machinations at Silverymoon were compared to those in cities such as Waterdeep and Neverwinter. Ah, what a time, what fun people I met in those days! Here in Haven, though, it has been a bit quieter. It's obviously smaller than the great cities of the Sword Coast, but it has been visited by nearly as many exotic types of people as pass through Waterdeep. And unlike that sprawling hub, few have left here. Those that have, I have not seen return. If you are able to pass information back to the Harpers, I would be glad to hear of it. As I said, there seem to be a few folks that have taken an interest in the portals that might be useful. Perhaps you will be able to adventure with them soon." Muse pauses, then rises and walks over to a trunk against the wall. She opens it and carefully lifts her own lute out of the trunk and sits back down.
"Harvesting the Corn has always been a favourite of mine. Some bards in the courts at Silverymoon frowned upon such 'down to earth' tunes, but the skill displayed by the originators of those works is remarkable, and moreover, they take such genuine pleasure in performing together. Would you humour me by running through it one more time with me? The crowds at the inns here in Haven do so love this music." Following a rousing rendition where the two trade inspired solos, Muse stands abruptly and laughs, a beautiful cascade of joyous notes.
"Now that was just what I needed! Yes, you'll do very well here in Haven. I'll tell Finnan that you'll start immediately. I can also get you work at the other inns, as I'm well connected. For your Harping inclinations, let me know what you need and who you meet. I've been fairly restrained in those activities while I continue to map out the relationships and hierarchies here, but I think together we could gather more allies and continue the Harpers' work in Haven."
(IRL I love bluegrass music, not sure if that's exactly what you were going for, but I got a kick out of it!)
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"You do me great honour,"Soriah exclaims as Muse joins her, and she thoroughly enjoys the musical duet. "There is nothing else in the world like making music together with talented artists and performers,"she says after they finish playing, her caramel-colored face practically glowing with pleasure and respect. "Thank you."
"I also offer my thanks for your assistance finding paying work. A girl's gotta eat!"
"I grew up in a small fishing hold on the coast. My human father would have preferred a son, but we grew on each other over time, especially after my mother passed. I don't think my elvish mother was ever really happy being cooped up in that stone house, trapped between land and sea. I think she longed to see meadows with flowers, mountains crowned with snow, and green valleys full of corn. One day, in despair, she walked off a cliff into the rocks and waves far below. Once she was gone, I tried but failed to fill her place.
"At one point, I learned to play the flute from a neighbor boy, and then later practiced with my Great-uncle Kwami. Music was an escape for me, the escape my mother longed for and never found. When my father finally remarried, I decided that I wasn't going to follow my mum's tragic path, I was going to get out and see the world!"
"After arriving at a slightly bigger city, I found work as a laundress by day, and I took lute lessons from a local bard in the evening. After a while, my skill rivalled his own, and he sponsored me to go to Waterdeep to study with Master Robinton. I spent 3 years as his apprentice, and learned much from that dear old man. Of course, being on the Council, he was the one who initiated me into the Harpers. And now, I have the pleasure of meeting an equally fascinating new mentor, and of learning the ways of a new city and world. How exciting!"
"You do me great honour,"Soriah exclaims as Muse joins her, and she thoroughly enjoys the musical duet. "There is nothing else in the world like making music together with talented artists and performers,"she says after they finish playing, her caramel-colored face practically glowing with pleasure and respect. "Thank you."
"I also offer my thanks for your assistance finding paying work. A girl's gotta eat!"
"I grew up in a small fishing hold on the coast. My human father would have preferred a son, but we grew on each other over time, especially after my mother passed. I don't think my elvish mother was ever really happy being cooped up in that stone house, trapped between land and sea. I think she longed to see meadows with flowers, mountains crowned with snow, and green valleys full of corn. One day, in despair, she walked off a cliff into the rocks and waves far below. Once she was gone, I tried but failed to fill her place.
"At one point, I learned to play the flute from a neighbor boy, and then later practiced with my Great-uncle Kwami. Music was an escape for me, the escape my mother longed for and never found. When my father finally remarried, I decided that I wasn't going to follow my mum's tragic path, I was going to get out and see the world!"
"After arriving at a slightly bigger city, I found work as a laundress by day, and I took lute lessons from a local bard in the evening. After a while, my skill rivalled his own, and he sponsored me to go to Waterdeep to study with Master Robinton. I spent 3 years as his apprentice, and learned much from that dear old man. Of course, being on the Council, he was the one who initiated me into the Harpers. And now, I have the pleasure of meeting an equally fascinating new mentor, and of learning the ways of a new city and world. How exciting!"
"Oh please, no need for the formalities. While you may not have my full measure of experience, you certainly have tremendous talent. I truly enjoy sharing the stage with people that are passionate about their art. And I'm very glad you were able to find your way after such a difficult upbringing. You are so right about the power of music to lift one above their troubles! I know most people would find it hard to imagine that tieflings and half-elves have much in common, but we both are looked at by society as outsiders. Some carry that as a weight, but I think you and I have found some freedom in it. And with the backing of the Harpers, we can be truly exceptional in making a difference in the world! I must admit, I am a bit humbled that I would have to follow in Master Robinton's footsteps, so I would rather you look at me as a friend and a peer. One with connections and experience, perhaps, but those will be at your service if you prove as dedicated as you seem. Now, with the employment I will arrange, you'll be able to afford a room at the inn here, or elsewhere if you choose. Let me know if you'd like an advance on your earnings to get yourself set up. Check back in later today and I'll let you know what work I've arranged. We should, of course, plan to meet regularly to further our cause." Muse smiles warmly at her new friend and ally.
(You will now be able to afford a Comfortable lifestyle - 2 gp/day - plus earn an additional 5 gp/week while you're not adventuring. Muse will offer up to 25 gp as an advance right now. I'll check in w/the DMs regarding more formally getting Factions set up so we can build up the Harpers w/PCs that are interested and NPCs that would fit. My PC was afflilated w/the Emerald Enclave, so we've been discussing it in the general sense.)
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Soriah gratefully accepts the 25 gp advance, and takes her leave of Muse Ronwe. She arranges with Finnan (or his wife) to have a room of her own, and stows her adventuring gear there (keeping her lute, rapier and dagger with her).
She decides to head out and explore the town. The Arcade captures her interest, and she wanders inside to investigate this unusual establishment. Upon entering, she is delighted by the sounds and sights of many townspeople participating in games. Laughter and music ring pleasantly in her ears as she wanders from section to section. Finally she spots an attractive Tabaxi that seems to be in charge of the barely-contained chaos, and she approaches to introduce herself.
"Greetings, sir. I am new in Haven, recently arrived from Faerun. I am called Soriah, and am at your service." She bows. "Please, could you explain this wonderful place to me. How does one participate in the games? Are they for pleasure only, or are the 'winners' compensated somehow?"
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Soriah puts on her most charming smile, and says, "Greetings, friend. The wonderful aromas emanating from your kitchen tell me that this is a quality establishment. Sadly, I haven't a copper to my name. I can, however, wash dishes, mop floors, shovel stables.... And I also can share stories and songs from the lands beyond Haven, if your most excellent patrons would appreciate such. I am told I have something of a talent for entertaining, although you must be the judge of that. What say you? Will you allow your humble servant to 'sing for her supper?'"
The halfling responds, "Well, my dear, my name is Finnan Glenfellow and you are talking to the right person! I run this fine establishment, well, help my wife run it that is, and we are always on the look out for entertainers to dazzle our loyal patrons and bring in new ones. If you have some talent, you'll have to show it to the blue lady over there." He gestures toward a table where you see a blue-skinned tiefling with regal comportment and vivid magenta hair. She is stylish, but approachable. "That is Muse Ronwe, our bard-in-residence, if you will. Now don't worry, that doesn't mean we don't hire other bards, it's just that we've found Muse to be an excellent judge of talent, so we let her handle the hiring for that side of the business. Lovely woman in all respects, don't be shy. Go have a chat with her and show her what you can do!"
(Assuming you head over to speak with Muse...) As you approach the tiefling, you notice small horns peeking through her hair and her yellow cat-like eyes. Muse smiles as you walk near, seeming to look forward to the prospect of a conversation with another bard.
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Soriah bows with a flourish to Finnan, and thanks him for his kindness. She turns and studies the tiefling for a moment, pondering. Hopefully she isn't a jealous type, Soriah thinks to herself, Surely there must be enough work in this Inn to support more than one entertainer. But if not, there are one or two other locations in town I could try.
Soriah approaches Muse, and returns the smile. Once again, she bows low. "Master Ronwe, I am Journeyman Soriah, a new arrival to your fair town, and am seeking employment." While speaking, Soriah distractedly fiddles with her hair, pinning it up with a barette that has a tiny silver harp on it.
"I would appreciate the chance to share some stories and a song or two, only if that would not encroach on your own performances, I have no desire to supplant any other hardworking troubadour such as yourself." She unbuckles her pack, and sets it aside, slinging her lute strap across her shoulders, and begins to tune the strings. While doing so, she plays a few quick scales in a seemingly random pattern, that would be instantly recognizable to any other Harper as a guild greeting and a request for assistance.
Upon finishing her tuning, she smiles again at the tiefling and says, "Now, what would you like to hear? News of the world, perhaps, or a tale of heroes on a great quest? Or a ballad of unrequited love?"
"Dear Skrach,
You had a few too many drinks at the tavern last night and passed out at the table, so our evening together ended a bit.... prematurely. I took a gold coin from your purse and gave it to the barkeep, asking him to find someone to escort you home, wherever that may be. I have a place in the Burrows. Come visit me sometime. Thanks again for keeping me safe during that horrible fiasco of a masquerade. I owe you.
Affectionately,
Zula"
Hurren will head back to the Marketplace, hoping to upgrade his weaponry. He enters Myk's and inquires about magical spears or shortbows. (Form submitted).
If unsuccessful, he will try and find a purveyor of nonmagical weapons, and purchase a shortbow and a quiver of arrows.
Skrach will continue to pursue a shrine to Lolth around the Shadows, given recent event (and his new tattoo and it's artist) he feels he owes her one.
Investigation: 7
Skrach / Miner
As you wander the streets of the Shadows, something catches your eye. On top of what looks like an abandoned warehouse, you spot a weather vane. But instead of the normal rooster, this metal cutout is in the shape of an arachnid, with red jewels for eyes. The vane is partially hidden by a chimney, and would only be visible to someone standing at the exact angle you occupy.
You creep down the alley leading to the warehouse, and notice a recessed doorway hidden in shadow. You can make out the figure of a male half-orc leaning back in a chair outside the door. He is drinking from a dark bottle, and humming to himself.
Muse's eyes seem to widen ever so slightly, her feline pupils expanding for a moment, before she regains her composure. "Journeyman Soriah, you say? I think I should like to hear news of the world, as I believe you may have some very interesting things to tell me. But let us conduct this performance somewhere a bit more discreet, I'm not sure the other patrons will fully appreciate your tales during breakfast. At least not nearly as much as I may." Muse touches her hair in the same place that Soriah has affixed her barette, then stands and gestures for Soriah to follow her. She appears to be heading to the portion of the inn containing the guests' rooms.
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Approaching the half-orc, Skrach will remove his waistcoat, revealing the spider tattoo covering his back.
"Alright mate," Skrach drops his waistcoat and turns to retrieve it, revealing the tattoo to the half-orc. "I was looking for a place to pay a bit of fanks to the mistress of many eyes. Might this be a good spot?"
Skrach / Miner
The half-orc sets the chair forward again, and stands, considering you. After a moment he seems satisfied, and nods, knocking thrice on the door behind him, and then opening the door for you.
As you enter, your eyes adjust to the lack of light, and with your darkvision you note a few figures in one corner of the open, empty warehouse. You approach, and you see four or five figures seated on benches, all gazing toward a small altar which features two small candles which burn dark flames which do not illuminate anything, and between them another spider icon with red glittering eyes. A wizened, ancient female drow priestess stands behind the altar, chanting. A donation urn is set up on a pedastal to one side. A few faces turn to you as you approach, none with open malice. You note two male drow, a pale albino human, and two more half-orcs on the benches. You may take a seat beside them if you wish, or simply leave an offering.
Internally, Soriah breathes a sigh of relief, believing she has found an ally in a town otherwise completely unknown to her. Of course, the Harpers' existence was not a secret, and it was likely some of their passwords and secrets had leaked out over the years, still, she felt that she could now trust Ronwe, as much as she could trust anyone in Haven. She follows Muse to the private room.
Once there she smiles again, and says, "It is a pleasure to meet a fellow Harper so far from home. While I try to project an air of confidence, the truth is, I have only just finished my apprenticeship at Harper Hall, and was on my first assignment for the Council when I was... transported here. I don't suppose you have established any means of communication back to the Council on Faerun? The last I heard was that they were aware that Haven had been sundered from the other planes for a time. Have new portals or connections been established?
"I can speak somewhat of recent goings-on in our world, but as I said, I was mainly focused on my assignment in Melvaunt, wanting to make a good impression with the Council. I'm afraid I did not achieve that result."
Skrach / Miner
"A pleasure indeed, Soriah. I have been in Haven for over a year now and, while I have met a few folks who had collaborated with the Harpers prior to their being uprooted from Faerun, I have yet to meet a fellow Harper until today. So no, I have not been able communicate with the Council, unfortunately, nor have I been able to stay apprised of the goings on in Faerun, aside from anything that new arrivals have been willing to share. Of course, they have little knowledge of what the Harpers have been doing. It is good to hear that the Council is at least aware of the situation, even if they have little ability to do anything about it. There are people here that are working on the 'portal problem', with mixed results. Cassandra, most notably, the woman running the shop over in the Scholars with that massive contraption on the roof. I have heard rumours that there are others here with keen interest in the portals, some sent to this plane on investigative missions, some seeking to exploit them for nefarious purposes. Most just seem to drop in unexpectedly. In any case, watch yourself, there may be enemies amongst the populace. I think I've spotted two members of the Zhentarim, but I haven't been able to confirm this." Muse smiles at you and runs her hand across one of her horns and through her hair.
"I'd love to hear what you could tell me of your business in Melvaunt and of the Harpers in general. I've never been, but from what I've heard, Melvaunt is a dark and dangerous place. You might be better off here and I'm sure the Council will be forgiving once you can return to Faerun. They have a tendency to push newcomers to see what they're capable of, but they will not hastily cast anyone aside for difficulties with a harrowing task. Oh, and please do me the favour of a performance. I'm sure I can find employment for a fellow Harper!"
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Skrach feels in his heart a momentary icy grip that quickly releases, which he has come to associate with his goddess' approval, or at least her lack of destructive fury directed at him. He feels that he has made an acceptable offering and obeisance, and that his duty has been fulfilled. The other patrons, especially the drow, studiously ignore him, although the human does nod at Skrach when he first takes his seat.
Sorah drops into a simulated curtsey (as she is wearing leather trousers), and strums a chord on her lute. After a pregnant pause, she launches a quick and sprightly ditty poking fun at the aristocrats and politicians running the various free cities and nations of Faerun, in particular the Sword Coast. Amid jabs at their romantic prowess or lack thereof, and thinly-veiled accusations of corruption, greed and larceny, one could pick out a few facts about recent history, such as:
Finishing with a rapid fire verse listing all the notable clerics of the land who have been recently embroiled in scandals regarding brothel patronage, Soriah finishes with a flourish and a bow.
She then segues into a slow haunting background melody as she gives a fairly standard rendition of the Lay of the Maiden of the Moors, and how the lonely spirit wanders the hills each night searching for the lost lover that will never return to her.
Changing the mood again, she stows her lute and pulls some brightly colored wooden balls from her pockets and begins to juggle while reciting some quite naughty limericks several of which Muse had not heard before.
This is followed by a foot-stomping dancing song called "Harvesting the Corn". Face flushed by the singing and playing, Soriah finishes once again with a display of musical virtuosity on the lute, and a final bow.
Catching her breath a bit, then smiling, she sits close to the tiefling, and says, "Well, that's a bit of me. Now, as to my mission, yes Melvaunt is dangerous, but I requested a difficult assignment, and my wish was granted..."
She goes on to explain that after a sudden unexplained series of deaths in the ruling council of the city, a new chancellor had been selected. The Harper Council had become suspicious of the turn of events, and had heard rumours that the yuan-ti were attempting to exert some influence in the area, and sent her to investigate. She had succeeded in charming her way into the new chancellor's service, but had been discovered in her snooping about, and magically banished from her home plane.
Muse appears to have thoroughly enjoyed Soriah's performance. "Bravo, journeyman, that was truly captivating! Conveyed in peak bardic form, such variety and wit! Where did you study? I've apparently missed a tremendous amount of intrigue and the usual unpleasantries that seem to constantly befall the Sword Coast. That bit of business in Melvaunt sounds particularly troublesome. I'm curious if Haven was the intended target of your banishment or if you were intercepted by whatever powers hold sway over this place." She sighs and smiles to herself.
"I have to admit, I do miss that life. Prior to joining the Harpers and doing a bit of adventuring, I was raised in the courts at Silverymoon. Being an outsider and somewhat of a novelty there led some to readily confide in me, and thus I was privy to many of the less savoury things that transpired in that fine city. This was exhilirating for a time, but eventually grew repetitive. Fortunately, my patron was able to secure a place for me in the College of Fochlucan, where I was able to fully cultivate my skills. It was there that I met my first contacts in the Harpers and was drawn to the adventurer's life in their service. Only then did I get to see how mundane the machinations at Silverymoon were compared to those in cities such as Waterdeep and Neverwinter. Ah, what a time, what fun people I met in those days! Here in Haven, though, it has been a bit quieter. It's obviously smaller than the great cities of the Sword Coast, but it has been visited by nearly as many exotic types of people as pass through Waterdeep. And unlike that sprawling hub, few have left here. Those that have, I have not seen return. If you are able to pass information back to the Harpers, I would be glad to hear of it. As I said, there seem to be a few folks that have taken an interest in the portals that might be useful. Perhaps you will be able to adventure with them soon." Muse pauses, then rises and walks over to a trunk against the wall. She opens it and carefully lifts her own lute out of the trunk and sits back down.
"Harvesting the Corn has always been a favourite of mine. Some bards in the courts at Silverymoon frowned upon such 'down to earth' tunes, but the skill displayed by the originators of those works is remarkable, and moreover, they take such genuine pleasure in performing together. Would you humour me by running through it one more time with me? The crowds at the inns here in Haven do so love this music." Following a rousing rendition where the two trade inspired solos, Muse stands abruptly and laughs, a beautiful cascade of joyous notes.
"Now that was just what I needed! Yes, you'll do very well here in Haven. I'll tell Finnan that you'll start immediately. I can also get you work at the other inns, as I'm well connected. For your Harping inclinations, let me know what you need and who you meet. I've been fairly restrained in those activities while I continue to map out the relationships and hierarchies here, but I think together we could gather more allies and continue the Harpers' work in Haven."
(IRL I love bluegrass music, not sure if that's exactly what you were going for, but I got a kick out of it!)
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"You do me great honour," Soriah exclaims as Muse joins her, and she thoroughly enjoys the musical duet. "There is nothing else in the world like making music together with talented artists and performers," she says after they finish playing, her caramel-colored face practically glowing with pleasure and respect. "Thank you."
"I also offer my thanks for your assistance finding paying work. A girl's gotta eat!"
"I grew up in a small fishing hold on the coast. My human father would have preferred a son, but we grew on each other over time, especially after my mother passed. I don't think my elvish mother was ever really happy being cooped up in that stone house, trapped between land and sea. I think she longed to see meadows with flowers, mountains crowned with snow, and green valleys full of corn. One day, in despair, she walked off a cliff into the rocks and waves far below. Once she was gone, I tried but failed to fill her place.
"At one point, I learned to play the flute from a neighbor boy, and then later practiced with my Great-uncle Kwami. Music was an escape for me, the escape my mother longed for and never found. When my father finally remarried, I decided that I wasn't going to follow my mum's tragic path, I was going to get out and see the world!"
"After arriving at a slightly bigger city, I found work as a laundress by day, and I took lute lessons from a local bard in the evening. After a while, my skill rivalled his own, and he sponsored me to go to Waterdeep to study with Master Robinton. I spent 3 years as his apprentice, and learned much from that dear old man. Of course, being on the Council, he was the one who initiated me into the Harpers. And now, I have the pleasure of meeting an equally fascinating new mentor, and of learning the ways of a new city and world. How exciting!"
Having paid his respects, Drax will head back to the Greasy Weasel to watch the fights.
He will place a small 5gp bet on the next fight in session.
Skrach / Miner
"Oh please, no need for the formalities. While you may not have my full measure of experience, you certainly have tremendous talent. I truly enjoy sharing the stage with people that are passionate about their art. And I'm very glad you were able to find your way after such a difficult upbringing. You are so right about the power of music to lift one above their troubles! I know most people would find it hard to imagine that tieflings and half-elves have much in common, but we both are looked at by society as outsiders. Some carry that as a weight, but I think you and I have found some freedom in it. And with the backing of the Harpers, we can be truly exceptional in making a difference in the world! I must admit, I am a bit humbled that I would have to follow in Master Robinton's footsteps, so I would rather you look at me as a friend and a peer. One with connections and experience, perhaps, but those will be at your service if you prove as dedicated as you seem. Now, with the employment I will arrange, you'll be able to afford a room at the inn here, or elsewhere if you choose. Let me know if you'd like an advance on your earnings to get yourself set up. Check back in later today and I'll let you know what work I've arranged. We should, of course, plan to meet regularly to further our cause." Muse smiles warmly at her new friend and ally.
(You will now be able to afford a Comfortable lifestyle - 2 gp/day - plus earn an additional 5 gp/week while you're not adventuring. Muse will offer up to 25 gp as an advance right now. I'll check in w/the DMs regarding more formally getting Factions set up so we can build up the Harpers w/PCs that are interested and NPCs that would fit. My PC was afflilated w/the Emerald Enclave, so we've been discussing it in the general sense.)
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Soriah gratefully accepts the 25 gp advance, and takes her leave of Muse Ronwe. She arranges with Finnan (or his wife) to have a room of her own, and stows her adventuring gear there (keeping her lute, rapier and dagger with her).
She decides to head out and explore the town. The Arcade captures her interest, and she wanders inside to investigate this unusual establishment. Upon entering, she is delighted by the sounds and sights of many townspeople participating in games. Laughter and music ring pleasantly in her ears as she wanders from section to section. Finally she spots an attractive Tabaxi that seems to be in charge of the barely-contained chaos, and she approaches to introduce herself.
"Greetings, sir. I am new in Haven, recently arrived from Faerun. I am called Soriah, and am at your service." She bows. "Please, could you explain this wonderful place to me. How does one participate in the games? Are they for pleasure only, or are the 'winners' compensated somehow?"