.........Mau and Krull attacks hit but both goblins are still up, albeit swaying a little from the blood loss... Krull, yes you can pick it up later, inspect it for damages, etc...
Edryd rings his little servant bell (if it's 3 or more, H2 would also fall).
Wolfe's moves his hex over and Rabbit heals herself.
Krull deflects the hit with ease ..seeing Mau falling to ground unconscious makes him angrier.. he quickly says to the others "quickly someone heal Mau, you Wolfe come with me.. we have to catch up with them before they inform their leader "
he runs all the way back trying to catch up with him.. he bumps occasionally onto the walls but that doesn't stop him.he takes his javelin out and once he sees one of the goblins he throws at the one who looks more injured Attack: 19 Damage: 9
Krull deflects the hit with ease ..seeing Mau falling to ground unconscious makes him angrier.. he quickly says to the others "quickly someone heal Mau, you Wolfe come with me.. we have to catch up with them before they inform their leader "
he runs all the way back trying to catch up with him.. he bumps occasionally onto the walls but that doesn't stop him.he takes his javelin out and once he sees one of the goblins he throws at the one who looks more injured Attack: 19 Damage: 9
You come around the corner and see the goblins. As one of them hears you, it turns. At the same time you throw the javelin. It arcs through the air and thuds into the goblin body with great force, enough to pierce its torso and come halfway out the other side. The force of it knocks the goblin off the bridge and it falls to the ground 20 feet below. It is dead, broken javelin protruding through its body.
Perhaps 50 feet further in down the tunnel, thanks to Edryd's nightvision boon, you can see a figure walking around - it could be a goblin. It doesn't present as hostile but it does seem to have noticed something is up...
"Even the Moon's power is limited." Edryd responds to Krull. He does get to Mau's side and leans down. "Selune has other places for you to go before you are guided to her glory."Spare the Dying. Edryd shudders as he touches Mau shoulder.
Not totally sure where everyone is. If I have any movement left he will try to catch up to Krull.
"Even the Moon's power is limited." Edryd responds to Krull. He does get to Mau's side and leans down. "Selune has other places for you to go before you are guided to her glory." Spare the Dying. Edryd shudders as he touches Mau shoulder.
Not totally sure where everyone is. If I have any movement left he will try to catch up to Krull.
It takes your movement to just get to Mau, who is at I1 in the last map. You stabilize the Tabaxi.
Rabbit will start to move after the others who were chasing the goblins. (I'm guessing this takes her to just behind Edryd. I presume the is no goblin that I can see.) She will take the Dodge action.
Rabbit will start to move after the others who were chasing the goblins. (I'm guessing this takes her to just behind Edryd. I presume the is no goblin that I can see.) She will take the Dodge action.
You could get to H1 on the previous map, still away from the eyes of goblins and right near Edryd.
This post has potentially manipulated dice roll results.
"I'm fairly sure their leaders intent is already to not honor his agreement Krull, but I'll come with you, this treachery will not go unpunished." Wolfe answers and swiftly uses the divine power of his talisman to heal Mau (Healing light 2 hp) before coming with Krull and blasting the last goblin with a beam of radiant force. Eldritch blast: 23 Force: 7 Necrotic: 5 (depending on which goblin was just killed)
"Come Krull, we'll have to regroup." Wolfe says, before returning to the others. "I suggest we rest here for a while before we take on Yeemik and the last of his measly goblins. Krull and I can watch out for them approaching us. I'm quite aware they have Sildar but either they have already killed him or Yeemik will use him to try to survive when he's the only one left standing, either way we would need to regain our strength before facing him." Wolfe says, motioning for everyone to seek shelter up on Klargs shelf. Perception during short rest: 11
“Thank you for your healing, I am not yet ready to meet my child again.” Mau says with a nod towards Edryd and Wolfe. “Regrouping seems like the best option, then we can plan for what’s to come, thankfully you managed to get the two turncoats before they could return to the others.”
(if we are short resting, I’ll expend a hit die to recover some more health 6)
Edryd looks down at the others checking their wounds before collapsing down himself. Through clenched bloody teeth Edryd whispers, "I agree we must rest but then let us move quickly and end this. No more deals once Sildar is safe."
Edryd will tend his wounds and take in his surroundings as much as possible hoping there is something here that might aid in the coming battle.
Rabbit seems conflicted about stopping now, but goes along with what seems to be the consensus without comment. She sits a moment, checking briefly on her wounds. (Hit Die to recover hp: 4)
Once she rests a few minutes, she gets up and strolls slowly about the cave. (Perception: 2)
You pass Klarg’s body and note the Morningstar. When you go up to Klarg’s shelf area, you find a Closed Wooden chest with a symbol of a shield and a lion on it. There are also 2 javelins leaning against the wall. Krull, your handaxe you recover but it is in two pieces.
OKay, you don't see anything that might lead you to investigate further - no locks or anything - so you open it. Inside are several pouches containing 600 cp, 110 sp, two potions of healing, and a small jade statuette of a frog with tiny golden orbs for eyes (40 gp).
H2 wisdome save - 16.
.........Mau and Krull attacks hit but both goblins are still up, albeit swaying a little from the blood loss...
Krull, yes you can pick it up later, inspect it for damages, etc...
Edryd rings his little servant bell (if it's 3 or more, H2 would also fall).
Wolfe's moves his hex over and Rabbit heals herself.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Okay, Goblin saves.
Ga drops bow and pulls out scimitar - it strikes at Mau: Attack: 16 Damage: 5 and then bonus action disengages and runs away.
Gb does the same as Ga but instead slices at Krull: Attack: 10 Damage: 3. It will also run away following on the heels of Ga.
Obviously you don't know where they stop, but judging by the way they move you'd guess they'd be nearly at - or at - the bridge by now.
Back at the top - Krull and Mau are up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Mau takes the hit and crumples. Mau make a death save.
Krull you're up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Krull deflects the hit with ease ..seeing Mau falling to ground unconscious makes him angrier.. he quickly says to the others "quickly someone heal Mau, you Wolfe come with me.. we have to catch up with them before they inform their leader "
he runs all the way back trying to catch up with him.. he bumps occasionally onto the walls but that doesn't stop him.he takes his javelin out and once he sees one of the goblins he throws at the one who looks more injured Attack: 19 Damage: 9
Death saving throw: 11
You come around the corner and see the goblins. As one of them hears you, it turns. At the same time you throw the javelin. It arcs through the air and thuds into the goblin body with great force, enough to pierce its torso and come halfway out the other side. The force of it knocks the goblin off the bridge and it falls to the ground 20 feet below. It is dead, broken javelin protruding through its body.
Perhaps 50 feet further in down the tunnel, thanks to Edryd's nightvision boon, you can see a figure walking around - it could be a goblin. It doesn't present as hostile but it does seem to have noticed something is up...
You succeed.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Edryd, Wolfe, Rabbit are up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"Even the Moon's power is limited." Edryd responds to Krull. He does get to Mau's side and leans down. "Selune has other places for you to go before you are guided to her glory." Spare the Dying. Edryd shudders as he touches Mau shoulder.
Not totally sure where everyone is. If I have any movement left he will try to catch up to Krull.
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
It takes your movement to just get to Mau, who is at I1 in the last map. You stabilize the Tabaxi.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Rabbit will start to move after the others who were chasing the goblins. (I'm guessing this takes her to just behind Edryd. I presume the is no goblin that I can see.) She will take the Dodge action.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
You could get to H1 on the previous map, still away from the eyes of goblins and right near Edryd.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"I'm fairly sure their leaders intent is already to not honor his agreement Krull, but I'll come with you, this treachery will not go unpunished." Wolfe answers and swiftly uses the divine power of his talisman to heal Mau (Healing light 2 hp) before coming with Krull and blasting the last goblin with a beam of radiant force.
Eldritch blast: 23 Force: 7 Necrotic: 5 (depending on which goblin was just killed)
Wolfe, your blast is enough to down the last goblin.
At this point, this particular combat is over. Do you want to go back to Klarg's room to regroup, etc...?
Mau, you're up thanks to Wolfe (5HP).
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"Come Krull, we'll have to regroup." Wolfe says, before returning to the others.
"I suggest we rest here for a while before we take on Yeemik and the last of his measly goblins. Krull and I can watch out for them approaching us. I'm quite aware they have Sildar but either they have already killed him or Yeemik will use him to try to survive when he's the only one left standing, either way we would need to regain our strength before facing him." Wolfe says, motioning for everyone to seek shelter up on Klargs shelf.
Perception during short rest: 11
“Thank you for your healing, I am not yet ready to meet my child again.” Mau says with a nod towards Edryd and Wolfe. “Regrouping seems like the best option, then we can plan for what’s to come, thankfully you managed to get the two turncoats before they could return to the others.”
(if we are short resting, I’ll expend a hit die to recover some more health 6)
Edryd looks down at the others checking their wounds before collapsing down himself. Through clenched bloody teeth Edryd whispers, "I agree we must rest but then let us move quickly and end this. No more deals once Sildar is safe."
Edryd will tend his wounds and take in his surroundings as much as possible hoping there is something here that might aid in the coming battle.
Hit Die: 7
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Rabbit seems conflicted about stopping now, but goes along with what seems to be the consensus without comment. She sits a moment, checking briefly on her wounds. (Hit Die to recover hp: 4)
Once she rests a few minutes, she gets up and strolls slowly about the cave. (Perception: 2)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
You pass Klarg’s body and note the Morningstar. When you go up to Klarg’s shelf area, you find a Closed Wooden chest with a symbol of a shield and a lion on it. There are also 2 javelins leaning against the wall. Krull, your handaxe you recover but it is in two pieces.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Rabbit looks over the chest for traps. (Perception: 16) If she doesn't see anything she'll open the chest.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
OKay, you don't see anything that might lead you to investigate further - no locks or anything - so you open it. Inside are several pouches containing 600 cp, 110 sp, two potions of healing, and a small jade statuette of a frog with tiny golden orbs for eyes (40 gp).
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons