(Me and Thredash are interested, too. Thredash is just exercising the level of discretion all smart half orcs acquire in order to survive being teenagers)
(I'm excited too, gurmuk on the other hand was raised as a raider is totally WTF let's just kill em and take the books. Ursa is boss tho and raiders follow on raids)
(Soren and Garstand) Both of you notice two slits cut into the side of the wagon facing the road. From each slit the head of a crossbow bolt slowly peeks out.
Twang! Two bolts fly towards the Party! Luckily, both miss by at least six feet. From inside the wagon a voice shouts. " NOC BONIK YAHKA!" (Good Eating Today!)
Roll Initiative! (Please let me acknowledge it's your character's turn before posting their actions.)
This post has potentially manipulated dice roll results.
Charge!
Thredash bursts from cover, moves far enough to throw a dart through the open slit at whatever is standing inside the wagon, and finishes his move drawing his quarterstaff to stand next to Ursa.
(OCC: I assume none of our attacks hit or did the projectiles just disappear into the arrow slits? Also the arrow slits are just under the wagon seat or all around the wagon?)
"I told you, Too much fortification. Too much cover. Fallback I think I have a plan." pleads Brix. "We must form a unified attack!"
This post has potentially manipulated dice roll results.
Soren is puzzled.
There something very unnatural about all this. Why would goblins fortify an overturned wagon randomly in the middle of the road? Is it bigger on the inside than the outside? And why do the goblins with the crossbows keep missing so badly?
Gathering his courage, he simply moves 30' towards the wagon and takes the dodge action, imposing disadvantage on any attacks on him. He continues his concentration on his Guidance that he had cast just before combat started, calling out to nature spirits.
Specifically, Soren tries to see as clearly as he can if there is any illusion or other trickery at play here. Or if anything else about the wagon or its immediate surroundings seems off. Or if the goblin that Thredash surely must have hit with his thrown dart through the slit even seems injured or let out a yelp.
Perception with extra 1d4 from Guidance from within 35' of the wagon to try to detect the things in the ^paragraph just above^: 16 + 3
(Soren) The wagon is real. Why have the goblins fortified an overturned wagon? You'll have to ask them. They keep missing because I'm rolling terribly. As to the effectiveness of Thredash's attack, only getting inside the wagon will answer that question. Speaking of which. You notice a goblin sized door behind the fox skin.
Begin Round 2.
Go Thredash.
Rollback Post to RevisionRollBack
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(Me and Thredash are interested, too. Thredash is just exercising the level of discretion all smart half orcs acquire in order to survive being teenagers)
(I'm excited too, gurmuk on the other hand was raised as a raider is totally WTF let's just kill em and take the books. Ursa is boss tho and raiders follow on raids)
(Back to the Action)
(Soren and Garstand) Both of you notice two slits cut into the side of the wagon facing the road. From each slit the head of a crossbow bolt slowly peeks out.
Twang! Two bolts fly towards the Party! Luckily, both miss by at least six feet. From inside the wagon a voice shouts. " NOC BONIK YAHKA!" (Good Eating Today!)
Roll Initiative! (Please let me acknowledge it's your character's turn before posting their actions.)
The party is about 65 feet from the wagon.
Soren Initiative: 3
Mud(Paladin2):Frandal's Scourge/Inge(Barbarian1):Krayveneer's After the Fall/Seri(Cleric1/Sorcerer1):Uhtred's Windward Isles/Shin(Wizard2):Dimir_MTG's Surviving
Dyson/Eleo(Cleric3):Vos' Beyond the Veil/Soren(Druid4):Bartjeebus' Ravenloft/Nivi(Rogue3):Raiketsu's CoS/Lyra(Warlock2/Bard2):BlameItOnWinter's Will of the Ancients
Joren(Fighter5):NotDrizzt's Simple Request/Quyen(Adept1):Constance's Nentir Vale/Rel(Warlock2):Uhtred's Phandelver/Xarian(Fighter1/Wizard1):ShieldHero's Drakkenheim
Garmuk initiative: 9
“We’ll fine, be that way.”
init 11
D&D since 1984
Thredash initiative 20
Just waiting for Kaelmar and Brix.
Initiative: 3
"Oh my!" squeaks Brix as he ducks down inspite none of the arrows coming close.
"Diplomacy has failed! Fall back, they are too fortified. We need to formulate a strategy!" he pleads, feeling a bit responsible for the situation.
Rogue Quin Oberon /Mercer's Tavern
Ranger Rigel Foresyth /LMOP
Fighter Barnabus Ironheel /North lands campaign
Fighter Flynt McGraw /Stormraider
(Kaelmar can join next Round.)
Initiative Order.
Thredash may now act.
Charge!
Thredash bursts from cover, moves far enough to throw a dart through the open slit at whatever is standing inside the wagon, and finishes his move drawing his quarterstaff to stand next to Ursa.
Attack: 22 Damage: 4
Go Garmuk!
“Well done, well done”
D&D since 1984
When Garmuk hears charge he pulls a javelin from his pack runs forward. His blood pumps with excitement as he goes into a RAGE.
As soon as he is in range he will throw his javelin at the open slit as well.
Attack: 15
Damage: 6
Ursa, realizing they are not friendly, casts Firebolt thru the open slit. He then moves to cover.
Attack: 20 Damage: 3
D&D since 1984
A couple of more crossbow bolts fly out of the wagon missing by a mile.
Brix and Soren can act.
(OCC: I assume none of our attacks hit or did the projectiles just disappear into the arrow slits? Also the arrow slits are just under the wagon seat or all around the wagon?)
"I told you, Too much fortification. Too much cover. Fallback I think I have a plan." pleads Brix. "We must form a unified attack!"
Brix will hold his action and prepare a dodge.
Rogue Quin Oberon /Mercer's Tavern
Ranger Rigel Foresyth /LMOP
Fighter Barnabus Ironheel /North lands campaign
Fighter Flynt McGraw /Stormraider
Soren is puzzled.
There something very unnatural about all this. Why would goblins fortify an overturned wagon randomly in the middle of the road? Is it bigger on the inside than the outside? And why do the goblins with the crossbows keep missing so badly?
Gathering his courage, he simply moves 30' towards the wagon and takes the dodge action, imposing disadvantage on any attacks on him. He continues his concentration on his Guidance that he had cast just before combat started, calling out to nature spirits.
Specifically, Soren tries to see as clearly as he can if there is any illusion or other trickery at play here. Or if anything else about the wagon or its immediate surroundings seems off. Or if the goblin that Thredash surely must have hit with his thrown dart through the slit even seems injured or let out a yelp.
Perception with extra 1d4 from Guidance from within 35' of the wagon to try to detect the things in the ^paragraph just above^: 16 + 3
Mud(Paladin2):Frandal's Scourge/Inge(Barbarian1):Krayveneer's After the Fall/Seri(Cleric1/Sorcerer1):Uhtred's Windward Isles/Shin(Wizard2):Dimir_MTG's Surviving
Dyson/Eleo(Cleric3):Vos' Beyond the Veil/Soren(Druid4):Bartjeebus' Ravenloft/Nivi(Rogue3):Raiketsu's CoS/Lyra(Warlock2/Bard2):BlameItOnWinter's Will of the Ancients
Joren(Fighter5):NotDrizzt's Simple Request/Quyen(Adept1):Constance's Nentir Vale/Rel(Warlock2):Uhtred's Phandelver/Xarian(Fighter1/Wizard1):ShieldHero's Drakkenheim
(Brix) The arrow slits are all around the wagon.
(Soren) The wagon is real. Why have the goblins fortified an overturned wagon? You'll have to ask them. They keep missing because I'm rolling terribly. As to the effectiveness of Thredash's attack, only getting inside the wagon will answer that question. Speaking of which. You notice a goblin sized door behind the fox skin.
Begin Round 2.
Go Thredash.