World: Weskeilia Continent: Aelira Kingdom: Whiteridge Kingdom Location: Grand Historian Ozemon's Estate, Whiteridge Date: Emrion 1st, 1419 U4
My posting key
OOC -> (OOC:) This should always be at the bottom of my posts, though sometimes there will be one at the top. Character names -> Khessa NPC chatter -> "Hi, I'm Ozemon." NPC thoughts -> "Let's hope these folks can cut it." My NPCs won't have inner thoughts often (typically my NPC inner thoughts is used for telepathy). I do however wish for your characters to have inner thoughts, so that I can better appeal to you and write a better story as we go. If there is a spoiler with a player character's name above it, that spoiler is information specifically for said character. If you read it and it's not your character's name, you're only ruining the fun for yourself. If there is a spoiler with a skill and number above it (typically only applies to passive perception) if your skill reaches or succeeds it, that spoiler contains information for you. Information in spoilers, you are free to share with the group. Either OOC tell them they may open your spoiler and read it, or share the information organically through roleplaying.
Posting Key Updates Player character Dust has changed to Dusk. Changes have been made retroactively, though some references may still be seen as Dust and not Dusk until post #15.
It's a beautiful day this morning. The sun is shining brightly in the sky, with just enough cloud cover that when sweat begins to drip down your face, a cloud covers the sun just long enough for you to feel refreshed.
Khessa
Just over 10 months ago, your village, Twardens, in the depths of the Rivenis Kingdom, was pillaged and wiped off the face of Weskeilia, by a band of drow. It's crazy to think you're now standing in the foyer of Grand Historian Ozemon's Estate, speaking to two different drow who are both within arms reach of you. Standing among you is the beautiful and familiar drow face of T'bitha, the scarred drow body of Malekith, and his stunning human wife Khashana, who also happens to be currently cradling their youngest.
It's been about two weeks since you, Hadi, Tristan, Dimitri, and T'bitha delved into the Veiled Forest and returned crypt robbers for Ozemon. About a week ago things went awry, Hadi returned back home to his father, Tristan left on funding by Ozemon. The only thing you know, is he is venturing back into the Veiled Forest in search of more about his past. Dimitri got snitched (for a lack of a better term) on and has landed in jail, waiting on judgement. And well, T'bitha is still hanging out under the protection of Ozemon, learning what she can.
You stand here talking to the three of them, knowing Grand Historian Ozemon, better known simply as Ozemon to you, asked if you'd stop by for a potential new quest. Knowing him as well as you've managed to in the last couple weeks, which isn't much, it's likely related to the urn you took while in the Veiled Forest.
Togar
Two months ago you received a mystical letter from a post-runner. A very sought after letter, wax sealed with a spyglass stamped into it. You popped it open to read it, but it was blank. Thinking it some sort of cruel prank, you got upset. However, a moment later ink began forming on the blank piece of parchment. The text was inviting you to study at the Thearrothen Academy. This was fantastically-amazingly-superb news. Almost every single wizard that has studied there has come out to be an extraordinary wizard. And now they want you! That was two months ago. You've been riding carts south hoping to get down there as quickly as possible, however as your last ride ended at Whiteridge, you've come to realize there must have been a thief riding with you. Your coin bag is nearly empty. It appears you may be stuck in Whiteridge for a short while. While standing in like awaiting approval from city guards to enter Whiteridge you were approached by a well dressed tiefling man. He whispers in your direction "You look like a fellow in need of some money, or perhaps quick transport somewhere. We should talk" he turns and begins walking toward the city gates, looking back and beckoning to you to follow. As the two of you approach the guards and the gate one guard speaks up "returning already Sir?" the tiefling responds "I am, and he's with me." The two of you walk through the city gates freely.
Dusk
I don't have much of anything of a backstory for you. That is perfectly OK and it's not a major issue, but if you would like to maybe see some backstory stuff related to you in the game please reach out to me privately with a backstory. If you're OK not exploring your backstories that's OK too!
You're a returning player, so we're going to use an old plot hook for now and say you were approached by a well dressed tiefling man (Ozemon) and offered coin in exchange for your assistance on a job.
Erlang
Erlang, you've been doing odd jobs here and there for the guard of Whiteridge City. Hunting down folk who attempt to flee and returning them to the guard. In your free time you've been inquiring about a certain one-eyed tiefling. One night while pursuing another one of your targets you were interrupted mid chase by a dark dressed drow. You honestly wouldn't have noticed him if it wasn't for his faintly glowing crimson eyes and the fact he grabbed you as you ran past. You snapped at him for letting your mark get away before he returns hushed words "he's well taken care of" the drow leads you around the corner where you see your mark hanging upside down both legs stuck in a rope snare. He speaks again "a friend of mine has a job for you. He may be able to help with your certain one-eyed issue." You felt him slide something into your pocket before disappearing just as quickly as he had appeared. Looking in your pocket you find what appears to be a business card. On it reads Grand Historian Ozemon with an address. You pocket the card, cut your mark down and return him to the guard, as you always do. The next morning you decide to visit this Ozemon character and see what all this is about.
Kell
You fled and you fled fast and far. You eventually ended up on the outskirts of Whiteridge. Where you were approached by a well dressed tiefling man (Ozemon) and offered coin and protection, as it appeared you needed it by the shape you were in, in exchange for your assistance on a job.
Dusk, Kell, and Erlang the three of you travel from your respective inns within Whiteridge to the Ozemon Estate, where you've been in one way or another asked to visit. All three of you approaching at relatively the same time. The three of you eye each other up and down before finally one of you bang the large door knocker. Khessa, you hear the loud thuds of the estate door knocker going off before a familiar silver haired older gentleman approaches and opens the door."Ah! Greetings" the man announces seeing the three of you standing there "you must be here for Master Ozemon. He should be here soon. For the time being, please, come inside, but please limit yourselves to the foyer." Stepping inside of the foyer the three of you see a well decorated room. Lining the walls are portraits of men and woman of many different races, below each portrait site a bust with a name placard. In the middle of the foyer sits a pond with a small rock fountain. You spot several turtles lounging on the edge of the pond, and a handful of koi fish swimming about. There is a half spiral staircase leading to the floor above.
Standing near one of the ground floor doors to another room you notice four people. A blonde female who had her back to you, but has since turned to see who is entering. You see an elegant lilac-colored drow with long silvery-white hair cascading over her shoulders like a waterfall. A thin braided crown adorns the top of her hair. She wears a leather breastplate adorned with the symbol of the Dark Maiden on her right breast. However, she is dressed to impress from the waste down with tight black leggings, a knee-length free flowing skirt, and thigh high boots. Standing on the other side of the blonde human you notice another drow. One that you faintly recognize, Erlang. Dressed in black leathers, he has a pair of goggles hanging around his neck, hanging on his waist is the symbol of the Dark Maiden, similarly to the female drow. His visible body is covered in scars, as well as a few tattoos, his ashen hair hangs halfway down his back in a half braid, and his crimson eyes pierce you as he looks in your direction. Standing next to him you all see another female human. She is wearing a stunning blue robe with silver and white trimmings, a white crystal necklace, and a holy symbol of the Moonmaiden. Her long, wavy brown hair hangs down to her waist. She appears to be cradling a very young half-drow child. Certainly no older than two winters.
After a few moments of the three of you standing around aimlessly, the other four folk returning to their conversation, and the older gentleman, who introduced himself to the three of you as Cedric the door begins to open before Cedric rushes to finish opening it. As the door opens once again you all notice a very well dressed tiefling gentleman wearing a beautiful form fitting dark tan, almost khaki colored suit. His red skin shines as the light in the foyer reflects off the sweat that has beaded up. His black horns protrude from the edges of his forehead and swing back behind his head. Standing next to him, you spot an owlin. "Welcome home, Master" Cedric announces as the tiefling walks through the door "thank you Major" he returns before looking over everyone "it appears everyone is here already. That's great news" he hands his jacket and cane to the butler and Cedric retreats into a different room of the house. "Well, I'm sure you're all wondering why you're here and what I have that may be worthwhile to you. First, let me start by introducing myself" he pauses for a moment "I am Ozemon Bursk, Grand Historian and currently one of the chairmen of the Burton Historical Foundation. Now, I asked you all here to take on something for me, but as of earlier this morning I have received word of something fascinating happening Wolfwater." He takes a moment before continuing on "just this morning a report has reached my ear of a devil being spotted in Woflwater. I would like to ask that the lot of you send off for Wolfwater immediately to investigate these claims." He scratches his cheek as he speaks "There will of course be a reward. I'm prepared to offer 500 gold should you be willing to do this for me."
Everyone
You all would know where Wolfwater is. It's a smallish village on the eastern side of the Whiteridge Kingdom, near the east coast and the Terwick Ocean. It's about a 5 week trip on foot from Whiteridge or Wolfwater.
(OOC: Take this time to introduce your characters to us, and describe what they look like. Feel free to interact with each other, Ozemon, or anyone else in the room. Welcome to A Village Bathed in Crimson!)
Khessa, unlike her friend T'bitha, was not "dressed to impress"... she expected activity for her, for a woman of action, so she put on her best armor, the elven steel chain mail which she had managed to get herself forged with the material that had been carried over the shoulder all the way from the Crypt of the Blood Witch to Whiteridge. A Chain mail not only particularly robust, but also very elegant, beautiful, shiner than a typical steel armor and with metallic decorations with floral and vegetable motifs that betray that it has touches of elf design on it.
The woman stands up, proving to be endowed with considerable stature and an imposing appearance, an impression reinforced by the handles of the two large weapons that emerge from behind her shoulders (and from under a cascade of thick, wavy blond hair), a Maul and a Greatsword.
"Of course you can count on me, Ozemon!" the tall adventuress smiles, approaching the tiefling and patting him on the shoulder, demonstrating a confidence (and maybe an affection?) that is not usual in the ordinary relationship between a mercenary and an employer "Can you give us some more details about these rumours? It's not the usual superstition about poor girls who find themselves covered in tattoos - and which some zealots would like to sacrifice later, right? There's something more concrete underneath, I guess, given how much interest you are showing..."
Meanwhile, Khessa directs her blue eyes at the newcomers, examining them one by one and smiling broadly at each: "I am Khessa, Khessa Cabbagefield! Self-taught warrior, self-taught wizard... and yet miraculously still alive! Nice to make your acquaintance! I hope you will be with me on this adventure! And, mind you, if this is the case you won't regret it... Ozemon presented himself as 'Grand Historian and currently one of the chairmen of the Burton Historical Foundation'... but in doing so he omitted the title that most honors him: he is a good-hearted person. You will not regret it if you decide to work for him".
'Wakefield…' Khessa thinks, meanwhile, as she awaits answers, recalling relatively recent facts 'It was in Wakefield, that it happened. We arrived in that village about five days after leaving the Crypt... and there were those rumors about "a winged devil" and "the fact that a young lady woke up with glowing red tattoos across her entire body". As per popular superstition, the poor girl was seen as an omen of the devil, and she was chased out of the town. Will there be some connection to what is happening in Woflwater?'
To those on the outside: When you arrive at the door you see standing in front of it what seems like a maniquin. Human shaped it is standing as still as the stone of the building, though is dressed and armed, making it more of a curiousity. Wearing a long dark, but not quite black, cloak which is somewhere between a cowboy's duster and a priest's robe only the hands and head are visible, though the head is partially covered and shaded by a very wide brimmed hat. With a large undecorated shield and warhammer on its back it stands frozen, facing the door as if contemplating. Though... it's hard to say it's 'facing' anything, as its face consists of only two stones, the likes of which you just cannot place, embedded in the egg shaped head in the place of eyes.
As the two of you eye each other up and knock on the door, the figure suddenly rumbles slightly as a deep even voice resonates from the head area saying, "Why did I not think of that?" The head then turns towards you and says simply, "Thank you," before almost seeming to glide in. Though the feet are clearly moving beneath the robe, it's rather intriguing how steady the head moves.
Following Cedren, and once inside the room with the others, it again walks up quietly (though rattling a bit as if wearing, or perhaps made of? armor) to the others, and stands as still as before, regarding the situation and listening. Though it's hard to read for sure, it does seem though that it has an interest in the priest. But otherwise stands quiet while everyone else introduces themselves.
Togar is initially startled by this Tiefling and the presumption to know his situation and the status of his finances, but he relaxes once he sees the manner that the guards respond to him. Is this, Ozemon himself? He wants me? How can I help? Quick, cover that look on your face, act learn-ed! Togar gathers himself, saying “But of course” and he follows the Tiefling, acting as though he fully expected to be accompanying him. After walking a short distance, cogs turning, he says “I was headed to the Thearrothen Academy…yes, I could use transport there..” He didn’t want to admit how his coin purse had become empty. One evening he found the neat slit in the bottom of it, was puzzled that he never felt the shift in weight or hear the clink of coins. Must’ve been an expert. A skilled cutpurse. He tried to console himself with this thought. But that didn’t put the coin back in the purse. He was hoping for a break…
As they kept walking closer, approaching the estate and the Tiefling strides forward with confidence, Togar is convinced. It is him! He has the coin to finish my journey… I wonder why he wants me? How did he hear about me? More meddling from Pengo? He keeps his mouth closed, determined to avoid displaying his ignorance by remaining silent. As the doors open and he sees a varied cast of characters his eyes go wide and then his pupils constrict as he examines each one of them, committing names and faces to memory. When Ozemon mentions the reward and the way to obtain it, his manner grows more stern and circumspect. A devil? In Wolfwater? How powerful is it? I know some spells, true, but … a devil! He looks at the powerful warrior woman dressed in splendid elven chain mail, and the mysterious priest, he thinks maybe… maybe we can survive. And earn some coin in the process. I can’t rely on father and mother for everything…
Togar clears his throat a little, the remnants of something nearly coming up, but he manages to say clearly, “I am Togar, and I am at your service.” He nods to Ozemon. “I would be delighted to help. This sounds most … acceptable.” He is a whitish grey Owlin wearing a fabulous blue and red cloak of a high quality with many pockets, interior and exterior, and he’s clutching a book in his arm. “A pleasure to meet you all.”
Something about this seems off. Every instinct I have is screaming at me to run. He chuckles to himself as he walks away from the place he was staying, putting the bug infested bed he slept in as far behind him as quickly as he could. That's nothing new I suppose, my instincts have always been cowards. As he reaches the estate, he casts a critical eye over it. He takes two laps round it, noting a few escape options should the need arise - one can never be too careful - before hopping the fence and approaching the main entrance from the side. Slightly rude, but a lazy outlaw is a dead outlaw.
Kell gives the mannequin a quizzical glance as he enters, but quickly shakes his head. I've seen rich people buy stranger things than mechanical mercenaries.
In the foyer, Kell stands slightly off to the side as he waits, leaning against one of the walls and idly shuffling a deck of cards. When the group of people arrive, he pushes the wide brim of his frontier hat up from over his eyes revealing a youthful face plastered with a grin. His brown hair hangs just past his ears and his eyes are a deep shade of blue. His upper body is clad in a duster which is unbuttoned at the front revealing his best shirt - the one with only three patches. Around his neck is what appears to be a fur scarf, which seems out of place with the rest of his attire. He carries no weapons apart from a small leather case that is strapped to his upper thigh. He stays silent as the others talk, watching each of the members in turn. Eventually he speaks up. "I'll admit, this does sound mighty interesting. Not sure I could pass up an opportunity to see a real devil even if you weren't paying so well. I have never been to Wolfwater before, but it seems a mighty strange place for a devil to show up. I had a run in with a cult up north that swore they would remove a devil that had possessed my soul one time. Of course, the exorcism required my ritual dismemberment, so as you can imagine I was not amenable to that solution. Still, I was bummed I never got to see the thing in person." He pauses to think for a second then starts again. "Alright, I'm sold. The name's Kell, pleased to make your various acquaintances."
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“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Erlang enters the mansion with two others. Despite standing at 6'3", his body is lean and well-toned, with more emphasis on agility and grace than brute strength. The armor he wears is sleek and polished, fitting his athletic frame like a glove. On his head, he sports a topknot of dark hair that's tied up neatly, though strands of it escape to frame his handsome face on either side. A light-blue bandana covers his forehead, contrasting nicely with the dark hues of his hair and the sliver of his armor. His posture is relaxed and almost lazy, at odds with the large glaive strapped to his back. The weapon seems almost as tall as he is, but he carries it with ease and grace, as if it were an extension of his own body. Hanging from his belt is a squared shaped little harmonica with a yin-yang pattern.
He nods casually at Cedric, expressing his gratitude for opening the door for him and his companions. With his large glaive resting on his back, he glides into the house easily, his movements unhurried but purposeful.
Curiously, his glances at others. The mechanized human figure in cloak, the mysterious young man, the blonde warrior, and the owlin. Taking his eyes back, he yawns lazily, standing up straight as the tiefling - Grand Historian Ozemon - walks into the room. He would very, very much like to know the information he has on his certain one-eyed kin, and what these drow are doing here, but he decides to hear what he has to say first.
As Ozemon talks, Erlang plays with the little harmonica in his hands, seemingly uninterested. However, as Ozemon finishes, Erlang looks up with his dark eyes, a sharp glint in them. "I'm a bounty hunter, sir. I catch criminals, not devils," He says dismissively, tossing the harmonica up in the air before catching it again with ease. "Well, close enough," He adds with a slight smirk, indicating that he is willing to take on the task for the right price, though the gold isn’t what he’s really interested in. With a clap of his fist into his palm and a charming smile, he introduces himself, "Erlang, at your service."
Listening and watching the others interact, the humanoid construct nods its head and turns to the others. "You may call me Dusk,"it says. Then turning towards Ozemon specifically adds, "I will do what I can to help. Here." it then reaches into its pockets and pulls out a letter, handing it over to the man. It then looks back towards the human with the the draw child and the voice again reverberates from its head, saying, "I have read much of the Moonmaiden... Though do not follow her, I believe I draw energies from similar sources and would like to call her followers friend. Perhaps if there is time later you would speak to me about her." Finally, it turns back towards Ozemon and says, "This Wolf Water... What can you tell us of this town? I have read little of it..."
As they are discussing the appearance of a demon and the town of Wolfwater, Togar stretches to remember what he recalls of the area and does not come up with much. He’s trying to figure how much this will take him off course from his journey to the academy. A devil? One hasn’t been seen since…. What has happened?
"Good!" Ozemon claps his hands enthusiastically a single time before continuing on "Cedric will be setting you up with what you may need for the journey." As Dusk speaks to the woman wearing the symbol of the Moondaiden a smile grows on her face as she speaks up"Of course. Should we meet again and not under such circumstances, I'd be happy to speak of her to you."As Dusk continues to speak and Ozemon looks over the letter he was handed he speaks up "There isn't much to Wolfwater. It's a small town off the main trade route, so not many traders visit" he pauses for a moment trying to recall details himself "it sits on the edge of a small lake, if I remember correctly. There is a single church in the village, though I regret to say I cannot recall to whom it is dedicated." The female drow standing near Khessa speaks up "Ozemon, I believe the temple is dedicated to the Goddess of the Ocean" the tiefling speaks up again "Ah yes, Koara. Well, unfortunately--" he pauses "unfortunately I have some other urgent news to take care of. Please be safe out on the road, the further you get from Whiteridge and Roon Lake, the more dangerous the roads can be at night." Ozemon begins walking toward the two drow and two humans.
While the blonde human, who introduced herself as Khessa stays, Ozemon, the two drow, and the other human, who just spoke to Dusk, begin to step into the other room. You can all hear Ozemon's voice trail off as they do "Now, Malekith, I've heard rumors of shadowhunters within the city wall, will you check these--" Cedric returns after a moment and begins to speak "shall we?" He gestures to the door as he opens it "let's step out to the stable" as you all step out of the door and walk around the side of the building to the stable towards the backside you notice two farmhands currently painting or staining the front side of the stable, bickering with each other. "Brothers--" Cedric clears his throat as you approach. The two boys turn around, revealing their young features. You now see two teenage boys, shaggy blonde hair topping their heads, bright brown eyes, and slender frames. They are both wearing a relatively nice pair of coveralls, as to protect their everyday clothing while painting. You also notice as they turned around, they both have some splotches of stain on their clothes. They've definitely flicked their brushes at each other a few times. "Yes Major?" They both say at the same time "Please, will you hook two of our horses up to the wagon? It will be heading out for a trip soon." The two boys set their brushes down and move into the stable. Looking into the stable you watch as the two boys guide out two very beautiful and well taken care of chestnut colored horses. Cedric turns back to you as they do this "this is going to take a while and this is a going to be a long trip. If you need to pick any thing up, now would be the time to do it."
Togar, you know this will slightly accelerate your trip to the south. You'll be heading south to Roon Lake, then you'll be heading east out of Roonshire and following the road as it bends with the lake until you cut off and head east to Wolfwater. You would need to double back to the main road and continue traveling south to be on your way to the Thearrothen Academy.
Togar
You would definitely be able to recall the Find Wars, though the exact details are slipping your mind at the moment while you're taking in all this new information and all these new faces.
(OOC: You're about to take part on a 5 week trip to Wolfwater. If you need to purchase anything, now is the time to do so. If not, we will skip the time and you'll be on your way! I left Togar's recollection of the area public, because most of you would in some form or another know the general layout of the main roads of the Whiteridge Kingdom.)
Kell walks over to the horses, running an eye over their manes, then kneeling down to inspect their hooves. He shoots a quick glance towards the brothers, along with a nod. "You can tell a lot about a person from the way they treat their animals. These fellas are in real good condition."
He turns to the group. "I don't know about you folks, but I could do with stocking up on some supplies before we head off. I have been on the road for a couple of weeks and I'm running short on a few things." Probably best to leave out the circumstances of WHY you were on the road with a bounty hunter in the group.
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“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Before Ozemon leaves, Erlang steps in front of him. "Excuse me, sir," Erlang begins, his voice carrying a blend of determination and curiosity. His words are calm but unwavering, and there is a sense of quiet intensity in his eyes, as if he's accustomed to the pursuit of elusive truths. His eyes shifts to the drow that had led him here, then returning to to Ozemon, a subtle expectation etched on his face. “I was told you have some information on a person I have been looking for. I would greatly appreciate any assistance you can provide in shedding light on this matter.”
"I do believe I have some information for you, yes." Ozemon shifts his gaze toward Malekith, whose crimson eyes have begun to faintly glow "however, Malekith here is still running down the lead to make sure it's true. Should it prove true, you will receive word immediately--" he pauses and shifts his gaze back to you, Erlang"and if it's not, you have my word we will figure it out."
Kell walks over to the horses, running an eye over their manes, then kneeling down to inspect their hooves. He shoots a quick glance towards the brothers, along with a nod. "You can tell a lot about a person from the way they treat their animals. These fellas are in real good condition."
He turns to the group. "I don't know about you folks, but I could do with stocking up on some supplies before we head off. I have been on the road for a couple of weeks and I'm running short on a few things." Probably best to leave out the circumstances of WHY you were on the road with a bounty hunter in the group.
Khessa smiles at Kell's comment about people and animals and approves, walking closer to him: "Really! You're absolutely right! Both on the conditions, and on what that implies, I mean. Maybe I could buy some things myself before I leave. Let's go together if you want".
"So you would have been possessed by a devil in the past?" jokes the blonde arcane warrior "Who knows, maybe this will give you some advantage in dealing with the one who showed up in Wolfwater - if it agreed to come with us peacefully, perhaps starting a career as a celebrity (getting paid to show itself or to be interviewed by occultists)... it would be much easier for everyone!" she winks.
He turns to the group. "I don't know about you folks, but I could do with stocking up on some supplies before we head off. I have been on the road for a couple of weeks and I'm running short on a few things."
"There is little I need in terms of supplies," Dusk's voice eminates from its egg shaped faceless head, adding, "Though I would be happy to join and help you aquire whatever it is that you may need." As it says this its eye rocks darkly flicker, perhaps indicating a curiousity to follow these others to learn more of them.
Togar looks at the others, saying out loud “Five weeks? We will need some items to be prepared for such a trip.” He looks down to his pouch on his side that carried a good bit of coin at the beginning of his trip, but was much lighter now. He fingers the hole that was cut in the pouch and his rudimentary fix. “Should we have some tents, rations and water, what other equipment is available in the wagon? I have my parchments and books and a few rations. I’m a little short on coin right now, you see..”. He gives a little cough again, clearing his throat. “I do have some abilities to make things if we need them. Such as a cushion for the wagon. My feathers are not full enough sometimes in my nether regions for hard bumpy rides.” Togar uses his minor conjuration skill to make a cushioned 3 x 3 foot seat for the wagon and places it inside.
Kell grins at Khessa "I am sure if we invited them for tea and a friendly chat we could talk them out of maiming and murder." Turning to Dusk and Togar, he continues, "We should make our way there now then, lets not delay our departure any more than necessary." As Togar conjures the pillow, Kell simply raises his eyebrow. He does give it an odd look for a second, before turning his head away.
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“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
.... “I do have some abilities to make things if we need them. Such as a cushion for the wagon. My feathers are not full enough sometimes in my nether regions for hard bumpy rides.” Togar uses his minor conjuration skill to make a cushioned 3 x 3 foot seat for the wagon and places it inside.
"This is incredibly cool!" Khessa gasps - and as soon as she recovers from her surprise, she pulls out of her backpack a bound tome with web-like and spider-themed decorations on the cover and starts taking notes "Can you create practically anything? Even a precious gem, for example? Or a wall of a house? Or something edible? And what you create is permanent? And you can create even more things at once?" while she tries to check the softness of the pillow with her hand, in a moment in which she is not writing down the answers and the prodigy she has witnessed.
Erlang's gaze lingers on Malekith for a moment longer, studying the faint glow in the drow’s eyes. Turning his attention back to Ozemon, Erlang tilts his head slightly in acknowledgement, his hand still absently playing with the little harmonica on his belt. "Of course,” He says softly, a small grin on his lips, "I have faith that it is being handled with care and diligence."
Erlang meanders over to the stable, his strides casual and unhurried. His earlier focused demeanor has shifted into a more laid-back and carefree attitude as he joins the others. The scent of hay and the soft nickering of horses fill the air as he takes a moment to survey the scene, noting the sturdy horses and the wagon waiting to be loaded. Stretching his long arms, he places one hand on his mouth to cover a yawn. His voice smooth and melodic as he drawls lazily, "Are we ready to go yet?"
.... “I do have some abilities to make things if we need them. Such as a cushion for the wagon. My feathers are not full enough sometimes in my nether regions for hard bumpy rides.” Togar uses his minor conjuration skill to make a cushioned 3 x 3 foot seat for the wagon and places it inside.
"This is incredibly cool!" Khessa gasps - and as soon as she recovers from her surprise, she pulls out of her backpack a bound tome with web-like and spider-themed decorations on the cover and starts taking notes "Can you create practically anything? Even a precious gem, for example? Or a wall of a house? Or something edible? And what you create is permanent? And you can create even more things at once?" while she tries to check the softness of the pillow with her hand, in a moment in which she is not writing down the answers and the prodigy she has witnessed.
The owlin’s chest puffs out slightly, as a smile comes to his face. “It’s a skill I’ve been working on. I hope to further it at the Academy. I’m still getting the hang of it. I don’t think I can make a precious gem, everything I make glows a little bit and seems somewhat “magical”. I can make multiple items, I can make you a seat as well! But they seem to disappear after an hour or so. Maybe after further studies, I’ll be able to make things that are permanent!” The excitement is clear in his voice, he stops and looks down at her journal, saying “So, you study magic too? Perhaps we could help each other…”. He holds his spell book aloft with a grin.
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Simple background
World: Weskeilia
Continent: Aelira
Kingdom: Whiteridge Kingdom
Location: Grand Historian Ozemon's Estate, Whiteridge
Date: Emrion 1st, 1419 U4
My posting key
OOC -> (OOC:) This should always be at the bottom of my posts, though sometimes there will be one at the top.
Character names -> Khessa
NPC chatter -> "Hi, I'm Ozemon."
NPC thoughts -> "Let's hope these folks can cut it."
My NPCs won't have inner thoughts often (typically my NPC inner thoughts is used for telepathy). I do however wish for your characters to have inner thoughts, so that I can better appeal to you and write a better story as we go.
If there is a spoiler with a player character's name above it, that spoiler is information specifically for said character. If you read it and it's not your character's name, you're only ruining the fun for yourself.
If there is a spoiler with a skill and number above it (typically only applies to passive perception) if your skill reaches or succeeds it, that spoiler contains information for you.
Information in spoilers, you are free to share with the group. Either OOC tell them they may open your spoiler and read it, or share the information organically through roleplaying.
Posting Key Updates
Player character Dust has changed to Dusk. Changes have been made retroactively, though some references may still be seen as Dust and not Dusk until post #15.
It's a beautiful day this morning. The sun is shining brightly in the sky, with just enough cloud cover that when sweat begins to drip down your face, a cloud covers the sun just long enough for you to feel refreshed.
Khessa
Just over 10 months ago, your village, Twardens, in the depths of the Rivenis Kingdom, was pillaged and wiped off the face of Weskeilia, by a band of drow. It's crazy to think you're now standing in the foyer of Grand Historian Ozemon's Estate, speaking to two different drow who are both within arms reach of you. Standing among you is the beautiful and familiar drow face of T'bitha, the scarred drow body of Malekith, and his stunning human wife Khashana, who also happens to be currently cradling their youngest.
It's been about two weeks since you, Hadi, Tristan, Dimitri, and T'bitha delved into the Veiled Forest and returned crypt robbers for Ozemon. About a week ago things went awry, Hadi returned back home to his father, Tristan left on funding by Ozemon. The only thing you know, is he is venturing back into the Veiled Forest in search of more about his past. Dimitri got snitched (for a lack of a better term) on and has landed in jail, waiting on judgement. And well, T'bitha is still hanging out under the protection of Ozemon, learning what she can.
You stand here talking to the three of them, knowing Grand Historian Ozemon, better known simply as Ozemon to you, asked if you'd stop by for a potential new quest. Knowing him as well as you've managed to in the last couple weeks, which isn't much, it's likely related to the urn you took while in the Veiled Forest.
Togar
Two months ago you received a mystical letter from a post-runner. A very sought after letter, wax sealed with a spyglass stamped into it. You popped it open to read it, but it was blank. Thinking it some sort of cruel prank, you got upset. However, a moment later ink began forming on the blank piece of parchment. The text was inviting you to study at the Thearrothen Academy. This was fantastically-amazingly-superb news. Almost every single wizard that has studied there has come out to be an extraordinary wizard. And now they want you! That was two months ago. You've been riding carts south hoping to get down there as quickly as possible, however as your last ride ended at Whiteridge, you've come to realize there must have been a thief riding with you. Your coin bag is nearly empty. It appears you may be stuck in Whiteridge for a short while. While standing in like awaiting approval from city guards to enter Whiteridge you were approached by a well dressed tiefling man. He whispers in your direction "You look like a fellow in need of some money, or perhaps quick transport somewhere. We should talk" he turns and begins walking toward the city gates, looking back and beckoning to you to follow. As the two of you approach the guards and the gate one guard speaks up "returning already Sir?" the tiefling responds "I am, and he's with me." The two of you walk through the city gates freely.
Dusk
I don't have much of anything of a backstory for you. That is perfectly OK and it's not a major issue, but if you would like to maybe see some backstory stuff related to you in the game please reach out to me privately with a backstory. If you're OK not exploring your backstories that's OK too!
You're a returning player, so we're going to use an old plot hook for now and say you were approached by a well dressed tiefling man (Ozemon) and offered coin in exchange for your assistance on a job.
Erlang
Erlang, you've been doing odd jobs here and there for the guard of Whiteridge City. Hunting down folk who attempt to flee and returning them to the guard. In your free time you've been inquiring about a certain one-eyed tiefling. One night while pursuing another one of your targets you were interrupted mid chase by a dark dressed drow. You honestly wouldn't have noticed him if it wasn't for his faintly glowing crimson eyes and the fact he grabbed you as you ran past. You snapped at him for letting your mark get away before he returns hushed words "he's well taken care of" the drow leads you around the corner where you see your mark hanging upside down both legs stuck in a rope snare. He speaks again "a friend of mine has a job for you. He may be able to help with your certain one-eyed issue." You felt him slide something into your pocket before disappearing just as quickly as he had appeared. Looking in your pocket you find what appears to be a business card. On it reads Grand Historian Ozemon with an address. You pocket the card, cut your mark down and return him to the guard, as you always do. The next morning you decide to visit this Ozemon character and see what all this is about.
Kell
You fled and you fled fast and far. You eventually ended up on the outskirts of Whiteridge. Where you were approached by a well dressed tiefling man (Ozemon) and offered coin and protection, as it appeared you needed it by the shape you were in, in exchange for your assistance on a job.
Dusk, Kell, and Erlang the three of you travel from your respective inns within Whiteridge to the Ozemon Estate, where you've been in one way or another asked to visit. All three of you approaching at relatively the same time. The three of you eye each other up and down before finally one of you bang the large door knocker. Khessa, you hear the loud thuds of the estate door knocker going off before a familiar silver haired older gentleman approaches and opens the door. "Ah! Greetings" the man announces seeing the three of you standing there "you must be here for Master Ozemon. He should be here soon. For the time being, please, come inside, but please limit yourselves to the foyer." Stepping inside of the foyer the three of you see a well decorated room. Lining the walls are portraits of men and woman of many different races, below each portrait site a bust with a name placard. In the middle of the foyer sits a pond with a small rock fountain. You spot several turtles lounging on the edge of the pond, and a handful of koi fish swimming about. There is a half spiral staircase leading to the floor above.
Standing near one of the ground floor doors to another room you notice four people. A blonde female who had her back to you, but has since turned to see who is entering. You see an elegant lilac-colored drow with long silvery-white hair cascading over her shoulders like a waterfall. A thin braided crown adorns the top of her hair. She wears a leather breastplate adorned with the symbol of the Dark Maiden on her right breast. However, she is dressed to impress from the waste down with tight black leggings, a knee-length free flowing skirt, and thigh high boots. Standing on the other side of the blonde human you notice another drow. One that you faintly recognize, Erlang. Dressed in black leathers, he has a pair of goggles hanging around his neck, hanging on his waist is the symbol of the Dark Maiden, similarly to the female drow. His visible body is covered in scars, as well as a few tattoos, his ashen hair hangs halfway down his back in a half braid, and his crimson eyes pierce you as he looks in your direction. Standing next to him you all see another female human. She is wearing a stunning blue robe with silver and white trimmings, a white crystal necklace, and a holy symbol of the Moonmaiden. Her long, wavy brown hair hangs down to her waist. She appears to be cradling a very young half-drow child. Certainly no older than two winters.
After a few moments of the three of you standing around aimlessly, the other four folk returning to their conversation, and the older gentleman, who introduced himself to the three of you as Cedric the door begins to open before Cedric rushes to finish opening it. As the door opens once again you all notice a very well dressed tiefling gentleman wearing a beautiful form fitting dark tan, almost khaki colored suit. His red skin shines as the light in the foyer reflects off the sweat that has beaded up. His black horns protrude from the edges of his forehead and swing back behind his head. Standing next to him, you spot an owlin. "Welcome home, Master" Cedric announces as the tiefling walks through the door "thank you Major" he returns before looking over everyone "it appears everyone is here already. That's great news" he hands his jacket and cane to the butler and Cedric retreats into a different room of the house. "Well, I'm sure you're all wondering why you're here and what I have that may be worthwhile to you. First, let me start by introducing myself" he pauses for a moment "I am Ozemon Bursk, Grand Historian and currently one of the chairmen of the Burton Historical Foundation. Now, I asked you all here to take on something for me, but as of earlier this morning I have received word of something fascinating happening Wolfwater." He takes a moment before continuing on "just this morning a report has reached my ear of a devil being spotted in Woflwater. I would like to ask that the lot of you send off for Wolfwater immediately to investigate these claims." He scratches his cheek as he speaks "There will of course be a reward. I'm prepared to offer 500 gold should you be willing to do this for me."
Everyone
You all would know where Wolfwater is. It's a smallish village on the eastern side of the Whiteridge Kingdom, near the east coast and the Terwick Ocean. It's about a 5 week trip on foot from Whiteridge or Wolfwater.
(OOC: Take this time to introduce your characters to us, and describe what they look like. Feel free to interact with each other, Ozemon, or anyone else in the room. Welcome to A Village Bathed in Crimson!)
A Graduation to be Remembered | A Village Bathed in Crimson
Khessa, unlike her friend T'bitha, was not "dressed to impress"... she expected activity for her, for a woman of action, so she put on her best armor, the elven steel chain mail which she had managed to get herself forged with the material that had been carried over the shoulder all the way from the Crypt of the Blood Witch to Whiteridge. A Chain mail not only particularly robust, but also very elegant, beautiful, shiner than a typical steel armor and with metallic decorations with floral and vegetable motifs that betray that it has touches of elf design on it.
The woman stands up, proving to be endowed with considerable stature and an imposing appearance, an impression reinforced by the handles of the two large weapons that emerge from behind her shoulders (and from under a cascade of thick, wavy blond hair), a Maul and a Greatsword.
"Of course you can count on me, Ozemon!" the tall adventuress smiles, approaching the tiefling and patting him on the shoulder, demonstrating a confidence (and maybe an affection?) that is not usual in the ordinary relationship between a mercenary and an employer "Can you give us some more details about these rumours? It's not the usual superstition about poor girls who find themselves covered in tattoos - and which some zealots would like to sacrifice later, right? There's something more concrete underneath, I guess, given how much interest you are showing..."
Meanwhile, Khessa directs her blue eyes at the newcomers, examining them one by one and smiling broadly at each: "I am Khessa, Khessa Cabbagefield! Self-taught warrior, self-taught wizard... and yet miraculously still alive! Nice to make your acquaintance! I hope you will be with me on this adventure! And, mind you, if this is the case you won't regret it... Ozemon presented himself as 'Grand Historian and currently one of the chairmen of the Burton Historical Foundation'... but in doing so he omitted the title that most honors him: he is a good-hearted person. You will not regret it if you decide to work for him".
'Wakefield…' Khessa thinks, meanwhile, as she awaits answers, recalling relatively recent facts 'It was in Wakefield, that it happened. We arrived in that village about five days after leaving the Crypt... and there were those rumors about "a winged devil" and "the fact that a young lady woke up with glowing red tattoos across her entire body". As per popular superstition, the poor girl was seen as an omen of the devil, and she was chased out of the town. Will there be some connection to what is happening in Woflwater?'
To those on the outside: When you arrive at the door you see standing in front of it what seems like a maniquin. Human shaped it is standing as still as the stone of the building, though is dressed and armed, making it more of a curiousity. Wearing a long dark, but not quite black, cloak which is somewhere between a cowboy's duster and a priest's robe only the hands and head are visible, though the head is partially covered and shaded by a very wide brimmed hat. With a large undecorated shield and warhammer on its back it stands frozen, facing the door as if contemplating. Though... it's hard to say it's 'facing' anything, as its face consists of only two stones, the likes of which you just cannot place, embedded in the egg shaped head in the place of eyes.
As the two of you eye each other up and knock on the door, the figure suddenly rumbles slightly as a deep even voice resonates from the head area saying, "Why did I not think of that?" The head then turns towards you and says simply, "Thank you," before almost seeming to glide in. Though the feet are clearly moving beneath the robe, it's rather intriguing how steady the head moves.
Following Cedren, and once inside the room with the others, it again walks up quietly (though rattling a bit as if wearing, or perhaps made of? armor) to the others, and stands as still as before, regarding the situation and listening. Though it's hard to read for sure, it does seem though that it has an interest in the priest. But otherwise stands quiet while everyone else introduces themselves.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Togar is initially startled by this Tiefling and the presumption to know his situation and the status of his finances, but he relaxes once he sees the manner that the guards respond to him. Is this, Ozemon himself? He wants me? How can I help? Quick, cover that look on your face, act learn-ed! Togar gathers himself, saying “But of course” and he follows the Tiefling, acting as though he fully expected to be accompanying him. After walking a short distance, cogs turning, he says “I was headed to the Thearrothen Academy…yes, I could use transport there..” He didn’t want to admit how his coin purse had become empty. One evening he found the neat slit in the bottom of it, was puzzled that he never felt the shift in weight or hear the clink of coins. Must’ve been an expert. A skilled cutpurse. He tried to console himself with this thought. But that didn’t put the coin back in the purse. He was hoping for a break…
As they kept walking closer, approaching the estate and the Tiefling strides forward with confidence, Togar is convinced. It is him! He has the coin to finish my journey… I wonder why he wants me? How did he hear about me? More meddling from Pengo? He keeps his mouth closed, determined to avoid displaying his ignorance by remaining silent. As the doors open and he sees a varied cast of characters his eyes go wide and then his pupils constrict as he examines each one of them, committing names and faces to memory. When Ozemon mentions the reward and the way to obtain it, his manner grows more stern and circumspect. A devil? In Wolfwater? How powerful is it? I know some spells, true, but … a devil! He looks at the powerful warrior woman dressed in splendid elven chain mail, and the mysterious priest, he thinks maybe… maybe we can survive. And earn some coin in the process. I can’t rely on father and mother for everything…
Togar clears his throat a little, the remnants of something nearly coming up, but he manages to say clearly, “I am Togar, and I am at your service.” He nods to Ozemon. “I would be delighted to help. This sounds most … acceptable.” He is a whitish grey Owlin wearing a fabulous blue and red cloak of a high quality with many pockets, interior and exterior, and he’s clutching a book in his arm. “A pleasure to meet you all.”
Something about this seems off. Every instinct I have is screaming at me to run. He chuckles to himself as he walks away from the place he was staying, putting the bug infested bed he slept in as far behind him as quickly as he could. That's nothing new I suppose, my instincts have always been cowards. As he reaches the estate, he casts a critical eye over it. He takes two laps round it, noting a few escape options should the need arise - one can never be too careful - before hopping the fence and approaching the main entrance from the side. Slightly rude, but a lazy outlaw is a dead outlaw.
Kell gives the mannequin a quizzical glance as he enters, but quickly shakes his head. I've seen rich people buy stranger things than mechanical mercenaries.
In the foyer, Kell stands slightly off to the side as he waits, leaning against one of the walls and idly shuffling a deck of cards. When the group of people arrive, he pushes the wide brim of his frontier hat up from over his eyes revealing a youthful face plastered with a grin. His brown hair hangs just past his ears and his eyes are a deep shade of blue. His upper body is clad in a duster which is unbuttoned at the front revealing his best shirt - the one with only three patches. Around his neck is what appears to be a fur scarf, which seems out of place with the rest of his attire. He carries no weapons apart from a small leather case that is strapped to his upper thigh. He stays silent as the others talk, watching each of the members in turn. Eventually he speaks up. "I'll admit, this does sound mighty interesting. Not sure I could pass up an opportunity to see a real devil even if you weren't paying so well. I have never been to Wolfwater before, but it seems a mighty strange place for a devil to show up. I had a run in with a cult up north that swore they would remove a devil that had possessed my soul one time. Of course, the exorcism required my ritual dismemberment, so as you can imagine I was not amenable to that solution. Still, I was bummed I never got to see the thing in person." He pauses to think for a second then starts again. "Alright, I'm sold. The name's Kell, pleased to make your various acquaintances."
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Erlang enters the mansion with two others. Despite standing at 6'3", his body is lean and well-toned, with more emphasis on agility and grace than brute strength. The armor he wears is sleek and polished, fitting his athletic frame like a glove. On his head, he sports a topknot of dark hair that's tied up neatly, though strands of it escape to frame his handsome face on either side. A light-blue bandana covers his forehead, contrasting nicely with the dark hues of his hair and the sliver of his armor. His posture is relaxed and almost lazy, at odds with the large glaive strapped to his back. The weapon seems almost as tall as he is, but he carries it with ease and grace, as if it were an extension of his own body. Hanging from his belt is a squared shaped little harmonica with a yin-yang pattern.
He nods casually at Cedric, expressing his gratitude for opening the door for him and his companions. With his large glaive resting on his back, he glides into the house easily, his movements unhurried but purposeful.
Curiously, his glances at others. The mechanized human figure in cloak, the mysterious young man, the blonde warrior, and the owlin. Taking his eyes back, he yawns lazily, standing up straight as the tiefling - Grand Historian Ozemon - walks into the room. He would very, very much like to know the information he has on his certain one-eyed kin, and what these drow are doing here, but he decides to hear what he has to say first.
As Ozemon talks, Erlang plays with the little harmonica in his hands, seemingly uninterested. However, as Ozemon finishes, Erlang looks up with his dark eyes, a sharp glint in them. "I'm a bounty hunter, sir. I catch criminals, not devils," He says dismissively, tossing the harmonica up in the air before catching it again with ease. "Well, close enough," He adds with a slight smirk, indicating that he is willing to take on the task for the right price, though the gold isn’t what he’s really interested in. With a clap of his fist into his palm and a charming smile, he introduces himself, "Erlang, at your service."
Listening and watching the others interact, the humanoid construct nods its head and turns to the others. "You may call me Dusk," it says. Then turning towards Ozemon specifically adds, "I will do what I can to help. Here." it then reaches into its pockets and pulls out a letter, handing it over to the man. It then looks back towards the human with the the draw child and the voice again reverberates from its head, saying, "I have read much of the Moonmaiden... Though do not follow her, I believe I draw energies from similar sources and would like to call her followers friend. Perhaps if there is time later you would speak to me about her." Finally, it turns back towards Ozemon and says, "This Wolf Water... What can you tell us of this town? I have read little of it..."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
As they are discussing the appearance of a demon and the town of Wolfwater, Togar stretches to remember what he recalls of the area and does not come up with much. He’s trying to figure how much this will take him off course from his journey to the academy. A devil? One hasn’t been seen since…. What has happened?
History : 8 (2+6) in log.
"Good!" Ozemon claps his hands enthusiastically a single time before continuing on "Cedric will be setting you up with what you may need for the journey." As Dusk speaks to the woman wearing the symbol of the Moondaiden a smile grows on her face as she speaks up "Of course. Should we meet again and not under such circumstances, I'd be happy to speak of her to you." As Dusk continues to speak and Ozemon looks over the letter he was handed he speaks up "There isn't much to Wolfwater. It's a small town off the main trade route, so not many traders visit" he pauses for a moment trying to recall details himself "it sits on the edge of a small lake, if I remember correctly. There is a single church in the village, though I regret to say I cannot recall to whom it is dedicated." The female drow standing near Khessa speaks up "Ozemon, I believe the temple is dedicated to the Goddess of the Ocean" the tiefling speaks up again "Ah yes, Koara. Well, unfortunately--" he pauses "unfortunately I have some other urgent news to take care of. Please be safe out on the road, the further you get from Whiteridge and Roon Lake, the more dangerous the roads can be at night." Ozemon begins walking toward the two drow and two humans.
While the blonde human, who introduced herself as Khessa stays, Ozemon, the two drow, and the other human, who just spoke to Dusk, begin to step into the other room. You can all hear Ozemon's voice trail off as they do "Now, Malekith, I've heard rumors of shadowhunters within the city wall, will you check these--" Cedric returns after a moment and begins to speak "shall we?" He gestures to the door as he opens it "let's step out to the stable" as you all step out of the door and walk around the side of the building to the stable towards the backside you notice two farmhands currently painting or staining the front side of the stable, bickering with each other. "Brothers--" Cedric clears his throat as you approach. The two boys turn around, revealing their young features. You now see two teenage boys, shaggy blonde hair topping their heads, bright brown eyes, and slender frames. They are both wearing a relatively nice pair of coveralls, as to protect their everyday clothing while painting. You also notice as they turned around, they both have some splotches of stain on their clothes. They've definitely flicked their brushes at each other a few times. "Yes Major?" They both say at the same time "Please, will you hook two of our horses up to the wagon? It will be heading out for a trip soon." The two boys set their brushes down and move into the stable. Looking into the stable you watch as the two boys guide out two very beautiful and well taken care of chestnut colored horses. Cedric turns back to you as they do this "this is going to take a while and this is a going to be a long trip. If you need to pick any thing up, now would be the time to do it."
Togar, you know this will slightly accelerate your trip to the south. You'll be heading south to Roon Lake, then you'll be heading east out of Roonshire and following the road as it bends with the lake until you cut off and head east to Wolfwater. You would need to double back to the main road and continue traveling south to be on your way to the Thearrothen Academy.
Togar
You would definitely be able to recall the Find Wars, though the exact details are slipping your mind at the moment while you're taking in all this new information and all these new faces.
(OOC: You're about to take part on a 5 week trip to Wolfwater. If you need to purchase anything, now is the time to do so. If not, we will skip the time and you'll be on your way! I left Togar's recollection of the area public, because most of you would in some form or another know the general layout of the main roads of the Whiteridge Kingdom.)
A Graduation to be Remembered | A Village Bathed in Crimson
Kell walks over to the horses, running an eye over their manes, then kneeling down to inspect their hooves. He shoots a quick glance towards the brothers, along with a nod. "You can tell a lot about a person from the way they treat their animals. These fellas are in real good condition."
He turns to the group. "I don't know about you folks, but I could do with stocking up on some supplies before we head off. I have been on the road for a couple of weeks and I'm running short on a few things." Probably best to leave out the circumstances of WHY you were on the road with a bounty hunter in the group.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Before Ozemon leaves, Erlang steps in front of him. "Excuse me, sir," Erlang begins, his voice carrying a blend of determination and curiosity. His words are calm but unwavering, and there is a sense of quiet intensity in his eyes, as if he's accustomed to the pursuit of elusive truths. His eyes shifts to the drow that had led him here, then returning to to Ozemon, a subtle expectation etched on his face. “I was told you have some information on a person I have been looking for. I would greatly appreciate any assistance you can provide in shedding light on this matter.”
"I do believe I have some information for you, yes." Ozemon shifts his gaze toward Malekith, whose crimson eyes have begun to faintly glow "however, Malekith here is still running down the lead to make sure it's true. Should it prove true, you will receive word immediately--" he pauses and shifts his gaze back to you, Erlang "and if it's not, you have my word we will figure it out."
A Graduation to be Remembered | A Village Bathed in Crimson
Khessa smiles at Kell's comment about people and animals and approves, walking closer to him: "Really! You're absolutely right! Both on the conditions, and on what that implies, I mean. Maybe I could buy some things myself before I leave. Let's go together if you want".
"So you would have been possessed by a devil in the past?" jokes the blonde arcane warrior "Who knows, maybe this will give you some advantage in dealing with the one who showed up in Wolfwater - if it agreed to come with us peacefully, perhaps starting a career as a celebrity (getting paid to show itself or to be interviewed by occultists)... it would be much easier for everyone!" she winks.
"There is little I need in terms of supplies," Dusk's voice eminates from its egg shaped faceless head, adding, "Though I would be happy to join and help you aquire whatever it is that you may need." As it says this its eye rocks darkly flicker, perhaps indicating a curiousity to follow these others to learn more of them.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Togar looks at the others, saying out loud “Five weeks? We will need some items to be prepared for such a trip.” He looks down to his pouch on his side that carried a good bit of coin at the beginning of his trip, but was much lighter now. He fingers the hole that was cut in the pouch and his rudimentary fix. “Should we have some tents, rations and water, what other equipment is available in the wagon? I have my parchments and books and a few rations. I’m a little short on coin right now, you see..”. He gives a little cough again, clearing his throat. “I do have some abilities to make things if we need them. Such as a cushion for the wagon. My feathers are not full enough sometimes in my nether regions for hard bumpy rides.” Togar uses his minor conjuration skill to make a cushioned 3 x 3 foot seat for the wagon and places it inside.
Kell grins at Khessa "I am sure if we invited them for tea and a friendly chat we could talk them out of maiming and murder." Turning to Dusk and Togar, he continues, "We should make our way there now then, lets not delay our departure any more than necessary." As Togar conjures the pillow, Kell simply raises his eyebrow. He does give it an odd look for a second, before turning his head away.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
"This is incredibly cool!" Khessa gasps - and as soon as she recovers from her surprise, she pulls out of her backpack a bound tome with web-like and spider-themed decorations on the cover and starts taking notes "Can you create practically anything? Even a precious gem, for example? Or a wall of a house? Or something edible? And what you create is permanent? And you can create even more things at once?" while she tries to check the softness of the pillow with her hand, in a moment in which she is not writing down the answers and the prodigy she has witnessed.
Erlang's gaze lingers on Malekith for a moment longer, studying the faint glow in the drow’s eyes. Turning his attention back to Ozemon, Erlang tilts his head slightly in acknowledgement, his hand still absently playing with the little harmonica on his belt. "Of course,” He says softly, a small grin on his lips, "I have faith that it is being handled with care and diligence."
Erlang meanders over to the stable, his strides casual and unhurried. His earlier focused demeanor has shifted into a more laid-back and carefree attitude as he joins the others. The scent of hay and the soft nickering of horses fill the air as he takes a moment to survey the scene, noting the sturdy horses and the wagon waiting to be loaded. Stretching his long arms, he places one hand on his mouth to cover a yawn. His voice smooth and melodic as he drawls lazily, "Are we ready to go yet?"
The owlin’s chest puffs out slightly, as a smile comes to his face. “It’s a skill I’ve been working on. I hope to further it at the Academy. I’m still getting the hang of it. I don’t think I can make a precious gem, everything I make glows a little bit and seems somewhat “magical”. I can make multiple items, I can make you a seat as well! But they seem to disappear after an hour or so. Maybe after further studies, I’ll be able to make things that are permanent!” The excitement is clear in his voice, he stops and looks down at her journal, saying “So, you study magic too? Perhaps we could help each other…”. He holds his spell book aloft with a grin.