(Just going to do a quick scene-by-scene based on what people posted)
Edric looks around and can see way behind the lightning rail (where if came from) are some armoured sky skiffs that seem to be House Deneith.
Eleven has Fly cast upon him as he jumps off of the sky coach. Charl's coach isn't headed for the lightning rail, more getting prepared to keep up with the sky coaches so it doesn't have to do a major turn.
Eldin sees the warforged making its way as fast as it can towards the lightning rail, almost like a bullet shot from a cannon.
Eleven: Please make a Dexterity Saving Throw (DC 15)
Becoming increasingly anxious, Daejor grinds its teeth and reaches into its pouch to grab a Potion of Healing so that the vial is ready for use in case one of its heist mates is in clear need of a health bump.
Eleven narrowly avoids being stuck at high speed by the lightning rail as he lands on the sky coach with the party. It strains as it is now over maximum weight.
"Bleedin' heck, get off already!" Biff calls. "Your cargo's on that one!"
Eleven can see Boo is safe and sound on that sky coach, though the party is looking a little battered and bruised, though not as bad as his group is.
The coaches rise up in unison, Charl matching their speed and height so they can take the turning as they hear a loud CRASH! as the lightning rail goes "off the rails". The engine carriage flips up into the air and begins to hurtle at high speed into a nearby building (near where the original spying point is).
"Shit!" Charl says. "We should split now before those damned Deneiths catch us!" the sky coaches split into two (the decoys staying back initially and taking a different route in an attempt to divide the chasers).
Both sky coaches are flying side-by-side at the moment, but know they have House Deneith right on their tails!
It'll need a medicine check to determine. On Charl's sky coach, everyone's on low (below 20) hit points. Those on Biff's sky coach aren't doing too much better, only Majin looking particularly healthy.
"Ms. Boo!" Mutt (Eleven) exclaims with some relief. "Everything go all right?" Despite his minotaur illusion looking healthy as an ox (pun intended), he leans over a little, holding one arm to his side.
Eldin determines that Eleven is at terribly treacherous health (3 HP IIRC), so may need the boost the most.
The sky coaches are still being chased by one of the House Deneith ships; their forces split to try and follow the other decoy sky coaches.
We're going to be in a mini skill challenge style getaway. If people want to contribute in ways to try and aid their escape, then please post your interesting ideas and I'll let you know what to roll.
This post has potentially manipulated dice roll results.
Eldin will first heal Eleven using his last spell slot. Cure Wounds: 6
If the pursuers are still on the party's trail (by the time it to set all this up) Eldin will shoot an arrow at the ship (there is one if I understand this right). But just before letting the arrow fly, he will cast Darkness on the arrow.
Oh No. This can't end well at all.
Relleonard Harrowveil: Lv1 Tiefling Paladin - Hermes' Curse of Strahd PbP | Hunhow the Golden: Lv1 Gold Dragonborn Barbarian - Sunless Citadel PbP | Mikhael Frostmoon: Lv2 Half-Elf Sorcerer (Draconic) - Rescue at Rivenroar PbP | Conway Dredmor: Lv3 Half-Elf Ranger (Hunter) - Crypt of the Elf King PbP. | Hayden Cinderthrone: Lv5 Half-Elf Sorcerer (Draconic) - Trial By Fire PbP | Edric the Nightwalker: Lv5 Tiefling Warlock (The Great Old One) - Shards of Sharn Group A |
(Just going to do a quick scene-by-scene based on what people posted)
Edric looks around and can see way behind the lightning rail (where if came from) are some armoured sky skiffs that seem to be House Deneith.
Eleven has Fly cast upon him as he jumps off of the sky coach. Charl's coach isn't headed for the lightning rail, more getting prepared to keep up with the sky coaches so it doesn't have to do a major turn.
Eldin sees the warforged making its way as fast as it can towards the lightning rail, almost like a bullet shot from a cannon.
Eleven: Please make a Dexterity Saving Throw (DC 15)
Eldin shakes his head and says to the guys on his sky coach, "What the hell is that idiot doing?"
Is Biff getting ready to get us out of here?
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Yep, the drivers seem ready to break off at any second (basically once the party say so).
Carrick already told Biff to get the team out of here.
He also sees the
suicidalmisled Dragonborn and shouts out at him. "The **** are you doing?! We're supposed to be going AWAY from the crashing train."Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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DEX save (rolling with advantage because of Danger Sense): 15
W00t!
Becoming increasingly anxious, Daejor grinds its teeth and reaches into its pouch to grab a Potion of Healing so that the vial is ready for use in case one of its heist mates is in clear need of a health bump.
Eleven narrowly avoids being stuck at high speed by the lightning rail as he lands on the sky coach with the party. It strains as it is now over maximum weight.
"Bleedin' heck, get off already!" Biff calls. "Your cargo's on that one!"
Eleven can see Boo is safe and sound on that sky coach, though the party is looking a little battered and bruised, though not as bad as his group is.
The coaches rise up in unison, Charl matching their speed and height so they can take the turning as they hear a loud CRASH! as the lightning rail goes "off the rails". The engine carriage flips up into the air and begins to hurtle at high speed into a nearby building (near where the original spying point is).
"Shit!" Charl says. "We should split now before those damned Deneiths catch us!" the sky coaches split into two (the decoys staying back initially and taking a different route in an attempt to divide the chasers).
Both sky coaches are flying side-by-side at the moment, but know they have House Deneith right on their tails!
Who is the most injured in his skycoach?
It'll need a medicine check to determine. On Charl's sky coach, everyone's on low (below 20) hit points. Those on Biff's sky coach aren't doing too much better, only Majin looking particularly healthy.
Carrick is at 40 HP after downing his last two potions .
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Eldin's Medicine check: 11
"Ms. Boo!" Mutt (Eleven) exclaims with some relief. "Everything go all right?" Despite his minotaur illusion looking healthy as an ox (pun intended), he leans over a little, holding one arm to his side.
The anxiety gets the best of it, and Daejor drinks the potion it had prepared itself (recovering 4 hit points - 18/38HP).
(OOC: What a ridiculously underwhelming roll!)
Eldin determines that Eleven is at terribly treacherous health (3 HP IIRC), so may need the boost the most.
The sky coaches are still being chased by one of the House Deneith ships; their forces split to try and follow the other decoy sky coaches.
We're going to be in a mini skill challenge style getaway. If people want to contribute in ways to try and aid their escape, then please post your interesting ideas and I'll let you know what to roll.
Eldin will first heal Eleven using his last spell slot. Cure Wounds: 6
If the pursuers are still on the party's trail (by the time it to set all this up) Eldin will shoot an arrow at the ship (there is one if I understand this right).
But just before letting the arrow fly, he will cast Darkness on the arrow.
OOC: Eleven has a shortbow. And some javelins. Hey, are there any birds around?
Could Carrick maybe help the skycoach try and stealth to maybe lose the pursuing skycoach?
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Majin could shoot at the following skycoach, aiming for the driver