Tock moves to the cart, lays down and takes aim at the centaur (stealth check: 26). He does not shoot though, but is ready to release the bolt as soon as the centaur shows any hostility.
(Ah, I don't know what to do, I was waiting for Keyrie. Bulwark is still in a rage, and more than that he's in a frenzy, I don't know if he'll even register the moment of passivity that's come over the centaur.)
Keyrie also calls off her wolves and an uneasy silence falls over the farm. Some of the gnomish children chitter and whisper inside the farmhouse, but otherwise there is nary a sound. Not even the terrified pigs utter a noise. The centaur druid, seemingly oblivious to the party, steps over the short stone wall and makes his way to the fallen giant salamander. Wordlessly he crouches and places his hand on the dead beasts head, closing his eyes in prayer.
(Stones, at least, knows that this spell lasts only a minute.)
Dog will quietly say to Keyrie and Stones, "maybe you could go ask the gnome family why the centaur was trying to attack their house? I'll ask him now that he's more reasonable. Don't know how long it'll last, but let's prepare for this going south."
He follows the centaur and says, "we do not wish harm to come to anyone if it can be helped. What did this family do to you? Can we possibly resolve the conflict you have with them in some other way?"
(Dog is bloody and beaten and exhausted from his combat with the giant salamander, trying to hide a limp that's developed from one of the injuries.)
The centaur druid finishes his prayer then stands. He looks at Dog, raising an eyebrow in slight surprise. "Ah," he says at last. "They are tresspassers."
The druid then moves back to the pig sty. He speaks softly with them, frowning as they oink back at him.
"Let's resolve this peacefully. We heard screams and came running. I'm sorry about your companions, they were hostile we had to fight. Let's end this now and talk it over!"
Gash squeezes his palms closed dismissing his next bolt of fire.
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Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
"Trespassed in your home? Or in a forest? Did they take something of yours?"
(Dog will ready an attack action on the archdruid if he doesn't hear anything unexpected from Stones/Keyrie on what the gnomes say, watching for any kind of hostile move from the archdruid as the trigger.)
(Woohoo nice job Stones!)
Tock moves to the cart, lays down and takes aim at the centaur (stealth check: 26). He does not shoot though, but is ready to release the bolt as soon as the centaur shows any hostility.
Attack: 27 Damage: 26
(Is PB2 still hostile?)
(no.)
(We're still in combat right? Keyrie and Bulwark's turns?)
Yup.
(Ah, I don't know what to do, I was waiting for Keyrie. Bulwark is still in a rage, and more than that he's in a frenzy, I don't know if he'll even register the moment of passivity that's come over the centaur.)
(Play to your character, it's OK :) )
Wisdom Save for if Bulwark notices the spell's effect, DC 15 for frenzy: 10
Bulwark manages to stay his hand, seeing the calm come over the centaur, and his rage clears as his body cools down, metal and wood creaking.
Keyrie also calls off her wolves and an uneasy silence falls over the farm. Some of the gnomish children chitter and whisper inside the farmhouse, but otherwise there is nary a sound. Not even the terrified pigs utter a noise. The centaur druid, seemingly oblivious to the party, steps over the short stone wall and makes his way to the fallen giant salamander. Wordlessly he crouches and places his hand on the dead beasts head, closing his eyes in prayer.
(Stones, at least, knows that this spell lasts only a minute.)
Dog will quietly say to Keyrie and Stones, "maybe you could go ask the gnome family why the centaur was trying to attack their house? I'll ask him now that he's more reasonable. Don't know how long it'll last, but let's prepare for this going south."
He follows the centaur and says, "we do not wish harm to come to anyone if it can be helped. What did this family do to you? Can we possibly resolve the conflict you have with them in some other way?"
(Dog is bloody and beaten and exhausted from his combat with the giant salamander, trying to hide a limp that's developed from one of the injuries.)
Bulwark follows Dog doggedly.
Tock keeps very still and his crossbow aimed at the centaur (OOC: keeping the readied action throughout the minute if allowed)
The centaur druid finishes his prayer then stands. He looks at Dog, raising an eyebrow in slight surprise. "Ah," he says at last. "They are tresspassers."
The druid then moves back to the pig sty. He speaks softly with them, frowning as they oink back at him.
(30 seconds have passed.)
"Let's resolve this peacefully. We heard screams and came running. I'm sorry about your companions, they were hostile we had to fight. Let's end this now and talk it over!"
Gash squeezes his palms closed dismissing his next bolt of fire.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
"Trespassed in your home? Or in a forest? Did they take something of yours?"
(Dog will ready an attack action on the archdruid if he doesn't hear anything unexpected from Stones/Keyrie on what the gnomes say, watching for any kind of hostile move from the archdruid as the trigger.)
"I'm trying to have a conversation," the druid says to Gash and Dog, clearly irritated.
(36 seconds has passed)
(Have Keyrie and Stones been talking to the gnome family? I know no one has weighed in but if clock is ticking...)
Dog turns to Gash, taps at his temple, and says, "Message?"
One of the adult gnomes yells from inside the house. "Kippel!! Did you..."
"No!" squeaks another voice, clearly one ofthe children. "It was Marci!"
"Marcina..." says the mother gnome.
"It wasn't me!" squeaks another young gnome. "I saw Bimmel near the woods this morning, though."
"But I didn't go in the woods! I was just digging for potatoes!"