Talien moves up to the wall, picks up the fallen dagger the was thrown at Alten along the way, while holding his sword in one hand. Once he reaches the wall he throws the dagger at the closest goblin to him (return to sender)(Not bomber). Attack: 20 Damage: 6 He will then crouch down next to Alten.
The dagger spins handle through the air and strikes the goblin archer to the west in the face — the point burying itself in the goblin’s right eye. The goblin archer falls over dead and the cackling laughter suddenly ceases, “Shit! Bomber gets da metal man!”
Talien crouches down for three-quarters cover to the left of Alten under the crenelated wall.
Goblin Runner: [AC: 15; HP: 1/2; Init: 20]. Position: Behind Crenlated wall in Practice Range room. Action: Attempts to throw a burning log at Alten. Movement: Falls and damages itself. Goblin Spotter: [AC: 15; HP: 0/2; Init: 18]. Position: Meat-shield for Chatra. DEAD. Talien: [AC 18; HP 22/22; Init 19]. Position: Practice Range. Movement: Runs towards wall and crouches next to Alten. Action: Throws dagger, kill. Rees: [AC 14; HP 8/13; Init 16]. Position: Practice Range. Chatra: [AC 12; HP 10/10; Init: 15]. Position: Practice Range. Bomber (goblin): [AC: ??; HP: 7/7; Init: 15]. Position: Practice Range. Arxius: [AC 14; HP 18/18; Init 12]. Position: Practice Range. Grom: [AC 11; HP 12/12; Init: 11] Position: Goblin Gate Doorway. Action: Holding a firebolt, trigger if enemies get passed party. Alten: [AC 17+2; HP 12/17; Init 9]. Position: Crouching in front of crenelated wall in Practice Range. Meepo: [AC 14; HP: 6/6; Init: 9]. Position: Practice Range. Action: Holding crossbow attack until enemy sighted. Gobin Archer 1: [AC: 14+5; HP: 0; Init: 7]. Position: Practice Range. DEAD. Goblin Archer 2: [AC: ??; HP: 8/8; Init: 6]. Position: Practice Range.
(Throwing this out before I crash and my computer's being dumb and it won't let me open the map at the moment, so I apologize if I'm totally off base her -- Fen, feel free to adjust as necessary, I'm still figuring out how to Rogue LOL)
Using some combination of movement and bonus action to hide, Rees wants to try to get in a position to have a sneak attack - so, behind the wall, behind a training dummy, something like that to get the sneak attack damage. (Not sure if it's necessary, but gonna roll for stealth to see if the hiding works at all: Stealth: 9 )
Assuming she manages to bonus action hide, she'll fire after that at whoever she can see: Attack: 21 Damage: 13 (If it didn't work out for sneak attack, then drop the second d6)
I hope this made sense
I’d say moving up behind Chatra and his meat-shield on the corner of the wall you have enough cover between all that to be obscured.
As Talien’s dagger strikes the first goblin archer the second looks at it in horror and screams for Bomber. This provides an opening for you and you fire an arrow straight into the side of the second goblin archers head. It collapses to the ground with a clatter.
Chatra looks at you wide eyes and says, “Nice shot Rees!” He turns back around and calls out to bomber, “Who’s “stoopid” now you dumb goblin!? You look like Oscar the grouch in that tin can.. bet you feel like garbage!”
Bomber yells, “Arrgghhh” and hurls another bomb just over the wall to where Talien and Alten are crouching.
Talien and Alten please make a DC 13 Constitution saving throw. You are within 10’ of the explosion, so take 10 thunder damage on a failed save, or half as much on a successful one. Since you are within 20’ of the bomb, I also need you to make a DC 10 Dexterity saving throw, taking 2 piercing damage on a failed save, or half as much on a successful one.
Just to make sure.. there is alten/Talien on the close side of the short wall. And on the other side it's just boomer now or is there more little goblins there?
Grom will move up the corner so he can see into practice room but still try and have some cover. After seeing Arxius arrow hit but not have much effect. Then seeing Talien and Alten get Bombes he decides this has gone on long enough.
He will close his eyes chant a few words when his eyes open they are pure white with energy and his beard and hair is sparking with arcane energry. Focusing his arcane energy thru his staff he will thrust it out towards "Boomer" and send 3 arching bolts of energy towards him.
Bomber yells, “Arrgghhh” and hurls another bomb just over the wall to where Talien and Alten are crouching.
Talien and Alten please make a DC 13 Constitution saving throw. You are within 10’ of the explosion, so take 10 thunder damage on a failed save, or half as much on a successful one. Since you are within 20’ of the bomb, I also need you to make a DC 10 Dexterity saving throw, taking 2 piercing damage on a failed save, or half as much on a successful one.
Con: 8
Dex 6
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
Bomber has no time to react as Grom's magic missiles fly haphazardly through the air and into his iron-shod helmet piercing the metal and exploding through the other side. The ironclad goblin falls to the ground with his head full of holes. The holes in the helmet are big enough to stick a finger into; blood pours out of them and begins pooling on the stone floor.
Meepo moves up not knowing the goblins are mostly dead, closes one eye, and shoots his crossbow without really aiming in the direction of the goblins. He shouts, "Dies goblin scum!"
Attack: 16 Damage: 3.
Goblin Runner: [AC: 15; HP: 1/2; Init: 20]. Position: Behind Crenelated wall in Practice Range room. Action: Attempts to throw a burning log at Alten. Movement: Falls and damages itself. Goblin Spotter: [AC: 15; HP: 0/2; Init: 18]. Position: Meat-shield for Chatra. DEAD. Talien: [AC 18; HP 22/22; Init 19]. Position: Practice Range. Movement: Runs towards wall and crouches next to Alten. Action: Throws dagger, kill. Rees: [AC 14; HP 8/13; Init 16]. Position: Practice Range. Movement: Moved behind Chatra. Bonus Action: Hide. Action: Bow, kill. Chatra: [AC 12; HP 10/10; Init: 15]. Position: Practice Range. Movement: None. Action: Vicious Mockery, 3 physic damage to Bomber. Bomber (goblin): [AC: 15+5; HP: 0/7; Init: 15]. Position: Practice Range. DISV next attack. Arxius: [AC 14; HP 18/18; Init 12]. Position: Practice Range. Movement: None. Action: Shoot Bomber, miss. Grom: [AC 11; HP 12/12; Init: 11] Position: Goblin Gate Doorway. Action: Magic Missle, Hit. Alten: [AC 17+2; HP 0/17; Init 9]. Position: Crouching in front of crenelated wall in Practice Range. Down. DEATH SAVES: 1 Failure. 0 Successes. Meepo: [AC 14; HP: 6/6; Init: 9]. Position: Practice Range. Action: Shoots crossbow in direction of goblins. Gobin Archer 1: [AC: 14+5; HP: 0; Init: 7]. Position: Practice Range. DEAD. Goblin Archer 2: [AC: 14+5; HP: 0/8; Init: 6]. Position: Practice Range. DEAD.
As Meepo fires the goblin runner is picking himself up off the floor. He starts to run towards the northern door behind the crenelated wall shouting for reinforcements. Meepo's bolt flies over the goblin's shoulder and lands in the wooden door with a "thwomp!"
Talien is up... Gotta kill that gobbie runner trying to escape! (He only has 1 HP too, lol).
EDIT: @Sorvas... I need your CON & DEX save from the bomb before your up.
(I thought Alten held his attack to force the bomber to drop his bomb.)
Nope, that was the prefered option, but because the initial move left me behind the wall, not able to see anything, I decided to gamble by dashing into the room and using the wall for cover.
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
Talien will throw his dagger at the goblin. Attack: 17 Damage: 5
If the dagger does not hit the goblin Talien will proceed as follows.
Talien will move over the wall, (checking for traps before he moves over the wall) and will move to the northeast corner of the room (Thus blocking exit from both doors without the consequence of an AOO)
Talien will do this even if it provokes an AOO on himself, as he does not let messengers get away. (Unless someone physically stops him in most cases)
Talien whips another dagger across the room and it sinks deep into the goblin's back pinning it to the door just as the goblin is about to reach for the iron handle. Blood slowly drips down the door and onto the floor.
That's the last goblin in the room.. It seems like Talien just prevented the goblin runner from getting reinforcements as the Practice Range grows silent...
Goblin Runner: [AC: 15; HP: 0/2; Init: 20]. Position: Behind Crenelated wall in Practice Range room. Action: Attempts to throw a burning log at Alten. Movement: Falls and damages itself. DEAD Goblin Spotter: [AC: 15; HP: 0/2; Init: 18]. Position: Meat-shield for Chatra. DEAD. Talien: [AC 18; HP 14/22; Init 19]. Position: Practice Range. Movement: Runs towards wall and crouches next to Alten. Action: Throws dagger, kill. Rees: [AC 14; HP 8/13; Init 16]. Position: Practice Range. Movement: Moved behind Chatra. Bonus Action: Hide. Action: Bow, kill. Chatra: [AC 12; HP 10/10; Init: 15]. Position: Practice Range. Movement: None. Action: Vicious Mockery, 3 physic damage to Bomber. Bomber (goblin): [AC: 15+5; HP: 0/7; Init: 15]. Position: Practice Range. DISV next attack. Arxius: [AC 14; HP 18/18; Init 12]. Position: Practice Range. Movement: None. Action: Shoot Bomber, miss. Grom: [AC 11; HP 12/12; Init: 11] Position: Goblin Gate Doorway. Action: Magic Missle, Hit. Alten: [AC 17+2; HP 0/17; Init 9]. Position: Crouching in front of crenelated wall in Practice Range. Down. DEATH SAVES: 1 Failure. 0 Successes. Meepo: [AC 14; HP: 6/6; Init: 9]. Position: Practice Range. Action: Shoots crossbow in direction of goblins. Gobin Archer 1: [AC: 14+5; HP: 0; Init: 7]. Position: Practice Range. DEAD. Goblin Archer 2: [AC: 14+5; HP: 0/8; Init: 6]. Position: Practice Range. DEAD.
Recap of the Practice Range:
The northern third of the room is separated from the south by a crudely mortared and crenellated half-wall. A permanent camp of sorts lies north of the wall, complete with a fire ring and several small iron cook pots. Two goblin archers and "Bomber" lie dead behind the wall. The goblin runner's bodies is pinned to the northern door which is closed. The party can now see the western door is open behind the crenelated wall. Both of the doors are wooden and have an iron ring for a handle.
There is also a wooden door in the southern two thirds of the room set into the western wall. This door is wooden, has an iron ring, but also has an iron bar across it with a large lock holding it in place.
Rees would like to check the bodies, specifically Bomber - if there are any more bombs she'd like to take them because that sounds like fun.
Investigation: 8
You get distracted by the holes in the goblin's ruined helmet and stick your finger in one. It feels warm and sticky. You wiggle your finger around a bit, then pull it out and find some pink spongy stuff stuck to it. You don't find any bombs, but after looking over the bodies you find a tattered coin purse containing 19 copper pieces and a decent looking iron banded kite shaped shield (which belonged to bomber - see image above).
The dagger spins handle through the air and strikes the goblin archer to the west in the face — the point burying itself in the goblin’s right eye. The goblin archer falls over dead and the cackling laughter suddenly ceases, “Shit! Bomber gets da metal man!”
Talien crouches down for three-quarters cover to the left of Alten under the crenelated wall.
Goblin Runner: [AC: 15; HP: 1/2; Init: 20]. Position: Behind Crenlated wall in Practice Range room. Action: Attempts to throw a burning log at Alten. Movement: Falls and damages itself.
Goblin Spotter: [AC: 15; HP: 0/2; Init: 18]. Position: Meat-shield for Chatra. DEAD.Talien: [AC 18; HP 22/22; Init 19]. Position: Practice Range. Movement: Runs towards wall and crouches next to Alten. Action: Throws dagger, kill.
Rees: [AC 14; HP 8/13; Init 16]. Position: Practice Range.
Chatra: [AC 12; HP 10/10; Init: 15]. Position: Practice Range.
Bomber (goblin): [AC: ??; HP: 7/7; Init: 15]. Position: Practice Range.
Arxius: [AC 14; HP 18/18; Init 12]. Position: Practice Range.
Grom: [AC 11; HP 12/12; Init: 11] Position: Goblin Gate Doorway. Action: Holding a firebolt, trigger if enemies get passed party.
Alten: [AC 17+2; HP 12/17; Init 9]. Position: Crouching in front of crenelated wall in Practice Range.
Meepo: [AC 14; HP: 6/6; Init: 9]. Position: Practice Range. Action: Holding crossbow attack until enemy sighted.
Gobin Archer 1: [AC: 14+5; HP: 0; Init: 7]. Position: Practice Range. DEAD.Goblin Archer 2: [AC: ??; HP: 8/8; Init: 6]. Position: Practice Range.
I’d say moving up behind Chatra and his meat-shield on the corner of the wall you have enough cover between all that to be obscured.
As Talien’s dagger strikes the first goblin archer the second looks at it in horror and screams for Bomber. This provides an opening for you and you fire an arrow straight into the side of the second goblin archers head. It collapses to the ground with a clatter.
Chatra looks at you wide eyes and says, “Nice shot Rees!” He turns back around and calls out to bomber, “Who’s “stoopid” now you dumb goblin!? You look like Oscar the grouch in that tin can.. bet you feel like garbage!”
Chatra’s vicious mockery: 3.
Bomber Widsom save: 11.
Bomber gasps in pain at Chatra’s insult, takes 3 psychic damage, and has disadvantage on his next attack roll.
Chatra laughs at the goblin’s discomfort.
Arxius ceases the opportunity and fires an arrow at Bomber while he seems disoriented.
Attack: 17 Damage: 9.
Arxius’ arrow makes a loud “Tink!” as it glances off the side of Bomber’s helmet once again.
Goblin Runner: [AC: 15; HP: 1/2; Init: 20]. Position: Behind Crenlated wall in Practice Range room. Action: Attempts to throw a burning log at Alten. Movement: Falls and damages itself.
Goblin Spotter: [AC: 15; HP: 0/2; Init: 18]. Position: Meat-shield for Chatra. DEAD.Talien: [AC 18; HP 22/22; Init 19]. Position: Practice Range. Movement: Runs towards wall and crouches next to Alten. Action: Throws dagger, kill.
Rees: [AC 14; HP 8/13; Init 16]. Position: Practice Range. Movement: Moved behind Chatra. Bonus Action: Hide. Action: Bow, kill.
Chatra: [AC 12; HP 10/10; Init: 15]. Position: Practice Range. Movement: None. Action: Vicious Mockery, 3 physic damage to Bomber.
Bomber (goblin): [AC: ??; HP: 4/7; Init: 15]. Position: Practice Range. DISV next attack.
Arxius: [AC 14; HP 18/18; Init 12]. Position: Practice Range. Movement: None. Action: Shoot Bomber, miss.
Grom: [AC 11; HP 12/12; Init: 11] Position: Goblin Gate Doorway. Action: Holding a firebolt, trigger if enemies get passed party.
Alten: [AC 17+2; HP 12/17; Init 9]. Position: Crouching in front of crenelated wall in Practice Range.
Meepo: [AC 14; HP: 6/6; Init: 9]. Position: Practice Range. Action: Holding crossbow attack until enemy sighted.
Gobin Archer 1: [AC: 14+5; HP: 0; Init: 7]. Position: Practice Range. DEAD.Goblin Archer 2: [AC: 14+5; HP: 0/8; Init: 6]. Position: Practice Range. DEAD.Bomber yells, “Arrgghhh” and hurls another bomb just over the wall to where Talien and Alten are crouching.
Talien and Alten please make a DC 13 Constitution saving throw. You are within 10’ of the explosion, so take 10 thunder damage on a failed save, or half as much on a successful one. Since you are within 20’ of the bomb, I also need you to make a DC 10 Dexterity saving throw, taking 2 piercing damage on a failed save, or half as much on a successful one.
Just to make sure.. there is alten/Talien on the close side of the short wall. And on the other side it's just boomer now or is there more little goblins there?Grom will move up the corner so he can see into practice room but still try and have some cover. After seeing Arxius arrow hit but not have much effect. Then seeing Talien and Alten get Bombes he decides this has gone on long enough.
He will close his eyes chant a few words when his eyes open they are pure white with energy and his beard and hair is sparking with arcane energry. Focusing his arcane energy thru his staff he will thrust it out towards "Boomer" and send 3 arching bolts of energy towards him.
cast magic missile
Damage: 11
"THE ONLY GOOD GOBLIN IS A DEAD GOBLIN"
If that does it for boomer I want the missiles to just pierce thru his helmet and his head explode :)
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal
Con: 8
Dex 6
"Fiction is the lie through which we tell the truth." A Camus
LMAO Alten is down with crappy saves - double 6s. If I roll another 6 on the death save, then it is a sign that Alten is doomed.
"Fiction is the lie through which we tell the truth." A Camus
Death Save: 20
"Fiction is the lie through which we tell the truth." A Camus
(I thought Alten held his attack to force the bomber to drop his bomb.)
Warforged Fighter Talien
No, he had to use his action dash to get up to the wall. See comment #1763 in this thread from me.
Bomber has no time to react as Grom's magic missiles fly haphazardly through the air and into his iron-shod helmet piercing the metal and exploding through the other side. The ironclad goblin falls to the ground with his head full of holes. The holes in the helmet are big enough to stick a finger into; blood pours out of them and begins pooling on the stone floor.
Meepo moves up not knowing the goblins are mostly dead, closes one eye, and shoots his crossbow without really aiming in the direction of the goblins. He shouts, "Dies goblin scum!"
Attack: 16 Damage: 3.
Goblin Runner: [AC: 15; HP: 1/2; Init: 20]. Position: Behind Crenelated wall in Practice Range room. Action: Attempts to throw a burning log at Alten. Movement: Falls and damages itself.
Goblin Spotter: [AC: 15; HP: 0/2; Init: 18]. Position: Meat-shield for Chatra. DEAD.Talien: [AC 18; HP 22/22; Init 19]. Position: Practice Range. Movement: Runs towards wall and crouches next to Alten. Action: Throws dagger, kill.
Rees: [AC 14; HP 8/13; Init 16]. Position: Practice Range. Movement: Moved behind Chatra. Bonus Action: Hide. Action: Bow, kill.
Chatra: [AC 12; HP 10/10; Init: 15]. Position: Practice Range. Movement: None. Action: Vicious Mockery, 3 physic damage to Bomber.
Bomber (goblin): [AC: 15+5; HP: 0/7; Init: 15]. Position: Practice Range. DISV next attack.Arxius: [AC 14; HP 18/18; Init 12]. Position: Practice Range. Movement: None. Action: Shoot Bomber, miss.
Grom: [AC 11; HP 12/12; Init: 11] Position: Goblin Gate Doorway. Action: Magic Missle, Hit.
Alten: [AC 17+2; HP 0/17; Init 9]. Position: Crouching in front of crenelated wall in Practice Range. Down. DEATH SAVES: 1 Failure. 0 Successes.
Meepo: [AC 14; HP: 6/6; Init: 9]. Position: Practice Range. Action: Shoots crossbow in direction of goblins.
Gobin Archer 1: [AC: 14+5; HP: 0; Init: 7]. Position: Practice Range. DEAD.Goblin Archer 2: [AC: 14+5; HP: 0/8; Init: 6]. Position: Practice Range. DEAD.As Meepo fires the goblin runner is picking himself up off the floor. He starts to run towards the northern door behind the crenelated wall shouting for reinforcements. Meepo's bolt flies over the goblin's shoulder and lands in the wooden door with a "thwomp!"
Talien is up... Gotta kill that gobbie runner trying to escape! (He only has 1 HP too, lol).
EDIT: @Sorvas... I need your CON & DEX save from the bomb before your up.
Nope, that was the prefered option, but because the initial move left me behind the wall, not able to see anything, I decided to gamble by dashing into the room and using the wall for cover.
"Fiction is the lie through which we tell the truth." A Camus
Kept forgetting to post this for you guys...
Helmet definitely didnt have enough holes... so Grom helped
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal
Talien Con: 19
Talien Dex: 9
Talien will throw his dagger at the goblin. Attack: 17 Damage: 5
If the dagger does not hit the goblin Talien will proceed as follows.
Talien will move over the wall, (checking for traps before he moves over the wall) and will move to the northeast corner of the room (Thus blocking exit from both doors without the consequence of an AOO)
Talien will do this even if it provokes an AOO on himself, as he does not let messengers get away. (Unless someone physically stops him in most cases)
Warforged Fighter Talien
Talien whips another dagger across the room and it sinks deep into the goblin's back pinning it to the door just as the goblin is about to reach for the iron handle. Blood slowly drips down the door and onto the floor.
That's the last goblin in the room.. It seems like Talien just prevented the goblin runner from getting reinforcements as the Practice Range grows silent...
Goblin Runner:[AC: 15; HP: 0/2; Init: 20]. Position: Behind Crenelated wall in Practice Range room. Action: Attempts to throw a burning log at Alten. Movement: Falls and damages itself. DEADGoblin Spotter: [AC: 15; HP: 0/2; Init: 18]. Position: Meat-shield for Chatra. DEAD.Talien: [AC 18; HP 14/22; Init 19]. Position: Practice Range. Movement: Runs towards wall and crouches next to Alten. Action: Throws dagger, kill.
Rees: [AC 14; HP 8/13; Init 16]. Position: Practice Range. Movement: Moved behind Chatra. Bonus Action: Hide. Action: Bow, kill.
Chatra: [AC 12; HP 10/10; Init: 15]. Position: Practice Range. Movement: None. Action: Vicious Mockery, 3 physic damage to Bomber.
Bomber (goblin): [AC: 15+5; HP: 0/7; Init: 15]. Position: Practice Range. DISV next attack.Arxius: [AC 14; HP 18/18; Init 12]. Position: Practice Range. Movement: None. Action: Shoot Bomber, miss.
Grom: [AC 11; HP 12/12; Init: 11] Position: Goblin Gate Doorway. Action: Magic Missle, Hit.
Alten: [AC 17+2; HP 0/17; Init 9]. Position: Crouching in front of crenelated wall in Practice Range. Down. DEATH SAVES: 1 Failure. 0 Successes.
Meepo: [AC 14; HP: 6/6; Init: 9]. Position: Practice Range. Action: Shoots crossbow in direction of goblins.
Gobin Archer 1: [AC: 14+5; HP: 0; Init: 7]. Position: Practice Range. DEAD.Goblin Archer 2: [AC: 14+5; HP: 0/8; Init: 6]. Position: Practice Range. DEAD.Recap of the Practice Range:
The northern third of the room is separated from the south by a crudely mortared and crenellated half-wall. A permanent camp of sorts lies north of the wall, complete with a fire ring and several small iron cook pots. Two goblin archers and "Bomber" lie dead behind the wall. The goblin runner's bodies is pinned to the northern door which is closed. The party can now see the western door is open behind the crenelated wall. Both of the doors are wooden and have an iron ring for a handle.
There is also a wooden door in the southern two thirds of the room set into the western wall. This door is wooden, has an iron ring, but also has an iron bar across it with a large lock holding it in place.
Points of Interest:
Rees would like to check the bodies, specifically Bomber - if there are any more bombs she'd like to take them because that sounds like fun.
Investigation: 8
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
You get distracted by the holes in the goblin's ruined helmet and stick your finger in one. It feels warm and sticky. You wiggle your finger around a bit, then pull it out and find some pink spongy stuff stuck to it. You don't find any bombs, but after looking over the bodies you find a tattered coin purse containing 19 copper pieces and a decent looking iron banded kite shaped shield (which belonged to bomber - see image above).