Niche, you can see that there are 2 goblins arguing and pointing at the cage then then at the wall in the direction further into the cave. One of the goblins you see has a scimitar, and some makeshift leather armor. The other smaller one has a shortsword and a dagger.
What can I see that’s different from normal? I been captive for a bit I assume and as a halfling I can see I. The dark somewhat? So what is different about his light source? Do I notice it’s different that any goblins that have entered before? If so do the goblins notice he light approaching?
Ah see two options. One, we go in blazin. Hit 'em hard an hit 'em fast. Two, set up an ambush out here an try ta draw 'em out. Could try callin' to 'em in Gobo. Tell 'em der's food or som'en out here an ta come an git it.
Either way, shan't be too tough ta take out jes two of em. Only problem wit' goin' in, we' don' know wha' else might be in der or might come runnin' from de back.
If we go with the lure them out plan Kal should have a general idea what "bait" to use to draw them out - fresh food, prisoners, treasure, or whatnot - since Goblinoids are a favored enemy. If you want me to make a roll, let me know what kind.
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
“I say save the trouble and just stick some arrows in them, hopefully taking them out without making much of a ruckus.” Niche commented after reporting back to the group. “There’s only two I see and I’d rather get this over with. Oh and I think I saw a cage so maybe they have Gundren there too.”
What can I see that’s different from normal? I been captive for a bit I assume and as a halfling I can see I. The dark somewhat? So what is different about his light source? Do I notice it’s different that any goblins that have entered before? If so do the goblins notice he light approaching?
Goblins have never had a light source so this is odd. The current guards are arguing so they are distracted for the moment and have not noticed the source (yet). Your eyes have adjusted after a few days with little light (only enough light to be compared to a moonlit night outside when the sun is up)
Ah see two options. One, we go in blazin. Hit 'em hard an hit 'em fast. Two, set up an ambush out here an try ta draw 'em out. Could try callin' to 'em in Gobo. Tell 'em der's food or som'en out here an ta come an git it.
Either way, shan't be too tough ta take out jes two of em. Only problem wit' goin' in, we' don' know wha' else might be in der or might come runnin' from de back.
If we go with the lure them out plan Kal should have a general idea what "bait" to use to draw them out - fresh food, prisoners, treasure, or whatnot - since Goblinoids are a favored enemy. If you want me to make a roll, let me know what kind.
Persuasion or Deception with advantage. (Your choice)
Shall lead the way quietly and once the group gets to a close enough distance to hit the goblins she will fire a shot at one of them (the one closer if that makes a difference)
(Sneaking up for a peek without light rn)
perception: 15
She will try to discern whatever shapes she sees in the dark and especially listen out for different sounds then report back after a few minutes.
(if disadvantage here’s the second roll: 8 )
Niche, you can see that there are 2 goblins arguing and pointing at the cage then then at the wall in the direction further into the cave. One of the goblins you see has a scimitar, and some makeshift leather armor. The other smaller one has a shortsword and a dagger.
Warforged Fighter Talien
What can I see that’s different from normal? I been captive for a bit I assume and as a halfling I can see I. The dark somewhat? So what is different about his light source? Do I notice it’s different that any goblins that have entered before? If so do the goblins notice he light approaching?
Assuming Niche reports back to the group
Ah see two options. One, we go in blazin. Hit 'em hard an hit 'em fast. Two, set up an ambush out here an try ta draw 'em out. Could try callin' to 'em in Gobo. Tell 'em der's food or som'en out here an ta come an git it.
Either way, shan't be too tough ta take out jes two of em. Only problem wit' goin' in, we' don' know wha' else might be in der or might come runnin' from de back.
If we go with the lure them out plan Kal should have a general idea what "bait" to use to draw them out - fresh food, prisoners, treasure, or whatnot - since Goblinoids are a favored enemy. If you want me to make a roll, let me know what kind.
"Fiction is the lie through which we tell the truth." A Camus
“I say save the trouble and just stick some arrows in them, hopefully taking them out without making much of a ruckus.” Niche commented after reporting back to the group. “There’s only two I see and I’d rather get this over with. Oh and I think I saw a cage so maybe they have Gundren there too.”
Goblins have never had a light source so this is odd. The current guards are arguing so they are distracted for the moment and have not noticed the source (yet). Your eyes have adjusted after a few days with little light (only enough light to be compared to a moonlit night outside when the sun is up)
Warforged Fighter Talien
Persuasion or Deception with advantage. (Your choice)
Warforged Fighter Talien
Which way y’all wanna go, charge or ambush?
"Fiction is the lie through which we tell the truth." A Camus
i agree with niche i say we just go put some arrows in them and getvit over with
Zandrich osgood
Ok. Let’s go. Niche, lead de way
"Fiction is the lie through which we tell the truth." A Camus
Shall lead the way quietly and once the group gets to a close enough distance to hit the goblins she will fire a shot at one of them (the one closer if that makes a difference)
Stealth 8
Attack 11 ; Hit 6
(holy shit)
Group stealth? Initiative? How are we rolling with this?
"Fiction is the lie through which we tell the truth." A Camus
Group stealth and need initiative from all including the prisoners.
Warforged Fighter Talien
Kal's stealth 21
Initiative 14
"Fiction is the lie through which we tell the truth." A Camus
Initiative 3
Initiative 12
(Omg what did I do to offend the dice gods o.o)
Stealth 12
initiative 7
Did you piss in their cheerios?
No worries it seems to be pretty even per account, so you should have some high rolls coming XD
At least this is not the boss room....or is it?
Warforged Fighter Talien
Still need rolls for the following
Shadrac : Initiative (Dice roller is on the top action bar above where you type all the way on the right, should display a die with a '3')
Zandrich : Initiative and Stealth
Warforged Fighter Talien
Stealth[roll]1d20+7[/roll
Intiative13
Zandrich osgood