This post has potentially manipulated dice roll results.
In a series of sweeping slashes, Floki drops one of the bandits and as he turns to set himself up for the next round three glowing darts of light slam into his head (14) and he drops to the ground unconscious.
As he drops to the ground, Gilly catches sight of what looks like some sort of large goblin looming over Floki's body.
(OOC: I'm not really sure where I am at the moment)
Tiro moves towards where the fighting is happening, maintaining as much concealment as possible, yet striving to attain a location from which he can cast an attack spell on one of the enemy. His first choice is the nearest, biggest, ugliest thing; but any enemy will do. If he can manage this, the outcome is in the spoiler.
This post has potentially manipulated dice roll results.
Zin pushes past Gilly and steps over Floki's body pulling out his rapier and thrusting at what he can now see is a Hobgoblin dressed in chain mail and wielding a shield and longsword. As he does so the human with the long bow takes a step back and drawing his bow looses at Zin (Attack: 15 Damage: 4) who collapses with a groan.
No, I think that is still my best action, If I get up somewhere near Gilly, I should be able to see the Hobgoblin, but be out of sight for the bowman. I would like to finish my round near the left side of the passage, closish to Floki.
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Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Gilly, hearing groans and other continued sounds of battle around the corner, follows them — carefully not stepping on his comrades. As soon as an enemy is in range, he will fire his crossbow and then backtrack to where he was at the start.
Vhon sighs as more of the party collapse in heaps again "Would it hurt to look around the corners before all the running and shouting...." he mutters as he checks the bolt is loaded correctly and sets himself to fire as he moves up purposefully but cautiously, using the tunnel as cover where possible, as he reaches the downed forms of Floki, Zin and the goblinoid he checks for enemies, firing at them if he can see one.
Attack 7 for 6
If nobody is in sight he will attempt to step back a little from the opening and stabilise Floki
Vhon pushes past Gilly and fires a quick shot off but the crossbow bolt caroms off the wall and misses completely. He can see that there are at least three opponents left - one of who is dressed in fine robes (probably silk) decorated with a wide range of nautical motifs.
Floki you're first death save please.
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DM - Storm King's Thunder - The Gods Respond DM - Four bards walk into a bar... Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Suddenly a mellifluous voice calls out “Gentlemen! No perhaps gentlemen is not the correct term as gentlemen do not break into a strangers house and shoot his friends and colleagues, but it will do for now. It would seem we have what might be called a Calimshan Stand-off. At least two of your force are down and my allies will arrive shortly. I suggest you come out with your hands above your head. I can assure that we will not kill you, although some of my less ‘civilised’ friends may take some of their frustrations out on you."
"I say we fight on boss-man. They will sell us into slavery"whispers Tyro as he moves quickly and quietly, keeping crouched low, towards the corner near Floki and Zin. As he moves forward, he is keeping a careful eye up the passage, ready to dive to the left wall if he sees an enemy combatant ready and armed with missile weapon ahead. If he can reach Floki, there is no loaded enemy in sight and Vhon has not indicated to attack, then Tyro will try to stabilise Floki with his medicine skill.
If Vhon indicates to attack, then as soon as Tyro can see an enemy combatant, Tyro will cast sacred flame on him/her and duck quickly back to the left side of the tunnel.
(OOC:I will roll dice once my action becomes clearer, I don't want dice rolls to influence choices).
Rollback Post to RevisionRollBack
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
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In a series of sweeping slashes, Floki drops one of the bandits and as he turns to set himself up for the next round three glowing darts of light slam into his head (14) and he drops to the ground unconscious.
As he drops to the ground, Gilly catches sight of what looks like some sort of large goblin looming over Floki's body.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
(damn)
Zin and Tiro - you're up next in that order!
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Zin continues to move forward and stabs at the goblin standing over Floki's body
Attack: 23 Damage: 6
(OOC: I'm not really sure where I am at the moment)
Tiro moves towards where the fighting is happening, maintaining as much concealment as possible, yet striving to attain a location from which he can cast an attack spell on one of the enemy. His first choice is the nearest, biggest, ugliest thing; but any enemy will do. If he can manage this, the outcome is in the spoiler.
Sacred Flame causing 2 radiant damage
If he cannot make it there this round, he will move to a location with some cover (eg behind Gilly) from where he can be more involved next round.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
No, I think that is still my best action, If I get up somewhere near Gilly, I should be able to see the Hobgoblin, but be out of sight for the bowman. I would like to finish my round near the left side of the passage, closish to Floki.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Where you are on the map was as far as you could get!
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Given that, I guess thats about it for action.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Gilly you’re up.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Gilly, hearing groans and other continued sounds of battle around the corner, follows them — carefully not stepping on his comrades. As soon as an enemy is in range, he will fire his crossbow and then backtrack to where he was at the start.
Crossbow attack: 20, damage: 4 piercing damage
As Gilly ducks back out of sight he sees that his shot was successful and the Hobgoblin collapses with a groan.
Vhon you're up.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Zeph coughs up a bit of blood while laying unconcious
Vhon sighs as more of the party collapse in heaps again "Would it hurt to look around the corners before all the running and shouting...." he mutters as he checks the bolt is loaded correctly and sets himself to fire as he moves up purposefully but cautiously, using the tunnel as cover where possible, as he reaches the downed forms of Floki, Zin and the goblinoid he checks for enemies, firing at them if he can see one.
Attack 7 for 6
If nobody is in sight he will attempt to step back a little from the opening and stabilise Floki
Medicine 3
Edit: Or just fail at everything......
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Vhon pushes past Gilly and fires a quick shot off but the crossbow bolt caroms off the wall and misses completely. He can see that there are at least three opponents left - one of who is dressed in fine robes (probably silk) decorated with a wide range of nautical motifs.
Floki you're first death save please.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Death Save: 11
Suddenly a mellifluous voice calls out “Gentlemen! No perhaps gentlemen is not the correct term as gentlemen do not break into a strangers house and shoot his friends and colleagues, but it will do for now. It would seem we have what might be called a Calimshan Stand-off. At least two of your force are down and my allies will arrive shortly. I suggest you come out with your hands above your head. I can assure that we will not kill you, although some of my less ‘civilised’ friends may take some of their frustrations out on you."
Vhon, Gilly & Tyro - how do you want to respond?
Zin - please make your first death save.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Death Save #1 17
Gilly points at Vhon and calls upon his magic, whispering in silence using message, "What do we do, Cap'n?"
"I say we fight on boss-man. They will sell us into slavery" whispers Tyro as he moves quickly and quietly, keeping crouched low, towards the corner near Floki and Zin. As he moves forward, he is keeping a careful eye up the passage, ready to dive to the left wall if he sees an enemy combatant ready and armed with missile weapon ahead. If he can reach Floki, there is no loaded enemy in sight and Vhon has not indicated to attack, then Tyro will try to stabilise Floki with his medicine skill.
If Vhon indicates to attack, then as soon as Tyro can see an enemy combatant, Tyro will cast sacred flame on him/her and duck quickly back to the left side of the tunnel.
(OOC:I will roll dice once my action becomes clearer, I don't want dice rolls to influence choices).
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.