Thanks for the head's up, Anton. But also, do not forget that you and Scar are currently benefiting from Bless, so you can add d4 to your saves as well.
(Ack, yer right. Hard to keep track of that over a few weeks of combat. I wish the DDB character sheet had an area for buffs like it does for conditions.)
Bless roll to my save: 4
(That would make my save 13, so Anton didn't fall prone and would have had additional movement. Recalibrating the map, the tile he said earlier was L-12, but counting from the left, 12 is to the west of Obs, not south of him and he would only have made it to L-13. Now he can get to L-12 and give some protection to the rear.)
"As always, your assistance is most appreciated, friend Obsben. Thank you!"
(Cool, I think the map is fully updated now, hopefuly I got it right)
The Dire wolves try to avoid the weird little green bubbles floating their way. 12, and 17.
The orcs thundering up from behind funnel into the narrow passageway toward Anton. The first in line swinging his great axe Attack: 8 Damage: 9. The one behind him throws a javelin towards the Monk, (Im granting partial cover because the orc in between you two so +2 to your AC for this attack) Attack: 20 Damage: 7. The last orc in line dances back and forth, unsure of how to get by the orc jam in the hallway.
The Dire wolves shift their positions to surround the raging bugbear. The first snarling creature lunges at Scar, Attack: 20 Damage: 10 and the second tries to charge in just as Scar is moving to avoid the attack, Attack: 23 Damage: 10.
The ogre at the back confusedly looks the Illusion of the second ogre. 4 but he notices nothing amiss, and begins arguing with ogre once again. "Grrr...I will smash you! Stop moving!"
OoC: Definitely hard to resist the opportunity to lock down an ogre with INT checks... I forgot, he also takes 1d6 psychic damage from the illusion on Geth's turns. Here are rolls for last turn and this one coming up: 7
Geth, more or less safelyish tucked back behind some of his more... robust allies, pulls out his crossbow and takes a shot at the more injured wolf.
(OOC: I think we're better off with me blocking the hall and you behind me, shooting. We're at about the same HP, we're at the same AC, but I can knock down arrows and javelins. I'm not nearly as effective at range as you are, and you can get sneak attack if I'm engaged with the orcs. Did you have a different take on this?)
Anton sidesteps the axe attack, then reacts to the incoming javelin, deflecting it into the ground. (It's 1d10+8 damaged reduced, so the 7 is automatically a miss, but I'll roll just to follow form.) 12
He then goes on the attack, snapping his staff at the orc, using both hands, then following with a crescent kick to the head.
Attack: 11 Damage: 8
Attack: 18 Damage: 6
If the first orc dies, he'll step up into the face of the second one, always keeping the nearest one occupied, opening the door for Boh to do his sneaky stuff.
Oh! My bad! I am so sorry for holding things up! x.x
A both mildly annoyed yet somehow still panicked Obsben yeets a dagger at one of the wolves, and throws out another soothing word to Anton. "That's the last I can promise on that account, I do dare say my friends. Gotta conserve the rest fer the big boo-boos! So, uh, try not to let them hit'cha as much, I do dare request!"
Action: (Thrown)Dagger vs Dire Wolf(most injured) - Attack:: (1)51 Damage: 9.
BA: 1st Level - Soothing Word on Anton, healing 10 on Anton.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
A both mildly annoyed yet somehow still panicked Obsben yeets a dagger at one of the wolves, and throws out another soothing word to Anton. "That's the last I can promise on that account, I do dare say my friends. Gotta conserve the rest fer the big boo-boos! So, uh, try not to let them hit'cha as much, I do dare request!"
(OOC: Appreciate the heal, but I wasn't hit after that first round. Everything in the last set of attacks missed Anton. He deflected the javelin and took zero damage. Not sure if you can change your move based on that?)
(Ack, yer right. Hard to keep track of that over a few weeks of combat. I wish the DDB character sheet had an area for buffs like it does for conditions.)
Bless roll to my save: 4
(That would make my save 13, so Anton didn't fall prone and would have had additional movement. Recalibrating the map, the tile he said earlier was L-12, but counting from the left, 12 is to the west of Obs, not south of him and he would only have made it to L-13. Now he can get to L-12 and give some protection to the rear.)
"As always, your assistance is most appreciated, friend Obsben. Thank you!"
(Cool, I think the map is fully updated now, hopefuly I got it right)
The Dire wolves try to avoid the weird little green bubbles floating their way. 12, and 17.
The orcs thundering up from behind funnel into the narrow passageway toward Anton. The first in line swinging his great axe Attack: 8 Damage: 9. The one behind him throws a javelin towards the Monk, (Im granting partial cover because the orc in between you two so +2 to your AC for this attack) Attack: 20 Damage: 7. The last orc in line dances back and forth, unsure of how to get by the orc jam in the hallway.
The Dire wolves shift their positions to surround the raging bugbear. The first snarling creature lunges at Scar, Attack: 20 Damage: 10 and the second tries to charge in just as Scar is moving to avoid the attack, Attack: 23 Damage: 10.
The ogre at the back confusedly looks the Illusion of the second ogre. 4 but he notices nothing amiss, and begins arguing with ogre once again. "Grrr...I will smash you! Stop moving!"
(OOC: stupid ogres haha)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
(OOC: ups, i meant to say i move southwest between the group and the orcs, sorry for my slip in directions Anton)
OoC: Definitely hard to resist the opportunity to lock down an ogre with INT checks... I forgot, he also takes 1d6 psychic damage from the illusion on Geth's turns. Here are rolls for last turn and this one coming up: 7
Geth, more or less safelyish tucked back behind some of his more... robust allies, pulls out his crossbow and takes a shot at the more injured wolf.
Attack: 13 Damage: 7
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
"Anton, pull back"
(OOC: I think we're better off with me blocking the hall and you behind me, shooting. We're at about the same HP, we're at the same AC, but I can knock down arrows and javelins. I'm not nearly as effective at range as you are, and you can get sneak attack if I'm engaged with the orcs. Did you have a different take on this?)
Anton sidesteps the axe attack, then reacts to the incoming javelin, deflecting it into the ground. (It's 1d10+8 damaged reduced, so the 7 is automatically a miss, but I'll roll just to follow form.) 12
He then goes on the attack, snapping his staff at the orc, using both hands, then following with a crescent kick to the head.
Attack: 11 Damage: 8
Attack: 18 Damage: 6
If the first orc dies, he'll step up into the face of the second one, always keeping the nearest one occupied, opening the door for Boh to do his sneaky stuff.
Bhuraelea watches with amazement how Anton deflects the javelin, it seams like he completly forgot that he can do this Monk shit.
"We're gettin' pinched!"
Cass cocks his crossbow and shoots at the orc at L11
Attack: 6 Damage: 18
Bonus Attack: 17 Damage: 17
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Scar will continue to blindly attack the hurt and marked direwolf in front of him with his greatsword.
Relentless Divine Fury Greatsword: Attack: 21 Damage: 10
Divine Fury: 2
Hunter's Mark: 5
And then for a bonus action he will use his Second Wind ability: 10
One Orc should be down, so Bhuraelea will step in, cast green flame blade while Ahrinrod distracts the Orc.
Attack: 18 Damage: 9 Sneakattack: 5
Causing 1 fire damage to the last orc, before steping back to where he came from and sheathing his rapier.
(OOC: Ugh, forgot the Blessing again. Anton went after Cass. Below are the two blessing rolls for his attacks.)
Attack 1: 1
Attack 2: 1
If Anton goes after Cassius, i assume he is standing next to the orc, in that case i use my bow. And use my movement to get a clear shot.
Exactly same rolls, just without the extra fire damage for the last orc.
OoC: If you have advantage (as from help action) you qualify for sneak attack regardless of positioning
Edit: Oh, but that's not why it mattered where Anton was standing. Ignore me.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
More thinking, that if he is standing there, there is not much space for me to fight there.
OoC: Yeah, realized that right after I posted
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
[OOC: And one of these days I will also remember I am blessed.]
PSA: Since the initiative order is a page back, here it is copy-pasted
I think Obsben is up?
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
A both mildly annoyed yet somehow still panicked Obsben yeets a dagger at one of the wolves, and throws out another soothing word to Anton. "That's the last I can promise on that account, I do dare say my friends. Gotta conserve the rest fer the big boo-boos! So, uh, try not to let them hit'cha as much, I do dare request!"
Action: (Thrown)Dagger vs Dire Wolf(most injured) - Attack:: (1)51 Damage: 9.
BA: 1st Level - Soothing Word on Anton, healing 10 on Anton.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
(OOC: Appreciate the heal, but I wasn't hit after that first round. Everything in the last set of attacks missed Anton. He deflected the javelin and took zero damage. Not sure if you can change your move based on that?)