"There you go. Now, I don't know about the rest of you, but I am spent. What say we set up camp and post a watch? The waterfall makes a fatal funnel for any trying to enter."
Maelaryn nods and finds a space nearby against a wall and pulls his spellbook from his backpack, he begins to study it so he can recover some of his spent arcane energy.
OOC: During the short rest Maelaryn will use the Arcane Recovery feature to regain 1 spell slot.
Surprisingly, the hour goes by quietly, save for the loud crashing waterfall. Nothing comes through the curtain to the north and nothing comes through the waterfall to the south.
Sercender manages to find one of her arrows, slightly bent but nothing she can't fix. The other, however, seems to have hit the cave wall and shatter beyond repair. (1 arrow recovered.)
Wulfgar takes a seat and slowly begins to inspect his wounds and bandage them. Once that is done and he's satisfactory patched up. He will make his way back to the kobolds to retrieve his dagger and check to see if there is anything worth while to liberate.
This post has potentially manipulated dice roll results.
Ayer sits down and drowns out their surroundings. Focusing fully on the sound of the waterfall. They enter a state of serenity, breathing life back into their wounded body.
Sercender had not sustained any damage so attempts to scout forward in the meantime, being as quiet and cautious as possible. At the first sign of danger, she retreats back to the party.
This post has potentially manipulated dice roll results.
DM Screen
19
As the hour comes to an end, Sercender goes to scout ahead. She peeks behind the curtain, looking through to the other side and see that the entire cavern is bathed in a bright blue light. Throughout the room, long strands of sticky web hand from the ceiling. A kobold wearing a skull as a hat and using a human femur bone as a staff stands at the opposite end of the chamber. Behind it is a huge pile of discarded bones and smelly refuse whilst besides him is a lever with a rope attached to it. The rope leads up to the ceiling. From this angle, she can't see what it is connected to.
Sercender sneaks back to the group and relays what she saw.
"Just ahead, there is a kobold guard in a large cavern. It's standing beside a lever, it might be a trap or something, I think it might be a bell or alarm."
"There you go. Now, I don't know about the rest of you, but I am spent. What say we set up camp and post a watch? The waterfall makes a fatal funnel for any trying to enter."
Sercender agrees and gets to work moving the kobold bodies out of the way and collecting her arrows, repairing the broken ones while resting.
Maelaryn nods and finds a space nearby against a wall and pulls his spellbook from his backpack, he begins to study it so he can recover some of his spent arcane energy.
OOC: During the short rest Maelaryn will use the Arcane Recovery feature to regain 1 spell slot.
Surprisingly, the hour goes by quietly, save for the loud crashing waterfall. Nothing comes through the curtain to the north and nothing comes through the waterfall to the south.
Sercender manages to find one of her arrows, slightly bent but nothing she can't fix. The other, however, seems to have hit the cave wall and shatter beyond repair. (1 arrow recovered.)
(You guys can all roll hit dice if needed.)
Wulfgar takes a seat and slowly begins to inspect his wounds and bandage them. Once that is done and he's satisfactory patched up. He will make his way back to the kobolds to retrieve his dagger and check to see if there is anything worth while to liberate.
Rolling a hit die: 7
Ayer sits down and drowns out their surroundings. Focusing fully on the sound of the waterfall. They enter a state of serenity, breathing life back into their wounded body.
Hit dice: 5
Sercender had not sustained any damage so attempts to scout forward in the meantime, being as quiet and cautious as possible. At the first sign of danger, she retreats back to the party.
DM Screen
19
As the hour comes to an end, Sercender goes to scout ahead. She peeks behind the curtain, looking through to the other side and see that the entire cavern is bathed in a bright blue light. Throughout the room, long strands of sticky web hand from the ceiling. A kobold wearing a skull as a hat and using a human femur bone as a staff stands at the opposite end of the chamber. Behind it is a huge pile of discarded bones and smelly refuse whilst besides him is a lever with a rope attached to it. The rope leads up to the ceiling. From this angle, she can't see what it is connected to.
Sercender sneaks back to the group and relays what she saw.
"Just ahead, there is a kobold guard in a large cavern. It's standing beside a lever, it might be a trap or something, I think it might be a bell or alarm."
"Or a spider." Ayer says dryly.
"... it is possible..."