Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Xan acts fast thinking the dropping swords to be some clever ruse, and tries slapping the guard around with the flat of his blades. Well, try to anyways, but those Saw Tooth blade was rather vicious looking, and he could only hold back so much. If able to pull off a pummel strike with his off-hand, than that one is definitely meant to knock the guard out. He's unable to catch him as smoothly as Kethra though. So if he falls, well... well maybe someone else will catch him!
Action: Attack w/ Saw Tooth Blade. To Hit: 20 For: 10 non-lethal slashing damage. If Unarmored, an additional 7 damage.
Bonus Action: Attack w/ Off-Hand Longsword. If able to get off hand. To Hit: 7 For: 10 non-lethal slashing damage.
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Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(To DragonDenn: Same. Though, I believe the one guy said the most important people would've been taken to the temple, and that zone is well above our paygrade according to DM.)
Xanranzan nods in thanks to Rubin. "That was a bit on the close side. You know, I forgot to ask this, but.. how did you guys in here anyways again?" He asked curiously as he checks the pockets of the guard for anything of use. "So far, as far as I can tell, we've been through, uh.. kitchen, walls, and... where else?"
"Well, the way I see it, when we first came through we only checked the barracks and that big room. The barracks had some sleeping guards and we left them be."
"Unless they had a whole bunch of guys join them overnight, I don't see why 6 sleeping guards should be a problem?"
"Same. Plus, if we clear them out, it should be easier to get those other folk back that we saw to some place safe." Xanranzan said. "Don't know about you all, but given the MO of the folk here, I'm not so convinced they're exactly here willingly, if'n ya catch my drift. And if we gonna leave, I'd... it'd feel a whole lot better if my sorry ass wasn't the only one being pulled out proverbial drink."
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Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Assuming there was nothing of note from the fallen guard, Kethra spots the party going to enter the barracks from where she's standing. Taking a deep breath and narrowing her pale blue eyes at the body she was holding, Kethra changes her mind on throwing the guard's corpse over the wall and brings them back with her.
"You're already dead, right? You won't mind." Kethra fixes the guard's hair a little.
Holding the body in front of her as half cover with the wounds side not visible, Kethra opens the barrack's bottom door.
(Sorry originally had top door but I misread Brian's post!)
A wide-eyed Xanranzan all the same readily follows in Kethra's wake with blades drawn, and immediately scans the area beyond the door for the first foe to immediately blitz with the two swords in hand. If that happened to be a foe right next door, he tries to be quick about catching them between the two in a beheading strikes.
Kethra throws open the bottom door, prepared for all manner of danger . . .but instead finds two big wooden washtubs in the middle of the room, and a row of curtains along the west wall provides privacy for several privies. The room seems empty.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kethra reaches for a club, looks at it, and finds it lacking. Motioning to Mr. Tyde she asks for the boat oar instead. "Ugh, I'm gonna need that. And watch my back, okay?"
Going inside, Kethra creeps through every room, with her pale blue eyes squinted shut and using the oar first to check anywhere that has a closed curtain.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
The barbarian with the white hair has fought many enemies in the past. Zombies, man-eating rats and even a shark using her bare fists...but none seemed to have put the white haired barbarian in much of a cold sweat as having to explore this room. Well, maybe the fight with Jolliver Grimjaw, but this is definitely a second place event.
While returning to Mr. Tyde a more slightly smelly oar a minute after, Kethra hand squeezes Mr. Tyde's hand a little too tightly as she manages to squeak, "Th-There was not a man in sight...thank God."
Kethra reaches for the dead body she left outside to use as cover, and lifts them up. "Hey, I was really grossed out...why didn't you tell me about that room?!"
While shaking the guard, Kethra replies in a cartoony voice, "So-rry, Keth. I'll tell you what, I'll go check the next room for you, is that fair?"
"Nope! Now spend all of eternity in this cursed room!" having a soft cackling laugh not too loud that someone in the other room might hear, Kethra drags the body into one of the stalls in the room, props them up like they were throwing up in a toilet, closes the curtain and rejoins the party.
Rubin continues to accompany the others, just invisible in the darkness. "We need to be out of here before daylight." He reminds the others, keeping an eye out for any sign of daylight on the horizon.
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Kethra drops the sword, and the guard begins to turn around, confused.
(Can has a chance to act before he notices her fully)
(Xan. Autocorrect . . .)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Xan can can! Maybe.)
Xan acts fast thinking the dropping swords to be some clever ruse, and tries slapping the guard around with the flat of his blades. Well, try to anyways, but those Saw Tooth blade was rather vicious looking, and he could only hold back so much. If able to pull off a pummel strike with his off-hand, than that one is definitely meant to knock the guard out. He's unable to catch him as smoothly as Kethra though. So if he falls, well... well maybe someone else will catch him!
Action: Attack w/ Saw Tooth Blade.
To Hit: 20 For: 10 non-lethal slashing damage.
If Unarmored, an additional 7 damage.
Bonus Action: Attack w/ Off-Hand Longsword. If able to get off hand.
To Hit: 7 For: 10 non-lethal slashing damage.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
The guard rocks with the force of the blow, but just barely manages to stay conscious.
Initiative: 17
Kethra: 8
Tyde: 17
Sorak: 20
Rubin: 16
Xan: 6
(Rubin is up. You get the feeling that your comrades won't be able to react before the bandit can.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Without much surprise, Rubin sends three crossbow bolts flashing into the guard, not caring about taking him alive as much as keeping him quiet.
Normal Attack: 16 Damage: 9
Bonus Attack: 22 Damage: 6
Dread Attack: 19 Damage: 7 plus 1 dread damage.
(Where to next? Back to Red Larch, or exploring the keep further?)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(I Thought we were looking for other places to explore in the keep...)
(To DragonDenn: Same. Though, I believe the one guy said the most important people would've been taken to the temple, and that zone is well above our paygrade according to DM.)
Xanranzan nods in thanks to Rubin. "That was a bit on the close side. You know, I forgot to ask this, but.. how did you guys in here anyways again?" He asked curiously as he checks the pockets of the guard for anything of use. "So far, as far as I can tell, we've been through, uh.. kitchen, walls, and... where else?"
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Kethra searches the body for loot,
then tosses the body over the wall into the river if there are no objections.Perception: 10
"Unless they had a whole bunch of guys join them overnight, I don't see why 6 sleeping guards should be a problem?"
Edit: Happy new year everybody!
"Same. Plus, if we clear them out, it should be easier to get those other folk back that we saw to some place safe." Xanranzan said. "Don't know about you all, but given the MO of the folk here, I'm not so convinced they're exactly here willingly, if'n ya catch my drift. And if we gonna leave, I'd... it'd feel a whole lot better if my sorry ass wasn't the only one being pulled out proverbial drink."
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Rubin moves with the group, but in the darkness outside of any light they are using.
The nearest room is a large structure with two doors on the side you can see. Which do you open, top or bottom?
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Rubin readies an action to shoot any hostile enemy that appears when whichever door is opened.
Assuming there was nothing of note from the fallen guard, Kethra spots the party going to enter the barracks from where she's standing. Taking a deep breath and narrowing her pale blue eyes at the body she was holding, Kethra changes her mind on throwing the guard's corpse over the wall and brings them back with her.
"You're already dead, right? You won't mind." Kethra fixes the guard's hair a little.
Holding the body in front of her as half cover with the wounds side not visible, Kethra opens the barrack's bottom door.
(Sorry originally had top door but I misread Brian's post!)
A wide-eyed Xanranzan all the same readily follows in Kethra's wake with blades drawn, and immediately scans the area beyond the door for the first foe to immediately blitz with the two swords in hand. If that happened to be a foe right next door, he tries to be quick about catching them between the two in a beheading strikes.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Kethra throws open the bottom door, prepared for all manner of danger . . .but instead finds two big wooden washtubs in the middle of the room, and a row of curtains along the west wall provides privacy for several privies. The room seems empty.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
To the rest of the party, Kethra cautiously opens the door a crack, takes one whiff of what's inside, then closes the door again.
"Yeah...I'm out for this one."
(OOC: This is the same building as this one, right?)
"Ah, fine I'll go for it!"
Kethra reaches for a club, looks at it, and finds it lacking. Motioning to Mr. Tyde she asks for the boat oar instead. "Ugh, I'm gonna need that. And watch my back, okay?"
Going inside, Kethra creeps through every room, with her pale blue eyes squinted shut and using the oar first to check anywhere that has a closed curtain.
Perception 8 and Stealth 31
(Same building, yes.)
‘There’s nothing of use in the building, although it’s obviously not, ah, unused.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The barbarian with the white hair has fought many enemies in the past. Zombies, man-eating rats and even a shark using her bare fists...but none seemed to have put the white haired barbarian in much of a cold sweat as having to explore this room. Well, maybe the fight with Jolliver Grimjaw, but this is definitely a second place event.
While returning to Mr. Tyde a more slightly smelly oar a minute after, Kethra hand squeezes Mr. Tyde's hand a little too tightly as she manages to squeak, "Th-There was not a man in sight...thank God."
Kethra reaches for the dead body she left outside to use as cover, and lifts them up. "Hey, I was really grossed out...why didn't you tell me about that room?!"
While shaking the guard, Kethra replies in a cartoony voice, "So-rry, Keth. I'll tell you what, I'll go check the next room for you, is that fair?"
"Nope! Now spend all of eternity in this cursed room!" having a soft cackling laugh not too loud that someone in the other room might hear, Kethra drags the body into one of the stalls in the room, props them up like they were throwing up in a toilet, closes the curtain and rejoins the party.
"What?"
Stealth roll for the next room 30
-_-
Rubin continues to accompany the others, just invisible in the darkness. "We need to be out of here before daylight." He reminds the others, keeping an eye out for any sign of daylight on the horizon.