BizarreBalthazar, it's great to hear that things are becoming normal for you. I was very concerned when you dropped out after you mentioned your son went to the hospital, and I'm glad things are returning to normal for you.
You can definitely join back into the campaign. Jeb and Arikon are technically trailing along with the group, though I haven't really been able to devote much time to playing them out. I'll try to get up another post soon.
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DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
So, was thinking it might be a good idea to plan out the groups next actions here rather than the campaign thread as we're probably all playing a bit of catch up.
I think we were in the process of building a fire to smoke out the bandits, blocking off one exit and then going and laying wait at the other entrance to take out whatever bandits come out.
Or, we use Lyre's mimicry to con their way into the other entrance - assuming it's not as heavily guarded now as the tunnel.
Maglath would probably lean more to giving Lyre's idea a try first.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
That's...embarrassing. You did indeed kill the tiefling already, I just completely forgot. Let's just say this is another one, though not the same one in the towns square.
Rollback Post to RevisionRollBack
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
LOL. Well, that's way better than the Redbrand's being able to raise the dead and having to deal with everyone the party had taken care of already again.
So - what are we thinking? Bust in? Smoke them out? Attempt to deceive our way in? I'm worried continuing to deceive may instead result in ourselves being ambushed if they recognize something's amiss.
I think the last thing posted was Maglath looking for some way to open the trapdoor from the outside. So, I'm on board with forcing their way in. If Maglath can find a handle or something and use some force to get it open a little the rest can smack whatever shows its head.
If that doesn't work, then yes, all for smoking them out.
After a few attempts at trying to revive this campaign, I'm sorry to say that I'll have to end it here It's been a good run and lots of fun, but ultimately I lost momentum as a GM in the end.
I'll make a final post to close out the end of this campaign. Feel free to make an epilogue post for your character as well.
Thank you guys for being absolutely wonderful and dedicated players. I hope to continue playing with you in other campaigns as well.
Thanks, Razor
Rollback Post to RevisionRollBack
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thanks for the wrap up, Razor. I really enjoyed the short time I was involved. Thanks to all of you for making this fun. Best of luck and hopefully we'll play together again soon.
Welcome back! I am glad to hear you are both doing relatively well. I wish you both all the best.
I am happy to continue the campaign if desired.
BizarreBalthazar, it's great to hear that things are becoming normal for you. I was very concerned when you dropped out after you mentioned your son went to the hospital, and I'm glad things are returning to normal for you.
You can definitely join back into the campaign. Jeb and Arikon are technically trailing along with the group, though I haven't really been able to devote much time to playing them out. I'll try to get up another post soon.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
So, was thinking it might be a good idea to plan out the groups next actions here rather than the campaign thread as we're probably all playing a bit of catch up.
I think we were in the process of building a fire to smoke out the bandits, blocking off one exit and then going and laying wait at the other entrance to take out whatever bandits come out.
Or, we use Lyre's mimicry to con their way into the other entrance - assuming it's not as heavily guarded now as the tunnel.
Maglath would probably lean more to giving Lyre's idea a try first.
But anyone have any other thoughts on next steps?
I like the idea of using Lyre's mimicry ability to sneak our way in. I think it is more likely to succeed.
I agree.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Let's go that route then.
@Thoradin
That's...embarrassing. You did indeed kill the tiefling already, I just completely forgot. Let's just say this is another one, though not the same one in the towns square.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
LOL. Well, that's way better than the Redbrand's being able to raise the dead and having to deal with everyone the party had taken care of already again.
So - what are we thinking? Bust in? Smoke them out? Attempt to deceive our way in? I'm worried continuing to deceive may instead result in ourselves being ambushed if they recognize something's amiss.
I think the last thing posted was Maglath looking for some way to open the trapdoor from the outside. So, I'm on board with forcing their way in. If Maglath can find a handle or something and use some force to get it open a little the rest can smack whatever shows its head.
If that doesn't work, then yes, all for smoking them out.
Hello guys,
After a few attempts at trying to revive this campaign, I'm sorry to say that I'll have to end it here It's been a good run and lots of fun, but ultimately I lost momentum as a GM in the end.
I'll make a final post to close out the end of this campaign. Feel free to make an epilogue post for your character as well.
Thank you guys for being absolutely wonderful and dedicated players. I hope to continue playing with you in other campaigns as well.
Thanks, Razor
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Thanks for running this! Was fun while it lasted, hope to see you around.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thanks for the wrap up, Razor. I really enjoyed the short time I was involved. Thanks to all of you for making this fun. Best of luck and hopefully we'll play together again soon.
Thank you for running the game! It's been a blast playing with you all, and I hope to see you all around.