"You will all join us soon!" The bard-wight screams at Angel as the sun bolts strike him, one after the other. Somehow it seems that the strike that would have finished the undead creature was misplaced, and instead the bolt went off-center and tore off a chunk of his shoulder.
The monk-wight disengages from Flint, and the bard-wight says something in abyssal to him which seems to steele him against the worst effects of the spirit guardians' damage. The monk wight makes a beeline for darkness to the south, and once he is out of the light from the chandelier, he teleports through the open door and disappears around the corner.
Meanwhile, the Bard-wight, seeing Rip lighting the chandelier above, says something in abyssal and points to the bard. A sudden loud ringing noise, painfully intense, erupts in Rip's ears.
// Rip, please make a DC 13 Constitution saving throw, taking 18 thunder damage on a failed save, or half as much damage on a successful one.
As this noise erupts, the metal chain holding the huge chandelier splinters, and the whole apparatus comes crashing to the ground!
// Flint & Marav, please make DC 13 Dexterity saving throws, 29 bludgeoning damage on a failed save, or half as much damage on a successful one.
The bard wight then runs as fast as he can towards the south, as Marav's wild shape is reverted and his mouth is no longer capable of holding something human-sized. He gets about 30 feet away, around the west side of the table.
// Players are up! The wizardly wight has been crushed, maimed, and mangled. The northern head of the table is smashed, and fire from the candles on the chandelier is beginning to light on the bits of kindling that the falling chandelier has created. //
Disappointed that he missed, Ink gives chase, shouting along the way, "Put out that fire - I want our future keep intact!" - quicker than the wight, Ink runs alongside the wight and cuts him off. As he spins in front of him he backhands Blood into the wight, then completes the twist - once centered he aims both Blood and Undeath towards the maniacal wight's ribs...
con save 8 as the chandelier falls Rip stays in place for a second before flying after the monk wight my action depends on if Bardy dies or not, but if he does can i get line of sight on the monk?
con save 8 as the chandelier falls Rip stays in place for a second before flying after the monk wight my action depends on if Bardy dies or not, but if he does can i get line of sight on the monk?
// Also you’ll need a concentration save for Fly spell... //
Marav’s arrow hits the wight in the back and rips through its chest, and Ink’s sword strikes finish the job, tearing the creature apart at the torso.
”You...you...” the wight rasps before falling to the floor, silenced at last.
Ink roars down at the re-dead wight before popping back up, re-composed. He says aloud, "We have one more to bring down - take any potions you can, but we cannot let that wight rest or get away."
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Bard wight, there can be only one!!!
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Rip can now see the wight as he is struck by his spiritual manifestation of force, right across his sunken face. He looks pretty rough.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
"Mock me will you! HaHaHa!"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Angel is going to launch two sunbolts at the Bard wight before backing away from all the fighting; clearly super injured and near collapsing.
Sunbolt 1: 26 for 5
Sunbolt 2: 26 for 9
Crit Damage 1: 6
Crit Damage 2: 1
"You will all join us soon!" The bard-wight screams at Angel as the sun bolts strike him, one after the other. Somehow it seems that the strike that would have finished the undead creature was misplaced, and instead the bolt went off-center and tore off a chunk of his shoulder.
The monk-wight disengages from Flint, and the bard-wight says something in abyssal to him which seems to steele him against the worst effects of the spirit guardians' damage. The monk wight makes a beeline for darkness to the south, and once he is out of the light from the chandelier, he teleports through the open door and disappears around the corner.
Meanwhile, the Bard-wight, seeing Rip lighting the chandelier above, says something in abyssal and points to the bard. A sudden loud ringing noise, painfully intense, erupts in Rip's ears.
// Rip, please make a DC 13 Constitution saving throw, taking 18 thunder damage on a failed save, or half as much damage on a successful one.
As this noise erupts, the metal chain holding the huge chandelier splinters, and the whole apparatus comes crashing to the ground!
// Flint & Marav, please make DC 13 Dexterity saving throws, 29 bludgeoning damage on a failed save, or half as much damage on a successful one.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
26
Marav loses his wolf form and staggers a bit .
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
The bard wight then runs as fast as he can towards the south, as Marav's wild shape is reverted and his mouth is no longer capable of holding something human-sized. He gets about 30 feet away, around the west side of the table.
// Players are up! The wizardly wight has been crushed, maimed, and mangled. The northern head of the table is smashed, and fire from the candles on the chandelier is beginning to light on the bits of kindling that the falling chandelier has created. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Seeing the bard take off, Ink pivots and stabs at the undead bard with Blood as it tries to escape!
// Blood's Attack: 11 Damage: 6 //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
The bard-wight dodges and keeps running...
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Marav takes his long bow and aims carefully at bard-wight and fires.
Attack: 23 Damage: 5
Steele will then attack as well.
Attack: 7 Damage: 9
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Disappointed that he missed, Ink gives chase, shouting along the way, "Put out that fire - I want our future keep intact!" - quicker than the wight, Ink runs alongside the wight and cuts him off. As he spins in front of him he backhands Blood into the wight, then completes the twist - once centered he aims both Blood and Undeath towards the maniacal wight's ribs...
// Attack 1: 25 Damage: 11 Attack 2: 12 Damage: Unable to parse dice roll. Attack 3: 13 Damage: 6 //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
//If this happens simultaneously, Steele would attack with advantage since Ink is within 5 feet. 9
See made all the difference in the world. :)
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Marav’s arrow hits the wight in the back and rips through its chest, and Ink’s sword strikes finish the job, tearing the creature apart at the torso.
”You...you...” the wight rasps before falling to the floor, silenced at last.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
con save 8 as the chandelier falls Rip stays in place for a second before flying after the monk wight my action depends on if Bardy dies or not, but if he does can i get line of sight on the monk?
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
// Forgot to mention, Rip’s idea for lighting the chandelier was really creative and so gave him Inspirtation for it! //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
"I'll be fine," Marav group his bow tightly. "Let's go." He limps toward the weigh that disappeared .
Survival 12
(Not sure I need it hurt just in case)
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
going to use luck on that 11 //i still have luck as i had advantage on the thing earlier//
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder