This post has potentially manipulated dice roll results.
[Stepping back from the cube, Yeldor bows his head in momentary thanks to Ubaste for her blessing. He then continues his assault (to not lose rage) on the cube with the steel chest in an effort to remove the chest:
This post has potentially manipulated dice roll results.
Ushala spring back and snarls at the frozen door. Looking around he pads over to the right hand corner of the room and attempts to break through the timbers into the area below. Strength 21
(The mezzanine is a platform around the room but doesn't cover the whole floor space. It does not cover the middle, also the door you tried to open is below the mezzanine.)
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
OOC: My apologies let me reset my thinking here I was imaging the room wrong. So I have skirted the room checking for traps and dropped down from the Mezzanine to open the door. At which point I took the damage.
I pick one of the strange flowers and sniff it. If it smells wholesome I will eat it.
Dofando spends some time with his back to the door watching the skeleton and considering his problems. He needs a weapon to defend himself. But he has no resources with which to wrest the weapon from the skeleton or defeat it in hand to hand combat. Resources...resources.
Realizing that perhaps a trade is necessary, he slowly circles the room heading towards the nearest clump of barrelstalks and ripplebark. He pulls some up from its home on the walls and slowly walks towards the skeleton with offering in hand.
"I apologize for my hastiness before. I have little to offer, but what I do have is yours in trade for your rapier if you will accept."
Stopping some 10' away from the armed skeleton, he slowly crouches, setting the offering on the ground before him while never taking his eyes off of his 'host'.
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Founding Member of the High Roller Society.(Currently trying to roll max on 4d6)
This post has potentially manipulated dice roll results.
Rac
Rac, takes a deep breath, and transforms.....in a Hybrid man-Panther form, his jaw extending into the shape of the cat, while claws grow from his hands....He begins to approach the mummies, circling them at 5' distances...and searching the sarcophagi for traps....ready in case the mummies react.....
Yeldor takes another swipe at the gelatinous cube. The greatsword swings through the cube, but it seems to do little damage.
@Dreamhobbit
The flower smells sweet and reminds of you an edible herb that is grown in fields of Mabruanda. A herb that is often used in many medicines of the Mabruandan people.
(Constitution check)
@Bounces
As Dofando approaches the fungi to collect barrelstalks and and ripple bark, he disturbs a couple of shriekers. After placing the fungi down the shriekers let out their loud piercing shrieks. Suddenly, the tops of the other two sarcophagi are thrown off, and two other skeletons begin to climb out.
@Burgen_Badluk
The mummies continue to watch Rac. They offer no reaction the his transformation, not do they seem concerned about being circled.
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
This post has potentially manipulated dice roll results.
"Okay. That is...unexpected. So you are on my side then...at least for now?"
Watching the events unfold before him Dofando examines the other two skeleton combatants. Maybe one of them has a dagger at the waist or something that he can grab.
Perception, maybe?: 17
OOC GM Question: Are we using the Optional Combat rules from the DMG that allow for disarming? If so, maybe I can manage a pull of a weapon that way with an unarmed attack? Cause them to drop the weapon and then use my Bonus action to "interact with an item" and pick it up? Not a great chance since it would be my +1 to hit vs their contested Athletics or Acrobatics...but at least it is a chance.
Rollback Post to RevisionRollBack
Founding Member of the High Roller Society.(Currently trying to roll max on 4d6)
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[Stepping back from the cube, Yeldor bows his head in momentary thanks to Ubaste for her blessing. He then continues his assault (to not lose rage) on the cube with the steel chest in an effort to remove the chest:
Attack: roll]1d20+5[/roll]
Damage: 9
Moshet Tanubis - Grave Cleric - Lvl 1 -- Mercer's Tavern
Asvala Vor - Barbarian/War Cleric - Lvl 2/Lvl 1 - Icewind Dale: Frostmaiden
Attack: 15
Moshet Tanubis - Grave Cleric - Lvl 1 -- Mercer's Tavern
Asvala Vor - Barbarian/War Cleric - Lvl 2/Lvl 1 - Icewind Dale: Frostmaiden
@Dreamhobbit
Ushala studies the door and as far as he can tell the door just seems to be covered in normal ice.
@Burgen_Badluk
The mummies offer no response to Rac's question other than watch him move.
@Grisha71
Yeldor's attack on the gelatinous cube is successful.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Greatsword damage: 9
Moshet Tanubis - Grave Cleric - Lvl 1 -- Mercer's Tavern
Asvala Vor - Barbarian/War Cleric - Lvl 2/Lvl 1 - Icewind Dale: Frostmaiden
DM Note: If it seems that I have missed your post feel free to drop me a message.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Ushala attempts to open the door. Strength 17
DM - Warlock of Firetop Mountain
@Dreamhobbit
As Ushala touches the door, he feels the great intensity of the coldness of the ice. It seems almost unnatural in how cold it is.
(Take 13 cold damage. Your maximum health points are temporarily reduced by this amount.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Ushala spring back and snarls at the frozen door. Looking around he pads over to the right hand corner of the room and attempts to break through the timbers into the area below. Strength 21
DM - Warlock of Firetop Mountain
@Dreamhobbit: (Area below the ground?)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Yes I would like to make a hole through the mezzanine so I can jump down.
DM - Warlock of Firetop Mountain
(The mezzanine is a platform around the room but doesn't cover the whole floor space. It does not cover the middle, also the door you tried to open is below the mezzanine.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Yeldor attacks again -
Attack: 9 Damage: 11
“You will yield your spoils, foul creature!”
Moshet Tanubis - Grave Cleric - Lvl 1 -- Mercer's Tavern
Asvala Vor - Barbarian/War Cleric - Lvl 2/Lvl 1 - Icewind Dale: Frostmaiden
OOC: My apologies let me reset my thinking here I was imaging the room wrong. So I have skirted the room checking for traps and dropped down from the Mezzanine to open the door. At which point I took the damage.
I pick one of the strange flowers and sniff it. If it smells wholesome I will eat it.
DM - Warlock of Firetop Mountain
Dofando spends some time with his back to the door watching the skeleton and considering his problems. He needs a weapon to defend himself. But he has no resources with which to wrest the weapon from the skeleton or defeat it in hand to hand combat. Resources...resources.
Realizing that perhaps a trade is necessary, he slowly circles the room heading towards the nearest clump of barrelstalks and ripplebark. He pulls some up from its home on the walls and slowly walks towards the skeleton with offering in hand.
"I apologize for my hastiness before. I have little to offer, but what I do have is yours in trade for your rapier if you will accept."
Stopping some 10' away from the armed skeleton, he slowly crouches, setting the offering on the ground before him while never taking his eyes off of his 'host'.
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
Rac
Rac, takes a deep breath, and transforms.....in a Hybrid man-Panther form, his jaw extending into the shape of the cat, while claws grow from his hands....He begins to approach the mummies, circling them at 5' distances...and searching the sarcophagi for traps....ready in case the mummies react.....
investigation 16
@Grisha71
Yeldor takes another swipe at the gelatinous cube. The greatsword swings through the cube, but it seems to do little damage.
@Dreamhobbit
The flower smells sweet and reminds of you an edible herb that is grown in fields of Mabruanda. A herb that is often used in many medicines of the Mabruandan people.
(Constitution check)
@Bounces
As Dofando approaches the fungi to collect barrelstalks and and ripple bark, he disturbs a couple of shriekers. After placing the fungi down the shriekers let out their loud piercing shrieks. Suddenly, the tops of the other two sarcophagi are thrown off, and two other skeletons begin to climb out.
@Burgen_Badluk
The mummies continue to watch Rac. They offer no reaction the his transformation, not do they seem concerned about being circled.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
(Ooc: Any reaction from the first skeleton? Any indication of a way to get gear here without combat?)
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
@Bounces
The skeleton begins to walk towards Dofando, but then turns to defend him.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Ushala eats the flower CON 5
DM - Warlock of Firetop Mountain
"Okay. That is...unexpected. So you are on my side then...at least for now?"
Watching the events unfold before him Dofando examines the other two skeleton combatants. Maybe one of them has a dagger at the waist or something that he can grab.
Perception, maybe?: 17
OOC GM Question: Are we using the Optional Combat rules from the DMG that allow for disarming? If so, maybe I can manage a pull of a weapon that way with an unarmed attack? Cause them to drop the weapon and then use my Bonus action to "interact with an item" and pick it up? Not a great chance since it would be my +1 to hit vs their contested Athletics or Acrobatics...but at least it is a chance.
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)