I can tell that this has been touched on before, but a good while ago:
The PC stat dependent stat blocks in the Summon spells from Tasha's could really do with a treatment that makes them available in the Extra's section of the character sheet, like the Beast Companion and Steel Defender. It has been stated that a system for this is being worked on, but the last mention of this that I can find is about 1½ years ago.
And it says this when I attempt to roll the dice for the HP. The statblock says 30 HP + an additional +1d10 for each spell slot level above 4th, eg rolling from a 4th level spell slot should result in 30 + 1d10(or is this suppose to be a d20 that's rolled for that? that's not exactly clear), its not resulting in this (either of those results).
(And yes i own the source book if that comes up for whatever reason)
And it says this when I attempt to roll the dice for the HP. The statblock says 30 HP + an additional +1d10 for each spell slot level above 4th, eg rolling from a 4th level spell slot should result in 30 + 1d10(or is this suppose to be a d20 that's rolled for that? that's not exactly clear), its not resulting in this (either of those results).
(And yes i own the source book if that comes up for whatever reason)
Based on your first image, it looks like you are using Beyond20. That may be part of the issue. Beyond20 is a 3rd party, unsupported browser extensions. If Beyond 20 is causing the issue, you will need to contact the developer of that extension.
And it says this when I attempt to roll the dice for the HP. The statblock says 30 HP + an additional +1d10 for each spell slot level above 4th, eg rolling from a 4th level spell slot should result in 30 + 1d10(or is this suppose to be a d20 that's rolled for that? that's not exactly clear), its not resulting in this (either of those results).
(And yes i own the source book if that comes up for whatever reason)
Based on your first image, it looks like you are using Beyond20. That may be part of the issue. Beyond20 is a 3rd party, unsupported browser extensions. If Beyond 20 is causing the issue, you will need to contact the developer of that extension.
Ok is there a browser extension that *is* supported then that imports it to vtt? cause I think(and this is a guess) a good chunk dndbeyond users are using vtts
And it says this when I attempt to roll the dice for the HP. The statblock says 30 HP + an additional +1d10 for each spell slot level above 4th, eg rolling from a 4th level spell slot should result in 30 + 1d10(or is this suppose to be a d20 that's rolled for that? that's not exactly clear), its not resulting in this (either of those results).
(And yes i own the source book if that comes up for whatever reason)
Based on your first image, it looks like you are using Beyond20. That may be part of the issue. Beyond20 is a 3rd party, unsupported browser extensions. If Beyond 20 is causing the issue, you will need to contact the developer of that extension.
Ok is there a browser extension that *is* supported then that imports it to vtt? cause I think(and this is a guess) a good chunk dndbeyond users are using vtts
No, there is no officially supported DDB extension for any browser. They are all 3rd party extensions.
And it says this when I attempt to roll the dice for the HP. The statblock says 30 HP + an additional +1d10 for each spell slot level above 4th, eg rolling from a 4th level spell slot should result in 30 + 1d10(or is this suppose to be a d20 that's rolled for that? that's not exactly clear), its not resulting in this (either of those results).
(And yes i own the source book if that comes up for whatever reason)
Based on your first image, it looks like you are using Beyond20. That may be part of the issue. Beyond20 is a 3rd party, unsupported browser extensions. If Beyond 20 is causing the issue, you will need to contact the developer of that extension.
Ok is there a browser extension that *is* supported then that imports it to vtt? cause I think(and this is a guess) a good chunk dndbeyond users are using vtts
No, there is no officially supported DDB extension for any browser. They are all 3rd party extensions.
Well I'll post it on their github as well, but I'm not sure where hte bug is coming from so I'm leaving my post here.
And it says this when I attempt to roll the dice for the HP. The statblock says 30 HP + an additional +1d10 for each spell slot level above 4th, eg rolling from a 4th level spell slot should result in 30 + 1d10(or is this suppose to be a d20 that's rolled for that? that's not exactly clear), its not resulting in this (either of those results).
(And yes i own the source book if that comes up for whatever reason)
Based on your first image, it looks like you are using Beyond20. That may be part of the issue. Beyond20 is a 3rd party, unsupported browser extensions. If Beyond 20 is causing the issue, you will need to contact the developer of that extension.
Ok is there a browser extension that *is* supported then that imports it to vtt? cause I think(and this is a guess) a good chunk dndbeyond users are using vtts
No, there is no officially supported DDB extension for any browser. They are all 3rd party extensions.
Well I'll post it on their github as well, but I'm not sure where hte bug is coming from so I'm leaving my post here.
I'm not really sure what "bug" you're even talking about. There is no roll for the summoned fey's HP. It is correct that you can't roll it.
hello, i'm not sure if this has been brought already but i can't see spells that had been added to cleric class even though i checked the "optional class features" in character builder .
hello, i'm not sure if this has been brought already but i can't see spells that had been added to cleric class even though i checked the "optional class features" in character builder .
hello, i'm not sure if this has been brought already but i can't see spells that had been added to cleric class even though i checked the "optional class features" in character builder .
Did you also turn on the spells option in the manage optional features” on the class page of the builder? See Instructions in the first post.
hello, i'm not sure if this has been brought already but i can't see spells that had been added to cleric class even though i checked the "optional class features" in character builder .
hello, i'm not sure if this has been brought already but i can't see spells that had been added to cleric class even though i checked the "optional class features" in character builder .
Did you also turn on the spells option in the manage optional features” on the class page of the builder? See Instructions in the first post.
thank you very much i missed that hidden feature :D, thought everything would be on the first page of character creator.
And it says this when I attempt to roll the dice for the HP. The statblock says 30 HP + an additional +1d10 for each spell slot level above 4th, eg rolling from a 4th level spell slot should result in 30 + 1d10(or is this suppose to be a d20 that's rolled for that? that's not exactly clear), its not resulting in this (either of those results).
(And yes i own the source book if that comes up for whatever reason)
Based on your first image, it looks like you are using Beyond20. That may be part of the issue. Beyond20 is a 3rd party, unsupported browser extensions. If Beyond 20 is causing the issue, you will need to contact the developer of that extension.
Ok is there a browser extension that *is* supported then that imports it to vtt? cause I think(and this is a guess) a good chunk dndbeyond users are using vtts
No, there is no officially supported DDB extension for any browser. They are all 3rd party extensions.
Well I'll post it on their github as well, but I'm not sure where hte bug is coming from so I'm leaving my post here.
I'm not really sure what "bug" you're even talking about. There is no roll for the summoned fey's HP. It is correct that you can't roll it.
Ok that's a totally different bug related to beyond20 then thanks, will report that on their github
I know the Fathomless warlock cha damage has been reported - there's also an issue where the to hit roll isn't getting bonuses from gear (specifically--Tentacle of the Deep should get the benefit to hit from the Wand of the War Mage as it says it is a melee spell attack roll).
It is still not possible to switch out Clockwork soul spells for others of the appropriate type. Is this issue still being addressed?
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
ARMORER - Armor Modifications We don't yet have a system to allow the separate infusion of individual armor pieces.
Since 2020 people have been asking about this and it looks like no new improvements for these bugs have occurred since 2021, see quote below. I could be wrong, in which case I apologise, but I just want the stuff I paid for to be accessible on the character sheet and useable digitally. Could I get a time-line?
I understand that there are a lot of other things to be fixed, but this is one of only 3 subclasses for artificer.
See below, as I am clearly not the only one who really wants this. Really disappointed as if I just wanted the info about artificers I would buy the physical books. I use DnDBeyond to make my life and character building easier, especially as characters get more complex as they level up.
These issues were resolved by the scheduled 2nd part of the launch deployment.
MOST NEW SUBCLASSES. Where these subclasses had a feature that could be used "a number of times equal to your proficiency bonus" this was not displaying the correct number of uses.
OPTIONAL CLASS FEATURES. These were enabled by the scheduled deployment - see the post above for instructions.
CUSTOMIZING YOUR ORIGIN. This was enabled by the scheduled deployment - see the post above for instructions.
Wednesday 18th November
ARTIFICER/BARD/CLERIC/DRUID/PALADIN/RANGER/SORCERER/WARLOCK/WIZARD - New spells. Some new spells were showing twice for caster classes, when they activated the optional spells feature. Fixed.
CLERIC - Blessed Strikes. Was appearing as an option twice in the builder. This has been resolved, but for now it means it doesn't show on the cleric class page. We will resolve this fully in due course.
RANGER - Primal Awareness. Was adding instead of replacing Primeval Awareness. Fixed.
RANGER - Fey Wanderer Magic. The spells weren't being added correctly. Fixed.
RANGER - Swarmkeeper Magic. The spells weren't being added correctly. Fixed.
SORCERER - Additional Spells. Referred to Bard. Fixed.
SORCERER - Aberrant Mind: Psionic Spells. The additional spells weren't being added to the character sheet correctly. Fixed.
SORCERER - Clockwork Soul: Clockwork Magic. The additional spells weren't being added to the character sheet correctly. Fixed.
HUMAN - Racial ASI. Removed the option to redistribute ASI for human, as they have +1 to all ability scores.
KOBOLD - Racial ASI. Removed the accidental option to redistribute a -2 to ability score that the Kobold no longer has.
ORC - Racial ASI. Removed the accidental option to redistribute a -1 to ability score that the Orc no longer has.
VALENAR HIGH ELF - Double-Bladed Scimitar. It wasn't possible to replace the DBS correctly. Fixed (and other races that switch out martial weapons should also be able to select the Double-Bladed Scimitar if they wish).
Thursday 19th November
Fewer issues resolved and in your hands today and I'd like to explain some reasoning. Wednesday, we focussed on resolving as many serious issues as we could. Today, we finished that up, but a lot of work has been undertaken on more complex issues. Please be assured that the D&D Beyond team are continuing to work on this. 😊
CUSTOMIZING ORIGINS - Swapping out a Martial Weapon. It wasn't possible to select net on the list of weapons to gain proficiency. Fixed. I am sure there is a net gain joke here somewhere....
Eldritch Knights and Arcane Trickster Spell Lists - Seems like this pair had been extra studious and had added a couple of redundent copies of some spells to their books. We have reprimanded them and cut the extras out.
RANGER - Primal Companion. We've added the optional feature for the Beast Master, to replace Ranger's Companion with Primal Companion, including the statblock.
Friday 20th November
ROGUE - Soulknife. We've added another bonus action "Psionic Power: Recovery" to the character sheet for Psionic Power, to indicate the ability to recover a single Psionic Energy die.
FIGHTER - Psi Warrior. We've added another bonus action "Psionic Power: Recovery" to the character sheet for Psionic Power, to indicate the ability to recover a single Psionic Energy die.
SORCERER - Optional Metamagic Options. These were incorrectly displaying as a 2nd level Optional Class Feature, even though the metamagic options themselves are 3rd level. All fixed up.
Monday 23rd November
MONK - Way of the Astral Self. Due to a conflict with ability scores, the action to display the attacks with the Arms of the Astral Self wasn't showing. We've split this out into two actions: Arms of the Astral Self (WIS) and Arms of the Astral Self (STR/DEX). You probably only want one of these showing as an attack action for your character, so click the one you don't want, then in the sidebar, click customize and uncheck "Display as attack"
FEAT - Artificer Initiate. Hadn't been configured with a charge or reset condition on the 1st-level spell, meaning it appeared to be "at will" - this has been corrected.
FEAT - Telekinetic (Cha) & Telekinetic (Wis). Both were displaying a save DC based on INT in their snippet. This has been corrected.
OPTIONAL CLASS FEATURES - Tool Proficiencies. We've added both Vehicles (Ground) and Vehicles (Water) as valid proficiencies to select where you're allowed to select a tool.
Monday 30th November
WARLOCK - Fathomless. Tentacle of the Deeps now correctly increases to 2d8 damage at 10th level. It still has the issue where the CHA mod is adding. This is still on the list of issues to resolve.
Tuesday 1st December
RANGER - Deft Explorer. The additional bonuses received at 6th and 10th levels (Roving & Tireless) now correctly add to the character at those levels. If you don't see this on your character sheet, you may need to change the Ranger level of your character to update it (you can change it back afterwards).
RACES (variant) - Origin Customization. There was an issue where any variant race would be offered customisation options for the original race, as well as the variant. That's all fixed up now.
Wednesday 2nd December
LOXODON. Fixed an issue where the origin customization gave you the option to replace the Loxodon trunk with a proficiency. I mean, I can see them being stealthier for sure with no trunk, I guess?
HUMAN - Mark of Handling. Origin Customisation was incorrectly granting too many increases.
HUMAN - Mark of Making. Origin Customisation was incorrectly granting too many increases.
Friday 4th December
DWARF - Mark of Warding. Origin Customisation was incorrectly granting too many increases.
GNOME - Mark of Scribing. Origin Customisation was incorrectly allowing replacement of "Gifted Scribe" with two proficiencies or tools.
HALF-ELF - Mark of Detection. Origin Customisation was incorrectly granting too many increases.
FEAT - Fey Touched. Wasn't allowing Tasha's Hideous Laughter to be selected (although hideous laughter was there). Now resolved.
Monday 7th December
MINOTAUR. Resolved an issue where the Customize your Origin system mistakenly allowed replacing the "Imposing Presence" trait with two proficiencies.
CLERIC - Peace Domain. The spell aura of purity was missing from the domain spells and has now been added.
Tuesday 8th December
RANGER - Favored Enemy / Favored Foe. We've overhauled the way the Favored Enemy feature of the Ranger class is configured. More details can be found in the change log. As Favored Enemy is now set-up as a single feature, rather than multiple, the Favored Foe OCF (Optional Class Feature) correctly replaces it when selected in the character builder.
Wednesday 9th December
RANGER - Primal Companion. Fixed the entitlements issue, which means you can now select it, choose your companion and see the information on the character sheet!
Tuesday 15th December
ARTIFICER - Infusions.
The Replicate Magic Item Infusion has been updated to include Common Magical Items and the Helm of Awareness can now be infused correctly onto a Helmet.
Infusions are no longer behind the Eberron Toggle.
Infusion choices in builder only display a source prefix if all sources are from toggleable source categories
OPTIONAL FEATURES (CLASS AND RACE). These features now respect the Hide-in-Builder field.
Friday 18th December
OPTIONAL CLASS FEATURES - Snippet level scaling. Snippet level scaling data for optional class features now work as intended.
Thursday 7th January
Support for Monk Dedicated Weapon. You may now select a weapon you are proficient with to use as a dedicated monk weapon if you have that optional feature turned on.
Monday 11th January
Infusion Limits. The Character sheet now Correctly limits infusions to max infusion limit: When choosing an item for infusion in the equipment section we now disable the Choose button if you are already at your max infusion limit. An Override Infusion Limit Button has been placed above if this limit needs to be bypassed.
Tuesday 26th January
Custom Lineage. The Custom Lineage Rules (Originally presented on Page 8) are now Live within the Character Builder.
Thursday 4th February
Eldritch Adept, Metamagic Adept and Fighting Initiate These feats are now supported and will respect your choices from the relevant class features.
Friday 5th February
Martial Adept The Martial Adept feat now includes TCoE Maneuvers and respects the choices from class features.
Friday 12th February
Customized Origins - Half-Elves. Both Wood Half-Elf and High Half-Elf required some kinda complex logic to deal with providing the correct options for replacing their Elven Weapon Training racial feature, which was in itself an optional feature for the Half-Elf. This has been completed and tested. You can now create a character that is a Wood Half-Elf, then select the Origin Customization, followed by choosing "Elven Weapon Training" then selecting the weapons/tools you would like instead of the standard longsword, shortsword, longbow, shortbow.
I just bought Tasha's and I am not finding the Wild Magic origin for a sorcerer. Why am I not seeing it/what do I need to do to use it? I thought it should be in this sourcebook.
I just bought Tasha's and I am not finding the Wild Magic origin for a sorcerer. Why am I not seeing it/what do I need to do to use it? I thought it should be in this sourcebook.
yeah, I realized that after I bought it. I wish that DnD Beyond had a way that you could click on the subclass/feat/magic item/whatever add on and see an explanation of it, what classes it works for, and what it does.
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Hello all, staff especially I guess ;-)
I can tell that this has been touched on before, but a good while ago:
The PC stat dependent stat blocks in the Summon spells from Tasha's could really do with a treatment that makes them available in the Extra's section of the character sheet, like the Beast Companion and Steel Defender. It has been stated that a system for this is being worked on, but the last mention of this that I can find is about 1½ years ago.
Any news?
Summon fey dice rolling for the hp of said fey is not rolling/displaying properly
https://imgur.com/0nKwhJQ
It says this for the statblocks on my character sheet when I open the spell.
And it says this when I attempt to roll the dice for the HP. The statblock says 30 HP + an additional +1d10 for each spell slot level above 4th, eg rolling from a 4th level spell slot should result in 30 + 1d10(or is this suppose to be a d20 that's rolled for that? that's not exactly clear), its not resulting in this (either of those results).
(And yes i own the source book if that comes up for whatever reason)
Based on your first image, it looks like you are using Beyond20. That may be part of the issue. Beyond20 is a 3rd party, unsupported browser extensions. If Beyond 20 is causing the issue, you will need to contact the developer of that extension.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Ok is there a browser extension that *is* supported then that imports it to vtt? cause I think(and this is a guess) a good chunk dndbeyond users are using vtts
No, there is no officially supported DDB extension for any browser. They are all 3rd party extensions.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Well I'll post it on their github as well, but I'm not sure where hte bug is coming from so I'm leaving my post here.
I'm not really sure what "bug" you're even talking about. There is no roll for the summoned fey's HP. It is correct that you can't roll it.
hello, i'm not sure if this has been brought already but i can't see spells that had been added to cleric class even though i checked the "optional class features" in character builder .
Did you also turn on the spells option in the manage optional features” on the class page of the builder? See Instructions in the first post.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
thank you very much i missed that hidden feature :D, thought everything would be on the first page of character creator.
Ok that's a totally different bug related to beyond20 then thanks, will report that on their github
It is still not possible to switch out Clockwork soul spells for others of the appropriate type. Is this issue still being addressed?
It’s on the list of this they know need to be fixed. No word on when they will be able to fix it.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Can we please get a way for the aberrant mind sorcerer to switch spells. Between warlock, and wizard spells. Or just remove arms or hafar for hex
I know the Fathomless warlock cha damage has been reported - there's also an issue where the to hit roll isn't getting bonuses from gear (specifically--Tentacle of the Deep should get the benefit to hit from the Wand of the War Mage as it says it is a melee spell attack roll).
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Since 2020 people have been asking about this and it looks like no new improvements for these bugs have occurred since 2021, see quote below. I could be wrong, in which case I apologise, but I just want the stuff I paid for to be accessible on the character sheet and useable digitally. Could I get a time-line?
I understand that there are a lot of other things to be fixed, but this is one of only 3 subclasses for artificer.
See below, as I am clearly not the only one who really wants this. Really disappointed as if I just wanted the info about artificers I would buy the physical books. I use DnDBeyond to make my life and character building easier, especially as characters get more complex as they level up.
I just bought Tasha's and I am not finding the Wild Magic origin for a sorcerer. Why am I not seeing it/what do I need to do to use it? I thought it should be in this sourcebook.
The Wild Magic bloodline is from the PHB.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
yeah, I realized that after I bought it. I wish that DnD Beyond had a way that you could click on the subclass/feat/magic item/whatever add on and see an explanation of it, what classes it works for, and what it does.