Q1. Is there a way to add 1d6 lightning damage to all melee attacks, either from a magic item or a feat? I thought I had picked the right options in the homebrew creator but it appears not.
Q2. How can I set a magic item with charges to allow casting a cantrip at PC level 1 for 1 charge, PC level 5 for 2 charges, PC level 11 for 3 charges, and PC level 17 for 4 charges?
Q1. Is there a way to add 1d6 lightning damage to all melee attacks, either from a magic item or a feat? I thought I had picked the right options in the homebrew creator but it appears not.
You may be able to have it note the 1d6 in the Notes field but it will not be rollable. If making anything that isn't a magic item you can set an action just for the 1d6 damage so the user can easily roll it. If a magic item, you cannot do this - whoever uses it will need to manually add a custom action on their sheet.
Q2. How can I set a magic item with charges to allow casting a cantrip at PC level 1 for 1 charge, PC level 5 for 2 charges, PC level 11 for 3 charges, and PC level 17 for 4 charges?
No. Cantrips scale of character level and cannot be "upcasted" by other means.
Your only solution is create a copy of the cantrip and change it from cantrip to a 1st level spell and change the scaling to be at spell levels. Then assign this spell to the magic item setting the charges info appropriately.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
When I started homebrewing i was told that most magic items that have a varying amount of dice based on a specific asset is a bad item — but is there a good way to do this?
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キラキラ~
ウルフィだよ~
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No worries. I went for something else more suited to the campaign concept in the end. Glad I'm not going totally mad though!
it didn't. Thanks for the advice though
Appreciated.
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Q1. Is there a way to add 1d6 lightning damage to all melee attacks, either from a magic item or a feat? I thought I had picked the right options in the homebrew creator but it appears not.
Q2. How can I set a magic item with charges to allow casting a cantrip at PC level 1 for 1 charge, PC level 5 for 2 charges, PC level 11 for 3 charges, and PC level 17 for 4 charges?
You may be able to have it note the 1d6 in the Notes field but it will not be rollable. If making anything that isn't a magic item you can set an action just for the 1d6 damage so the user can easily roll it. If a magic item, you cannot do this - whoever uses it will need to manually add a custom action on their sheet.
No. Cantrips scale of character level and cannot be "upcasted" by other means.
Your only solution is create a copy of the cantrip and change it from cantrip to a 1st level spell and change the scaling to be at spell levels. Then assign this spell to the magic item setting the charges info appropriately.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
When I started homebrewing i was told that most magic items that have a varying amount of dice based on a specific asset is a bad item — but is there a good way to do this?
キラキラ~
ウルフィだよ~