I would like to request help in creating, balancing. And understanding spell craft.
The first spell I wish help with I have dubes Maxwell's disembodied hands. At its core it mage hand that as more power is put into it, it can do lore things, I am thinking that at 1st level two mage hands appear and have a slightly stronger carrying strength but csnt do much more than normal mage hand.
The second is a wizards twist of spiritual weapon. Something to harken back to when this fella was a knight, I was thinking straight force or psychic damage. It stakes slightly as he levels get higher, and maybe even to the point of reactions to attack the enemy.
And lastly somthing of a family spell to pass down, The lyonhart Crest. Cast onto a target, friends effected be this spell gain advantage on all checks saved and attacks, enemies marked within the area are stricken with fear.
Each of these would be stronger then the last the first being early one the second mid level/tier, and the last being massive combat buff debuff
do you have a target level that you want each of those spells to be? For the first spell, it seems like this is to bridge the gap between Mage Hand and Bigby's Hand.
Hello all.
I would like to request help in creating, balancing. And understanding spell craft.
The first spell I wish help with I have dubes Maxwell's disembodied hands. At its core it mage hand that as more power is put into it, it can do lore things, I am thinking that at 1st level two mage hands appear and have a slightly stronger carrying strength but csnt do much more than normal mage hand.
The second is a wizards twist of spiritual weapon. Something to harken back to when this fella was a knight, I was thinking straight force or psychic damage. It stakes slightly as he levels get higher, and maybe even to the point of reactions to attack the enemy.
And lastly somthing of a family spell to pass down, The lyonhart Crest. Cast onto a target, friends effected be this spell gain advantage on all checks saved and attacks, enemies marked within the area are stricken with fear.
Each of these would be stronger then the last the first being early one the second mid level/tier, and the last being massive combat buff debuff
do you have a target level that you want each of those spells to be? For the first spell, it seems like this is to bridge the gap between Mage Hand and Bigby's Hand.
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My multi hands I just wanna have more fun with it. A level 1 base that grows into a more capable but never combat related spell.
The weapon I'd say a level 4 or 5 a great sword in image of basicly energy. And would imo work a bit like spiritual weapon.
Lyonhart's Crest a level 8 or 9 battle field buff debuff. Reaching out from him or whomever he marked with his Crest.