I remember a time, it was a very Monte Hall environment, we came of with a a spell the was only really useful against small armies... or a large summer picnics. It was dubbed Hot Fudge Army.
Remember the Monte Hall environment. The original version took a number of Clerics, or a high level Magic User with a wish spell. Either way it takes time to set up, but that time doesn't have to be during the battle.
If clerics are doing it, they use Create Food/water, make sure to have enough cleric to cover a good portion of the army. Create about 1,000 gallons of hard frozen ice cream 500 above the army so it drops doing I don't remember how much damage. I just remember it was a lot. If you you want to do the math the formulas are available. Follow with about 1,000 gallons of boiling fudge sauce, followed by a couple hundred pounds of chopped nuts, followed by a 100 lb. (Ok, I'm a yank) cherry bomb, that explodes on impact.
Most armies will break if you drop this anywhere near the commanders.
If I remember right the original idea was thought up by a faerie dragon... :blush:
A very Monte Hall solution to a large army battle!
Now you could set all the spells up on a charm of some kind, that can be pulled out at need, and generally found, if at all, in the place armory.
You could have the same effect with a good & well worded wish spell.
To guarantee they don't return, have a party follow them, and when they stop to camp for the night, wait until the settle in to sleep & repeat Hot Fudge Army. They will never return.
For as long as the bard plays the bagpipes they are invisible. Requires both hands. Every 15 minutes it requires a Constitution save or the user gains one level of Exhaustion.
i allowed one of my players to craft a goblin bag pipe. made by sticking the reeds of a bagpipe into a goblin. that was a stupid idea then the player mentioned that since this is the first goblin bagpipe ever it would be an artifact. it was just a grim but kinda funny thing.
besides for being made out of a enchanted goblin it was just a normal bagpipe
i also made two items when i was a player the cake hole. which was a cake that when cut into became a black hole and suck up the enemies and the potion of Connoi-sewer which upon drinking you take 2d6 poison due to it just being sewer water in a bottle.
any one mind if i use some of these for a magic item i am making called the bag of magic items which just gives you 5 random items mostly just uncommon or these kinds of magic items.
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a simple dm with a lot of lore and homebrew to be made and a cultist of lambalI. prefer any pronouns bwt.
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I remember a time, it was a very Monte Hall environment, we came of with a a spell the was only really useful against small armies... or a large summer picnics. It was dubbed Hot Fudge Army.
Remember the Monte Hall environment. The original version took a number of Clerics, or a high level Magic User with a wish spell. Either way it takes time to set up, but that time doesn't have to be during the battle.
If clerics are doing it, they use Create Food/water, make sure to have enough cleric to cover a good portion of the army. Create about 1,000 gallons of hard frozen ice cream 500 above the army so it drops doing I don't remember how much damage. I just remember it was a lot. If you you want to do the math the formulas are available. Follow with about 1,000 gallons of boiling fudge sauce, followed by a couple hundred pounds of chopped nuts, followed by a 100 lb. (Ok, I'm a yank) cherry bomb, that explodes on impact.
Most armies will break if you drop this anywhere near the commanders.
If I remember right the original idea was thought up by a faerie dragon... :blush:
A very Monte Hall solution to a large army battle!
Now you could set all the spells up on a charm of some kind, that can be pulled out at need, and generally found, if at all, in the place armory.
You could have the same effect with a good & well worded wish spell.
To guarantee they don't return, have a party follow them, and when they stop to camp for the night, wait until the settle in to sleep & repeat Hot Fudge Army. They will never return.
Bagpipes of Invisibility (attunable, bard)
For as long as the bard plays the bagpipes they are invisible. Requires both hands. Every 15 minutes it requires a Constitution save or the user gains one level of Exhaustion.
i allowed one of my players to craft a goblin bag pipe. made by sticking the reeds of a bagpipe into a goblin. that was a stupid idea then the player mentioned that since this is the first goblin bagpipe ever it would be an artifact. it was just a grim but kinda funny thing.
besides for being made out of a enchanted goblin it was just a normal bagpipe
i also made two items when i was a player the cake hole. which was a cake that when cut into became a black hole and suck up the enemies and the potion of Connoi-sewer which upon drinking you take 2d6 poison due to it just being sewer water in a bottle.
a simple dm with a lot of lore and homebrew to be made and a cultist of lambalI. prefer any pronouns bwt.
any one mind if i use some of these for a magic item i am making called the bag of magic items which just gives you 5 random items mostly just uncommon or these kinds of magic items.
a simple dm with a lot of lore and homebrew to be made and a cultist of lambalI. prefer any pronouns bwt.