|
|
Gun based class- The Outlaw
>>
|
|
0
|
797
|
|
|
Why is Homebrew so manual when it's a digital format!?
>>
|
|
2
|
400
|
|
|
Homebrew Mechanic -Increasing spell power through Time.
>>
|
|
5
|
690
|
|
|
Considering Roll-for-Spellcasting rule
>>
|
|
3
|
978
|
|
|
Alchemist Custom Class
>>
|
|
1
|
1,105
|
|
|
Raptoran Foot Bow, adapted for 5e.
>>
|
|
6
|
1,973
|
|
|
New Intelligence Classes
>>
by user-100005249
|
by user-100005249
|
0
|
1,432
|
|
|
Downtime and Proficiency
>>
|
|
1
|
1,453
|
|
|
Is this Spell OP?
>>
|
|
3
|
360
|
|
|
Taming
>>
|
|
1
|
497
|
|
|
Homebrewing Underpowered Content
>>
|
|
2
|
337
|
|
|
How do I make homebrew content available in my campaign
>>
|
|
1
|
269
|
|
|
More Realistic Combat
>>
|
|
2
|
999
|
|
|
Sorcerers and material components
>>
|
|
2
|
1,878
|
|
|
Replacing Initiative Ability on a Subclass
>>
|
|
0
|
355
|