Droop looks taken aback for a moment. But then in remembering just the sort of people he found himself the service of, he lets out a long and exasperated sigh, muttered something in the orcish tongue, and then put away his blades in favor of grabbing some rope to throw over a shoulder. Because before he can work on binding them, the sleeping had to be pulled close enough together to tie them up without wasting too much rope. But unless anyone else sees and tries to help, Droop silently struggles to handle the process of moving bodies. Either way, he continues to mutter to himself in his native tongue too quietly for most ears to pick up anything intelligible beyond the words "Gotta learn on their own"and "Poor sucker inside."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Margret will help Droop tie the sleeping captives. Then, to Droops surprise, she says in perfect Goblin, "The ways of (non-goblins--- derogatory term for humans) are...strange and not direct. We often go in circles before we find the answers we seek."
Krull is clearly confused .He looks at Droop and Margret with a look that says wtf and shakes his head disapproving their decision to let both live..not at least without earning it by combat.
Droop is indeed surprised, to say the least, as very nearly drops a body and prematurely wakes up the Orc! But after staring up at Margret(missing the look from Krull, assuming he hadn't already trying to follow the back and forth decision of everyone thus far) and taking a few moments to process her words, he screws his face up as if torn for a moment, before turning away to look more on dealing with the task at hand. However, he does utter while doing so in goblin,"Droop notices, and it is very wasteful. But, much is owed to tall folk, so trying best to follow and be helpful... Even when know tall folks only giving selves more headache to deal and worse."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Seeing Droop and Margret have taken care of tying up the two orcs, Rabbit looks off towards the house the last creature had disappeared into. "While you all take care of that I'll check out the house." And with that she starts to head directly towards the house. After two steps she casts Invisibility on herself.
Though unseen, she still takes care to remain quiet. (Stealth: 23)
Considering an Orcs passive perception, Droop and Margret, succeed on tying up the first orc! roll for the second please
A few moments later, Rabbit looks in the window, standing on her tippy toes, she can't see the room inside because, it is blocked by(see r20 to the far right of map)
Once both of those orcs are tied up Krull will move close to one of them and split its head with K.O ."we need only one alive!f..ck it" (16 to hit for 13 damage )
But before that will say to both Margret and Droop in goblin "Step back "
Unless Krull also goes out of his way to motion people back, Droop, who had upon completing the task took a moment to really admire his handiwork, still had his hands on his hip and chest swelling with pride before suddenly being splattered with blood and perhaps a few bone fragments. But to his credit, he hadn't flinched. In fact, he stood there for a moment too shocked to even move for a solid few seconds, before then slowly wiping his face.
A moment regardless still passes of him staring at the now dead orc...
He takes a deep breath through his nose....
And then.... he does an about face, and begins walking towards where the cart was left at. AND if anyone asks where he was going or tries to call him back, his only response without looking back is to yell, "Droop done! Just flip'n done! Can't get anything right today 'cept get stabbed! No more, is said! No more! Droop watch cart 'till all good to go!"
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
(I think its only fair to warn the rest to step back so they won't get blood on their faces.i edited my previous post .unless Margret or Droop decide to stay unmoved)
Margret look at Krull, not sure what he intends to do but does step back. Then to her surprise, he kills the sleeping bound orc.
"Well, that may help me with my interrogation. Very gruesome work, Krull."
She then wakes up the bound sleeping orc.
"Hello there my friend. I have a problem. You see, this creature here (she points to Krull with his huge weapon) wants to kill you. Look what he did to that guy." She looks disgusted. "I asked him to keep you alive since if I ask you a few questions and you are honest with me, I might let you live." (Persuasion: 12)
Rabbit jerks slightly away from the window, forgetting for just a moment she was invisible. She decided to keep moving to try to see if there is a vantage point from another window.
(Moving around to the west side of the house as there seems to be a window or something there.)
Droop looks taken aback for a moment. But then in remembering just the sort of people he found himself the service of, he lets out a long and exasperated sigh, muttered something in the orcish tongue, and then put away his blades in favor of grabbing some rope to throw over a shoulder. Because before he can work on binding them, the sleeping had to be pulled close enough together to tie them up without wasting too much rope. But unless anyone else sees and tries to help, Droop silently struggles to handle the process of moving bodies. Either way, he continues to mutter to himself in his native tongue too quietly for most ears to pick up anything intelligible beyond the words "Gotta learn on their own" and "Poor sucker inside."
When you realize you're doing too much: Signature.
Margret will help Droop tie the sleeping captives. Then, to Droops surprise, she says in perfect Goblin, "The ways of (non-goblins--- derogatory term for humans) are...strange and not direct. We often go in circles before we find the answers we seek."
Krull is clearly confused .He looks at Droop and Margret with a look that says wtf and shakes his head disapproving their decision to let both live..not at least without earning it by combat.
Droop is indeed surprised, to say the least, as very nearly drops a body and prematurely wakes up the Orc! But after staring up at Margret(missing the look from Krull, assuming he hadn't already trying to follow the back and forth decision of everyone thus far) and taking a few moments to process her words, he screws his face up as if torn for a moment, before turning away to look more on dealing with the task at hand. However, he does utter while doing so in goblin, "Droop notices, and it is very wasteful. But, much is owed to tall folk, so trying best to follow and be helpful... Even when know tall folks only giving selves more headache to deal and worse."
When you realize you're doing too much: Signature.
Seeing Droop and Margret have taken care of tying up the two orcs, Rabbit looks off towards the house the last creature had disappeared into. "While you all take care of that I'll check out the house." And with that she starts to head directly towards the house. After two steps she casts Invisibility on herself.
Though unseen, she still takes care to remain quiet. (Stealth: 23)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Roll slight of hand to tie the orcs up without waking them
Rabbit, easily makes it too the farmhouse without being detected, the door is shut.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
-Sleight of Hand: 19.
When you realize you're doing too much: Signature.
Margret will aid Droop (so roll with advantage I believe)
-If allowed the adv, then here's the adv. roll: 13.
When you realize you're doing too much: Signature.
Rabbit will first look around for a window or anything else that might allow her to peer inside.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Considering an Orcs passive perception, Droop and Margret, succeed on tying up the first orc! roll for the second please
A few moments later, Rabbit looks in the window, standing on her tippy toes, she can't see the room inside because, it is blocked by(see r20 to the far right of map)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
-Sleight of Hand: 17.
When you realize you're doing too much: Signature.
Once both of those orcs are tied up Krull will move close to one of them and split its head with K.O ."we need only one alive!f..ck it" (16 to hit for 13 damage )
But before that will say to both Margret and Droop in goblin "Step back "
Unless Krull also goes out of his way to motion people back, Droop, who had upon completing the task took a moment to really admire his handiwork, still had his hands on his hip and chest swelling with pride before suddenly being splattered with blood and perhaps a few bone fragments. But to his credit, he hadn't flinched. In fact, he stood there for a moment too shocked to even move for a solid few seconds, before then slowly wiping his face.
A moment regardless still passes of him staring at the now dead orc...
He takes a deep breath through his nose....
And then.... he does an about face, and begins walking towards where the cart was left at. AND if anyone asks where he was going or tries to call him back, his only response without looking back is to yell, "Droop done! Just flip'n done! Can't get anything right today 'cept get stabbed! No more, is said! No more! Droop watch cart 'till all good to go!"
When you realize you're doing too much: Signature.
(I think its only fair to warn the rest to step back so they won't get blood on their faces.i edited my previous post .unless Margret or Droop decide to stay unmoved)
(With the warning he'll back off, but still feel defeated enough to throw his hands up and walk to the cart in frustration. xD)
When you realize you're doing too much: Signature.
Margret look at Krull, not sure what he intends to do but does step back. Then to her surprise, he kills the sleeping bound orc.
"Well, that may help me with my interrogation. Very gruesome work, Krull."
She then wakes up the bound sleeping orc.
"Hello there my friend. I have a problem. You see, this creature here (she points to Krull with his huge weapon) wants to kill you. Look what he did to that guy." She looks disgusted. "I asked him to keep you alive since if I ask you a few questions and you are honest with me, I might let you live." (Persuasion: 12)
Krull comments "Was his idea..and you must stay true to your word" with an emphasis on the last sentence
Rabbit jerks slightly away from the window, forgetting for just a moment she was invisible. She decided to keep moving to try to see if there is a vantage point from another window.
(Moving around to the west side of the house as there seems to be a window or something there.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Please look to the right side of the map on roll 20 Rabbit
Move your token please.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please