The heavily obscured Condition also means tha the source of fear on the frightened condition is ot in line of sight, so no DA, but they do have the condition.
Piccolo con save for cloud kill: 22, Resistance due to warding bond: 1/2 of 1/2 of 17= 4 damage)
Widsom Save shadow of death: 9, Damage: 18,
Piccolo plays her instrument again, frightened of the lich, and the Tyrant shadow: (Can the Shadows of Death be dispelled, can the Tyrant be teleported out of this area by someone?)
She casts Spirit Guardians (level 4): All unfriendliness around her (gargoyles, tyrant, etc) are attacked by little floating cherubs with hoofs: Wisdom DC 21, for 1/2 damage, speed is halved; Damage: 11 radiant
(An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature takes 4d8 radiant damage (if you are good or neutral) On a successful save, the creature takes half as much damage.)
(Not sure where we are in the turn order, or if anyone has a strategy here. Feels like we are losing!)
"Can the Shadows of Death be dispelled, can the Tyrant be teleported out of this area by someone?"
<Shadows of Death is an instantaneous effect. The imposed frightened condition lasts for up to a minute. The successful recharge does mean the Tyrant shadow csn use it again on the next round if it so chooses. It hasn't come up yet, but the demilich controls teleportation magic into and out of the vault, so he can choose to veto this without expending any sort of action, but it is at his discretion.>
This post has potentially manipulated dice roll results.
Trisk has the Periapt of Proof against Poison which gives him immunity.
Trisk's WIS: 25
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
The little girl plays a quick tune, which all the party understands
(Musical Telepathy) You see an image of one broken sepulcher. You see multiple sepulchers in the three areas, an image of Piccolo, holding up 2 fingers, (the group must disable 2 more.) You see Trisk or another performing (Arcana/ Religion checks) and two more opening.
Like images in your mind, you see the group concentrating attacks on Kazit Gul and him being defeated.)
This post has potentially manipulated dice roll results.
Randy's CON: 12, WIS: Even worse...
Randy not only gags from the poison but In fact, he does try to dispel magic, but for some reason could not get rid of the cloud that's choking the rest. Damn it! Why isn't dispel magic working?!He thinks. Later on he decides, after seeing Piccolo indicate that there are only two more sepulchers left to disable, he decides to bet on his teammates willpower and attempt to destroy the southernmost sepulcher whilst the rest focus on the Tyrant, Valindra and the gargoyles.
He flashbacks to the day where he took a risk to jump off a collapsing cliff whilst riding on his bike and landed safely on a flat slope; Like that moment, if it's a dare worth taking, he'll take it with hesitation.
Ethan! Get out of the fog now! And help them distract that hideous beast whilst I target the sepulcher on the bottom! He signals to his brother in sign language; Once that's done he fires off a distractive ballista at Gargoyle 1 (18 Damage: 27) before he makes a mad dash towards the southernmost sepulcher even though he'll have to disable it on his next turn.
If that stupid cloud that almost killed me can cover up where we are so some degree... I'll make sure he'll know it! He thinks, as he makes the daring attempt to run towards the southernmost sepulcher. He's in serious pain now, but there's only one thing that's preventing him from submitting: Stubborness.
Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod) Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic) Maya Kurosaki- Female Kitsune Cleric (Twilight Domain); Currently in Lancea Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time Shijiro Otsune- Male Kitsune Blood Hunter (Order Of The Lycan) Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian) Xenia Ironhide - Female Kobold Rogue (Soulknife)
Ethan easily tanks the poison but finds that the Tyrant is too much for him, even as his vision is temporarily obscured from the rest. Seeing that they have no other options left to get rid of this nemesis, Ethan decides, now would probably be the best time to stall... for maybe two rounds.
I'm gonna regret burning this spell so soon... he thinks as he closes his eyes... And before Valindra knows it, Ethan suddenly clasps his hands together and (5th level) dispels The poison cloud that Valindra herself created.
Once that's done he moves behind the first sepulcher and hides from the Tyrant. If anyone tries to attack Randy dashing towards the southernmost sepulcher, Ethan will come out and strike from behind.
Though, whilst he rests, he's trying to find a way to somehow get Valindra and the tyrant in close proximity of each other before he wants to use that spell on both, since it's a one time use thing for him...
Rollback Post to RevisionRollBack
The Wildland Shifters Daisy Ethalena- Female Wood Elf Ranger (Monster Slayer) Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade) Mira Laurits - Female Harengon Sorcerer(Clockwork Soul); Lancea Raiden Kurosaki - Male Kitsune Wizard (Bladesinger); Lancea Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance) Tenebris Amaro - Male Dark Elf Druid (Circle of Stars) Yurime Hanasaki- Female Kumiho Bard (College Of Creation)
@Picollo <Actually, you never disabled the first sepulcher. You opened the doors, they turned to gargoyles, you passed 2 《arcana or religion》 checks and failed one. It dealt a tiny amount of damage and told you how to improve your odds on future checks (holding as many gate keys as possible), so it still needs one more (unless a third success happened and I missed it. Crossposts & Carelessness #C&C)>
Randy's ballista blows up gargoyle 1 into a thousand bits of gravel.
Randy takes a short running start, then leaps onto the white pillar in tje dark pool, then from the pillar to the far edge of the body of liquid to stand directly before the doors to the south sepulcher.
The heavily obscured Condition also means tha the source of fear on the frightened condition is ot in line of sight, so no DA, but they do have the condition.
Kazit Gul bides his time. Players are up.
This is a friendly reminder that dialogue is always free and in this scenario. In particular role play is a mechanic
https://www.owlbear.rodeo/room/V64TuMcUPJi8/TheAridCatch
Piccolo con save for cloud kill: 22, Resistance due to warding bond: 1/2 of 1/2 of 17= 4 damage)
Widsom Save shadow of death: 9, Damage: 18,
Piccolo plays her instrument again, frightened of the lich, and the Tyrant shadow: (Can the Shadows of Death be dispelled, can the Tyrant be teleported out of this area by someone?)
She casts Spirit Guardians (level 4): All unfriendliness around her (gargoyles, tyrant, etc) are attacked by little floating cherubs with hoofs: Wisdom DC 21, for 1/2 damage, speed is halved; Damage: 11 radiant
(An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature takes 4d8 radiant damage (if you are good or neutral) On a successful save, the creature takes half as much damage.)
(Not sure where we are in the turn order, or if anyone has a strategy here. Feels like we are losing!)
"Can the Shadows of Death be dispelled, can the Tyrant be teleported out of this area by someone?"
<Shadows of Death is an instantaneous effect. The imposed frightened condition lasts for up to a minute. The successful recharge does mean the Tyrant shadow csn use it again on the next round if it so chooses. It hasn't come up yet, but the demilich controls teleportation magic into and out of the vault, so he can choose to veto this without expending any sort of action, but it is at his discretion.>
DC21 Wis save
Tyrant 30
G1 16
G2 23
<Roll flub. Gargoyles subtract 10, both fail>
Trisk has the Periapt of Proof against Poison which gives him immunity.
Trisk's WIS: 25
My resistance to Necrotic lowers the 36 to a 18.
Cha!jil Con Save- 16
Cha!jil is paralyzed...and probably dead soon.
The little girl plays a quick tune, which all the party understands
(Musical Telepathy) You see an image of one broken sepulcher. You see multiple sepulchers in the three areas, an image of Piccolo, holding up 2 fingers, (the group must disable 2 more.) You see Trisk or another performing (Arcana/ Religion checks) and two more opening.
Like images in your mind, you see the group concentrating attacks on Kazit Gul and him being defeated.)
Randy's CON: 12, WIS: Even worse...
Randy not only gags from the poison but In fact, he does try to dispel magic, but for some reason could not get rid of the cloud that's choking the rest. Damn it! Why isn't dispel magic working?! He thinks. Later on he decides, after seeing Piccolo indicate that there are only two more sepulchers left to disable, he decides to bet on his teammates willpower and attempt to destroy the southernmost sepulcher whilst the rest focus on the Tyrant, Valindra and the gargoyles.
He flashbacks to the day where he took a risk to jump off a collapsing cliff whilst riding on his bike and landed safely on a flat slope; Like that moment, if it's a dare worth taking, he'll take it with hesitation.
Ethan! Get out of the fog now! And help them distract that hideous beast whilst I target the sepulcher on the bottom! He signals to his brother in sign language; Once that's done he fires off a distractive ballista at Gargoyle 1 (18 Damage: 27) before he makes a mad dash towards the southernmost sepulcher even though he'll have to disable it on his next turn.
If that stupid cloud that almost killed me can cover up where we are so some degree... I'll make sure he'll know it! He thinks, as he makes the daring attempt to run towards the southernmost sepulcher. He's in serious pain now, but there's only one thing that's preventing him from submitting: Stubborness.
Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod)
Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic)
Maya Kurosaki - Female Kitsune Cleric (Twilight Domain); Currently in Lancea
Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time
Shijiro Otsune - Male Kitsune Blood Hunter (Order Of The Lycan)
Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian)
Xenia Ironhide - Female Kobold Rogue (Soulknife)
Ethan's CON: 23, WIS: 14
Ethan easily tanks the poison but finds that the Tyrant is too much for him, even as his vision is temporarily obscured from the rest. Seeing that they have no other options left to get rid of this nemesis, Ethan decides, now would probably be the best time to stall... for maybe two rounds.
I'm gonna regret burning this spell so soon... he thinks as he closes his eyes... And before Valindra knows it, Ethan suddenly clasps his hands together and (5th level) dispels The poison cloud that Valindra herself created.
Once that's done he moves behind the first sepulcher and hides from the Tyrant. If anyone tries to attack Randy dashing towards the southernmost sepulcher, Ethan will come out and strike from behind.
Though, whilst he rests, he's trying to find a way to somehow get Valindra and the tyrant in close proximity of each other before he wants to use that spell on both, since it's a one time use thing for him...
The Wildland Shifters
Daisy Ethalena - Female Wood Elf Ranger (Monster Slayer)
Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade)
Mira Laurits - Female Harengon Sorcerer (Clockwork Soul); Lancea
Raiden Kurosaki - Male Kitsune Wizard (Bladesinger); Lancea
Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance)
Tenebris Amaro - Male Dark Elf Druid (Circle of Stars)
Yurime Hanasaki - Female Kumiho Bard (College Of Creation)
He's also in an antimagic field which gives him immunity from magic, including said periapt.
@Picollo <Actually, you never disabled the first sepulcher. You opened the doors, they turned to gargoyles, you passed 2 《arcana or religion》 checks and failed one. It dealt a tiny amount of damage and told you how to improve your odds on future checks (holding as many gate keys as possible), so it still needs one more (unless a third success happened and I missed it. Crossposts & Carelessness #C&C)>
Randy's ballista blows up gargoyle 1 into a thousand bits of gravel.
Randy takes a short running start, then leaps onto the white pillar in tje dark pool, then from the pillar to the far edge of the body of liquid to stand directly before the doors to the south sepulcher.
<Does anybody know... bane, contagion, bestow curse, Portent, ? Those could certainly prove useful about now.>
Cloudkill is a 4th level spell, so either upcast to dispel it or roll DC15.
(Piccolo can dispel it on her next turn. Trisk should hold as many keys as he can and open that sepulcher .)