(OOC: In hindsight, probably should've Chronal Shift or Cutting Words some rolls, but... C'est la vie~ T~T Probably would've had to kill most of either way!)
Salty Bottom dropped his dagger out of a freight, and without so much as an ape-ish holler, flew back into the dining hall/entryway chamber to cower behind the wall. "First you call me a witch, and now you call me a liar?" Obsben asked with a hand at her chest. But then noting the dagger, she sighs and scooped it up and adds, "I think that would be better for you to say that to my face."She suggests, and with a sibilant word spoken after alongside a snap of her fingers, a phantom image of Spernik appeared before her.
Then he'd feel a tugging sensation as he's more or less pulled into the spot at least one version of himself treaded once before in some timeline. Almost immediately after, Obsben holds up her dagger close to his butt or unmentionables and commandingly in Draconic says to the swolbolds, "Fight or Move, He Dies. Stay there. He lives. If not care. You all die too and fail great mission. Fail your kin."
Movement(Obsben-Remaining): To AT-25.(Then back to AT-26 after casting below spell)
Action(Obsben): Cast Vortex Warp on Spernik. Con Save(DC 16) or be teleported to AT-26.
Future Reaction(Obsben): If enemy caster that's visible counter spells, Obsben will Counter Counter spells! If Spernik would otherwise make a 16 or more, spending last charge of Chronal Shift to force a re-roll.
This post has potentially manipulated dice roll results.
Neya move out of her hiding place (to AO-28) and tries to put the Swolbolds on the backfoot with a couple of shots from the Splashbow (On AP-26. Applying advantage to first attack because I'm assuming I'm still unknown to the swolbolds).
Splashbow Attack: 29 Damage: 17 (27, 21, 12)
Acid Check (Splash on on AP-25. Dex DC 16): 4 Acid Damage: 6 (6, 2)
Splashbow Attack: 27 Damage: 11 (23, 12)
Acid Check (Splash on on AQ-25. Dex DC 16): 5 Acid Damage: 2 (4,1)
Anticipating retaliation, she gets ready for some evasive maneuvers (1 Ki point for Patient Defense)
(@Ori: I'm assuming Obsben ends her turn at {AU-26} and not {AT-26}, since that's where you want Spernik to be.)
As Salty Bottomcowers, Obsben steps into the room to collect the dropped dagger and force Spernik to come closer to CRAP. Her tool of choice is a forced teleportation spell. "No, no, no, no," the scribe cries as he is forcibly taken away from his corner, re-materializing right next to the halfling.
When Obsben threatens Spernik as a way to get the swolbolds to cooperate, she quickly learns their respect for the human was tenuous at best.
Taking advantage of her unseen status, Neya pops out of hiding and launches two arrows at a nearby kobold. Although they fail to splash, both arrows find their mark. The kobold folds in pain but rights himself after breaking off the arrows. (Swolbold#14 takes 24 magical piercing damage.)
This post has potentially manipulated dice roll results.
(@Grx: That's some 80s action movie one-liner right there! It reminds me of the "ass-kicking and bubble-gum" quote. Good stuff.)
Having no option but to fight, or at least it seems this way now, Spernik reaches into his robes, produces a small piece of parchment from within, and reads some devotional scripture. A shimmering sheet of dragon scales surrounds the scribe. Utar recognizes this to be akin to his own Shield of Faith spell.
Having a change to busy his second hand with a club, Spernik attacks Obsben:
Spernik's attempts are pathetic. His first swing passes nowhere near Obby, while his second is easily sidestepped by the halfling.
A little slower at the draw than usual, Graxx has to spend the first few seconds of battle putting down his Alchemy Jug and properly hoisting Tempus' Dogma. The calm with which the barbarian does this mid-battle is, in itself, quite fear-inducing.
(Utar is up next. Graxx should feel free to take a bonus action and/or use his movement.)
Deciding it best to thin the herd of lackeys accompanying Spernik, Utar also decides that the best way to do that might be a disgusting display of power. He targets the three swolbolds at AP,25/26 and AQ,26 for a flame strike.
Each swolbold needs to make a DC16 Dex check, on a save, they take half 18 fire and 14 radiant damage.
Holding his position at the edge of the howling inferno, he barks out an order to the remaining swolbolds and although not meaning to, issues it in draconic, "We rolled through those left outside to defend your rear. Do you really want to die for the protection of this one? The way out is clear behind us, run and you can leave with your lives!"
(OOC Assume this works even though we're inside, the spell just ends at the ceiling? If not, I'm not sure this is Utar's play and I'd rather not burn the 5th level slot so wastefully. If it would be a waste, Utar approaches Spernik and attempts to grapple him (Athletics - 13). He still issues the order in draconic.)
(@MB: That flame strike will catch much more than just three swolbolds. It is a 10ft radius spell, not diameter. As for working inside, since the spell text doesn't specifically deny it, I am more than okay with saying the flames simply manifest themselves as intended, kind of like sacred flame.)
Utar decides the fastest way forward is a display of holy might followed by a merciful statement. A fire column manifests itself within the chamber, surgically striking at the swolbolds. For a moment, they all disappear within the holy flames. (Swolbold#11 takes 14 fire and radiant damage, Swolbold#12 takes 29 fire and radiant damage, Swolbold#13 takes 29 fire and radiant damage, Swolbold#15 takes 29 fire and radiant damage, Swolbold#16 takes 14 fire and radiant damage.)
As the flames dissipate, it is plain to see that the kobold with two arrow wounds to its gut got the worst of it. (Swolbold#14 takes 29 fire and radiant damage and is DEFEATED.)
Utar's merciful message does not find purchase on the swolbolds' conscience. If anything, they seem more committed to the mission than Spernik.
(OOC: Let's see if Graxx wants to do anything with his movement and bonus action before the swolbolds have their turn.)
The flames have only barely dissipated and Graxx has already moved into the very center of the battlefield, screaming in rage and calling the swolbolds' attention to himself. Still recovering from the immense blast of holy fire, the kobolds are happy to oblige. CRAP has fought enough kobolds to realize these swolbolds fight more aggressively and directly than their traditional counterparts, and perhaps less smartly.
Graxx manages to parry three attacks before the shear number of blades swinging at him overcome his defenses. (Graxx takes 41 slashing damage, already halved.)
"They are going to kill me! they are going to kill me!" Spernik cries some more.
"We're not going to kill you, Spernik. Not unless you force our hand~"Obsben assured him after nimbly bobbing and weaving beneath and past the panicked scribes blow. "Now hush little scribbling~ Don't say a word~ Mama's gonna make you a parchment bird~ And if that parchment bird don't fly~ Mama's gonna find you a paper worm~"And on and on she sung the melody, waving some absent-mindedly dug out rose petals back and forth like a metronome as the spell wormed its way from the crowd on outward to Spernik.
Action(Obsben): Cast (4th level)Hush Little Baby at point (AQ/AR-25/26), creating an affecting pool of 53.
Future Reaction(Obsben): If an enemy spell is cast within view, casting Counter Spell at 3rd level. Otherwise, if anyone besides Graxx suffers a crit, using Chronal Shift to force a re-roll.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
Neya draws her sword and approaches the swolbolds. If any kobolds are still awake, she will attack the nearest one. If all are asleep, she will [action]ready;hold[/action her attack and wait to see if Spernik still resists. If he does, she will attack the nearest sleeping kobold to try and force a surrender.
"Not you, witch!" Spernik responds to Obsben's attempt to reassure him. These are the last words the scribe manages to get out before being magically induced to sleep. A nearby swolbold {AQ-26} yawns and hits the floor as well.
While SB continues to cower, Neya drops her bow in favor of her blade. Shen then approaches the nearest active swolbold with a few steps {AO-26} and attacks. Only one of her strikes manage to best the kobold's armor, but it is just enough to draw the life out of this burn victim. (Swolbold#13 takes 13 slashing damage and is DEFEATED.)
Spernik is out of it at the moment.
(Utar and Graxx are up next. Only the three kobolds in column {24} are a threat right now.)
This post has potentially manipulated dice roll results.
They should have left when they had the chance. Lightbringer arcs towards to the closest swolbold.
Attack: 18 Damage: 12 plus 7 from divine strike on a hit.
Should the closest swolbold still be standing, Lightbringer is brought to bear once more. (If it isn't Utar will move up to the next closest.)
Bonus Attack: 23 Damage: 11
(OOC - OOF! Had thought that after taking 41 damage, Graxx would be feeling worse for wear, but he's on over 100hp still! Beastly! Also, I think Utar had one charge of war priest left for this post, happy to omit the second attack if I'm remembering it wrong but I think in the fight against the zombie druids he only needed his standard attack and didn't use the bonus attack in the last round of combat. Either way, doubt they'll be standing once Graxx gets done!)
This post has potentially manipulated dice roll results.
CRITICAL HIT EFFECT:
When you roll a critical hit with this weapon, the weapon itself manifests a momentary circle of spectral axe-blades that sweep around you immediately after the attack. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 2d6 force damage, akin to the Sword Burst cantrip. The damage from this additional effect is not doubled along with the critical weapon damage. The DC for the DEX saving throw is determined by the following formula: {8 + proficiency modifier + CON modifier}.
DC Save: 17 or take 7 Force Damage!
Rollback Post to RevisionRollBack
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(OOC: In hindsight, probably should've Chronal Shift or Cutting Words some rolls, but... C'est la vie~ T~T Probably would've had to kill most of either way!)
Salty Bottom dropped his dagger out of a freight, and without so much as an ape-ish holler, flew back into the dining hall/entryway chamber to cower behind the wall. "First you call me a witch, and now you call me a liar?" Obsben asked with a hand at her chest. But then noting the dagger, she sighs and scooped it up and adds, "I think that would be better for you to say that to my face." She suggests, and with a sibilant word spoken after alongside a snap of her fingers, a phantom image of Spernik appeared before her.
Then he'd feel a tugging sensation as he's more or less pulled into the spot at least one version of himself treaded once before in some timeline. Almost immediately after, Obsben holds up her dagger close to his butt or unmentionables and commandingly in Draconic says to the swolbolds, "Fight or Move, He Dies. Stay there. He lives. If not care. You all die too and fail great mission. Fail your kin."
Free Action(SB): Drop Dagger at AU-26.
Movement(SB): To AW-27.
Action(SB): Defensive Cowering.
Movement(Obsben): To AU-26.
Free Action(Obsben): Pick up dropped dagger.
Movement(Obsben-Remaining): To AT-25.(Then back to AT-26 after casting below spell)
Action(Obsben): Cast Vortex Warp on Spernik. Con Save(DC 16) or be teleported to AT-26.
Future Reaction(Obsben): If enemy caster that's visible counter spells, Obsben will Counter Counter spells! If Spernik would otherwise make a 16 or more, spending last charge of Chronal Shift to force a re-roll.
When you realize you're doing too much: Signature.
Neya move out of her hiding place (to AO-28) and tries to put the Swolbolds on the backfoot with a couple of shots from the Splashbow (On AP-26. Applying advantage to first attack because I'm assuming I'm still unknown to the swolbolds).
Splashbow Attack: 29 Damage: 17 (27, 21, 12)
Acid Check (Splash on on AP-25. Dex DC 16): 4 Acid Damage: 6 (6, 2)
Splashbow Attack: 27 Damage: 11 (23, 12)
Acid Check (Splash on on AQ-25. Dex DC 16): 5 Acid Damage: 2 (4,1)
Anticipating retaliation, she gets ready for some evasive maneuvers (1 Ki point for Patient Defense)
Extended Signature
Graxx immediately regrets placing his axe down.
”You have chosen the axe instead of beer!” shouts Graxx!
Graxx will use his free action to place his jug on the ground as he doesn’t want to drop it and break it.
(Action)Graxx will pick up his axe and eye his enemies reminding himself to not kill Spernik.
DM's Screen:
CON save {DC 16}: 15 (if Chronal shifted: 18)
(@Ori: I'm assuming Obsben ends her turn at {AU-26} and not {AT-26}, since that's where you want Spernik to be.)
As Salty Bottom cowers, Obsben steps into the room to collect the dropped dagger and force Spernik to come closer to CRAP. Her tool of choice is a forced teleportation spell. "No, no, no, no," the scribe cries as he is forcibly taken away from his corner, re-materializing right next to the halfling.
When Obsben threatens Spernik as a way to get the swolbolds to cooperate, she quickly learns their respect for the human was tenuous at best.
Taking advantage of her unseen status, Neya pops out of hiding and launches two arrows at a nearby kobold. Although they fail to splash, both arrows find their mark. The kobold folds in pain but rights himself after breaking off the arrows. (Swolbold#14 takes 24 magical piercing damage.)
(@Grx: That's some 80s action movie one-liner right there! It reminds me of the "ass-kicking and bubble-gum" quote. Good stuff.)
Having no option but to fight, or at least it seems this way now, Spernik reaches into his robes, produces a small piece of parchment from within, and reads some devotional scripture. A shimmering sheet of dragon scales surrounds the scribe. Utar recognizes this to be akin to his own Shield of Faith spell.
Having a change to busy his second hand with a club, Spernik attacks Obsben:
-> Club vs. Obsben: Attack: 6 Damage: 3
-> Club vs. Obsben: Attack: 7 Damage: 5
(OCC: Spernik's turn continues in the next post.)
Spernik's attempts are pathetic. His first swing passes nowhere near Obby, while his second is easily sidestepped by the halfling.
A little slower at the draw than usual, Graxx has to spend the first few seconds of battle putting down his Alchemy Jug and properly hoisting Tempus' Dogma. The calm with which the barbarian does this mid-battle is, in itself, quite fear-inducing.
(Utar is up next. Graxx should feel free to take a bonus action and/or use his movement.)
Deciding it best to thin the herd of lackeys accompanying Spernik, Utar also decides that the best way to do that might be a disgusting display of power. He targets the three swolbolds at AP,25/26 and AQ,26 for a flame strike.
Each swolbold needs to make a DC16 Dex check, on a save, they take half 18 fire and 14 radiant damage.
Holding his position at the edge of the howling inferno, he barks out an order to the remaining swolbolds and although not meaning to, issues it in draconic, "We rolled through those left outside to defend your rear. Do you really want to die for the protection of this one? The way out is clear behind us, run and you can leave with your lives!"
(OOC Assume this works even though we're inside, the spell just ends at the ceiling? If not, I'm not sure this is Utar's play and I'd rather not burn the 5th level slot so wastefully. If it would be a waste, Utar approaches Spernik and attempts to grapple him (Athletics - 13). He still issues the order in draconic.)
DM's Screen:
DEX save {DC 16}: 18 20 21 9 21 12
(@MB: That flame strike will catch much more than just three swolbolds. It is a 10ft radius spell, not diameter. As for working inside, since the spell text doesn't specifically deny it, I am more than okay with saying the flames simply manifest themselves as intended, kind of like sacred flame.)
Utar decides the fastest way forward is a display of holy might followed by a merciful statement. A fire column manifests itself within the chamber, surgically striking at the swolbolds. For a moment, they all disappear within the holy flames. (Swolbold#11 takes 14 fire and radiant damage, Swolbold#12 takes 29 fire and radiant damage, Swolbold#13 takes 29 fire and radiant damage, Swolbold#15 takes 29 fire and radiant damage, Swolbold#16 takes 14 fire and radiant damage.)
As the flames dissipate, it is plain to see that the kobold with two arrow wounds to its gut got the worst of it. (Swolbold#14 takes 29 fire and radiant damage and is DEFEATED.)
Utar's merciful message does not find purchase on the swolbolds' conscience. If anything, they seem more committed to the mission than Spernik.
(OOC: Let's see if Graxx wants to do anything with his movement and bonus action before the swolbolds have their turn.)
(OOC: Thank you for opportunity!)
Graxx is inspired by Utar's display of violence.
Graxx will begin to RAGE(bonus action).
Graxx charges to AQ,25 trying to look as threatening as possible to draw the Swolbold attacks.
The flames have only barely dissipated and Graxx has already moved into the very center of the battlefield, screaming in rage and calling the swolbolds' attention to himself. Still recovering from the immense blast of holy fire, the kobolds are happy to oblige. CRAP has fought enough kobolds to realize these swolbolds fight more aggressively and directly than their traditional counterparts, and perhaps less smartly.
-> Makeshift Blade vs. Graxx: Attack: 26 Damage: 19
-> Makeshift Blade vs. Graxx: Attack: 22 Damage: 10
-> Makeshift Blade vs. Graxx: Attack: 21 Damage: 7
-> Makeshift Blade vs. Graxx: Attack: 22 Damage: 7
-> Makeshift Blade vs. Graxx: Attack: 18 Damage: 16
-> Makeshift Blade vs. Graxx: Attack: 12 Damage: 8
-> Makeshift Blade vs. Graxx: Attack: 14 Damage: 15
-> Makeshift Blade vs. Graxx: Attack: 19 Damage: 7
-> Makeshift Blade vs. Graxx: Attack: 22 Damage: 9
-> Makeshift Blade vs. Graxx: Attack: 18 Damage: 16
(OOC: Swolbolds' turn continues in the next post.)
Graxx manages to parry three attacks before the shear number of blades swinging at him overcome his defenses. (Graxx takes 41 slashing damage, already halved.)
"They are going to kill me! they are going to kill me!" Spernik cries some more.
END OF INITIATIVE ROUND 1
(Obsben and Neya may take their turns.)
"We're not going to kill you, Spernik. Not unless you force our hand~" Obsben assured him after nimbly bobbing and weaving beneath and past the panicked scribes blow. "Now hush little scribbling~ Don't say a word~ Mama's gonna make you a parchment bird~ And if that parchment bird don't fly~ Mama's gonna find you a paper worm~" And on and on she sung the melody, waving some absent-mindedly dug out rose petals back and forth like a metronome as the spell wormed its way from the crowd on outward to Spernik.
Action(SB): Continuing to Dodge.
Action(Obsben): Cast (4th level)Hush Little Baby at point (AQ/AR-25/26), creating an affecting pool of 53.
Future Reaction(Obsben): If an enemy spell is cast within view, casting Counter Spell at 3rd level. Otherwise, if anyone besides Graxx suffers a crit, using Chronal Shift to force a re-roll.
When you realize you're doing too much: Signature.
Neya draws her sword and approaches the swolbolds. If any kobolds are still awake, she will attack the nearest one. If all are asleep, she will [action]ready;hold[/action her attack and wait to see if Spernik still resists. If he does, she will attack the nearest sleeping kobold to try and force a surrender.
If at least 1 awake:
2-handed Longsword Attack: 18 Damage: 14
Extra Longsword Attack: 25 Damage: 6
Bonus Unarmed Attack: 21 Damage: 6
If all asleep and Spernik resists:
Readied Longsword Attack: 28 Damage: 23
Auto-Crit damage (if it wasn't already): 8
Extended Signature
"Not you, witch!" Spernik responds to Obsben's attempt to reassure him. These are the last words the scribe manages to get out before being magically induced to sleep. A nearby swolbold {AQ-26} yawns and hits the floor as well.
-> Because Spernik is also incapacitated, he loses concentration on Shield of Faith.
While SB continues to cower, Neya drops her bow in favor of her blade. Shen then approaches the nearest active swolbold with a few steps {AO-26} and attacks. Only one of her strikes manage to best the kobold's armor, but it is just enough to draw the life out of this burn victim. (Swolbold#13 takes 13 slashing damage and is DEFEATED.)
Spernik is out of it at the moment.
(Utar and Graxx are up next. Only the three kobolds in column {24} are a threat right now.)
They should have left when they had the chance. Lightbringer arcs towards to the closest swolbold.
Attack: 18 Damage: 12 plus 7 from divine strike on a hit.
Should the closest swolbold still be standing, Lightbringer is brought to bear once more. (If it isn't Utar will move up to the next closest.)
Bonus Attack: 23 Damage: 11
(OOC - OOF! Had thought that after taking 41 damage, Graxx would be feeling worse for wear, but he's on over 100hp still! Beastly! Also, I think Utar had one charge of war priest left for this post, happy to omit the second attack if I'm remembering it wrong but I think in the fight against the zombie druids he only needed his standard attack and didn't use the bonus attack in the last round of combat. Either way, doubt they'll be standing once Graxx gets done!)
(OOC: He's a big ol' Meatshield!)
Graxx reels in pain from the attack. Even though his anger blocked some out of his mind he still feels it.
He turns the anger in action.
"MY TURN!" shouts Graxx!
Graxx will make two RECKLESS GWM attacks against the Swolbold at AQ,24!
Attack: 21 Damage: 28
Attack: 19 Damage: 24
Divine Radiant to First Attack to Hit: 8
(IF GRAXX KILLS SWOLBOLD HE WILL ATTACK NEXT NEAREST AWAKE SWOLBOLD WITH BONUS ACTION)
Attack: 16 Damage: 25
CRITICAL HIT EFFECT:
When you roll a critical hit with this weapon, the weapon itself manifests a momentary circle of spectral axe-blades that sweep around you immediately after the attack. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 2d6 force damage, akin to the Sword Burst cantrip. The damage from this additional effect is not doubled along with the critical weapon damage. The DC for the DEX saving throw is determined by the following formula: {8 + proficiency modifier + CON modifier}.
DC Save: 17 or take 7 Force Damage!