Despite of how their ears may be ringing, most CRAPers are able to shrug off the effects of the creature's wail. The exception is the little witch and her familiar. Both Obsben and Salty Bottom find their muscles feeling a bit heavier then normal (each gain one level of exhaustion.)
Next, the floating abomination vomits out a dense, black smoke that accumulates near the ground and hovers over to a spot near Obsben {I-41}. Once there, it springs upward and takes a vaguely humanoid shape, sprouting a head and two arms. This wraith looks like it is malice incarnate!
"Oh.. Hi... Uhh~ Oh! I bet you won't boo-lieve this one! But do you know why the library is so tall?"She waits for a moment, more to out of her sudden fatigue than in anticipation of a reaction. But eventually she recovers enough to fish out from a pouch a feather and some tarts to wave about in the air with a cheeky smile. "Well I heard because it has a lot of stories! Hah! Get it?~ Aww c'mon. There's no point to hide that smile when yer so transparent."She jests, lacing her words as always with that little bit of magic in hopes of bending the spirits(?) will.
Success would have her then after scrabbling further southerward with Salty Bottom flying parallel to the right of the creature.
Action(Obsben): Cast Dad Joke on Wraith. Wis Save(DC 16) or become incapacitated and fall prone. (I assume tho' 'cause floaty gas thing that it's at least immune to being prone.)
Movement(Obsben): If above save failed, moving to O-42.
This post has potentially manipulated dice roll results.
Neya reaches for for arrows and realizes her supply is critically low. With this knowledge, she decides to completely deplete her ammunition on the large undead monstrosity and resolves to get more later.
Obsben's jokes fails to land on the undead spirit, which in turn derail the halfling's plans to move away from the creature. Salty Bottom can still move, though, and so he does. The familiar is careful in doing so, but the winged monkey still can't avoid the swirling negative energy around the floating central creature. (Salty Bottom takes 10 necrotic damage.)
Neya reaches for her last four arrows, felling some of her own life force seep away. (Neya takes 10 necrotic damage.)
Edit:Obsben also takes this damage. (Obsben takes 10 necrotic damage.)
All arrows find their mark, and half of them splash into bursts of sizzling acid. (Malformed Undead takes 50 magical piercing and acid damage.)
LEGENDARY ACTION
The huge creature immediately retaliates:
-> Ray of Cold vs. Neya: Attack: 18 Damage: 25 (18,25)
This post has potentially manipulated dice roll results.
Some of the ambient negative energy solidifies into the coldest ice flurry around Neya, taking away a considerable portion of her blood's warmth. Or so it would have been the case were the eldritch fighter not quick to bring up a shield (reference). (Neya takes 25 cold damage.)
Extending its arms to reach Obsben, the wispy wraith attempts to drain some of the halfling's life force:
-> Life Drain vs. Obsben: Attack: 8 Damage: 23 (15,19)
-> If the attack hits, Obsben need to roll a CON saving throw {DC 14}: 9 (reroll if it is a Nat1 from Halfling Lucky:3) (6,17)
The wraith's arms move slowly, but they manage to reach an exhausted Obsben. Even more of the witchling's strength would be drained were it not for her clutch casting of shield (reference). (Obsben takes 19 necrotic damage and her HP maximum goes down by the same amount.)
-> Separate damage roll: 11 (11) (Utar and Graxx take this damage at the top of their turns, no save needed.)
(OOC: Sorta want to save the reaction for an important save, but... she'll instead do the below!)
Reaction(Obsben): Cast (1st level)Shield vs Life Drain, raising AC to 19 until the start of her next turn.
Seeing the spook reach out for her, Obsben snaps her fingers in Z-snaps her fingers, erecting with her magic a barrier of harden light to ward off the creature. "No touchy, Mr. Spook."
Ilim, Burga and Abet step out of the air surrounding the half-orc and go to work. Utar cannot deny himself a grin but it is short lived.
"Obsben! Pull back from that thing, you can't go toe to toe with it! We need to put the big undead baby thing down! Cluster up people!"
Moving himself to Graxx's back (M,36) and watches the wraith with concern for both Neya and Obsben.
Meanwhile, the spectral warhammer reminds the malformed creature about its whereabouts and swings for the head again.
Attack: 19 Damage: 16
(OOC Checked the tooltip text in detail this time! Spirit guardians is an extra 1d8 per level above thrid, Utar is casting with a fifth level slot, so 5d8 radiant damage.)
Focusing on the enemy right in front of him, Graxx swings his greataxe with force. The creature's volume makes it an easy target, and the flashes of radiant light left behind by the barbarian's weapon cause the undead foe to recoil abruptly. (Malformed Undead takes 62 magical slashing and radiant damage.)
Seeing how much punishment the enemy is shrugging off, Utarcalls for reinforcements. He also calls for a tighter-knit tactic and meet's Graxx's back with his own. Looking over his shoulder, the cleric sees his spectral hammer do its job. (Malformed Undead takes 16 force damage.)
(@MB: Utar is bringing the heat! Feel free to preemptively roll Spirit Guardian damage in your posts.)
"If it's all the same to you Utar, I'd rather not help it have that much of an easier job killing us all by clumping up all nicely, thank you very much. So, I'll take my chances with the spook here." Obsben called back without taking her eyes off the stubborn ghost in front of her.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
Neither Graxx nor Utar can avoid the negative space surrounding the malformed creature next to them. (Graxx takes 11 necrotic damage; Utar takes 11 necrotic damage.)
LEGENDARY ACTION (at the end of Utar's turn)
The creature stretches one of its atrophied arms and tries to touch Graxx:
This post has potentially manipulated dice roll results.
DM's Screen:
1
A moment after the creature touches Graxx, Ilim launches a gout of holy flame at it. The recoiling creature leaves a black dot on Graxx's skin. (Graxx takes 13 necrotic damage; Malformed Undead takes 16 radiant damage.)
The creature's one working eye then gets a glimpse of Neya, magically forcing some of her vitality to travel from the eldritch monk to itself.
-> Neya's CON saving throw {DC 19} vs. 35 necrotic damage: 6
Utar's Con Save: 23
(OOC - Did that thing just shrug off 100 points of damage?)
-Obsben's Con Save(DC 19): 18.
-SB's Con Save(DC 19): 13.
When you realize you're doing too much: Signature.
Neya's CON save: 20
Extended Signature
Graxx Con Save: 11
Despite of how their ears may be ringing, most CRAPers are able to shrug off the effects of the creature's wail. The exception is the little witch and her familiar. Both Obsben and Salty Bottom find their muscles feeling a bit heavier then normal (each gain one level of exhaustion.)
Next, the floating abomination vomits out a dense, black smoke that accumulates near the ground and hovers over to a spot near Obsben {I-41}. Once there, it springs upward and takes a vaguely humanoid shape, sprouting a head and two arms. This wraith looks like it is malice incarnate!
END OF INITIATIVE ROUND 1
(Obsben and Neya may take their turns.)
"Oh.. Hi... Uhh~ Oh! I bet you won't boo-lieve this one! But do you know why the library is so tall?" She waits for a moment, more to out of her sudden fatigue than in anticipation of a reaction. But eventually she recovers enough to fish out from a pouch a feather and some tarts to wave about in the air with a cheeky smile. "Well I heard because it has a lot of stories! Hah! Get it?~ Aww c'mon. There's no point to hide that smile when yer so transparent." She jests, lacing her words as always with that little bit of magic in hopes of bending the spirits(?) will.
Success would have her then after scrabbling further southerward with Salty Bottom flying parallel to the right of the creature.
Action(Obsben): Cast Dad Joke on Wraith. Wis Save(DC 16) or become incapacitated and fall prone. (I assume tho' 'cause floaty gas thing that it's at least immune to being prone.)
Movement(Obsben): If above save failed, moving to O-42.
Action(SB): Continue Defensive Posturing.
Movement(SB): To R-39.
When you realize you're doing too much: Signature.
Neya reaches for for arrows and realizes her supply is critically low. With this knowledge, she decides to completely deplete her ammunition on the large undead monstrosity and resolves to get more later.
Splashbow Attack: 11 Damage: 7
Acid Check: 4 Damage: 4
Splashbow Attack: 11 Damage: 12
Acid Check: 4 Damage: 1
Action surge
Splashbow Attack: 10 Damage: 6
Acid Check: 3 Damage: 4
Splashbow Attack: 24 Damage: 9
Acid Check: 4 Damage: 4
Extended Signature
DM's Screen:
WIS save {DC 16}: 14 (19)
damage roll: 10 (10)
Obsben's jokes fails to land on the undead spirit, which in turn derail the halfling's plans to move away from the creature. Salty Bottom can still move, though, and so he does. The familiar is careful in doing so, but the winged monkey still can't avoid the swirling negative energy around the floating central creature. (Salty Bottom takes 10 necrotic damage.)
Neya reaches for her last four arrows, felling some of her own life force seep away. (Neya takes 10 necrotic damage.)
Edit: Obsben also takes this damage. (Obsben takes 10 necrotic damage.)
All arrows find their mark, and half of them splash into bursts of sizzling acid. (Malformed Undead takes 50 magical piercing and acid damage.)
LEGENDARY ACTION
The huge creature immediately retaliates:
-> Ray of Cold vs. Neya: Attack: 18 Damage: 25 (18,25)
Some of the ambient negative energy solidifies into the coldest ice flurry around Neya, taking away a considerable portion of her blood's warmth. Or so it would have been the case were the eldritch fighter not quick to bring up a shield (reference).
(Neya takes 25 cold damage.)Extending its arms to reach Obsben, the wispy wraith attempts to drain some of the halfling's life force:
-> Life Drain vs. Obsben: Attack: 8 Damage: 23 (15,19)
-> If the attack hits, Obsben need to roll a CON saving throw {DC 14}: 9 (reroll if it is a Nat1 from Halfling Lucky: 3) (6,17)
The wraith's arms move slowly, but they manage to reach an exhausted Obsben. Even more of the witchling's strength would be drained were it not for her clutch casting of shield (reference).
(Obsben takes 19 necrotic damage and her HP maximum goes down by the same amount.)-> Separate damage roll: 11 (11)
(Utar and Graxx take this damage at the top of their turns, no save needed.)
(Graxx and Utar are up next.)
(OOC: Sorta want to save the reaction for an important save, but... she'll instead do the below!)
Reaction(Obsben): Cast (1st level)Shield vs Life Drain, raising AC to 19 until the start of her next turn.
Seeing the spook reach out for her, Obsben snaps her fingers in Z-snaps her fingers, erecting with her magic a barrier of harden light to ward off the creature. "No touchy, Mr. Spook."
When you realize you're doing too much: Signature.
Reaction
Shadows curl around Neya, protecting her from bitter cold and only leaving her with a mild chill (AC is 22 until start of her next turn).
Extended Signature
Utar raises an eyebrow, he can summon some friends to this party too.
Ilim, Burga and Abet step out of the air surrounding the half-orc and go to work. Utar cannot deny himself a grin but it is short lived.
"Obsben! Pull back from that thing, you can't go toe to toe with it! We need to put the big undead baby thing down! Cluster up people!"
Moving himself to Graxx's back (M,36) and watches the wraith with concern for both Neya and Obsben.
Meanwhile, the spectral warhammer reminds the malformed creature about its whereabouts and swings for the head again.
Attack: 19 Damage: 16
(OOC Checked the tooltip text in detail this time! Spirit guardians is an extra 1d8 per level above thrid, Utar is casting with a fifth level slot, so 5d8 radiant damage.)
Graxx stays focused on the task of bringing down this disgusting blob of death.
Graxx will make TWO RECKLESS GWM ATTACKS AGAINST THE MONSTER WITH ALL HIS MIGHT ONCE MORE!
Attack: 14 Damage: 24
Attack: 14 Damage: 18
Divine Radiant Damage to first hit: 10
"PUT IT DOWN!" Graxx echoes Utar's command! He wants this undead thing to really be dead!
Focusing on the enemy right in front of him, Graxx swings his greataxe with force. The creature's volume makes it an easy target, and the flashes of radiant light left behind by the barbarian's weapon cause the undead foe to recoil abruptly. (Malformed Undead takes 62 magical slashing and radiant damage.)
Seeing how much punishment the enemy is shrugging off, Utar calls for reinforcements. He also calls for a tighter-knit tactic and meet's Graxx's back with his own. Looking over his shoulder, the cleric sees his spectral hammer do its job. (Malformed Undead takes 16 force damage.)
(@MB: Utar is bringing the heat! Feel free to preemptively roll Spirit Guardian damage in your posts.)
-> Spirit Guardians damage roll: 16
-> Beginning of turn damage roll: 10"If it's all the same to you Utar, I'd rather not help it have that much of an easier job killing us all by clumping up all nicely, thank you very much. So, I'll take my chances with the spook here." Obsben called back without taking her eyes off the stubborn ghost in front of her.
When you realize you're doing too much: Signature.
Neither Graxx nor Utar can avoid the negative space surrounding the malformed creature next to them. (Graxx takes 11 necrotic damage; Utar takes 11 necrotic damage.)
LEGENDARY ACTION (at the end of Utar's turn)
The creature stretches one of its atrophied arms and tries to touch Graxx:
-> Touch vs. Graxx: Attack: 19 Damage: 12 (25,13)
DM's Screen:
WIS save {DC 16}: 28
DM's Screen:
1
A moment after the creature touches Graxx, Ilim launches a gout of holy flame at it. The recoiling creature leaves a black dot on Graxx's skin. (Graxx takes 13 necrotic damage; Malformed Undead takes 16 radiant damage.)
The creature's one working eye then gets a glimpse of Neya, magically forcing some of her vitality to travel from the eldritch monk to itself.
-> Neya's CON saving throw {DC 19} vs. 35 necrotic damage: 6