The boggle is moving 30 ft toward you and doing slippery oil as an action: The boggle creates a puddle of oil that is either slippery or sticky (boggle’s choice). The puddle is 1 inch deep and covers the ground in the boggle’s space. The puddle is difficult terrain for all creatures except boggles and lasts for 1 hour.
If the oil is slippery, any creature that enters the puddle’s area or starts its turn there must succeed on a DC 11 Dexterity saving throw or fall prone.
And as a bonus action:Boggle Oil. The boggle excretes nonflammable oil from its pores, giving itself one of the following benefits of its choice until it uses this bonus action again:
And the camel is going to walk 50 ft towards you cause it doesn’t know what’s going on.
How do we handle talk here? Only during Initiative or also outside? Nadir would like to comment this:
"Watch out! This boggle is a vicious dolt. He just poured his oil in front of his friends! Let's rain arrows onto them!"
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
The boggle is moving 30 ft toward you and doing slippery oil as an action: The boggle creates a puddle of oil that is either slippery or sticky (boggle’s choice). The puddle is 1 inch deep and covers the ground in the boggle’s space. The puddle is difficult terrain for all creatures except boggles and lasts for 1 hour.
If the oil is slippery, any creature that enters the puddle’s area or starts its turn there must succeed on a DC 11 Dexterity saving throw or fall prone.
And as a bonus action:Boggle Oil. The boggle excretes nonflammable oil from its pores, giving itself one of the following benefits of its choice until it uses this bonus action again:
And the camel is going to walk 50 ft towards you cause it doesn’t know what’s going on.
How do we handled talk here, only during Initiative or also outside? Nadir would like to comment this:
"Watch out! This boggle is a vicious dolt. He just poured his oil in front of his friends! Let's rain arrows onto them!"
Either way.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This post has potentially manipulated dice roll results.
Peregrin sighs as he notices that conditions are not in his favor. He eyes the boggle with growing apprehension; he must destroy it. He fires a shortbow arrow at the boggle. Attack: 10 Damage: 9
Who would bring a beast of burden into an arena to be slaughtered? Dolrik thinks to himself.
He will use his movement to move forward and at the same time retrieve a morsel of food from his rations.
”Oi Oi” He shouts to the camel while waiving the food in large arcs over his head. He then throws the food as far to the side of the arena as possible to hopefully redirect the camel away from the upcoming melee and any oily slime pathways emanating from the Boggle.
This post has potentially manipulated dice roll results.
I'm jumping the gun here, but I'll be offline for a few hours and this way you can continue. When it's her turn, Nadir will throw a Javelin at the Boggle keeping her distance (long distance for the javelin, right?).
Attack: 14 Damage: 4
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
I'm jumping the gun here, but I'll be offline for a few hours and this way you can continue. When it's her turn, Nadir will throw a Javelin at the Boggle keeping her distance (long distance for the javelin, right?).
Attack: 8 Damage: 5
Okie dokie.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The bridesmaid is moving and dashing towards you, it’s now 60 ft away.
The brigganock is doing the same, except it’s70 ft away.
The boggle is doing this as a bonus action:
Dimensional Rift. The boggle creates an invisible and immobile rift within an opening or frame it can see within 5 feet of it, provided that the space is no bigger than 10 feet on any side. The dimensional rift bridges the distance between that space and a point within 30 feet of it that the boggle can see or specify by distance and direction (such as “30 feet straight up”). While next to the rift, the boggle can see through it and is considered to be next to the destination as well, and anything the boggle puts through the rift (including a portion of its body) emerges at the destination. Only the boggle can use the rift, and it lasts until the end of the boggle’s next turn. and taping it to move 30 ft towards you, then move another 30 ft with its movement. It’s not 10 ft away, and it will use its slippery oil again.
The camel will go over and sniff the food you threw.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(Peregrin, Ready an attack to trigger when an ally is within 5' of the Boggle. Dolrik is going to step up and engage on his turn. Your reaction will trigger right away.)
Peregrin draws his rapier (shortbow technically not drawn yet) and moves around the oil (35 ft. movement speed, should be possible) to be 5 ft away from the boggle, and Readys an attack against the boggle when an ally is within 5' of the Boggle and therefore distracting it.
RP:
Peregrin swiftly skirts around the oil to be within attacking range of the boggle, ready to strike when an ally provides an ample opportunity.
Peregrin is up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
How do we handle talk here? Only during Initiative or also outside? Nadir would like to comment this:
"Watch out! This boggle is a vicious dolt. He just poured his oil in front of his friends! Let's rain arrows onto them!"
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Either way.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Peregrin sighs as he notices that conditions are not in his favor. He eyes the boggle with growing apprehension; he must destroy it. He fires a shortbow arrow at the boggle. Attack: 10 Damage: 9
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
That does not hit.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Dolrik! You’re up.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Who would bring a beast of burden into an arena to be slaughtered? Dolrik thinks to himself.
He will use his movement to move forward and at the same time retrieve a morsel of food from his rations.
”Oi Oi” He shouts to the camel while waiving the food in large arcs over his head. He then throws the food as far to the side of the arena as possible to hopefully redirect the camel away from the upcoming melee and any oily slime pathways emanating from the Boggle.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Hehe. Roll animal handling.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Animal Handling: 19
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
I'm jumping the gun here, but I'll be offline for a few hours and this way you can continue. When it's her turn, Nadir will throw a Javelin at the Boggle keeping her distance (long distance for the javelin, right?).
Attack: 14 Damage: 4
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
That’s enough to distract it.
Okie dokie.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
It was Nasir’s turn next anyway, so now the count is up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Javelin toss at boggle:
(First dice roll failed for some reason)
Attack: 18 Damage: Unable to parse dice roll.
Thirteen does not hit.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The bridesmaid is moving and dashing towards you, it’s now 60 ft away.
The brigganock is doing the same, except it’s70 ft away.
The boggle is doing this as a bonus action:
Dimensional Rift. The boggle creates an invisible and immobile rift within an opening or frame it can see within 5 feet of it, provided that the space is no bigger than 10 feet on any side. The dimensional rift bridges the distance between that space and a point within 30 feet of it that the boggle can see or specify by distance and direction (such as “30 feet straight up”). While next to the rift, the boggle can see through it and is considered to be next to the destination as well, and anything the boggle puts through the rift (including a portion of its body) emerges at the destination. Only the boggle can use the rift, and it lasts until the end of the boggle’s next turn.
and taping it to move 30 ft towards you, then move another 30 ft with its movement. It’s not 10 ft away, and it will use its slippery oil again.
The camel will go over and sniff the food you threw.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Peregrin! You’re up.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Is the boggle within 5 ft. of anyone?
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
No. It’s ten feet away from you all (assuming you stayed in a group)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(Peregrin, Ready an attack to trigger when an ally is within 5' of the Boggle. Dolrik is going to step up and engage on his turn. Your reaction will trigger right away.)
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Oh, smart!
Quick adjustment...
Peregrin draws his rapier (shortbow technically not drawn yet) and moves around the oil (35 ft. movement speed, should be possible) to be 5 ft away from the boggle, and Readys an attack against the boggle when an ally is within 5' of the Boggle and therefore distracting it.
RP:
Peregrin swiftly skirts around the oil to be within attacking range of the boggle, ready to strike when an ally provides an ample opportunity.
Attack and damage so I don't have to do it later:
Attack: 8 Damage: 11
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian