That’s another good old bonk from the spiritual weapon. Out of curiosity, what does this spiritual weapon look like? Wis save 16 vs dc14
If it survives it bites again: Attack: 6 Damage: 7
You guys are up!
(Is Dolrik not attuned to the Amulet of the Devout? It should be increasing his DC by 1. 14<15.)
Rawrer continues to distract the ambush Drake, causing it to miss again. The spectral Spiritual Weapon realigns to deal another blow, so far with the precision of a master craftsman. It’s not a warhammer, sledge or maul. It is a stylized smithing hammer, as recalled by Dolrik in much artwork he’s seen of Moradin. (Can’t figure out how to copy a picture here.)
Strictly speaking if it didn’t have the rapier drawn before parrying, it could not parry with the equipped sling and would suffer the 9 damage. I’ll leave it to you but I wanted to point it out, since you mentioned that it draws the rapier after the parry.
That’s another good old bonk from the spiritual weapon. Out of curiosity, what does this spiritual weapon look like? Wis save 16 vs dc14
If it survives it bites again: Attack: 6 Damage: 7
You guys are up!
(Is Dolrik not attuned to the Amulet of the Devout? It should be increasing his DC by 1. 14<15.)
Rawrer continues to distract the ambush Drake, causing it to miss again. The spectral Spiritual Weapon realigns to deal another blow, so far with the precision of a master craftsman. It’s not a warhammer, sledge or maul. It is a stylized smithing hammer, as recalled by Dolrik in much artwork he’s seen of Moradin. (Can’t figure out how to copy a picture here.)
Strictly speaking if it didn’t have the rapier drawn before parrying, it could not parry with the equipped sling and would suffer the 9 damage. I’ll leave it to you but I wanted to point it out, since you mentioned that it draws the rapier after the parry.
Nadir continues her stand off with the Dandelion.
Attack: 19 Damage: 9 Attack: 7 Damage: 4
Oh yeah my bad. I forgot it had to have a melee weapon out. It’s considerably wounded from the last round then, and this one hits as well. It stabs again. Attack: 19 Damage: 8
You guys are up.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Count and Sir Spitz will run within 10 feet of the Ape and try to lance it again and then Sir Spitz will dash to the furthest point away from the Ape(still keeping distance from it)
Nadir apparently didn’t get up with the right foot this morning, otherwise it is hard for her to explain why she can’t avoid any of the attacks but misses half of her own even though they should be easy. Frustrated, she pokes at the Dandelion again and takes a deep breath to refocus.
Dolrik will praise Rawrer for the wonderful job he did protecting him. He will then showboat twirl the spiritual hammer around up in the air for the entertainment of the unseen audience. Lastly, he’ll search the corpses.
Inside, he is wondering how/where everyone else is and if they are ok.
Count and Sir Spitz will run within 10 feet of the Ape and try to lance it again and then Sir Spitz will dash to the furthest point away from the Ape(still keeping distance from it)
Attack: 22 Damage: 11
The ape gets impaled through the face and goes down!
Nadir apparently didn’t get up with the right foot this morning, otherwise it is hard for her to explain why she can’t avoid any of the attacks but misses half of her own even though they should be easy. Frustrated, she pokes at the Dandelion again and takes a deep breath to refocus.
Attack: 7 Damage: 8 Second Wind: 12 HP
The dandelion snickers as it sidesteps Nadir’s attack and returns one of its own.Attack: 16 Damage: 9
Dolrik will praise Rawrer for the wonderful job he did protecting him. He will then showboat twirl the spiritual hammer around up in the air for the entertainment of the unseen audience. Lastly, he’ll search the corpses.
Inside, he is wondering how/where everyone else is and if they are ok.
There’s really no way to know.
As both your enemies were some sort of animal or monstrosity neither one has anything on it. However, the audience is impressed by your swift dispatching of them both and by your magic hammer showboating itself, so they rain 9 girls and 10 silver on you!
you all are up.
(Side note, since you all are getting higher leveled and fighter stronger enemies, and add another element of fun, I’m considering having there be a cumulative 1% chance of a roll off of a magic item table per wave. What are your thoughts on this?)
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This post has potentially manipulated dice roll results.
Any freebie is appreciated, regarding the magic item roll. Can be cumulative 1% roll until it rolls a success? Like 1% for the first wave, then 2% for the next if there wasn’t a magic item in the first and so on. It could reset to 1 after we get one.
Nadir starts to feel strongly about this cheeky Dandelion and pokes again. Attack: 23 Damage: 8 Attack: 18 Damage: 4
I like the idea as well, but think the percentage should accumulate over number of opponents. One random item per 51 waves (on average) is a loooooong time. How many waves have we gone through so far? 15-20? Less?
But on the flip side, power creep is a real thing and action economy is too. I’d rather not have to face 20 creatures at a time just to keep the battles “balanced”.
Any freebie is appreciated, regarding the magic item roll. Can be cumulative 1% roll until it rolls a success? Like 1% for the first wave, then 2% for the next if there wasn’t a magic item in the first and so on. It could reset to 1 after we get one.
Nadir starts to feel strongly about this cheeky Dandelion and pokes again. Attack: 16 Damage: 9 Attack: 24 Damage: 3
With that the dandelion goes down!
let’s see if another wave of enemies appears.)
1
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This post has potentially manipulated dice roll results.
Another two enemies appear at the same spots they did before (so pretty close to Nadir but probably 100 ft from the rest of you each)
here’s what you’re facing this time:
Nadir: battlehammer dwarf, black bear
Yoku: Boggle, Brughor axe-biter
Count: cackler, changeling
Dolrik: monstrosity, drake
I’ll say you guys go first since you rolled good one initiative in the first place.
(so how’s this sound: I roll at the start of every wave, the chance going up by 1% by each monster in that wave, and if you get something I roll from the “treasure hoard” table of the appropriate challenge rating, and the enemies have that stuff on them? That would mean there’s a 16% chance that an enemy here has an item.
You get a roll from the cr 1-4 treasure hoard table if the following roll is 16 or less: 32 )
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I also think it could be amusing if the DM wants to give us a magic items of their choosing, to replace an enemy (since you tend to roll for number of them) with a item that one of the other enemies uses. Might be a fun surprise we don't plan for based on monster description! It could even be a consumable that we don't get because they used it. A battle between yhe Ape and the witch would have been a completely different fight then against the Ape with a potion of haste!
Count will stick and run again to end up as far as Sir Spitz can dash to, trying to get out of the apes range (even if it moves)
Attack: 9 Damage: 14
(Is Dolrik not attuned to the Amulet of the Devout? It should be increasing his DC by 1. 14<15.)
Rawrer continues to distract the ambush Drake, causing it to miss again. The spectral Spiritual Weapon realigns to deal another blow, so far with the precision of a master craftsman. It’s not a warhammer, sledge or maul. It is a stylized smithing hammer, as recalled by Dolrik in much artwork he’s seen of Moradin. (Can’t figure out how to copy a picture here.)
Bonus action Spiritual smithing hammer:
Attack: 23 Damage: 11
Action Toll the Dead
DC 15? Wis Save or 12 necrotic damage.
Rawrer continues to Distract!
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Strictly speaking if it didn’t have the rapier drawn before parrying, it could not parry with the equipped sling and would suffer the 9 damage. I’ll leave it to you but I wanted to point it out, since you mentioned that it draws the rapier after the parry.
Nadir continues her stand off with the Dandelion.
Attack: 19 Damage: 9
Attack: 7 Damage: 4
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
I suppose the draconian might have had a bit of money on him. 1 gold and 12 silver.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The lance just misses off his shoulder. It moves as close as it can but can’t reach, so it picks up and throws another rock. Attack: 17 Damage: 6
Oh yeah my bad! I said 14 out of habit. The spirit hammer smashes into its skull and takes it out.
Oh yeah my bad. I forgot it had to have a melee weapon out. It’s considerably wounded from the last round then, and this one hits as well.
It stabs again. Attack: 19 Damage: 8
You guys are up.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Are the Ape's rock throws at disadvantage for the distance?
Oh whoops no. I missed that you dashed.
12
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Yoku will take the money and attempt to please the audience with a handstand Acrobatics 20
Count and Sir Spitz will run within 10 feet of the Ape and try to lance it again and then Sir Spitz will dash to the furthest point away from the Ape(still keeping distance from it)
Attack: 22 Damage: 11
Nadir apparently didn’t get up with the right foot this morning, otherwise it is hard for her to explain why she can’t avoid any of the attacks but misses half of her own even though they should be easy. Frustrated, she pokes at the Dandelion again and takes a deep breath to refocus.
Attack: 7 Damage: 8
Second Wind: 12 HP
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Dolrik will praise Rawrer for the wonderful job he did protecting him. He will then showboat twirl the spiritual hammer around up in the air for the entertainment of the unseen audience. Lastly, he’ll search the corpses.
Inside, he is wondering how/where everyone else is and if they are ok.
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
You perform a slightly better-than-average handstand. Someone likes it a wee bit and sends 2 silver.
The ape gets impaled through the face and goes down!
The dandelion snickers as it sidesteps Nadir’s attack and returns one of its own.Attack: 16 Damage: 9
There’s really no way to know.
As both your enemies were some sort of animal or monstrosity neither one has anything on it. However, the audience is impressed by your swift dispatching of them both and by your magic hammer showboating itself, so they rain 9 girls and 10 silver on you!
you all are up.
(Side note, since you all are getting higher leveled and fighter stronger enemies, and add another element of fun, I’m considering having there be a cumulative 1% chance of a roll off of a magic item table per wave. What are your thoughts on this?)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
*gold, sorry)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Any freebie is appreciated, regarding the magic item roll. Can be cumulative 1% roll until it rolls a success? Like 1% for the first wave, then 2% for the next if there wasn’t a magic item in the first and so on. It could reset to 1 after we get one.
Nadir starts to feel strongly about this cheeky Dandelion and pokes again.
Attack: 23 Damage: 8
Attack: 18 Damage: 4
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
I like the idea as well, but think the percentage should accumulate over number of opponents. One random item per 51 waves (on average) is a loooooong time. How many waves have we gone through so far? 15-20? Less?
But on the flip side, power creep is a real thing and action economy is too. I’d rather not have to face 20 creatures at a time just to keep the battles “balanced”.
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
(I’m talking waves, not fights total. We have 3 waves a fight on average)
But yeah, per opponent rather than per wave works as well.)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
With that the dandelion goes down!
let’s see if another wave of enemies appears.)
1
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
That’s a yes. Give me a minute!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Another two enemies appear at the same spots they did before (so pretty close to Nadir but probably 100 ft from the rest of you each)
here’s what you’re facing this time:
Nadir: battlehammer dwarf, black bear
Yoku: Boggle, Brughor axe-biter
Count: cackler, changeling
Dolrik: monstrosity, drake
I’ll say you guys go first since you rolled good one initiative in the first place.
(so how’s this sound: I roll at the start of every wave, the chance going up by 1% by each monster in that wave, and if you get something I roll from the “treasure hoard” table of the appropriate challenge rating, and the enemies have that stuff on them? That would mean there’s a 16% chance that an enemy here has an item.
You get a roll from the cr 1-4 treasure hoard table if the following roll is 16 or less: 32
)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I also think it could be amusing if the DM wants to give us a magic items of their choosing, to replace an enemy (since you tend to roll for number of them) with a item that one of the other enemies uses. Might be a fun surprise we don't plan for based on monster description! It could even be a consumable that we don't get because they used it. A battle between yhe Ape and the witch would have been a completely different fight then against the Ape with a potion of haste!