Ugh... I just had a look to the encounter and this looks really ugly. I think we have to play every trick in the book to overcome this one and heaven forbids that there are more waves like this one.
That's a lot of spell casters.
If we can keep our distance for a turn and focus ranged attacks on taking out the Wizard in the first round, we may have a shot switching targets each round, and whittling the casters down, one by one.
I imagine, that the Black Dragon will become the most immediate threat and that Yoku will need to swear an Oath of Enmity against it. The longer that can wait, the more suppressive fire can be used because once the oath has been set, Yoku can't attack another target.
I will take any pre-casting or pre-drinking allowed. If possible, as soon as the encounter starts, Yoku would like to drink his potion of speed (10/10)
So, huddle within 10’ of Count for the +4 to saves? Range everything early? I’m thinking that my plan of level 4 and 3 Aid spells pre-cast and Bless in round 1 for Ben, Count, Nadir and Yoku is still best. Hope we win initiative.
”It’s been an honor to fight with you all.” Dolrik says with resolve and the blessed hope that he will be welcomed in the smithy of Moradin.
So, huddle within 10’ of Count for the +4 to saves? Range everything early? I’m thinking that my plan of level 4 and 3 Aid spells pre-cast and Bless in round 1 for Ben, Count, Nadir and Yoku is still best. Hope we win initiative.
”It’s been an honor to fight with you all.” Dolrik says with resolve and the blessed hope that he will be welcomed in the smithy of Moradin.
Even with all the AoE that's to come, huddling might be the best strategy. If only we had potions of acid resistance and lightening resistance.
Good luck, and may we crit our way out of this one.
Since Counts not using bless, I was thinking trying to upcast Command on the wizard and Witch using th command "Silent" as it's hard to cast spells if you can't make sounds! Of course it only works for a round... I could try hold person on one too.
(Spiritual Weapon is a bonus action, but Illusionist's Bracers use the bonus action for an extra 2d12 fromToll the Dead vs 1 (or 2)d8+4 and limited range/movement of Spiritual Weapon.)
Count shouts at the enemies and looks at them in turn: "While you still have your lives, I tell you to VANISH from this place!" Casting Command on "VANISH" directed at the warlock.
I will take any pre-casting or pre-drinking allowed. If possible, as soon as the encounter starts, Yoku would like to drink his potion of speed (10/10)
Is there a chance to pre-drink my potion of speed? If not, what type of action will it take for me to drink it in the first round?
I will take any pre-casting or pre-drinking allowed. If possible, as soon as the encounter starts, Yoku would like to drink his potion of speed (10/10)
Is there a chance to pre-drink my potion of speed? If not, what type of action will it take for me to drink it in the first round?
Yeah ill say you can drink it while you enter the arena.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I will take any pre-casting or pre-drinking allowed. If possible, as soon as the encounter starts, Yoku would like to drink his potion of speed (10/10)
Is there a chance to pre-drink my potion of speed? If not, what type of action will it take for me to drink it in the first round?
Yeah ill say you can drink it while you enter the arena.
Count shouts at the enemies and looks at them in turn: "While you still have your lives, I tell you to VANISH from this place!" Casting Command on "VANISH" directed at the warlock.
The warlock just barely passes with a 16, looks at you confusedly, and says “what?”
Count shouts at the enemies and looks at them in turn: "While you still have your lives, I tell you to VANISH from this place!" Casting Command on "VANISH" directed at the warlock.
The warlock just barely passes with a 16, looks at you confusedly, and says “what?”
That's a lot of spell casters.
If we can keep our distance for a turn and focus ranged attacks on taking out the Wizard in the first round, we may have a shot switching targets each round, and whittling the casters down, one by one.
I imagine, that the Black Dragon will become the most immediate threat and that Yoku will need to swear an Oath of Enmity against it. The longer that can wait, the more suppressive fire can be used because once the oath has been set, Yoku can't attack another target.
I will take any pre-casting or pre-drinking allowed. If possible, as soon as the encounter starts, Yoku would like to drink his potion of speed (10/10)
So, huddle within 10’ of Count for the +4 to saves? Range everything early? I’m thinking that my plan of level 4 and 3 Aid spells pre-cast and Bless in round 1 for Ben, Count, Nadir and Yoku is still best. Hope we win initiative.
”It’s been an honor to fight with you all.” Dolrik says with resolve and the blessed hope that he will be welcomed in the smithy of Moradin.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Even with all the AoE that's to come, huddling might be the best strategy. If only we had potions of acid resistance and lightening resistance.
Good luck, and may we crit our way out of this one.
So like this?
N C
R D B Y
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Since Counts not using bless, I was thinking trying to upcast Command on the wizard and Witch using th command "Silent" as it's hard to cast spells if you can't make sounds! Of course it only works for a round... I could try hold person on one too.
With an average init of 15 for you and 9 for the enemies, you’re up first!
(just gonna remind anyone who forgot that Spiritual Weapon doesn’t require concentration!)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(Spiritual Weapon is a bonus action, but Illusionist's Bracers use the bonus action for an extra 2d12 fromToll the Dead vs 1 (or 2)d8+4 and limited range/movement of Spiritual Weapon.)
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
(Ok, very cool!)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I would say that taking advantage of the bracers are your better option until there are multiple close enough by then activate the spirits.
This probably won't work but could be awesome:
Count shouts at the enemies and looks at them in turn: "While you still have your lives, I tell you to VANISH from this place!" Casting Command on "VANISH" directed at the warlock.
Wis ST DC 15
Nadir intones an arcane word to Create Bonfire under the Wizard, for 7 fire damage unless a DEX ST DC 16 is passed.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Dolrik casts Bless at 3rd level to bolster Ben, Count, Nadir and Yoku.
Rawrer distracts.
HP D//R: 69/69+12 thp // 22+10 (Aid)/32 +12 thp
End of turn thp: not needed this round for either.
Round 1: 1/10 Bless
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Is there a chance to pre-drink my potion of speed? If not, what type of action will it take for me to drink it in the first round?
Yeah ill say you can drink it while you enter the arena.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Thanks!
Can we get the Wizard's dex save to know if he's injured or not?
Sorry, I'm slowing this down and trying not to make too many assumptions.
I'd like to focus fire on the Wizard, but if he saves, then the witch might be the better first target.
The warlock just barely passes with a 16, looks at you confusedly, and says “what?”
The wizard fails and gets scorched!
Bueno.
Yoku, there’s your answer!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Great, I'm putting little ones down will post in 15 min
Sorry for the delay, I'm feeling the pressure.
Yoku starts with a scowl and narrows his eyes to focus on the Wood Elf Wizard.
Before a shot is made, he signals Ben to blast the Blood Witch
Ben casts Magic Missile at the Witch, from a spell slot (remaining 2/3) for 13 damage
Yoku casts [spell]hunter's mark[/roll] (remaining 2/4, 2/2) on the Wizard, and attacks with his magic weapon,
Yoku's first attack against the Wizard, 1+16+10