Dolrik casts Bless on the 4 of us. (Yes, it’s my last 2nd level slot, but that pixilated dude has me worried.)
He holds his ground and widens his stance in order to brace for the incoming onslaught. He clasps the Amulet of the Devout in preparation for his next move.
The scarecrow moves and dashes to reach the rock and uses its bonus action for Unsettling Presence. Nadir, I need to to make a dc11 Wis save or be frightened of the scarecrow until the end of it’s next turn.
The raptor claws at Nadir with an 8 to hit, missing.
The cockatrice flies over to Yoku and bites at him but it’s unable to hit with a 10.
The creeper moves and dashes to reach melee range and starts hissing!
The croc bites Spits, hitting with a 17 for 9 damage and Spitz is grappled!
The reaver swims and dashes to reach the rock. The darkling does the same. You all are up!
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This post has potentially manipulated dice roll results.
Nadir Wis save: 6
Something in the scarecrows presence sends a cold shower down Nadir’s spine. She tries to keep her nerves steady and tries to reach the croc that tries to bite a piece out of air Spitz with her shortsword and dagger to draw it’s attention (will have disadvantage on other targets if hit)
3 plus Attack: 14 Damage: 5 3 plus Attack: 8 Damage: 2
(Remember, you all get +1d4 on ALL attack rolls AND saving throws! As long as Dolrik maintains concentration.)
Twilight Sanctuary!
You can use your Channel Divinity to refresh your allies with soothing twilight.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
You grant it temporary hit points equal to 1d6 plus your cleric level.
You end one effect on it causing it to be charmed or frightened.
Something in the scarecrows presence sends a cold shower down Nadir’s spine. She tries to keep her nerves steady and tries to reach the croc that tries to bite a piece out of air Spitz with her shortsword and dagger to draw it’s attention (will have disadvantage on other targets if hit)
3 plus Attack: 14 Damage: 5 3 plus Attack: 8 Damage: 2
Clapperclaw claws at Count but doesn’t manage to quite get through his armor with a 16!
The raptor claws at Nadir once more but misses with a 7.
The creeper explodes! Each of you and your mounts must make a dc12 dex save or take 8 force damage, half on a success. The enemies in melee must make the save as well. The blast kills the croc and damages the rest.
The reaver hops up on land and slashes at Count, hitting with a 17 for 9 damage!
The darkling hits Nadir for a crit with his dagger for 25 damage (holy crap)
(silvery barbs?)
if she uses silvery barbs the reroll is a 24 for 13 damage.
You guys are up.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This post has potentially manipulated dice roll results.
The horse takes half damage due to the mounted combatant feat.
Nadir saw the devastating blow coming and manage to avoid the brunt of the attack last moment but still shoke from the strength of the hit. She turns and faces the dark king with her shortsword and tries to get a hit through at the reaver with her dagger.
1 plus Attack: 11 Damage: 9 3 plus Attack: 22 Damage: 1 Temp HP (n/h): 5/7
Dolrik casts Bless on the 4 of us. (Yes, it’s my last 2nd level slot, but that pixilated dude has me worried.)
He holds his ground and widens his stance in order to brace for the incoming onslaught. He clasps the Amulet of the Devout in preparation for his next move.
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Count will aim for the flyer:
Fire Bolt Attack: 2 plus 10 Damage: 8
Yoku will focus fire on the [Tooltip Not Found], having been injured by Count's fire bolt, casting hunter's mark from his last spell slot,
Longbow, Bless, Hunter's Mark, Colossus Slayer, Disadvantage from Dodge Attack: 10 Damage: 17
Bless 2
Those hit! It starts looking injured.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Clips the cockatrice but doesn’t hurt it real bad.
This however does hit it pretty hard. It’s not looking great!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The scarecrow moves and dashes to reach the rock and uses its bonus action for Unsettling Presence. Nadir, I need to to make a dc11 Wis save or be frightened of the scarecrow until the end of it’s next turn.
The raptor claws at Nadir with an 8 to hit, missing.
The cockatrice flies over to Yoku and bites at him but it’s unable to hit with a 10.
The creeper moves and dashes to reach melee range and starts hissing!
The croc bites Spits, hitting with a 17 for 9 damage and Spitz is grappled!
The reaver swims and dashes to reach the rock. The darkling does the same. You all are up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Nadir Wis save: 6
Something in the scarecrows presence sends a cold shower down Nadir’s spine. She tries to keep her nerves steady and tries to reach the croc that tries to bite a piece out of air Spitz with her shortsword and dagger to draw it’s attention (will have disadvantage on other targets if hit)
3 plus Attack: 14 Damage: 5
3 plus Attack: 8 Damage: 2
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
One more shot at the cockatrice
Longbow, Bless, Hunter's Mark, Colossus Slayer Attack: 14 Damage: 17
Bless 4
Disadvantage to the crocs bite at Sir Spitz from Counts protective fighting style?
(Remember, you all get +1d4 on ALL attack rolls AND saving throws! As long as Dolrik maintains concentration.)
Twilight Sanctuary!
You can use your Channel Divinity to refresh your allies with soothing twilight.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
End of turn temp hp (1d6+4): 5
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Nadir’s temp HP: 6 Horse: 4
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Count will get off Sir Spitz and GFB the Croc, targeting the straw man with the 4 fire damage if it hits (8 damage due to vulnerability)
Attack: 2 plus 23 Damage: 11
Yep.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Sir Spitz will bite at the croc:
Attack: 6 Damage: 3
Temp hp for Count: 7
Temp hp for Sir Spitz 6
Sir Spitz hp if still hit: 6/15 plus 5 temp
That hits! The cockatrice goes down in flames.
The first hits and injures it some.
The croc does not like that and neither does the scarecrow!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Wow that was a horrible round of rolls for the temp hp!
Clapperclaw claws at Count but doesn’t manage to quite get through his armor with a 16!
The raptor claws at Nadir once more but misses with a 7.
The creeper explodes! Each of you and your mounts must make a dc12 dex save or take 8 force damage, half on a success. The enemies in melee must make the save as well.
The blast kills the croc and damages the rest.
The reaver hops up on land and slashes at Count, hitting with a 17 for 9 damage!
The darkling hits Nadir for a crit with his dagger for 25 damage (holy crap)
(silvery barbs?)
if she uses silvery barbs the reroll is a 24 for 13 damage.
You guys are up.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Silvery Barbs for sure, it’s still a heavy hit. Dex save Nadir: 11 (with bless included), Horse: 11
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
The horse takes half damage due to the mounted combatant feat.
Nadir saw the devastating blow coming and manage to avoid the brunt of the attack last moment but still shoke from the strength of the hit. She turns and faces the dark king with her shortsword and tries to get a hit through at the reaver with her dagger.
1 plus Attack: 11 Damage: 9
3 plus Attack: 22 Damage: 1
Temp HP (n/h): 5/7
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||