Yoku uses his bonus action to move hunter's mark on the Unable to parse dice roll., swapping out the oathbow with his magic longbow +1, Yoku cries out his rallying call, "Thus turns the tides of war!"
Yoku Attack vs blackguard, 4+5+10, damage 5+4+7 Yoku Extra Attack vs blackguard, 1+13+10, damage 6+1+7 Yoku Haste Attack vs blackguard, 1+19+10, damage 5+2+7 Colossus Slayer damage 8 if there is an adjacent ally, Sneak Attack damage 2+6
Ben will cast a 2nd level magic missile scroll at the chain devil, 14
Yoku remaining HP 69/86, remaining arrow 31/40, remaining spell slots (3/4), (2/2), remaining fey step 3/3, haste 7/10 Ben remaining HP 79/86, remaining spell slots (4/4), (2/2), remaining beginners luck 2/2, necklace of fireballs (2/4), absorption 20/20, invulnerability 7/10, mm 2nd (9/10)
Yoku takes 10 damage from Hunger of Hadar, attempts a concentration constitution save from the damage DC 10 vs 4+6+6, then attempts a Dexterity Save with advantage due to haste DC 13 vs 1+12+11 to avoid 8 damage
Ben takes half of 10 damage from Hunger of Hadar, due to damage resistance,, then attempts a Dexterity Save DC 13 vs 2+5+4 to avoid half of 8 damage
Yoku gets some temps from Twilight Sanctuary 12 Ben gets some temps from Twilight Sanctuary 13
Yoku uses his bonus action to move hunter's mark on the Unable to parse dice roll., swapping out the oathbow with his magic longbow +1, Yoku cries out his rallying call, "Thus turns the tides of war!"
Yoku Attack vs blackguard, 4+5+10, damage 5+4+7 Yoku Extra Attack vs blackguard, 1+13+10, damage 6+1+7 Yoku Haste Attack vs blackguard, 1+19+10, damage 5+2+7 Colossus Slayer damage 8 if there is an adjacent ally, Sneak Attack damage 2+6
Ben will cast a 2nd level magic missile scroll at the chain devil, 14
Yoku remaining HP 69/86, remaining arrow 31/40, remaining spell slots (3/4), (2/2), remaining fey step 3/3, haste 7/10 Ben remaining HP 79/86, remaining spell slots (4/4), (2/2), remaining beginners luck 2/2, necklace of fireballs (2/4), absorption 20/20, invulnerability 7/10, mm 2nd (9/10)
46 damage brings the blackguard to severely injured. The chain devil is quite injured as well.
Yoku takes 10 damage from temps, because he missed the memo about moving out of the Warlock's effect, Concentration Check DC 10 vs 3+16+2 Ben takes 5 damage from temps, due to damage resistance.
Both Ben and Yoku will move near Count to get the bonus on saves,
Ben needs to do 12 damage to take out the Blackguard to free up Yoku's Hunter's Mark, he will use another 2nd level magic missile scroll, 14
Yoku moves Hunter's Mark to the Champion and split his arrows, attacking the Chain Devil first and following up with arrows on the Champion. Yoku Attack vs Chain Devil, 2+4+10, damage 2+7
Please add colossus slayer to this first arrow for an additional 4 damage
Yoku Extra Attack vs Champion, 3+9+10, damage 2+3+7 Yoku Hast Attack vs Champion, 2+7+10, damage 6+1+7 Add Sneak Attack 4+1 damage
Arrow 1 (with colossus slayer) vs Chain Devil, 13 damage Arrow 2 (with sneak attack from adjacent ally) vs Champion, 17 damage Arrow 3 vs Champion, 14 damage
With nearly everything already taken care of Nadir rides to the last three foes, striking at the champion and deathlock with the horse and Godric attacking the Deathlock, too.
@Champion 2 plus Attack: 27 Damage: 10 @Deathlock 4 plus Attack: 19 Damage: 7 horse @Deathlock: Attack: 22 Damage: 8
Yoku takes 10 damage from temps, because he missed the memo about moving out of the Warlock's effect, Concentration Check DC 10 vs 3+16+2 Ben takes 5 damage from temps, due to damage resistance.
Both Ben and Yoku will move near Count to get the bonus on saves,
Ben needs to do 12 damage to take out the Blackguard to free up Yoku's Hunter's Mark, he will use another 2nd level magic missile scroll, 14
Yoku moves Hunter's Mark to the Champion and split his arrows, attacking the Chain Devil first and following up with arrows on the Champion. Yoku Attack vs Chain Devil, 2+4+10, damage 2+7
Please add colossus slayer to this first arrow for an additional 4 damage
Yoku Extra Attack vs Champion, 3+9+10, damage 2+3+7 Yoku Hast Attack vs Champion, 2+7+10, damage 6+1+7 Add Sneak Attack 4+1 damage
Arrow 1 (with colossus slayer) vs Chain Devil, 13 damage Arrow 2 (with sneak attack from adjacent ally) vs Champion, 17 damage Arrow 3 vs Champion, 14 damage
The chain devil goes down! The champion takes the hits but isn’t dead yet.
With nearly everything already taken care of Nadir rides to the last three foes, striking at the champion and deathlock with the horse and Godric attacking the Deathlock, too.
@Champion 2 plus Attack: 27 Damage: 10 @Deathlock 4 plus Attack: 19 Damage: 7 horse @Deathlock: Attack: 22 Damage: 8
Counts concentration save: 27
Yoku uses his bonus action to move hunter's mark on the Unable to parse dice roll., swapping out the oathbow with his magic longbow +1, Yoku cries out his rallying call, "Thus turns the tides of war!"
Yoku Attack vs blackguard, 4+5+10, damage 5+4+7
Yoku Extra Attack vs blackguard, 1+13+10, damage 6+1+7
Yoku Haste Attack vs blackguard, 1+19+10, damage 5+2+7
Colossus Slayer damage 8
if there is an adjacent ally, Sneak Attack damage 2+6
Ben will cast a 2nd level magic missile scroll at the chain devil, 14
Yoku remaining HP 69/86, remaining arrow 31/40, remaining spell slots (3/4), (2/2), remaining fey step 3/3, haste 7/10
Ben remaining HP 79/86, remaining spell slots (4/4), (2/2), remaining beginners luck 2/2, necklace of fireballs (2/4), absorption 20/20, invulnerability 7/10, mm 2nd (9/10)
Yoku takes 10 damage from Hunger of Hadar, attempts a concentration constitution save from the damage DC 10 vs 4+6+6, then attempts a Dexterity Save with advantage due to haste DC 13 vs 1+12+11 to avoid 8 damage
Ben takes half of 10 damage from Hunger of Hadar, due to damage resistance,, then attempts a Dexterity Save DC 13 vs 2+5+4 to avoid half of 8 damage
Yoku gets some temps from Twilight Sanctuary 12
Ben gets some temps from Twilight Sanctuary 13
Sir Spitzs has enough movement to get out of the area, retreating away from the incoming enemies. The sword flying back 30' to follow them.
Count will cast [spell]Fire Bolt[/roll]
Attack: 1 plus 9 Damage: 3
Temp hp: 13
The dragon will go for the wizard still:
3 attacks against the wizard:
Attack 1: 1 plus 31 Damage: 15
Attack 2: 2 plus 15 Damage: 18
Attack 3: 1 plus 19 Damage: 10
Haste action will be anther bite at the wizard
Attack: 1 plus 15 Damage: 23
(Does Dolrik and Rawrer have enough movement to escape the sphere of Hadar? 30’ and 40’ respectively?)
If so, the rest of round 3 looks like:
Dolrik casts Toll the Dead as an action at the most injured opponent.
DC 19 Wis Save or 15 necrotic damage.
Dolrik casts Toll the Dead as a bonus action (via Illusionist Bracers) at the most injured opponent.
DC 19 Wis Save or 17 necrotic damage.
Rawrer distracts.
if not, the rest of the round will see Dolrik and Rawrer action Dash to exit the darkness.
Regardless, end of round 3:
HP D//R: 87/96+3 (or 9) thp // 6/22+2 (or 14) thp.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
Sanctuary (on Rawrer): 3/10
Bless: 3/10
Twilight Sanctuary: 2/10
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
With the dragon down, Nadir rides out to assist the dragon with the wizard.
3 plus Attack: 24 Damage: 11
1 plus Attack: 27 Damage: 8
horse: Attack: 16 Damage: 11
Godrik picks at the most injured for in his 90 feet range:
Attack: 16 Damage: 11
Attack: 20 Damage: 12
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
46 damage brings the blackguard to severely injured. The chain devil is quite injured as well.
The Firebolt misses, the dragon’s attacks hit. The wizards is severely injured.
That takes the bandit captains down.
Nadir takes the wizard down! And Godric kills the bugbear chief.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Thd blackguard goes for the dragon, hitting once.
The chain devil hits it twice, and the dragon is grappled.
The champion does the same. As does the death lock.
Tge froghemith gies after the dragon as well but misses.
You guys are up again!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Yoku takes 10 damage from temps, because he missed the memo about moving out of the Warlock's effect, Concentration Check DC 10 vs 3+16+2
Ben takes 5 damage from temps, due to damage resistance.
Both Ben and Yoku will move near Count to get the bonus on saves,
Ben needs to do 12 damage to take out the Blackguard to free up Yoku's Hunter's Mark, he will use another 2nd level magic missile scroll, 14
Yoku moves Hunter's Mark to the Champion and split his arrows, attacking the Chain Devil first and following up with arrows on the Champion.
Yoku Attack vs Chain Devil, 2+4+10, damage 2+7
Please add colossus slayer to this first arrow for an additional 3 damage
Yoku Extra Attack vs Champion, 2+13+10, damage 8+3+7
Yoku Hast Attack vs Champion, 2+13+10, damage 3+4+7
Add Sneak Attack 3+1 damage
Yoku remaining HP 69/86 (2/9), remaining arrow 28/40, remaining spell slots (3/4), (2/2), remaining fey step 3/3, haste 6/10
Ben remaining HP 79/86 (8/10), remaining spell slots (4/4), (2/2), remaining beginners luck 2/2, necklace of fireballs (2/4), absorption 20/20, invulnerability 6/10, mm 2nd (8/10)
Arrow 1 (with colossus slayer) vs Chain Devil, 13 damage
Arrow 2 (with sneak attack from adjacent ally) vs Champion, 17 damage
Arrow 3 vs Champion, 14 damage
With nearly everything already taken care of Nadir rides to the last three foes, striking at the champion and deathlock with the horse and Godric attacking the Deathlock, too.
@Champion 2 plus Attack: 27 Damage: 10
@Deathlock 4 plus Attack: 19 Damage: 7
horse @Deathlock: Attack: 22 Damage: 8
Godrik @Deathlock
Attack: 14 Damage: 6
Attack: 26 Damage: 9
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
Dragon is taking it on the chin, is he still getting the damage resistance and bonus to ac?
The dragon will continue to attacks at the death lock (then blackguard) this time (assuming he's no longer grappled by the presumed dead chain devil)
Attack 1: 3 plus 21 Damage: 24
Attack 2: 1 plus 20 Damage: 11
Attack 3: 1 plus 14 Damage: 13
Haste action will be anther bite at the deathlock/ Blackguard
Attack: 4 plus 30 Damage: 18
If Nadir takes out the deathlock, start with blackguard then aim for champion for the rest.
Count rides off to aid the dragon and Nadir and will cast Cure Wounds at 3rd level on the dragon:
20 catching the sword on the way by as BA
Dolrik casts Toll the Dead as an action at the most injured opponent.
DC 19 Wis Save or 16 necrotic damage.
Dolrik casts Toll the Dead as a bonus action (via Illusionist Bracers) at the most injured opponent.
DC 19 Wis Save or 10 necrotic damage.
Rawrer distracts.
End of turn 4:
HP D//R: 87/96+9 (or 12) thp // 6/22+14 thp.
Sanctuary (on Rawrer): 4/10
Bless: 4/10
Twilight Sanctuary: 3/10
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
That does it!
The chain devil goes down! The champion takes the hits but isn’t dead yet.
That takes the death lock out! Good job.
The champion is now pretty injured.
Ok Bueno.
The champion is nearly down, but not quite!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The champion manages to hit the dragon once.
The frog he moth attacks nadir, hitting with one tentacle with a 24 for 24 damage, and misses its other two attacks. You guys are up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.