As soon as the torchlight goes out the room becomes pitch-black to everyone… except Hana and Evara. Everyone else sees a very, very faint purple glow down the tunnel to the west, but can make out no details about it.
Hana and Evara can see well enough to navigate through this room crowded with tables and books. They can see the stonework of the western hallway, and clearly see that the purple light is in the shape of some type of symbol on the wall but can’t make out the details at this distance.
Until another light source is found or made, anyone without darkvision has the Blinded condition unless you’re within 10 feet of one of those purple glyphs. The area within 10 feet is dim light, so perception checks to see have disadvantage.
Characters with darkvision see the entire underground crypt as if it was in dim light (and only in shades of grey), except in the 10 feet around a glyph.
Everyone make a stealth check, with disadvantage if your armor requires it.
Anyone who wants to just try listening can make normal perception check just to listen.
Evara goes to Hana and grabs her hand while trying to be as quiet as she can while wearing her armor and being excited to find out more. She smiles at Hana and asks her to pray with her as she asks Garl Glittergold for strength, guidance, stealth and luck to move forward on this journey to further his rightuous way. Evara steps forward slightly while still holding Hana’s hand and asks if she is ready. “May Garl be with us.”
Token walks alongside the others through the dark hallway. It was also dark when he and Seigan were tracking down the poachers that had roamed through their territory. Unlike the hunters that honored nature by utilizing every piece of their prey, poachers only hunted for sport and trophies, desecrating the dead by leaving carcasses and attracting disease and scavengers. In that same regard, these evildoers who toyed with the dead by stringing them up and performing experiments were no different from the poachers they’ve fought.
However, beast or man, Seigan always taught him that a life should be taken as humanely as possible. “The head and the chest. When you hunt, always intend to take a life as quickly as possible to ease its suffering. And if you don’t… make sure you finish what you started.” Seigan had said as he handed a knife to a frightened baby Harengon, looming over a dying poacher.
Token recalled his master’s words as he nocked an arrow into his longbow, slowly approaching the end of the hallway with his companions and somewhat distracted by his own nostalgia to focus on listening to the sounds that might be coming from the next room.
As a group, Hana and Evara in front and Robin at the rear, you proceed down the stone hallway, making very little noise as you progress. As soon as you round the corner on the left to get your first good look into the large room, Hana and Evara are the only ones who can see any detail, and no one hears any sound except the small shuffling movement of your own feet and occasional quiet creek of armor as you move. Everyone's approximately 30 feet from the nearest source of dim purple light.
Hana and Evara can see from here the same scene that Robin had to get much closer to a few minutes ago, and they see it much more clearly due to their darkvision. At first glance, the room ahead of you appears to open into a large, royal reception room, with at least a dozen piles of coins, gems, and art pieces each as high as a halfling, the metallic surfaces shining very faintly under the purple light. Two dozen people of different races stand, bow, or kneel, generally facing toward the south side of the room, toward the four-foot tall, 10-foot wide mound of coins in the southern alcove.
It takes a few seconds before Hana and Evara recognize, first from the total stillness of the figures, then from their own eyes better adjusting to the lighting conditions, that the scene ahead of you is a vast mural covering the north and west walls of this room. The purple glyphs have the appearance of being set into pillars supporting the ceiling in the middle of a much larger room, but are actually set into the north and west walls themselves.
Hana and Evara also see four bodies, one under the glyph to the north, one in the north-east corner of the room, and two to the west and south-west. None of the bodies move. Hana's passive perception notices something's odd about the shape of the nearest body, but she can't tell any details without getting closer.
Mavis feels silly for stamping out the torch, since she can no longer see properly, and is relying on the dim light of the glyphs and the people in front of her. Sword and shield in hand, she leans in towards Evara and Hana, and whispers "Do you see anything?"
Evara leans to mavis and says “Mavis! It isn’t a bunch of people it’s just paintings! Well there are also a few dead bodies but nothing moving! And, oohhh, sparkly sparkly treasure. I love sparkles! Given the dead bodies something is telling me it might now be the best idea to go to the sparkly treasure, but it’s so beautiful. Mavis can you light your torch again so everyone can see?”
Evara’s eyes are again catching the glimmer of the sparkling coins. She stares at the sparkles as a sense of comfort seems to wash over her and she closes her eyes and puts on a smile and seems lighter as her body sways towards the treasure. After almost falling towards the treasure she stops herself and looks around to see if anyone noticed.
"Dead bodies?" Mavis exclaims alarmingly. She blindly reaches into her pack, feeling around for another torch, pulls it out and lights it, illuminating the room with the new torch.
"Ahh shit" she says under her breath, contemplating the amount of paper work and labor this is going to involve. She slowly walks over to the dead bodies and tries to inspect them.
Going to the south-west body, as she approached and the body enters the 20-ft radius of bright light from her torch, the body appears to be humanoid in size but the various parts are stitched together from multiple different creatures. Some patches of skin on the torso appear draconic, the individual scales far too large to be from a dragonborn.
Mavis continues to inspect and investigate each body in the room one at a time going clockwise, checking for cause of death, items on their person, and visual identification of species. She wants to find out if anything in the room killed them, or if this was caused by another person or creature.
(Roll 10 for west, roll 19 for north, roll 9 for north-east)
Mavis looks closely at the first body. It’s wearing short pants that extend down to just below the knee and a light cotton shirt that’s open all down the front. Each of the limbs is clearly from a different person, and the chest seems to have had part of a dragon’s hide grafted onto it. The visible stitch work seems impeccable, the body is clean, and there’s no sign of decay. It seems unlikely this body has been here for two hundred years.
As Mavis begins a more detailed inspection for cause of death and whether there are any items of interest on the body, the purple sigils around the room flare brightly and the body in front of her suddenly sits up, reaching out with both hands towards Mavis as it does.
Around the room, the other three bodies simultaneously rise.
Mavis steps back as the zombie is too slow to grab her.
It's Mavis's and Token's turns. Mavis, the zombie in front of you is still sitting, so it's prone and melee attacks against it have advantage. The rest of the zombies have stood up. Token, the zombie in front of Mavis has cover from your position from your companions in between you and it, as does the one north-west of you due to Hana.
Mavis recoils at the zombie trying to swipe at her and lets out a yelp unbecoming of a warrior. She notices the other bodies getting up in the room, and concludes that they definitely mean harm. She drops the torch on the ground and draws her sword, trying to take a stab at the proned zombie's neck. "Stay next to me if you want to live!" Mavis shouts towards Evara and Robin.
Token, realizing that it would be dangerous to fire when his companions are close to the enemy, will heed Mavis’ words and walk up to the Northeast of Robin. He will then drop his longbow on the ground and pull out one of his shortswords, with his other hand gripping tightly on his sword arm to keep it from trembling. He will be readying an attack for when a zombie decides to come within swinging distance (rolling in advance in case one does. End turn).
As soon as the torchlight goes out the room becomes pitch-black to everyone… except Hana and Evara. Everyone else sees a very, very faint purple glow down the tunnel to the west, but can make out no details about it.
Hana and Evara can see well enough to navigate through this room crowded with tables and books. They can see the stonework of the western hallway, and clearly see that the purple light is in the shape of some type of symbol on the wall but can’t make out the details at this distance.
Until another light source is found or made, anyone without darkvision has the Blinded condition unless you’re within 10 feet of one of those purple glyphs. The area within 10 feet is dim light, so perception checks to see have disadvantage.
Characters with darkvision see the entire underground crypt as if it was in dim light (and only in shades of grey), except in the 10 feet around a glyph.
Everyone make a stealth check, with disadvantage if your armor requires it.
Anyone who wants to just try listening can make normal perception check just to listen.
Evara goes to Hana and grabs her hand while trying to be as quiet as she can while wearing her armor and being excited to find out more. She smiles at Hana and asks her to pray with her as she asks Garl Glittergold for strength, guidance, stealth and luck to move forward on this journey to further his rightuous way. Evara steps forward slightly while still holding Hana’s hand and asks if she is ready. “May Garl be with us.”
Token walks alongside the others through the dark hallway. It was also dark when he and Seigan were tracking down the poachers that had roamed through their territory. Unlike the hunters that honored nature by utilizing every piece of their prey, poachers only hunted for sport and trophies, desecrating the dead by leaving carcasses and attracting disease and scavengers. In that same regard, these evildoers who toyed with the dead by stringing them up and performing experiments were no different from the poachers they’ve fought.
However, beast or man, Seigan always taught him that a life should be taken as humanely as possible. “The head and the chest. When you hunt, always intend to take a life as quickly as possible to ease its suffering. And if you don’t… make sure you finish what you started.” Seigan had said as he handed a knife to a frightened baby Harengon, looming over a dying poacher.
Token recalled his master’s words as he nocked an arrow into his longbow, slowly approaching the end of the hallway with his companions and somewhat distracted by his own nostalgia to focus on listening to the sounds that might be coming from the next room.
As a group, Hana and Evara in front and Robin at the rear, you proceed down the stone hallway, making very little noise as you progress. As soon as you round the corner on the left to get your first good look into the large room, Hana and Evara are the only ones who can see any detail, and no one hears any sound except the small shuffling movement of your own feet and occasional quiet creek of armor as you move. Everyone's approximately 30 feet from the nearest source of dim purple light.
Hana and Evara can see from here the same scene that Robin had to get much closer to a few minutes ago, and they see it much more clearly due to their darkvision. At first glance, the room ahead of you appears to open into a large, royal reception room, with at least a dozen piles of coins, gems, and art pieces each as high as a halfling, the metallic surfaces shining very faintly under the purple light. Two dozen people of different races stand, bow, or kneel, generally facing toward the south side of the room, toward the four-foot tall, 10-foot wide mound of coins in the southern alcove.
It takes a few seconds before Hana and Evara recognize, first from the total stillness of the figures, then from their own eyes better adjusting to the lighting conditions, that the scene ahead of you is a vast mural covering the north and west walls of this room. The purple glyphs have the appearance of being set into pillars supporting the ceiling in the middle of a much larger room, but are actually set into the north and west walls themselves.

Hana and Evara also see four bodies, one under the glyph to the north, one in the north-east corner of the room, and two to the west and south-west. None of the bodies move. Hana's passive perception notices something's odd about the shape of the nearest body, but she can't tell any details without getting closer.
Mavis feels silly for stamping out the torch, since she can no longer see properly, and is relying on the dim light of the glyphs and the people in front of her. Sword and shield in hand, she leans in towards Evara and Hana, and whispers "Do you see anything?"
Evara leans to mavis and says “Mavis! It isn’t a bunch of people it’s just paintings! Well there are also a few dead bodies but nothing moving! And, oohhh, sparkly sparkly treasure. I love sparkles! Given the dead bodies something is telling me it might now be the best idea to go to the sparkly treasure, but it’s so beautiful. Mavis can you light your torch again so everyone can see?”
Evara’s eyes are again catching the glimmer of the sparkling coins. She stares at the sparkles as a sense of comfort seems to wash over her and she closes her eyes and puts on a smile and seems lighter as her body sways towards the treasure. After almost falling towards the treasure she stops herself and looks around to see if anyone noticed.
"Dead bodies?" Mavis exclaims alarmingly. She blindly reaches into her pack, feeling around for another torch, pulls it out and lights it, illuminating the room with the new torch.
"Ahh shit" she says under her breath, contemplating the amount of paper work and labor this is going to involve. She slowly walks over to the dead bodies and tries to inspect them.
Mavis, which direction are you going? Bodies are directly north you, to the north-west, west, and south-west.
(south-west, going to each body one at a time)
Going to the south-west body, as she approached and the body enters the 20-ft radius of bright light from her torch, the body appears to be humanoid in size but the various parts are stitched together from multiple different creatures. Some patches of skin on the torso appear draconic, the individual scales far too large to be from a dragonborn.
Mavis continues to inspect and investigate each body in the room one at a time going clockwise, checking for cause of death, items on their person, and visual identification of species. She wants to find out if anything in the room killed them, or if this was caused by another person or creature.
(Roll 10 for west, roll 19 for north, roll 9 for north-east)
Mavis looks closely at the first body. It’s wearing short pants that extend down to just below the knee and a light cotton shirt that’s open all down the front. Each of the limbs is clearly from a different person, and the chest seems to have had part of a dragon’s hide grafted onto it. The visible stitch work seems impeccable, the body is clean, and there’s no sign of decay. It seems unlikely this body has been here for two hundred years.
As Mavis begins a more detailed inspection for cause of death and whether there are any items of interest on the body, the purple sigils around the room flare brightly and the body in front of her suddenly sits up, reaching out with both hands towards Mavis as it does.
Around the room, the other three bodies simultaneously rise.
Everyone roll initiative.
Mavis steps back as the zombie is too slow to grab her.
It's Mavis's and Token's turns. Mavis, the zombie in front of you is still sitting, so it's prone and melee attacks against it have advantage. The rest of the zombies have stood up.
Token, the zombie in front of Mavis has cover from your position from your companions in between you and it, as does the one north-west of you due to Hana.
Mavis recoils at the zombie trying to swipe at her and lets out a yelp unbecoming of a warrior. She notices the other bodies getting up in the room, and concludes that they definitely mean harm. She drops the torch on the ground and draws her sword, trying to take a stab at the proned zombie's neck. "Stay next to me if you want to live!" Mavis shouts towards Evara and Robin.
Mavis’s sword hits
Let’s have everyone roll attack rolls and damage at the same time so there’s less back-and-forth.
Mavis’s long sword slices a gouge in the neck and shoulder of the creature, but no blood comes out. The creature reacts only by moaning slightly.
As the zombie is hit, all four glyphs flash brightly for a fraction of a second.
Mavis, let me know if you want to move. It’s Token’s turn, then the monsters.
Token, realizing that it would be dangerous to fire when his companions are close to the enemy, will heed Mavis’ words and walk up to the Northeast of Robin. He will then drop his longbow on the ground and pull out one of his shortswords, with his other hand gripping tightly on his sword arm to keep it from trembling. He will be readying an attack for when a zombie decides to come within swinging distance (rolling in advance in case one does. End turn).