-> rolling for splash chance (second attack only): 10 (10)
-> if it triggers, damage roll: 1 (1)
Staying put, Neya loads and releases two more arrows. The first one looks like it should have found its mark, but the creature does not react at all. It does react to the second arrow, though, especially when the projectile bursts into a splash of acid. (Displacer Beast#1 {BH-19;BI-20} takes 10 magical piercing and acid damage.)
This post has potentially manipulated dice roll results.
The creature engaged with Biscuit stands back up and immediately retaliates. The other two rush in, whip their tentacles at Doozey and Utar, and then rush back to their retreated positions.
This post has potentially manipulated dice roll results.
The beast engaged in combat with Biscuit seems to have attempted its attacks too soon. It is still recovering from being knocked prone a moment ago. Its tentacles flail wildly and completely miss the quadruped. Similarly, Doozey also has to do little to avoid the attacks aimed at him, although one of them manages to leave a mark on the halfling's suit of armor. Utar is not as lucky. Some of the tentacles' fangs manage to cut the half-orc's skin. (Utar takes 22 bludgeoning and piercing damage.)
Denae has finally regained enough poise to join the battle. Taking a hint from Neya and lending her ear to Doozey, the half-elf whips out her longbow and releases two arrows.
-> Longbow vs. Displacer Beast#2 {BE-33;BF-34}: Attack: 28 Damage: 13
-> Longbow vs. Displacer Beast#2 {BE-33;BF-34}: Attack: 18 Damage: 10
-> Planar Warrior damage on first attack to hit: 6 (if crit: 5)
Denae has seemingly taken inspiration from Neya's accuracy as well. Both arrows look like a dead-center hit, but the targeted creature only physically reacts to one of them. (Displacer Beast#2 {BE-33;BF-34} takes 10 magical piercing damage.)
-> Enemies are now at {AX-9;AY-10}, {BH-19;BI-20}, and {BE-33;BF-34}.
This post has potentially manipulated dice roll results.
"Wha-... Oi ya scuzzy bastard!"Doozey barked at the beasts while nimble fingers of a recently free hand worked their way across the many pouches on his person. "Will show ya what for and thensome! Biscuit! Rip & Tear!"He commands in Sylvan towards the end, before then flinging and letting sling bullets sing a sharp and terrible melody as the fly through the air on a deadly arc for southern most Displacer beast.
Bonus Action(Doozey): Command Biscuit to Rip & Tear.
Action(Biscuit): Rip & Tear into Displacer Beast(#1) at [AX-9;AY-10]. (Lethal, Charge)Maul - Attack #1: 16 Damage: 13 of magical piercing damage. (2ndry roll: 14)
Action(Doozey): Terro-bullet Barrage! (Lethal, Whistle, Favored)Sling - Attack #1: 12 Damage: 9 of non-magical bludeoning to Displacer Beast #3. (2ndry 27.) Hit or Miss, Target needs to make a DC 10 Wis Save or become frightened until the end of Doozey's next turn. (Lethal, Whistle)Sling - Attack #1: 22 Damage: 8 of non-magical bludgeoning to Displacer Beast #2. (2ndry 24.)
For both attacks, Hit or Miss, target needs to make a DC 10 Wis Save or become frightened until the end of Doozey's next turn.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
A new command given, Biscuit sniffs out the enemy's exact location and bites down hard. (Displacer Beast#3 {AX-9;AY-10} takes 11 magical piercing damage.)
Doozey chooses his next weapon and slings some crafted bullets at his own target. They both find their mark despite the creature's somewhat blurry form. The first hit is enough to frighten it for the moment. (Displacer Beast#1 {BH-19;BI-20} takes 17 magical bludgeoning damage.)
Despite his pep talk, Utar is unable to precisely locate his target. His next spell does little besides singeing a nearby bush.
NOTE: For this fight, please roll two separate attack rolls for each attack you perform. There is no need for separate damage rolls for the two d20s representing one attack.
This post has potentially manipulated dice roll results.
Neya switches targets and sinks two more arrows at an enemy, even if the projectiles seem not to be hitting exactly where she is aiming. This beast is also sprayed in acid. (Displacer Beast#2 {BE-33;BF-34} takes 21 magical piercing and acid damage.)
One of the creatures continues its duel with Biscuit, while the other rushes in, whip its tentacles at Denae, and then rush back to retreated position.
-> Tentacle vs. Biscuit: Attack: 8 Damage: 11 (26,Nat20,14)
-> Tentacle vs. Biscuit: Attack: 25 Damage: 9 (10,11)
-> Tentacle vs. Doozey: Attack: 8 Damage: 8 (22,12)
-> Tentacle vs. Doozey: Attack: 10 Damage: 7 (17,7)
-> Tentacle vs. Denae: Attack: 25 Damage: 12 (25,8)
-> Tentacle vs. Denae: Attack: 25 Damage: 12 (12,13)
This post has potentially manipulated dice roll results.
In avoiding one attack, Biscuit exposes his belly to the second tentacle. (Biscuit takes 14 piercing and bludgeoning damage.)
Doozey's toughened hide prevents one tentacle from breaking his skin, but the attack is still enough to soften it for the second tentacle. (Doozey takes 6 piercing and bludgeoning damage, already halved.)
Similarly, Denae manages to sidestep one attack just to walk into the follow-up. (Denae takes 8 piercing and bludgeoning damage.)
-> Enemies are now at {AX-9;AY-10}, {BH-24;BI-25}, and {BC-32;BD-33}.
The half-elf recovers quickly and lets loose her own pair of arrows:
As if she were Neya's doppelganger, Denae also hits the acid-laden creature with two arrows, except, upon closer look, the first arrow never actually hit! (Displacer Beast#2 {BC-32;BD-33} takes 15 magical piercing and force damage.)
Uttering a few choice words in Orcish about the provenance of this animal's parentage, Utar refocuses and tries not to set fire to any more of the foliage.
Talking a defensive pose, Utar chooses to wait for the fight to come to him instead.
This post has potentially manipulated dice roll results.
(OOC: The below assumes partially assumes the thread status quo remains unchanged. So with that in mind, the following happens)
Doozey Conc. Save(DC 10): 7. (if still needed)
Doozey hissed sharply in pain from the last strike to tearing through his defenses. Though any concern over the wound is soon buried by rising fury at the sound of Biscuit suffering far worse. Yet beyond a growled out threat at the offender, his head whips back around as his focus shifts once more to the southern displacer. "If ya want our blood so much, then here's more than here ya go!" Doozey tears into his most recent wound, drawing just enough blood to coat his sling and leave it strangely sparking electricity by the time he's loosing more special bullets with it seconds later!
Bonus Action(Doozey): Activating Crimson Rite, taking 1 unmitigated necrotic damage in the process. Conc. Save(DC 10): 6. (if needed)
Movement(Doozey): To BA-22.
Action(Doozey): Jamboree Bullet Barrage! (Lethal, Jelly, Favored)Sling - Attack #1: 23 Damage: 14 of magical bludgeoning and acid and lightning to Displacer Beast #1. (Spending another charge of favored for as needed) (2ndry 23.) (Lethal, Whistle)Sling - Attack #2: 27 Damage: 7 of magical bludgeoning and lightning to Displacer Beast #2. (2ndry 13.)For both attacks, Hit or Miss, target needs to make a DC 10 Wis Save or become frightened until the end of Doozey's next turn.
(OOC: Intentionally targeting the above beasts, assuming he has LoS on them. If not, the 2nd attack would be directing at #1 and will use a Deva round instead, dealing an additional 4 radiant to the target if its a fiend or undead.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
(OOC: I'm resolving Utar's turn while we wait for further clarification on Doozey's turn.)
Unhappy with his inaccuracy in this fight so far, Utar changes his strategy to a more defensive one. He hopes his adjusted stance is enough to entice the closest beast into attacking him instead of Denae.
Doozey yells some sort of challenge to the southernmost beast and goes on the offensive....
Quickly reaching into two separate pouches, Doozey fires two more crafted sling bullets at his favored foe. The first one leaves a slash of acid on the creature, surely making Neya proud! The second is also a hit, although it fails to leave the creature frightened for a second time. (Displacer Beast#1 {BH-24;BI-25} takes 27 magical bludgeoning, acid, and lightning damage.)
The powerful hits come at a small cost. (Doozey takes 3 necrotic damage.)
Biscuit keeps his own foe guessing by assuming a defensive stance.
NOTE: For this fight, please roll two separate attack rolls for each attack you perform. There is no need for separate damage rolls for the two d20s representing one attack.
Neya is silent and focused. She knows what needs to be done. Two more arrows fly. Two more arrows hit, albeit without her characteristic acidic flair at the end. (Displacer Beast#2 {BC-32;BD-33} takes 15 magical piercing damage.)
Beast vs. Biscuit keeps on going. Meanwhile, the others rush in and whip their tentacles. One of the beast hesitates for a second, choosing its target.
-> rolling for splash chance (second attack only): 10 (10)
-> if it triggers, damage roll: 1 (1)
Staying put, Neya loads and releases two more arrows. The first one looks like it should have found its mark, but the creature does not react at all. It does react to the second arrow, though, especially when the projectile bursts into a splash of acid. (Displacer Beast#1 {BH-19;BI-20} takes 10 magical piercing and acid damage.)
The creature engaged with Biscuit stands back up and immediately retaliates. The other two rush in, whip their tentacles at Doozey and Utar, and then rush back to their retreated positions.
-> Tentacle vs. Biscuit: Attack: 23 Damage: 10
-> Tentacle vs. Biscuit: Attack: 17 Damage: 11
-> Tentacle vs. Doozey: Attack: 11 Damage: 9
-> Tentacle vs. Doozey: Attack: 18 Damage: 14
-> Tentacle vs. Utar: Attack: 24 Damage: 15
-> Tentacle vs. Utar: Attack: 15 Damage: 10
The beast engaged in combat with Biscuit seems to have attempted its attacks too soon. It is still recovering from being knocked prone a moment ago. Its tentacles flail wildly and completely miss the quadruped. Similarly, Doozey also has to do little to avoid the attacks aimed at him, although one of them manages to leave a mark on the halfling's suit of armor. Utar is not as lucky. Some of the tentacles' fangs manage to cut the half-orc's skin. (Utar takes 22 bludgeoning and piercing damage.)
Denae has finally regained enough poise to join the battle. Taking a hint from Neya and lending her ear to Doozey, the half-elf whips out her longbow and releases two arrows.
-> Longbow vs. Displacer Beast#2 {BE-33;BF-34}: Attack: 28 Damage: 13
-> Longbow vs. Displacer Beast#2 {BE-33;BF-34}: Attack: 18 Damage: 10
-> Planar Warrior damage on first attack to hit: 6 (if crit: 5)
-> Second attack rolls, in order: 22 13
Denae has seemingly taken inspiration from Neya's accuracy as well. Both arrows look like a dead-center hit, but the targeted creature only physically reacts to one of them. (Displacer Beast#2 {BE-33;BF-34} takes 10 magical piercing damage.)
-> Enemies are now at {AX-9;AY-10}, {BH-19;BI-20}, and {BE-33;BF-34}.
(Doozey and Utar are up next.)
Keeping his focus on the same creature, Utar gives himself a little pep talk under his breath as he points Bonecounter at it and casts another spell.
"C'mon Utar, let it know you've got a sting!"
Move: N/A. Keeping still.
Action: Cast sacred flame - DC17 DEX save for the displacer beast or 15 radiant damage.
"Wha-... Oi ya scuzzy bastard!" Doozey barked at the beasts while nimble fingers of a recently free hand worked their way across the many pouches on his person. "Will show ya what for and thensome! Biscuit! Rip & Tear!" He commands in Sylvan towards the end, before then flinging and letting sling bullets sing a sharp and terrible melody as the fly through the air on a deadly arc for southern most Displacer beast.
Bonus Action(Doozey): Command Biscuit to Rip & Tear.
Action(Biscuit): Rip & Tear into Displacer Beast(#1) at [AX-9;AY-10].
(Lethal, Charge)Maul - Attack #1: 16 Damage: 13 of magical piercing damage.
(2ndry roll: 14)
Action(Doozey): Terro-bullet Barrage!
(Lethal, Whistle, Favored)Sling - Attack #1: 12 Damage: 9 of non-magical bludeoning to Displacer Beast #3.
(2ndry 27.)
Hit or Miss, Target needs to make a DC 10 Wis Save or become frightened until the end of Doozey's next turn.
(Lethal, Whistle)Sling - Attack #1: 22 Damage: 8 of non-magical bludgeoning to Displacer Beast #2.
(2ndry 24.)
For both attacks, Hit or Miss, target needs to make a DC 10 Wis Save or become frightened until the end of Doozey's next turn.
When you realize you're doing too much: Signature.
DM's Screen:
WIS 10: 2 20
DEX 17: 20
A new command given, Biscuit sniffs out the enemy's exact location and bites down hard. (Displacer Beast#3 {AX-9;AY-10} takes 11 magical piercing damage.)
Doozey chooses his next weapon and slings some crafted bullets at his own target. They both find their mark despite the creature's somewhat blurry form. The first hit is enough to frighten it for the moment. (Displacer Beast#1 {BH-19;BI-20} takes 17 magical bludgeoning damage.)
Despite his pep talk, Utar is unable to precisely locate his target. His next spell does little besides singeing a nearby bush.
END OF INITIATIVE ROUND 2
(Neya goes next.)
Seeing that her primary target is preoccupied cowering from Doozey, she turn her attention to the one harrying Utar and Denae
Splashbow: Attack: 13 Attack: 16
Damage: 8
Acid check: 9 Damage: 3
Extra Splashbow: Attack: 18 Attack: 25
Damage: 13
Acid check: 7 Damage: 3
Extended Signature
Neya switches targets and sinks two more arrows at an enemy, even if the projectiles seem not to be hitting exactly where she is aiming. This beast is also sprayed in acid. (Displacer Beast#2 {BE-33;BF-34} takes 21 magical piercing and acid damage.)
One of the creatures continues its duel with Biscuit, while the other rushes in, whip its tentacles at Denae, and then rush back to retreated position.
-> Tentacle vs. Biscuit: Attack: 8 Damage: 11 (26,Nat20,14)
-> Tentacle vs. Biscuit: Attack: 25 Damage: 9 (10,11)
-> Tentacle vs. Doozey: Attack: 8 Damage: 8 (22,12)-> Tentacle vs. Doozey: Attack: 10 Damage: 7 (17,7)-> Tentacle vs. Denae: Attack: 25 Damage: 12 (25,8)
-> Tentacle vs. Denae: Attack: 25 Damage: 12 (12,13)
In avoiding one attack, Biscuit exposes his belly to the second tentacle. (Biscuit takes 14 piercing and bludgeoning damage.)
Doozey's toughened hide prevents one tentacle from breaking his skin, but the attack is still enough to soften it for the second tentacle. (Doozey takes 6 piercing and bludgeoning damage, already halved.)Similarly, Denae manages to sidestep one attack just to walk into the follow-up. (Denae takes 8 piercing and bludgeoning damage.)
-> Enemies are now at {AX-9;AY-10}, {BH-24;BI-25}, and {BC-32;BD-33}.
The half-elf recovers quickly and lets loose her own pair of arrows:
-> Longbow vs. Displacer Beast#2 {BC-32;BD-33}: Attack: 17 Damage: 11 (19,6)
-> Longbow vs. Displacer Beast#2 {BC-32;BD-33}: Attack: 28 Damage: 9 (24,9)
-> Planar Warrior damage on first attack to hit: 1 (if crit: 1) (6,3)
-> Second attack rolls, in order: 27 22 (11,18)
Frightened beast dodges.
As if she were Neya's doppelganger, Denae also hits the acid-laden creature with two arrows, except, upon closer look, the first arrow never actually hit! (Displacer Beast#2 {BC-32;BD-33} takes 15 magical piercing and force damage.)
(Doozey and Utar are up next.)
Uttering a few choice words in Orcish about the provenance of this animal's parentage, Utar refocuses and tries not to set fire to any more of the foliage.
Talking a defensive pose, Utar chooses to wait for the fight to come to him instead.
Action: dodge
(OOC: The below assumes partially assumes the thread status quo remains unchanged. So with that in mind, the following happens)
Doozey Conc. Save(DC 10): 7. (if still needed)
Doozey hissed sharply in pain from the last strike to tearing through his defenses. Though any concern over the wound is soon buried by rising fury at the sound of Biscuit suffering far worse. Yet beyond a growled out threat at the offender, his head whips back around as his focus shifts once more to the southern displacer. "If ya want our blood so much, then here's more than here ya go!" Doozey tears into his most recent wound, drawing just enough blood to coat his sling and leave it strangely sparking electricity by the time he's loosing more special bullets with it seconds later!
Bonus Action(Doozey): Activating Crimson Rite, taking 1 unmitigated necrotic damage in the process.
Conc. Save(DC 10): 6. (if needed)
Movement(Doozey): To BA-22.
Action(Doozey): Jamboree Bullet Barrage!
(Lethal, Jelly, Favored)Sling - Attack #1: 23 Damage: 14 of magical bludgeoning and acid and lightning to Displacer Beast #1. (Spending another charge of favored for as needed)
(2ndry 23.)
(Lethal, Whistle)Sling - Attack #2: 27 Damage: 7 of magical bludgeoning and lightning to Displacer Beast #2.
(2ndry 13.)For both attacks, Hit or Miss, target needs to make a DC 10 Wis Save or become frightened until the end of Doozey's next turn.
Ammo usage deducted.
Action(Biscuit): Falling back to Defensive Training.
(OOC: Intentionally targeting the above beasts, assuming he has LoS on them. If not, the 2nd attack would be directing at #1 and will use a Deva round instead, dealing an additional 4 radiant to the target if its a fiend or undead.)
When you realize you're doing too much: Signature.
(OOC: I'm resolving Utar's turn while we wait for further clarification on Doozey's turn.)
Unhappy with his inaccuracy in this fight so far, Utar changes his strategy to a more defensive one. He hopes his adjusted stance is enough to entice the closest beast into attacking him instead of Denae.
Doozey yells some sort of challenge to the southernmost beast and goes on the offensive....
DM's Screen:
WIS 10: 14
Quickly reaching into two separate pouches, Doozey fires two more crafted sling bullets at his favored foe. The first one leaves a slash of acid on the creature, surely making Neya proud! The second is also a hit, although it fails to leave the creature frightened for a second time. (Displacer Beast#1 {BH-24;BI-25} takes 27 magical bludgeoning, acid, and lightning damage.)
The powerful hits come at a small cost. (Doozey takes 3 necrotic damage.)
Biscuit keeps his own foe guessing by assuming a defensive stance.
END OF INITIATIVE ROUND 3
(Neya goes next.)
Neya moves to Utar's side (to BA-27, I think, she's trying to get to the square below him) and keeps up her arrow assault.
Splashbow: Attack 1: 15 Attack 2: 28
Damage: 7
Acid check: 2 Damage: 2
Extra Splashbow: Attack 1: 27 Attack 2: 20
Damage: 8
Acid check: 5 Damage: 5
Extended Signature
(@Drache: {BA-27} is right!)
Neya is silent and focused. She knows what needs to be done. Two more arrows fly. Two more arrows hit, albeit without her characteristic acidic flair at the end. (Displacer Beast#2 {BC-32;BD-33} takes 15 magical piercing damage.)
Beast vs. Biscuit keeps on going. Meanwhile, the others rush in and whip their tentacles. One of the beast hesitates for a second, choosing its target.
-> Tentacle vs. Biscuit: Attack: 17 Damage: 11
-> Tentacle vs. Biscuit: Attack: 7 Damage: 14
-> Tentacle vs. Doozey: Attack: 7 Damage: 16
-> Tentacle vs. Doozey: Attack: 25 Damage: 10
-> Tentacle vs. Utar/Neya/Denae (d3 to choose, in order: 3): Attack: 25 Damage: Unable to parse dice roll. (disadvantage roll if attacking Utar: 18)
-> Tentacle vs. Utar/Neya/Denae (d3 to choose, in order: 1): Attack: 16 Damage: 11 (disadvantage roll if attacking Utar: 16)