OOC: Could Mysleen attempt to use minor illusion to create some light? Since we're in a tomb, I assume it's dark, which means the lost sorrowsworns' resistance condition would apply. If not, I may try something involving a candle.
As the Lost Sorrowsworn launch their assault, Necyra's eyes narrow, her mind racing. She quickly assesses the situation, her reflexes honed by years of combat. With a simple one-word command of "Lumos!", she activates the Driftglobe, the magical artifact she just obtained. A blinding light erupts from the Driftglobe, casting a Daylight spell that illuminates the chamber with a radiant glow. The sudden influx of light blinds the attacking Lost Sorrowsworn, their movements faltering as they struggle to adjust to the unexpected assault.
Trystane leaps forward and tries to rip out the throat of one of the Sorrowsworns (LS2).
Action: 1) Unarmed Strike @LS2, hit 21 for 11 magical slashing damage and 4 lightning damage 2) Unarmed Strike @LS2, hit 29 for 9 magical slashing damage and 4 lightning damage Bonus: 3) Unarmed Strike @LS2, hit 23 for 12 magical slashing damage and 1 lightning damage
TOTAL: 41 damage to LS2 (32 magical slashing and 9 lightning damage)
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
This post has potentially manipulated dice roll results.
Mysleen stumbles back upon entering the room, shocked by the creatures she sees. "What in the Nine Hells...", she says before sighing and shaking her head. She pulls out her lute, and strums a discordant melody on it, the sound grating against the ears of all around. LS1 must succeed on a DC 17 Wis save or take 13 psychic damage and use its reaction to move as far away from Mysleen as it can. Half damage on success.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
"You creeps REALLY can't take a hint, can you?" she growls.
Bridgette will use her action this round to blast LS3 with Raulothim's psychic lance. It must make a DC 19 Int save or take 18 psychic damage and be incapacitated until the start of Bridgette's next turn.
LS3 Intelligence Save DC 19 vs 1
LS3 takes 18 damage. LS3 (60/78)
Trystane 1) Unarmed Strike @LS2, hit 21 for 11 magical slashing damage and 4 lightning damage 2) Unarmed Strike @LS2, hit 29 for 9 magical slashing damage and 4 lightning damage 3) Unarmed Strike @LS2, hit 23 for 12 magical slashing damage and 1 lightning damage TOTAL: 41 damage to LS2 (32 magical slashing and 9 lightning damage)
Mysleen stumbles back upon entering the room, shocked by the creatures she sees. "What in the Nine Hells...", she says before sighing and shaking her head. She pulls out her lute, and strums a discordant melody on it, the sound grating against the ears of all around. LS1 must succeed on a DC 17 Wis save or take 13 psychic damage and use its reaction to move as far away from Mysleen as it can. Half damage on success.
Wisdom save DC 17 vs 7 LS1 takes 13 damage. LS1 (65/78, reaction)
Talorin covers his eyes for a moment from the bright daylight of Necyra's driftglobe. With his shield in front of him, he calls out to LS1 and LS3, "You look like rotted apples left out to dry!" And with the insult, psychic energy lances into their minds.
Action: Raulothim's Psychic Lance Spend 4 sorcery points to twin it Damage: 6+1+1+6+1+5+2 = 22 pyschic Save DC INT 19, and also incapacitated until the start of Talorin's next turn.
Talorin covers his eyes for a moment from the bright daylight of Necyra's driftglobe. With his shield in front of him, he calls out to LS1 and LS3, "You look like rotted apples left out to dry!" And with the insult, psychic energy lances into their minds.
Action: Raulothim's Psychic Lance Spend 4 sorcery points to twin it Damage: 6+1+1+6+1+5+2 = 22 pyschic Save DC INT 19, and also incapacitated until the start of Talorin's next turn.
LS1 Intelligence Save DC 19 vs 16 LS3 Intelligence Save DC 19 vs 18
Talorin covers his eyes for a moment from the bright daylight of Necyra's driftglobe. With his shield in front of him, he calls out to LS1 and LS3, "You look like rotted apples left out to dry!" And with the insult, psychic energy lances into their minds.
Action: Raulothim's Psychic Lance Spend 4 sorcery points to twin it Damage: 6+1+1+6+1+5+2 = 22 pyschic Save DC INT 19, and also incapacitated until the start of Talorin's next turn.
LS1 Intelligence Save DC 19 vs 14 LS3 Intelligence Save DC 19 vs -1
This post has potentially manipulated dice roll results.
Necyra watches with a mixture of satisfaction and exhilaration as Yurgojin delivers a devastating blow to the Lost Sorrowsworn [LS2, I'm guessing?]. The creature collapses in a heap, its form twisted and broken. A quiet yelp escapes Necyra's lips, a momentary expression of unbridled joy. Quickly regaining her composure, she focuses her attention on one of the remaining Lost Sorrowsworn [LS1]. With a swift gesture, she channels divine energy, a mote of radiant light forming at her fingertips. She unleashes a Sacred Flame at the creature, aiming to chip away at it's meager remaining life spirit.
LS1 must succeed on a DC17 DEX saving throw or take 12 radiant damage. And be utterly ashamed of itself and want to go back home to its momma and cry itself back to sleep.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
This post has potentially manipulated dice roll results.
Mysleen slings her lute over her shoulder, then pulls out her rapier. She takes to the air, and flies at the nearest sorrowsworn, shouting a battle cry at the top of her lungs.
Attack: 25
Damage: 6 magical piercing
Whichever one she hits takes 2 necrotic damage at the start each of its turns. It can then make a DC 15 Con save after taking the damage. If it succeeds, it no longer takes the damage on any other turns.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Necyra watches with a mixture of satisfaction and exhilaration as Yurgojin delivers a devastating blow to the Lost Sorrowsworn [LS2, I'm guessing?]. The creature collapses in a heap, its form twisted and broken. A quiet yelp escapes Necyra's lips, a momentary expression of unbridled joy. Quickly regaining her composure, she focuses her attention on one of the remaining Lost Sorrowsworn [LS1]. With a swift gesture, she channels divine energy, a mote of radiant light forming at her fingertips. She unleashes a Sacred Flame at the creature, aiming to chip away at it's meager remaining life spirit.
LS1 must succeed on a DC17 DEX saving throw or take 4 radiant damage. And be utterly ashamed of itself and want to go back home to its momma and cry itself back to sleep.
Mysleen slings her lute over her shoulder, then pulls out her rapier. She takes to the air, and flies at the nearest sorrowsworn, shouting a battle cry at the top of her lungs.
Attack: 25
Damage: 5 magical piercing
Whichever one she hits takes 2 necrotic damage at the start each of its turns. It can then make a DC 15 Con save after taking the damage. If it succeeds, it no longer takes the damage on any other turns.
This post has potentially manipulated dice roll results.
With a focused concentration, Necyra channels divine energy, a mote of radiant light forming at her fingertips. She unleashes a Sacred Flame at Lost Sorrowsworn number three [LS3], aiming to deliver the final blow.
Bonus Action: As the Sacred Flame erupts, Necyra reaches down and grabs a nearby pebble. With a swift motion, she imbues the pebble with magic, her fingers glowing with arcane energy. The pebble, now charged with her spellcasting power, becomes a weapon of radiant destruction. With a practiced flick of her wrist, Necyra hurls the pebble towards LS3. The pebble arcs through the air, a miniature missile of divine power. It strikes the creature with a resounding impact, dealing a final blow....maybe. Or, maybe not? Stay tuned!
On LS3:
Sacred Flame - LS3 must succeed on a DC17 DEX saving throw or take 3 radiant damage.
Trystane had been sure he disposed of his enemy and prepared to launch himself on the last of the Sorrowsworn (LS3) but the first hadn't been killed and used Trystane's distraction to bring home two devastating blows (27 damage thanks to resistance). Angrily, Trystane turned around and lashed again at his former target, and then after making sure it isn't moving, he turns towards the final enemy.
Action: 1) Unarmed Strike @LS1, hit 30 for 13 magical slashing damage and 6 lightning damage 2) Unarmed Strike @LS3, hit 13 for a miss Bonus: 3) Unarmed Strike @LS3, hit 23 for 11 magical slashing damage and 2 lightning damage
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Trystane had been sure he disposed of his enemy and prepared to launch himself on the last of the Sorrowsworn (LS3) but the first hadn't been killed and used Trystane's distraction to bring home two devastating blows (27 damage thanks to resistance). Angrily, Trystane turned around and lashed again at his former target, and then after making sure it isn't moving, he turns towards the final enemy.
Action: 1) Unarmed Strike @LS1, hit 30 for 13 magical slashing damage and 6 lightning damage 2) Unarmed Strike @LS3, hit 13 for a miss Bonus: 3) Unarmed Strike @LS3, hit 23 for 11 magical slashing damage and 2 lightning damage
LS1 takes 19 damage and dies. LS3 tales 13 damage and dies
Treasure. The rubble includes the nameplates that once adorned the coffins. One reads, “Nolan Dolindar, Beloved Brother” and the other reads, “Evisha Dolindar, Beloved Sister.” Each silver nameplate is worth 75 gp.
Feel free to rest and heal, the last round had some crits and the next room is a puzzle door. All rooms are explored and there are no new threats.
The door in the east wall of this otherwise empty room bears the inscription “DOLINDAR” above “NO WORLD TO RETURN.” Every letter of each word is set into the wall on a separate tile.
Investigation Check DC 15 The door is sealed with a puzzle that requires pushing the right letter tiles in sequence. A pushed letter makes its whole word will sink into the door. The door unlocks when the correct combination is input. If the wrong letters are pressed there is a spell trap.
This post has potentially manipulated dice roll results.
Necyra's Investigation: 4
Necyra, her eyes scanning the intricate puzzle, approaches the door with a focused determination. Her fingers trace the contours of the letters, analyzing their position and the patterns they form. With a concentrated effort, she begins to manipulate the tiles, testing different combinations and sequences.
Rollback Post to RevisionRollBack
Last to know and first to be blamed...
As a free action, can I regret my life choices?
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I believe Necyra took care of that:
Trystane leaps forward and tries to rip out the throat of one of the Sorrowsworns (LS2).
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Mysleen stumbles back upon entering the room, shocked by the creatures she sees. "What in the Nine Hells...", she says before sighing and shaking her head. She pulls out her lute, and strums a discordant melody on it, the sound grating against the ears of all around. LS1 must succeed on a DC 17 Wis save or take 13 psychic damage and use its reaction to move as far away from Mysleen as it can. Half damage on success.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
LS3 takes 18 damage. LS3 (60/78)
Trystane
1) Unarmed Strike @LS2, hit 21 for 11 magical slashing damage and 4 lightning damage
2) Unarmed Strike @LS2, hit 29 for 9 magical slashing damage and 4 lightning damage
3) Unarmed Strike @LS2, hit 23 for 12 magical slashing damage and 1 lightning damage
TOTAL: 41 damage to LS2 (32 magical slashing and 9 lightning damage)
LS2 takes 41 damage. LS2 (37/78)
Wisdom save DC 17 vs 7
LS1 takes 13 damage. LS1 (65/78, reaction)
LS1 attacks twice, Bridgette-1, Mysleen-2, Necyra-3, Talorin-4, Trystane-5, Yurgojin-6
LS1 Arm Spike 1, Target-3, Attack: 19 Damage: 16
LS1 Arm Spike 2, Target-6, Attack: 23 Damage: 11
LS2 Embrace, Target-5 (Trystane), Attack: 13 Damage: 26, on hit grappled (DC 14), frightened, (6d8) psychic damage (end of turn)
LS3 attacks twice, Bridgette-1, Mysleen-2, Necyra-3, Talorin-4, Trystane-5, Yurgojin-6
LS3 Arm Spike 1, Target-6, Attack: 24 Damage: 17
LS3 Arm Spike 2, Target-3, Attack: 10 Damage: 23
Round 2
Yurgojin, Talorin << (end of Round 1, your turn)
Necyra, Bridgette Trystane, Mysleen << your next
lost sorrowsworn
LS1 (65/78, reaction)
LS2 (37/78)
LS3 (60/78)
Talorin covers his eyes for a moment from the bright daylight of Necyra's driftglobe. With his shield in front of him, he calls out to LS1 and LS3, "You look like rotted apples left out to dry!" And with the insult, psychic energy lances into their minds.
Action: Raulothim's Psychic Lance
Spend 4 sorcery points to twin it
Damage: 6+1+1+6+1+5+2 = 22 pyschic
Save DC INT 19, and also incapacitated until the start of Talorin's next turn.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
LS3 is incapacitated so this attack did not happen.
LS1 Intelligence Save DC 19 vs 16
LS3 Intelligence Save DC 19 vs 18
LS1 takes 22 damage. LS1 (43/78, incapacitated)
LS3 takes 22 damage. LS3 (38/78, incapacitated)
Round 2
Talorin
Yurgojin, Necyra, Bridgette Trystane, Mysleen << your turn
lost sorrowsworn
LS1 (43/78, incapacitated)
LS2 (37/78)
LS3 (38/78, incapacitated)
Yurgojin will go for the one still able to move freely as it's the biggest threat currently.
Attack 1: 20 to hit, 10 piercing damage plus 6 fire plus 13 sneak damaged
Attack 2: 27 to hit, 12 piercing damage plus 6 fire damage.
Necyra watches with a mixture of satisfaction and exhilaration as Yurgojin delivers a devastating blow to the Lost Sorrowsworn [LS2, I'm guessing?]. The creature collapses in a heap, its form twisted and broken. A quiet yelp escapes Necyra's lips, a momentary expression of unbridled joy. Quickly regaining her composure, she focuses her attention on one of the remaining Lost Sorrowsworn [LS1]. With a swift gesture, she channels divine energy, a mote of radiant light forming at her fingertips. She unleashes a Sacred Flame at the creature, aiming to chip away at it's meager remaining life spirit.
LS1 must succeed on a DC17 DEX saving throw or take 12 radiant damage. And be utterly ashamed of itself and want to go back home to its momma and cry itself back to sleep.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Bridgette will just go ahead and do some Eldritch Blasting at LS 3
EB vs. LS 3:
Attack: 25; Damage: 10
Attack: 18; Damage: 15
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With LS2 cut down by Yurgojin, Trystane turns to LS1 (or LS3 once LS1 is gone) and attacks with his claws.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Mysleen slings her lute over her shoulder, then pulls out her rapier. She takes to the air, and flies at the nearest sorrowsworn, shouting a battle cry at the top of her lungs.
Attack: 25
Damage: 6 magical piercing
Whichever one she hits takes 2 necrotic damage at the start each of its turns. It can then make a DC 15 Con save after taking the damage. If it succeeds, it no longer takes the damage on any other turns.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
LS2 takes 29 damage, then 18 and dies
LS1 Dexterity Save DC 17 vs 17
LS3 takes 25 damage. LS3 (13/78, inc)
14 will miss...
LS1 takes 13 then 12, total 25.
LS1 takes 5 damage.
LS1 Arm Spike 1, Target-Trystane, Attack: 18 Damage: 22
LS1 Arm Spike 2, Target-Trystane, Attack: 15 Damage: 12
LS3 Arm Spike 1, Target-Yurgojin, Attack: 14 Damage: 18
LS3 Arm Spike 2, Target-Yurgojin, Attack: 19 Damage: 8
Round 3
Talorin, Yurgojin, Necyra, Bridgette Trystane, Mysleen << your turn
LS2 (dead)
lost sorrowsworn
LS1 (13/78)
LS3 (13/78)
[[
In the view of yours posts I can see the init order but it looks like DDB wanted to be mean with the edit and only show the period.
Round 3
Talorin, Yurgojin, Necyra, Bridgette Trystane, Mysleen << your turn
LS2 (dead)
lost sorrowsworn
LS1 (13/78)
LS3 (13/78)
]]
"That's a mighty hit!" calls out Talorin as Yurgojin lands the killing blow on LS2. He turns to LS1 and shouts a bout of emotional damage to it.
Action: Mind Sliver @ LS1
Damage: 1+4 = 5 psychic
Save DC INT 19, also subtracts 1d4 from the next Saving Throw it makes
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
With a focused concentration, Necyra channels divine energy, a mote of radiant light forming at her fingertips. She unleashes a Sacred Flame at Lost Sorrowsworn number three [LS3], aiming to deliver the final blow.
Bonus Action: As the Sacred Flame erupts, Necyra reaches down and grabs a nearby pebble. With a swift motion, she imbues the pebble with magic, her fingers glowing with arcane energy. The pebble, now charged with her spellcasting power, becomes a weapon of radiant destruction. With a practiced flick of her wrist, Necyra hurls the pebble towards LS3. The pebble arcs through the air, a miniature missile of divine power. It strikes the creature with a resounding impact, dealing a final blow....maybe. Or, maybe not? Stay tuned!
On LS3:
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Trystane had been sure he disposed of his enemy and prepared to launch himself on the last of the Sorrowsworn (LS3) but the first hadn't been killed and used Trystane's distraction to bring home two devastating blows (27 damage thanks to resistance). Angrily, Trystane turned around and lashed again at his former target, and then after making sure it isn't moving, he turns towards the final enemy.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
LS1 Intelligence Save DC 19 vs 16
LS3 Dexterity Save DC 17 vs 6
Magic Stone deals 8 damage. LS3 (5/78)
LS1 takes 19 damage and dies.
LS3 tales 13 damage and dies
Sorrowsword rewards
1450 XP each
Treasure. The rubble includes the nameplates that once adorned the coffins. One reads, “Nolan Dolindar, Beloved Brother” and the other reads, “Evisha Dolindar, Beloved Sister.” Each silver nameplate is worth 75 gp.
Feel free to rest and heal, the last round had some crits and the next room is a puzzle door. All rooms are explored and there are no new threats.
The door in the east wall of this otherwise empty room bears the inscription “DOLINDAR” above “NO WORLD TO RETURN.” Every letter of each word is set into the wall on a separate tile.
Investigation Check DC 15
The door is sealed with a puzzle that requires pushing the right letter tiles in sequence. A pushed letter makes its whole word will sink into the door. The door unlocks when the correct combination is input. If the wrong letters are pressed there is a spell trap.
Necyra's Investigation: 4
Necyra, her eyes scanning the intricate puzzle, approaches the door with a focused determination. Her fingers trace the contours of the letters, analyzing their position and the patterns they form. With a concentrated effort, she begins to manipulate the tiles, testing different combinations and sequences.
Last to know and first to be blamed...
As a free action, can I regret my life choices?