Arista checks: Terrain (Athletics) 15, Stealth with disadvantage (Armor) 8, Path (Survival) with advantage 19
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
You find a path, but it requires some narrow squeezes while trying some non viable directions, and a small slide of loose dirt and pebbles is triggered.
The path will require a climb down a nearly vertical cliff of about 80 feet to the tower, or 120 feet to the yard. Despite the clatter from the pebbles, you do not believe you have triggered a response from the keep.
Rollback Post to RevisionRollBack
Coriana - Company of the Grey Chain Wagner - Dragon Heist: Bards. DM - The Old Keep
"It will not be any easy climb down, but when we come back to infiltrate the keep itself, this could be a challenging but advantageous approach rather than taking it head on,"Brekka rumbles quietly as they watch perched above the keep.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Arista checks: Terrain (Athletics) 15, Stealth with disadvantage (Armor) 8, Path (Survival) with advantage 19
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Brekka: Athletics (advantage from Peerless Athlete: 24, stealth (disadvantage from armour: 9), path (advantage from Arglen): 9
Asariel will not go. Enough people have gone and he would rather wait in case he needs to initiate a rescue.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
You find a path, but it requires some narrow squeezes while trying some non viable directions, and a small slide of loose dirt and pebbles is triggered.
The path will require a climb down a nearly vertical cliff of about 80 feet to the tower, or 120 feet to the yard. Despite the clatter from the pebbles, you do not believe you have triggered a response from the keep.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
[[Not directly related, but you took the potions and the letters off the cultists that the perytons killed, right?]]
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
((Yeah, Kaelen grabbed that stuff.))
"It will not be any easy climb down, but when we come back to infiltrate the keep itself, this could be a challenging but advantageous approach rather than taking it head on," Brekka rumbles quietly as they watch perched above the keep.