Fizzt will move North East 6 spaces (putting him just tot the east of the small tree, south of the green circle and put him within 80' of the tree (the range of his shortbow)
ooc: for Fittz, unlikely you hit this time, but next time, if you do hit, shouln't you apply sneak attack as well? there are plenty of wolves around the target
[[ Sneak attack applying; though right about it being a miss; sounds right. ]]
As Ying charges forward Fizzt's arrow glances off the bark. The tabaxi then dissapears once more behind a tree. (hide successful)
The tree rears up and begins heading towards the fight once more with the needle blights inside launching a salvo of needles into the wolves aided by the roots of the tree.
[[ quick post; so a note to self: roll needle attacks at the wolves as the corrupted tree comes within range, spinning around; NB1 is claws against Wolf 5 ]] [[ I assume the effects on the wolves won't have too much effect on your plans, hence leaving them for when I've got time ]]
As the assault on the wolves goes on another bolt of lightning arcs through the forest from the tree. This time at Ying.
Lightning Discharge @ Ying //+5 to DEX from 3/4 cover 40 lightning damage, DEX DC 13 for half damage
[[ Tree is now close enough that Ying could throw a handaxe/javelin at it (+2 AC from half cover for the tree) after using her movement to get close again. ]]
TODO: map
Initiative Fizzt (hidden), Gattara (z = +50, behind tree, concentrating on conjure animals), Ying <---------- currently up Wolf 1 (15hp 11thp), Wolf 2 (15hp 11thp), Wolf 3 (15hp 11thp), Wolf 4 (15hp 5thp), Wolf 5 (3hp, grappled), Wolf 6 (15hp 11thp), Wolf 7 (7hp, grappled), Wolf 8 (15hp 11thp), Corrupted Tree (39 damage), NB1 (z = +5), NB2 (z = +20), NB3 (z = +10), NB4 (z = +10), NB1 (z = +15), NB1 (z = +0),
note: needle blights in corrupted tree's cavities have 3/4 cover (+5 AC; +5 to DEX Saves) note 2: Gattara has bear totem spirit totem active
Gattara concentrates to repeat the same whispers against the tree.
wolves attacks:
1) Attack: 24 Damage: 14
2) Attack: 13 Damage: 5
3) Attack: 16 Damage: 7
4) Attack: 13 Damage: 7
6) Attack: 9 Damage: 7
8) Attack: 14 Damage: 8
grappled 5) Attack: 5 Damage: 8
grappled 7) Attack: 15 Damage: 7
Gattara casts dissonant whispers (this time using a spell slot): the tree must do a wis save vs 15 or take 11 pshichic damages (half if it passes the save) and run away.
If it runs away, the wolves use their reaction to bite
This post has potentially manipulated dice roll results.
//first starting witht he backlog on attacks
NB1 Claws @ Wolf 5 Attack: 18 Damage: 4
//pattern for remaining needles: start with lowest hp wolf and keep moving on; if all damaged wolves are killed then move on to a random wolf (I'll roll a die off-screen) Needle @ Damaged Wolf Attack: 15 Damage: 7 Attack: 23 Damage: 16 Attack: 12 Damage: 10 Attack: 7 Damage: 9 Attack: 15 Damage: 8 Attack: 9 Damage: 9
This post has potentially manipulated dice roll results.
//first starting witht he backlog on attacks
NB1 Claws @ Wolf 5 Attack: 18 Damage: 4
//pattern for remaining needles: start with lowest hp wolf and keep moving on; if all damaged wolves are killed then move on to a random wolf (I'll roll a die off-screen) Needle @ Damaged Wolf Attack: 15 Damage: 7 Attack: 23 Damage: 16 Attack: 12 Damage: 10 Attack: 7 Damage: 9 Attack: 15 Damage: 8 Attack: 9 Damage: 9
//coming up, Tree's roots
NB1's claws strike Wolf 5 for 4 damage on the 3hp wolf, killing it
Wolf 1 (15hp 11thp), Wolf 2 (15hp 11thp), Wolf 3 (15hp 11thp), Wolf 4 (15hp 5thp), Wolf 6 (15hp 11thp), Wolf 7 (7hp, grappled), Wolf 8 (15hp 11thp),
1st Needle strikes Wolf 7 for 7 damage on the 7hp wolf, killing it
2nd Needle strikes Wolf 4 for 16 damage on the 15hp 5thp wolf dropping it to 4hp
3rd Needle misses; 4th needle misses;
5th needle hits wolf 4 for 8 damage, killing it
6th needle shouldn't have been rolled but would've missed regardless
ending on wolves Wolf 1 (15hp 11thp), Wolf 2 (15hp 11thp), Wolf 3 (15hp 11thp), Wolf 6 (15hp 11thp), Wolf 8 (15hp 11thp)
Following the needles the roots of the tree rupture from the earth, grasping at Wolves 2 and 8.
The root at Wolf 2 strikes the canine, grappling in its twisted corruption. (18 daamge to 15hp 11thp leave it at 8hp) while the second root closely misses Wolf 8 (whoops; miswrote in the attack portion), the canine narrowly dodging out of the way.
And then the tree is subjected to Gattara's discordant melody.
Once again the tree rears up in retreat, its barren branches shaking angrily in the woods.
//rewriting here for my sake of quickness
wolves attacks:
1) Attack: 24 Damage: 14
2) Attack: 13 Damage: 5
3) Attack: 16 Damage: 7
4) Attack: 13 Damage: 7 (dead)
6) Attack: 9 Damage: 7
8) Attack: 14 Damage: 8
grappled 5) Attack: 5 Damage: 8 (dead)
grappled 7) Attack: 15 Damage: 7 (dead)
Gattara casts dissonant whispers (this time using a spell slot): the tree must do a wis save vs 15 or take 11 pshichic damages (half if it passes the save) and run away.
If it runs away, the wolves use their reaction to bite
REACTIONS:
1) Attack: 22 Damage: 7
2) Attack: 15 Damage: 10 (grappled)
3) Attack: 18 Damage: 8
4) Attack: 22 Damage: 6 (dead)
6) Attack: 21 Damage: 7
8) Attack: 19 Damage: 7
1 hits for 14 damage halved to 7 2 misses 3 hits for 7 damage halved to 3 6 misses 8 misses
on the reactions
1 hits for 7 damage halved to 3 3 hits for 8 damage halved to 4 6 hits for 7 damage halved to 3 8 hits for 7 damage halved to 3
cumulative: 23 damage
After the onslaught of the wolves the tree is now beginning to look a bit battered. Strips of bark are missing and several lower branches have broken off.
Initiative Fizzt (hidden), Gattara (z = +50, behind tree, concentrating on conjure animals), Ying <---------- currently up Wolf 1 (15hp 11thp), Wolf 2 (8hp grappled), Wolf 3 (15hp 11thp), Wolf 6 (15hp 11thp), Wolf 8 (15hp 11thp), Corrupted Tree (39 damage), NB1 (z = +5), NB2 (z = +20), NB3 (z = +10), NB4 (z = +10), NB5 (z = +15), NB6 (z = +0),
note: needle blights in corrupted tree's cavities have 3/4 cover (+5 AC; +5 to DEX Saves) note 2: Gattara has bear totem spirit totem active
Fizzt will move North East 6 spaces (putting him just tot the east of the small tree, south of the green circle and put him within 80' of the tree (the range of his shortbow)
At (+8): 12 Damage (pierce): 9
Bonus action - Hide: 26
Cats go Moo!
ooc: for Fittz, unlikely you hit this time, but next time, if you do hit, shouln't you apply sneak attack as well? there are plenty of wolves around the target
[[ Sneak attack applying; though right about it being a miss; sounds right. ]]
As Ying charges forward Fizzt's arrow glances off the bark. The tabaxi then dissapears once more behind a tree. (hide successful)
The tree rears up and begins heading towards the fight once more with the needle blights inside launching a salvo of needles into the wolves aided by the roots of the tree.
[[ quick post; so a note to self: roll needle attacks at the wolves as the corrupted tree comes within range, spinning around; NB1 is claws against Wolf 5 ]]
[[ I assume the effects on the wolves won't have too much effect on your plans, hence leaving them for when I've got time ]]
As the assault on the wolves goes on another bolt of lightning arcs through the forest from the tree. This time at Ying.
Lightning Discharge @ Ying //+5 to DEX from 3/4 cover
40 lightning damage, DEX DC 13 for half damage
[[ Tree is now close enough that Ying could throw a handaxe/javelin at it (+2 AC from half cover for the tree) after using her movement to get close again. ]]
TODO: map
Initiative
Fizzt (hidden), Gattara (z = +50, behind tree, concentrating on conjure animals), Ying <---------- currently up
Wolf 1 (15hp 11thp), Wolf 2 (15hp 11thp), Wolf 3 (15hp 11thp), Wolf 4 (15hp 5thp), Wolf 5 (3hp, grappled), Wolf 6 (15hp 11thp), Wolf 7 (7hp, grappled), Wolf 8 (15hp 11thp),
Corrupted Tree (39 damage), NB1 (z = +5), NB2 (z = +20), NB3 (z = +10), NB4 (z = +10), NB1 (z = +15), NB1 (z = +0),
note: needle blights in corrupted tree's cavities have 3/4 cover (+5 AC; +5 to DEX Saves)
note 2: Gattara has bear totem spirit totem active
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
(OOC: thought those were Needle Blights, missed the wolves around it, too.)
Cats go Moo!
GATTARA
bear spirit : 3/10 turns
the wolves keep biting as they can.
Gattara concentrates to repeat the same whispers against the tree.
wolves attacks:
1) Attack: 24 Damage: 14
2) Attack: 13 Damage: 5
3) Attack: 16 Damage: 7
4) Attack: 13 Damage: 7
6) Attack: 9 Damage: 7
8) Attack: 14 Damage: 8
grappled 5) Attack: 5 Damage: 8
grappled 7) Attack: 15 Damage: 7
Gattara casts dissonant whispers (this time using a spell slot): the tree must do a wis save vs 15 or take 11 pshichic damages (half if it passes the save) and run away.
If it runs away, the wolves use their reaction to bite
REACTIONS:
1) Attack: 22 Damage: 7
2) Attack: 15 Damage: 10
3) Attack: 18 Damage: 8
4) Attack: 22 Damage: 6
6) Attack: 21 Damage: 7
8) Attack: 19 Damage: 7
//first starting witht he backlog on attacks
NB1 Claws @ Wolf 5
Attack: 18 Damage: 4
//pattern for remaining needles: start with lowest hp wolf and keep moving on; if all damaged wolves are killed then move on to a random wolf (I'll roll a die off-screen)
Needle @ Damaged Wolf
Attack: 15 Damage: 7
Attack: 23 Damage: 16
Attack: 12 Damage: 10
Attack: 7 Damage: 9
Attack: 15 Damage: 8
Attack: 9 Damage: 9
//coming up, Tree's roots
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
NB1's claws strike Wolf 5 for 4 damage on the 3hp wolf, killing it
Wolf 1 (15hp 11thp), Wolf 2 (15hp 11thp), Wolf 3 (15hp 11thp), Wolf 4 (15hp 5thp), Wolf 6 (15hp 11thp), Wolf 7 (7hp, grappled), Wolf 8 (15hp 11thp),
1st Needle strikes Wolf 7 for 7 damage on the 7hp wolf, killing it
2nd Needle strikes Wolf 4 for 16 damage on the 15hp 5thp wolf dropping it to 4hp
3rd Needle misses; 4th needle misses;
5th needle hits wolf 4 for 8 damage, killing it
6th needle shouldn't have been rolled but would've missed regardless
ending on wolves
Wolf 1 (15hp 11thp), Wolf 2 (15hp 11thp), Wolf 3 (15hp 11thp), Wolf 6 (15hp 11thp), Wolf 8 (15hp 11thp)
Following the needles the roots of the tree rupture from the earth, grasping at Wolves 2 and 8.
Root @ Wolf 2
Attack: 28 Damage: 18
Root @ Wolf 5
Attack: 11 Damage: 13
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
The root at Wolf 2 strikes the canine, grappling in its twisted corruption. (18 daamge to 15hp 11thp leave it at 8hp) while the second root closely misses Wolf 8 (whoops; miswrote in the attack portion), the canine narrowly dodging out of the way.
And then the tree is subjected to Gattara's discordant melody.
WIS Save 9 vs DC 15
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
Once again the tree rears up in retreat, its barren branches shaking angrily in the woods.
//rewriting here for my sake of quickness
wolves attacks:
1) Attack: 24 Damage: 14
2) Attack: 13 Damage: 5
3) Attack: 16 Damage: 7
4) Attack: 13 Damage: 7 (dead)6) Attack: 9 Damage: 7
8) Attack: 14 Damage: 8
grappled 5) Attack: 5 Damage: 8 (dead)grappled 7) Attack: 15 Damage: 7 (dead)Gattara casts dissonant whispers (this time using a spell slot): the tree must do a wis save vs 15 or take 11 pshichic damages (half if it passes the save) and run away.
If it runs away, the wolves use their reaction to bite
REACTIONS:
1) Attack: 22 Damage: 7
2) Attack: 15 Damage: 10 (grappled)3) Attack: 18 Damage: 8
4) Attack: 22 Damage: 6 (dead)6) Attack: 21 Damage: 7
8) Attack: 19 Damage: 7
1 hits for 14 damage halved to 7
2 misses
3 hits for 7 damage halved to 3
6 misses
8 misses
on the reactions
1 hits for 7 damage halved to 3
3 hits for 8 damage halved to 4
6 hits for 7 damage halved to 3
8 hits for 7 damage halved to 3
cumulative: 23 damage
After the onslaught of the wolves the tree is now beginning to look a bit battered. Strips of bark are missing and several lower branches have broken off.
Initiative
Fizzt (hidden),
Gattara (z = +50, behind tree, concentrating on conjure animals), Ying <---------- currently upWolf 1 (15hp 11thp), Wolf 2 (8hp grappled), Wolf 3 (15hp 11thp), Wolf 6 (15hp 11thp), Wolf 8 (15hp 11thp),
Corrupted Tree (39 damage), NB1 (z = +5), NB2 (z = +20), NB3 (z = +10), NB4 (z = +10), NB5 (z = +15), NB6 (z = +0),
note: needle blights in corrupted tree's cavities have 3/4 cover (+5 AC; +5 to DEX Saves)
note 2: Gattara has bear totem spirit totem active
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida