Villonah is the first to react to Doozey's instructions. She nods at him, summons her blade back to her hands, and begins to move toward the crowd of captives just north of CRAP's current location.
Raistsummons Sebastian and changes his vision to that of the bird. Neya guides the bird toward the area where she last saw Aleyd and then tries to have a look for herself. She can't quite get a good angle as swiftly as the bird, so Neya leaves it up to him (the Nat 1).
Both Neya and Doozey dedicate a few seconds to regaining some vitality. (Neya recovers 14 HP; Doozey gains 10 temp HP.)
Raist's giant hand dissipates. Doozey begins to looks around the defeated enemies (@Ori: Investigation check, please.)
Elisande replies to Doozey, in agreement: "I likes da outsides. Me don't wanna be one place for long. Too long in tiny island already. And, me saw the greet wing’d serpante! Wanna-ed to get good looksie." She says all of this with a smile on her face, before then turning to address the severed but surprisingly not-decomposing goat head on her waist as if it had talked to her: "I know, I know... soup!" Elisande then goes for the dropped devil's body, and begins to harvest it as she had done the guard's.
At this point, Raist sees through Sebastian's eyes that the young acolyte from earlier is coming back around the corner. Cassyt is struggling with dragging something heavy back towards this area... a person... Aleyd has fallen. As you all turn to face an arriving Cassyt, she drops her burden. Aleyd lies in the street, clearly dead. She sports a number of wounds in addition to the ones you saw her incur as she drew the vast number of enemies away. (medicine check for those interested in learning more.)
Cassyt is crying: "I am sorry... I couldn't stop them. She fell protecting me. She made sure they died before she did. The others kept leading more cultists and traitors away..."
Cassyt's words ring in his ears and he stops himself in his tracks. He had been heading to free the captives, but instead beelines towards the young cleric.
He kneels besides Aleyd's body, gently placing a hand on her eyes, closing them one final time.
Looking towards Cassyt, Utar's words come slowly and he speaks in a matter-of-fact tone. His eyes grow wet.
"Your apologies mean nothing, Aleyd knew the risks and likely died on her own terms. Your task now is to make yourself worthy of her death. Go and free the captives. I can carry this load the rest of the way now."
Picking up Aleyd's body, Utar checks his fallen friend one final time, before looking to join the others.
Doozey lets his head drop with a tired and mildly exasperated sounding sigh. For even despite having expected an answer along those very lines from Elisande, it did little to lessen the impact of actually hearing them. When he looks up once more to see her harvesting the devil, for a moment he's taken back to her early days of 'training', and couldn't help but smile fondly at the memory.
Though, soon the memory fades from present focus with either Raist's warning, or the sound of Cassyt's weeping pricking his ears. "Oh fudge monocles..." He murmured at the sight of Aleyd. Yet, despite every compulsion to hurry on over as Utar had done, the halfling closed his eyes and bowed his head in a moment of silence, and with Biscuit mirroring the motion. But afterwards, Doozey got right back to work on the dead, knowing or believing any word of condolences would have to wait. "Biscuit. See to the hostages with Villie. Get them up and going."The mastiff let out a low whine, seeming torn for a moment between trying to help Utar and the order from Doozey, before finally and reluctantly hurrying to catch up with the gnome.
Cassyt is startled by Utar's words, feeling a tinge of fear creep up her spine. She runs in the direction Villonah had moved, leaving Utar to examine his companion.
@Utar: The most severe wounds were dealt to Aley'ds mid-rift. There are so many puncture wounds. Your examination is successful enough to determine that she is missing some chunks of important internal organs, but you are left wondering about the specifics as your watery eyes seem intent to prevent you from getting a very good look.
Biscuit is sent to join Villonah and Cassyt, while Doozey takes a quick inventory of the battle spoils.
@Doozey: You make a quick pile containing five sets of splint armor, two heavy crossbows, five greatswords, three spears, a smattering of mundane adventuring gear (think bedrolls, waterskins, mess kits, etc.), and one unlocked lockbox that had been set aside. Inside the box, you find four potions of superior healing.
Seemingly oblivious to the situation, Elisande continues to work on the devil's body parts. She is covered in a large amount of dirt and blood, and she continues to respond to her dead goat's "questions": “lookin’ a’ tings here and tere.”
In the background, Villonah, Cassyt, and Biscuit and quickly releasing captives. As they do so, many seem to hover around them, seeking answers or offering information. A hubbub is forming.
Neya takes a deep breath (Second wind) and looks out over the crowd to try and ascertain the status of Captain Burral's side of things.
Second Wind: 14 (14)
Perception: 4 (nat 1, total 4)
Extended Signature
Villonah is the first to react to Doozey's instructions. She nods at him, summons her blade back to her hands, and begins to move toward the crowd of captives just north of CRAP's current location.
Raist summons Sebastian and changes his vision to that of the bird. Neya guides the bird toward the area where she last saw Aleyd and then tries to have a look for herself. She can't quite get a good angle as swiftly as the bird, so Neya leaves it up to him (the Nat 1).
Both Neya and Doozey dedicate a few seconds to regaining some vitality. (Neya recovers 14 HP; Doozey gains 10 temp HP.)
Raist's giant hand dissipates. Doozey begins to looks around the defeated enemies (@Ori: Investigation check, please.)
Elisande replies to Doozey, in agreement: "I likes da outsides. Me don't wanna be one place for long. Too long in tiny island already. And, me saw the greet wing’d serpante! Wanna-ed to get good looksie." She says all of this with a smile on her face, before then turning to address the severed but surprisingly not-decomposing goat head on her waist as if it had talked to her: "I know, I know... soup!" Elisande then goes for the dropped devil's body, and begins to harvest it as she had done the guard's.
At this point, Raist sees through Sebastian's eyes that the young acolyte from earlier is coming back around the corner. Cassyt is struggling with dragging something heavy back towards this area... a person... Aleyd has fallen. As you all turn to face an arriving Cassyt, she drops her burden. Aleyd lies in the street, clearly dead. She sports a number of wounds in addition to the ones you saw her incur as she drew the vast number of enemies away. (medicine check for those interested in learning more.)
Cassyt is crying: "I am sorry... I couldn't stop them. She fell protecting me. She made sure they died before she did. The others kept leading more cultists and traitors away..."
Cassyt's words ring in his ears and he stops himself in his tracks. He had been heading to free the captives, but instead beelines towards the young cleric.
He kneels besides Aleyd's body, gently placing a hand on her eyes, closing them one final time.
Looking towards Cassyt, Utar's words come slowly and he speaks in a matter-of-fact tone. His eyes grow wet.
"Your apologies mean nothing, Aleyd knew the risks and likely died on her own terms. Your task now is to make yourself worthy of her death. Go and free the captives. I can carry this load the rest of the way now."
Picking up Aleyd's body, Utar checks his fallen friend one final time, before looking to join the others.
Medicine - 11
Doozey lets his head drop with a tired and mildly exasperated sounding sigh. For even despite having expected an answer along those very lines from Elisande, it did little to lessen the impact of actually hearing them. When he looks up once more to see her harvesting the devil, for a moment he's taken back to her early days of 'training', and couldn't help but smile fondly at the memory.
Though, soon the memory fades from present focus with either Raist's warning, or the sound of Cassyt's weeping pricking his ears. "Oh fudge monocles..." He murmured at the sight of Aleyd. Yet, despite every compulsion to hurry on over as Utar had done, the halfling closed his eyes and bowed his head in a moment of silence, and with Biscuit mirroring the motion. But afterwards, Doozey got right back to work on the dead, knowing or believing any word of condolences would have to wait. "Biscuit. See to the hostages with Villie. Get them up and going." The mastiff let out a low whine, seeming torn for a moment between trying to help Utar and the order from Doozey, before finally and reluctantly hurrying to catch up with the gnome.
Investigation: 20.
(OOC: Also, slightly amended my previous post to better suit the above check)
When you realize you're doing too much: Signature.
Cassyt is startled by Utar's words, feeling a tinge of fear creep up her spine. She runs in the direction Villonah had moved, leaving Utar to examine his companion.
@Utar: The most severe wounds were dealt to Aley'ds mid-rift. There are so many puncture wounds. Your examination is successful enough to determine that she is missing some chunks of important internal organs, but you are left wondering about the specifics as your watery eyes seem intent to prevent you from getting a very good look.
Biscuit is sent to join Villonah and Cassyt, while Doozey takes a quick inventory of the battle spoils.
@Doozey: You make a quick pile containing five sets of splint armor, two heavy crossbows, five greatswords, three spears, a smattering of mundane adventuring gear (think bedrolls, waterskins, mess kits, etc.), and one unlocked lockbox that had been set aside. Inside the box, you find four potions of superior healing.
Seemingly oblivious to the situation, Elisande continues to work on the devil's body parts. She is covered in a large amount of dirt and blood, and she continues to respond to her dead goat's "questions": “lookin’ a’ tings here and tere.”
In the background, Villonah, Cassyt, and Biscuit and quickly releasing captives. As they do so, many seem to hover around them, seeking answers or offering information. A hubbub is forming.