This post has potentially manipulated dice roll results.
LAIR ACTION
A nearby gap on the ground hisses loudly and lets a sphere of strange thick gases fill the air around Nox, Abe, and Selrahc. Their visibility suffers within the bubble of gases.
-> Each of you need to start you next turn by rolling a {DC 13} CON saving throw.
DRAGON
DM's Screen:
Recharge: 2
Seeing Abe moving about healthily, Lysanderoth flies around and unleashes a few attacks at the cleric from a position of just 10 feet up in the air.
-> Bite vs Abe: Attack: 30 Damage: 36 piercing and fire.
Nox sees that Lysanderoth is resisting her magic and has a flash of light take over her head. The image of the Dragon turning into a shark seems clear enough. The transformation begins but, before the wizard can congratulate herself, Lysanderoth regains control and maintains his Dragon form.
-> Nox used her portent 7 to force a failed saving throw but the Ancient Red Dragon responds by using its Legendary Resistance to force a success.
Boomshakala ignores the tug-of-magical-war between the wizard and the Dragon by launching a few magic missiles at the latter (Ancient Red Dragon takes 29 force damage).
LEGENDARY ACTION
Lysanderoth's finds Abe within the smoke cloud and brings his tail around:
-> Tail vs. Abe: Attack: 19 Damage: 22 bludgeoning.
Abe is hit on the back of the left shoulder, which forces him to spin in place a bit (Abe takes 22 bludgeoning damage).
Selrahc will stand up and will move toward LysanDragon (I'd assume he'd be able to hear him flying around even if he can't see him at this moment.)
I believe Selrahc has just enough movement to get to LysanDragon, and with him only being 10ft above, he SHOULD be able to reach. (If Selrahc isn't able to get there he will use his hasted action to dash)
Two of these attacks will be GWM/Reckless, last two will be no GWM but still Reckless. (If he had to use his hasted action to Dash, then just ignore the last roll.)
This post has potentially manipulated dice roll results.
SELRAHC
(@Superbad: You can see the Dragon, just not clearly. I'll also say that you have enough movement to reach the Dragon and perform a few jumps to swing your axe at it with the help of a dash action).
Selrahc rises once again and sees that his foe is not too far. The barbarian has to jump a few times but still manages to swing his axe thrice at Lysanderoth. Two of those draw blood from the fiery enemy (Ancient Red Dragon takes 63 magical slashing damage).
LEGENDARY ACTION
Lysanderoth wobbles mid-air in pain but still manages to find and attack Abe:
-> Tail vs. Abe: Attack: 23 Damage: 18 bludgeoning.
The cleric almost loses his footing with this next hit (Abe takes another 16 bludgeoning damage).
Tupoc swoops in, desperate to help Abe. He sets down on the dragon itself before throwing three quick jabs at the beast's head, staying there in an attempt to distract.
Flying above lava, Tupoc approaches the Dragon and lets the will to save a friend fuel each strike. All three find purchase this time, almost knocking Lysanderoth off the air (Ancient Red Dragon takes 28 magical bludgeoning damage).
LEGENDARY ACTION
Despite having another potential target now flying nearby, Lysanderoth maintains his priorities:
-> Tail vs. Abe: Attack: 26 Damage: 19 bludgeoning.
The cleric sees only dark yet again (Abe takes 19 bludgeoning damage and is unconscious, incapacitated, and prone. He must begin rolling DEATH saving throws in his turn).
(Abe is next up. Please roll both a DEATH saving throw and a {DC 13} CON saving throw).
The aasimar shows signs of life by taking in a deep breath (DEATH saving throws - successes: 1, failures: 0). Unfortunately, the air he just took in was quite toxic. He coughs harshly.
Unable to see past the obscuring smoke, Yessaris stayed focused on searching the pile, still very much determined to find something of use. Even in success however, the Yuan-Ti still runs with pretenatural speed as close to the dragon as he dared, loading and firing off yet another shot into its flank. No more words for him, this time. The time for talk and righteous banter has long since past.
Action:Search treasure pile for something useful (Perception: 10)
Movement: KQ-21.
Hasted Action:Overrule - Attack: 25 Damage: 7 of magical piercing.
(S/N: Above post is subject to change based on any Movement Based Legendary Actions Following Nox's Turn)
End Turn: Wisdom Save vs Dragon Fear - [Tooltip Not Found](DC 24): 5. (For posterity's sake)
Future Reaction(Yessaris): Cast (1st level)Shield if applicable for an 'attack' that's 29 or less, if caught in Breathe Cone or other saving throw and would fail by 4 or less - using Flash of Genius to pass(not including Dragon Fear).
Future Reaction(Attorney): Deflect Attacking, inflicting disadvantage on the 1st Attack on an Ally.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
The yuan-ti continues to search the pile of treasure for another helpful item but remains unsuccessful. He begins to believe he approached the mound from an angle that is simply replete with golden coins and cheap gems, but nothing more. Frustrated and knowing time is of essence, Yessaris heads south. Passing through some difficult terrain just south of the treasure horde slows him a bit, but he makes it close to where he had intended {KQ-22} and lets his bullet fly. It finally hits Lysanderoth, poking a hole though his right wing (Ancient Red Dragon takes 7 magical piercing damage).
The wizard holds her breath long enough for the last few puffs of smoke to dissipate. Once that worry is gone, she casts the Dragon into a Maze after performing some complicated hand gestures and telling a few choice words. Away the Ancient Red Dragon goes...
A moment later, so does the wizard.
The entire lava cave begins to shift. The lava begins to float in the air as all the tall rock structures begin to crumble. Gases are escaping from the ground like jets and the pile of treasure in the middle of it all is melting into a great fissure.
-> At this point, everyone gets a free turn. Do as you will for one turn, then re-roll initiative. Use the latest initiative tracker to remind yourself of any conditions you are affected during this free turn, or the map, or anything else that might be helpful.
Abe awakens gasping for air for the third or fourth time since the fight began, mumbling as he clinged to Tupoc initially "Is that you, Darkness? My old friend?"Once his vision cleared, a nervously chuckling Abe awkwardly focused his attention on getting back to his feet, mending the wounded as best he can(even if that meant some self-prioritizing), and made his way closer northward. "Where is he? What's happening?"
Movement: To Stand Up using 15ft(half of total) movement.
If Able to get within 30ft of Selherac without needing to jump over Lava:
Movement(remaining): To get within range of Selherac(15ft only).
Action: Channel Divinity - Preserve Life, restoring 70HP to Abe and 30 HP Selherac.
Bonus Action: Cast (5th level)Mass Healing Word on Self(Abe), Selherac, Nox, Boomshaka, Yessaris, Tupoc(if within range), restoring 28 plus an additional 7 to Abe.
If not able:
Action: Cast (6th level)Heal on self, restoring 78 HP.
Movement(remaining): To KI-13.
Re-rolled Initiative:7.
Yessaris' Turn:
"Just thanks Nox upon her return, and stay ready. This fight is not over." He called. For any mending done, Yessaris throws up a thumbs-up to Abe before rushing his way over to Attorney's side to begin activating the poor and battered construct's restorative sigils. Afterwards, the beast of machinery is given its marching orders to rush closer to the others.
Movement/Hasted Action(Dash): To JX-23.
Action(Yessaris - Proper): Produce the effect of (2nd level)Cure Wounds from Spell Storing Item(Amulet of Health), restoring 11 HP to Attorney. 5 Charges Remaining.
End Turn: Wisdom Save vs Dragon Fear - [Tooltip Not Found](DC 24): 18. (For posterity's sake)
Future Reaction(Yessaris): Cast (1st level)Shield if applicable for an 'attack' that's 29 or less, if caught in Breathe Cone or other saving throw and would fail by 4 or less - using Flash of Genius to pass(not including Dragon Fear).
Future Reaction(Attorney): Deflect Attacking, inflicting disadvantage on the 1st Attack on an Ally from an enemy within 5ft of construct.
LAIR ACTION
A nearby gap on the ground hisses loudly and lets a sphere of strange thick gases fill the air around Nox, Abe, and Selrahc. Their visibility suffers within the bubble of gases.
-> Each of you need to start you next turn by rolling a {DC 13} CON saving throw.
DRAGON
DM's Screen:
Recharge: 2
Seeing Abe moving about healthily, Lysanderoth flies around and unleashes a few attacks at the cleric from a position of just 10 feet up in the air.
-> Bite vs Abe: Attack: 30 Damage: 36 piercing and fire.
-> Claw vs Abe: Attack: 32 Damage: 16 slashing.
-> Claw vs Abe: Attack: 33 Damage: 13 slashing.
(OOC: Oops... I shouldn't have rolled with advantage. Only first rolls stand. All still hit.)
The Dragon's fiery fangs sink into Abe's flesh as his claws slash furiously at the cleric as well (Abe takes 67 piercing, slashing, and fire damage).
-> Dragon is 10 feet into the air, at the 6x6 square defined by the {KM-13} to {KR-18} diagonal.
(Tupoc, Selrahc, Boomshakala, and Abe are up next. Note that Selrahc is prone and Boomshakala is frightened).
Nox uses one of her portent dice (7) on the dragon save on polymorph
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
Boom holds out his trembling hand and launches a 6th level Magic Missile sending 8 darts at the Dragon dealing 29 force damage.
Frightened Save: 5
BOOMSHAKALA
Nox sees that Lysanderoth is resisting her magic and has a flash of light take over her head. The image of the Dragon turning into a shark seems clear enough. The transformation begins but, before the wizard can congratulate herself, Lysanderoth regains control and maintains his Dragon form.
-> Nox used her portent 7 to force a failed saving throw but the Ancient Red Dragon responds by using its Legendary Resistance to force a success.
Boomshakala ignores the tug-of-magical-war between the wizard and the Dragon by launching a few magic missiles at the latter (Ancient Red Dragon takes 29 force damage).
LEGENDARY ACTION
Lysanderoth's finds Abe within the smoke cloud and brings his tail around:
-> Tail vs. Abe: Attack: 19 Damage: 22 bludgeoning.
Abe is hit on the back of the left shoulder, which forces him to spin in place a bit (Abe takes 22 bludgeoning damage).
(Tupoc, Selrahc, and Abe are still up).
Selrahc DC 13 Con Save: 19
Selrahc will stand up and will move toward LysanDragon (I'd assume he'd be able to hear him flying around even if he can't see him at this moment.)
I believe Selrahc has just enough movement to get to LysanDragon, and with him only being 10ft above, he SHOULD be able to reach. (If Selrahc isn't able to get there he will use his hasted action to dash)
Two of these attacks will be GWM/Reckless, last two will be no GWM but still Reckless. (If he had to use his hasted action to Dash, then just ignore the last roll.)
Attack: 26 Damage: 30
Attack: 22 Damage: 38
Attack: 29 Damage: 33
Attack: 26 Damage: 29
Retaliation/Sentinel: Attack: 31 Damage: 26
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
SELRAHC
(@Superbad: You can see the Dragon, just not clearly. I'll also say that you have enough movement to reach the Dragon and perform a few jumps to swing your axe at it with the help of a dash action).
Selrahc rises once again and sees that his foe is not too far. The barbarian has to jump a few times but still manages to swing his axe thrice at Lysanderoth. Two of those draw blood from the fiery enemy (Ancient Red Dragon takes 63 magical slashing damage).
LEGENDARY ACTION
Lysanderoth wobbles mid-air in pain but still manages to find and attack Abe:
-> Tail vs. Abe: Attack: 23 Damage: 18 bludgeoning.
The cleric almost loses his footing with this next hit (Abe takes another 16 bludgeoning damage).
(Tupoc and Abe are still up.)
Tupoc swoops in, desperate to help Abe. He sets down on the dragon itself before throwing three quick jabs at the beast's head, staying there in an attempt to distract.
Attack: 29 Damage: 8
Attack: 30 Damage: 8
Attack: 26 Damage: 12
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
TUPOC
Flying above lava, Tupoc approaches the Dragon and lets the will to save a friend fuel each strike. All three find purchase this time, almost knocking Lysanderoth off the air (Ancient Red Dragon takes 28 magical bludgeoning damage).
LEGENDARY ACTION
Despite having another potential target now flying nearby, Lysanderoth maintains his priorities:
-> Tail vs. Abe: Attack: 26 Damage: 19 bludgeoning.
The cleric sees only dark yet again (Abe takes 19 bludgeoning damage and is unconscious, incapacitated, and prone. He must begin rolling DEATH saving throws in his turn).
(Abe is next up. Please roll both a DEATH saving throw and a {DC 13} CON saving throw).
"Ohhh -- hello Darkness, my old-..." Abe just gets out before finally being bludgeoned back into unconsciousness...
Con Save(DC 13): 11.
#1 Death Save(DC 10): 13.
When you realize you're doing too much: Signature.
ABE
The aasimar shows signs of life by taking in a deep breath (DEATH saving throws - successes: 1, failures: 0). Unfortunately, the air he just took in was quite toxic. He coughs harshly.
-> Abe is now also temporarily poisoned.
END OF INITIATIVE ROUND 13
SHOWDOWN!:
NOTES: none.
(Nox and Yessaris are up next. Nox needs to roll a {DC 13} CON saving throw at the beginning of her turn).
Unable to see past the obscuring smoke, Yessaris stayed focused on searching the pile, still very much determined to find something of use. Even in success however, the Yuan-Ti still runs with pretenatural speed as close to the dragon as he dared, loading and firing off yet another shot into its flank. No more words for him, this time. The time for talk and righteous banter has long since past.
Action: Search treasure pile for something useful (Perception: 10)
Movement: KQ-21.
Hasted Action: Overrule - Attack: 25 Damage: 7 of magical piercing.
[Tooltip Not Found] Turn:
Movement/Action ([Tooltip Not Found]): Initiating Auto Defense Protocols.
(S/N: Above post is subject to change based on any Movement Based Legendary Actions Following Nox's Turn)
End Turn:
Wisdom Save vs Dragon Fear - [Tooltip Not Found](DC 24): 5.
(For posterity's sake)
Future Reaction(Yessaris): Cast (1st level)Shield if applicable for an 'attack' that's 29 or less, if caught in Breathe Cone or other saving throw and would fail by 4 or less - using Flash of Genius to pass(not including Dragon Fear).
Future Reaction(Attorney): Deflect Attacking, inflicting disadvantage on the 1st Attack on an Ally.
When you realize you're doing too much: Signature.
YESSARIS
The yuan-ti continues to search the pile of treasure for another helpful item but remains unsuccessful. He begins to believe he approached the mound from an angle that is simply replete with golden coins and cheap gems, but nothing more. Frustrated and knowing time is of essence, Yessaris heads south. Passing through some difficult terrain just south of the treasure horde slows him a bit, but he makes it close to where he had intended {KQ-22} and lets his bullet fly. It finally hits Lysanderoth, poking a hole though his right wing (Ancient Red Dragon takes 7 magical piercing damage).
Still frightened, Attorney stays put.
(Nox is still up and needs to roll a {DC 13} CON saving throw at the beginning of her turn).
Con save DC13: at the start of the turn 22
Seeing Abe goind down again "Can you not do that i just got him back up." Nox will cast Maze on the dragon.
if the dragon dissepears Nox shout "Can somebody get Abe back up before... ?"
Nox blink 19 As Nox was trying to finish her sentence as she dissepears. :P
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
NOX
The wizard holds her breath long enough for the last few puffs of smoke to dissipate. Once that worry is gone, she casts the Dragon into a Maze after performing some complicated hand gestures and telling a few choice words. Away the Ancient Red Dragon goes...
A moment later, so does the wizard.
The entire lava cave begins to shift. The lava begins to float in the air as all the tall rock structures begin to crumble. Gases are escaping from the ground like jets and the pile of treasure in the middle of it all is melting into a great fissure.
-> At this point, everyone gets a free turn. Do as you will for one turn, then re-roll initiative. Use the latest initiative tracker to remind yourself of any conditions you are affected during this free turn, or the map, or anything else that might be helpful.
Before the pile gets fully melted, Selrahc will search for his shield. 10 +1 for Investigation +9 for Perception
If he finds it he will reactivate it, if he does not find it then he will just take a couple potions of healing, which heals him for 6 + 7 = 13 HP
Re-rolled Initiative:10
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
Tupoc flies over to Abe and sticks a healing potion in his mouth, healing Abe for 6 hit points.
Initiative: 18
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
Abe's Turn:
Abe awakens gasping for air for the third or fourth time since the fight began, mumbling as he clinged to Tupoc initially "Is that you, Darkness? My old friend?" Once his vision cleared, a nervously chuckling Abe awkwardly focused his attention on getting back to his feet, mending the wounded as best he can(even if that meant some self-prioritizing), and made his way closer northward. "Where is he? What's happening?"
Movement: To Stand Up using 15ft(half of total) movement.
If Able to get within 30ft of Selherac without needing to jump over Lava:
Movement(remaining): To get within range of Selherac(15ft only).
Action: Channel Divinity - Preserve Life, restoring 70 HP to Abe and 30 HP Selherac.
Bonus Action: Cast (5th level)Mass Healing Word on Self(Abe), Selherac, Nox, Boomshaka, Yessaris, Tupoc(if within range), restoring 28 plus an additional 7 to Abe.
If not able:
Action: Cast (6th level)Heal on self, restoring 78 HP.
Movement(remaining): To KI-13.
Re-rolled Initiative: 7.
Yessaris' Turn:
"Just thanks Nox upon her return, and stay ready. This fight is not over." He called. For any mending done, Yessaris throws up a thumbs-up to Abe before rushing his way over to Attorney's side to begin activating the poor and battered construct's restorative sigils. Afterwards, the beast of machinery is given its marching orders to rush closer to the others.
Movement/Hasted Action(Dash): To JX-23.
Action(Yessaris - Proper): Produce the effect of (2nd level)Cure Wounds from Spell Storing Item(Amulet of Health), restoring 11 HP to Attorney. 5 Charges Remaining.
Bonus Action: Command [Tooltip Not Found].
[Tooltip Not Found] Turn:
Movement/Action ([Tooltip Not Found]): Initiating Advancement Protocols to KG-13.
End Turn:
Wisdom Save vs Dragon Fear - [Tooltip Not Found](DC 24): 18.
(For posterity's sake)
Future Reaction(Yessaris): Cast (1st level)Shield if applicable for an 'attack' that's 29 or less, if caught in Breathe Cone or other saving throw and would fail by 4 or less - using Flash of Genius to pass(not including Dragon Fear).
Future Reaction(Attorney): Deflect Attacking, inflicting disadvantage on the 1st Attack on an Ally from an enemy within 5ft of construct.
Re-rolled Initiative: 15.
When you realize you're doing too much: Signature.
Nox appear again while looking around and smirks "Hmm seems he not back yet."
Just to be save she'll recast mirror image on herself.
blink 13 and she gonne again :O
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
Boom breathes a sigh of relief not feeling frightened for the moment as the dragon is out of sight.
Boom gets out his last Potion of Healing and drinks it healing himself for 7