This post has potentially manipulated dice roll results.
Arkhan shudders as fork lightening crackles and sparks around his body. Grinning as the zombie bounces away from his shrug, the dragonborn lifts his sword, electricity running through the pommel and and into the blade. With a flash of lightening, his longsword slashes downwards.
Attack: 17 Damage: 11
Z1 Undead Fortitude Constitution Save: 9 Fortitude Save DC: (5+11)=16
With a faint rumble of thunder, the blade strikes the undeads body, slicing a long deep gash into the creatures chest and spilling countless rotten innards onto the floor. The zombie keels over, falling to the floor in a convulsing mess.
To his left, the third and final zombie launches itself at Arkhans shoulders. Grasping for his golden flesh with long clawed hands.
Zombie 2 Attack Roll: 20
Simply lifting an elbow, Arkhan slams the zombie against the western wall of the smithy. Old decayed bones crack inside the corpse from the impact as the creature smashes into the wall.
Seeing the perfect chance to strike, Zyltris rounds the dragonborn, raises his morningstar and thrusts it into the zombies face.
Zyltris Attack Roll: 9 Damage: 10
Zombie 2 Undead Fortitude Save: 18 Save DC: (11+5)=16
Smashed against the wall, the zombies skull bursts open, spraying chunks of flesh over the floor. Watching as the creature slides lifelessly down the wall, Zyltris manages to breathe a sigh of relief. Rehooking his morningstar onto his belt, he reaches a hand onto Arkhans shoulder, chuckling quietly to himself. Blisfully unaware of the danger as the zombie pulls itself back to its feet behind him, Zyltris makes a face to the others behind him, wiping his brow sarcastically.
As the party relax slightly, a wave of blights circles the smithy. Serak and Brots, caught off guard by the sudden appearance, find themselves with two blights approaching from either side, rounding the corners of the building. The pair exchange glances as they reach for their weapons, prepared to engage.
Back inside, another pair of blights burst through the backdoor, charging directly for the companions grouped in the centre of the room. The lead blight lashes out, reaching for Arkhan with a twig like claw.
Blight 7 Attack Roll: 8 (OOC: Now completely convinced that Arkhan has some sort of divine protection)
Stumbling blindly over a zombies corpse, the blight misjudges its swipe staggering helplessly into Arkhans muscled chest.
Beetle will move to B7 raising Talon as he approaches, "Tyr smite these foes and bring the flames..." he says casting green-flame blade and striking B7
Attack: 8 Damage: 5 on hit Green flame will jump to B8 for 3 damage.
Talon roars to life with a flash of green flame as the paladin lunges forwards. With Tyr in his thoughts, Beetle whirls his sword effortlessly around him, aiming for the first of the hideous wooden monsters.
Attack: 8
At the last moment, Tyr abandons him. The paladins strike is mistimed allowing the blight to duck away beneath the rippling emerald flame. Startled by the heat wave that follows, the blight recoils slightly, clearly relieved as the flame is extinguished. Behind it, the second blight clicks loudly, making its presence known as it enters the room.
Across the village, a strange sound echoes from the tower on the hilltop followed by a distant cry of a hawk.
With one eye on the sky expectantly, Brots draws another arrow. Reacting instinctively, he fires at the blight approaching from the north (B4)
Brots Attack Roll: 18 Damage: 5
With perfect aim, Brots adds another sliver of wood into the wooden creature, but fails to stop it bounding forwards. In the sky above the trees, the faint outline of Lucas comes into view, faintly calling to the party. Brots clears his throat, reaching hurriedly for another arrow, "Um..... I think we might have a problem!"
OOC: Round 3 then! Syna you'll need to change targets now that Z1 is down.
Serak: With blights quickly approaching and Lucas squawking, Serak does the only sensible thing he can think of - running away.
The bard sprints northeast, barely paying attention as he fires his crossbow at the blights, his eyes fixed on the sky to the north. He takes cover in the ruined building, telling himself he's not abandoning the fight, but simply "strategically relocating."
Attack: 10 Damage: 9 Target: Blight(B4)
Rollback Post to RevisionRollBack
"Not all those who wander are lost." - J.R.R. Tolkien
This post has potentially manipulated dice roll results.
Hearing the commotion, Syna spins on his heel and steps outside. Around him, the forest seems to come alive as Blights encroach from all angles. With his swords drawn, Syna charges towards the nearest of the creatures, slashing wildly at its dried wooden body.
Scimitar:Attack: 6
Shortsword:Attack: 15 Damage: 5
Barely managing a glancing blow with his scimitar, Syna stabs out with his short sword, digging the blade deep between the branches of the blights chest. The sound of snapping twigs accompany the blights shrieks as the beast beats Syna away, grasping blindly for its attacker.
Sensing the situation take a turn for the worse, Serak takes off, raising his crossbow as he skips away.
Serak Attack Roll: 10
Seraks concentration for once is broken, his mind racing with too many variables. The telltale sound of a blight taking an arrow to the face is not forthcoming, as Serak keeps his eyes firmly on the northern sky. Just managing to reach the doorway of the apothecary, Serak reloads his bow, frantically drawing up a plan in his mind.
OOC: Arkhan you’re up again! Plenty of targets this time
Beetle not sure what is going on outside but hears a lot of commotion... "Get the zombie down if we can he is more dangerous than the twig monsters....I think at least and I think the hawk is trying to warn us of something more dangerous coming....." Beetle yells to his companions around him.
A crackling flash of electricity lights up the room as Arkhan makes his incision, covering the zombie in a fizzling coat of sparks. With a rasping shriek, another section of the zombies skull is prized away from its body. What remains, half a jaw and crushed eye socket, gargles helplessly as the dragonborn withdraws his sword, clearly frustrated as the zombie remains standing.
In retaliation, the zombie lashes out with a handful of long pointed claws.
Refusing to give in, the practically headless zombie swipes at Arkhan, barely missing its target. Frustrated the creature chokes out a wordless gargle in a long forgotten, but undecipherable language.
Following Beetles command, Zyltris raises his own morningstar. He too has had enough of this death defying creature. Circling around the zombie, he brings raises his spiked weapon, hoping to crush what little remains of its badly damaged skull.
"YARGHHHHH!" Zyltris roars out in anger, crushing the remaining pieces of skull against the wall with his morningstar. The zombie falls to the floor, headless. Kicking the motionless corpse, Zyltris takes a second to compose himself, before turning sharply to the other creatures, still to be dealt with.
As if reacting to a sudden stimulus, the blights inside and out launch attacks of their own. Outside the first of the blights descends onto Brots. It's arms stretched outwards as the gnome watches the sky. With a complicated collection of clicks and hisses, the wooden creature attacks.
Blight 3 Attack Roll: 15 Damage: 5
Caught off guard, Brots cries out as the blights wooden claws remove a chunk of flesh from his back. Without warning a second creature rounds the corner of the old smithy, making a beeline for the stricken gnome.
Blight 5 Attack Roll: 20
Turning in time, Brots' instinct kicks in. He ducks under the second blights attack, rolling away to moderate safety. Slightly panicked he calls to the others, "Little help! Please?!"
-
To the north, two blights blindly give chase as Serak makes his escape, catching him as he reaches the doorway to the ruined apothecary.
Blight 4 Attack Roll: 14
Sidestepping just in time, Serak manages to dodge the blow but corners himself against the stone wall. Heavy, faster footsteps close behind alerts him to a second blight in close pursuit. In danger of isolating himself and all too aware of the danger posed by the prospect of a dragon, the bard hastily tries to think up an escape.
-
Inside the smithy, two blights remain. The first throws itself heavily at Arkhan.
Blight 7 Attack Roll: 23 Damage: 5
Leaving thick red lines carved across golden skin, the blight slashes its wooden claws over Arkhans chest. The dragonborn, pays no mind to the blood drawn, merely a flesh wound. With a snort, he tries to carve the second blight as it flanks him, missing as it feels its way along the western wall. With Zyltris dead ahead, the wooden creature swipes its twiggy talons to attack.
Blight 8 Attack Roll: 9 Damage: 13 (Crit)
Far stronger than it first appeared, the blight slices easily through Zyltris' armour, sending fragments of chain mail scattering over the stone floor. Unlike his colleague, Zyltris fails to hide his pain. A sharp intake of breath follows the blow as the blight draws blood.
OOC: I count 30ft?... (5ft for the first diagonal and 10ft for each additional diagonal). Sorry Serak, I've been counting it this way since the beginning.
Beetle itching to get outside and see what is going on tries once again to put an end to these enemies inside...with Talon once again coming foward he casts green-flame blade and strikes at B7...
Attack: 11 Damage: 7 on a hit green flame will leap to B8 for3 damage.
Eager to help his outnumbered companions outside, Beetle raises his longsword. The blights recoil as the blade bursts into bright green flame once more, rumbling through the air as Beetle thrusts it into the jumble of moving branches.
Attack: 11
Taking a well timed backwards step to avoid the emerald flame, the blight manages to dodge the paladins strike. Frustrated, Beetle wastes no time swinging Talon back around, chanelling the blessing of Tyr into his blade.
This post has potentially manipulated dice roll results.
ROUND 4
A deafening high pitched roar echoes down the hillside, clearly audible over the sounds of steel and wood. Visible over the treetops, the top of the old tower, its broken roof now filled with the gleaming spiky body of a green dragon. Screeching angrily at the village below, the dragon spreads its yellow wings wide. Though its body appears to be no more than 10 foot in length, its outspread wings easily double the creatures size. With a single beat of its wings, the dragon takes flight, circling high above the hillside, eyes fixed to the ground searching for the source of its awakening.
Dragon Perception Check: 24
Surrounded by blights, Brots has no choice but to disengage. Ducking away beneath another blight attack, he rolls away, taking cover inside the smithy and shrieking to the others, "The.... It's the dragon! What do we do?!"
OOC: Syna, Serak, Arkhan, your turns. Dragon is off map for this round, but is about 30ft north of the map boundary
This post has potentially manipulated dice roll results.
Syna wonders aloud, Are the Blights some sort of alarm?
Knowing he must conserve his magical energies and there are two many foes he attacks B5, if B5 goes down on first attack then 2nd attack against B3. If both are down then he will retreat to the doorway
Breaking cover from the relative safety of the doorway, Syna charges out towards the two blights outside. With his blades drawn, he slashes the scimitar into the first blights shoulder.
Scimitar Attack: 15 Damage: 9
Without time to react, the blight falls to the floor, its twisted plant like head rolling away down the gentle slope of the road. In the same motion, Syna stabs his shortsword into the second of the blights.
Shortsword Attack: 23 Damage: 2
Syna digs his blade deep into the blight, jamming it slightly as he struggles to pull it free. The blight recoils, pushing the druid away and snapping the tangled branch around the sword. Waving its arms high above its head, the blights shrieks a terribly high pitched cry, launching itself towards its attacker.
Across the road, Serak takes off, screaming to the others as he plots a route to safety through the ruined apothecary. "Scatter south, to the woods! I'll collect Jelenneth and Dayereth and join you there!" Adrenaline pumping through his veins, he skips, shimmying through the open doorway and somehow leaping over the eastern wall. In a few short strides, Serak makes it to the cover of the forest, trees blocking him from prying aerial eyes.
OOC: Arkhan back to you! B7 and B8 still stand as they were. Outside is just B3 and the two blights near to Serak.
Arkhan grins as he stares down z1 lightning courses over his body again and focusing in his longblade as he brings it down.
booming blade Attack: 17 Damage: 11
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Arkhan shudders as fork lightening crackles and sparks around his body. Grinning as the zombie bounces away from his shrug, the dragonborn lifts his sword, electricity running through the pommel and and into the blade. With a flash of lightening, his longsword slashes downwards.
Attack: 17
Damage: 11
Z1 Undead Fortitude Constitution Save: 9
Fortitude Save DC: (5+11)=16
With a faint rumble of thunder, the blade strikes the undeads body, slicing a long deep gash into the creatures chest and spilling countless rotten innards onto the floor. The zombie keels over, falling to the floor in a convulsing mess.
To his left, the third and final zombie launches itself at Arkhans shoulders. Grasping for his golden flesh with long clawed hands.
Zombie 2 Attack Roll: 20
Simply lifting an elbow, Arkhan slams the zombie against the western wall of the smithy. Old decayed bones crack inside the corpse from the impact as the creature smashes into the wall.
Seeing the perfect chance to strike, Zyltris rounds the dragonborn, raises his morningstar and thrusts it into the zombies face.
Zyltris Attack Roll: 9
Damage: 10
Zombie 2 Undead Fortitude Save: 18
Save DC: (11+5)=16
Smashed against the wall, the zombies skull bursts open, spraying chunks of flesh over the floor. Watching as the creature slides lifelessly down the wall, Zyltris manages to breathe a sigh of relief. Rehooking his morningstar onto his belt, he reaches a hand onto Arkhans shoulder, chuckling quietly to himself. Blisfully unaware of the danger as the zombie pulls itself back to its feet behind him, Zyltris makes a face to the others behind him, wiping his brow sarcastically.
As the party relax slightly, a wave of blights circles the smithy. Serak and Brots, caught off guard by the sudden appearance, find themselves with two blights approaching from either side, rounding the corners of the building. The pair exchange glances as they reach for their weapons, prepared to engage.
Back inside, another pair of blights burst through the backdoor, charging directly for the companions grouped in the centre of the room. The lead blight lashes out, reaching for Arkhan with a twig like claw.
Blight 7 Attack Roll: 8 (OOC: Now completely convinced that Arkhan has some sort of divine protection)
Stumbling blindly over a zombies corpse, the blight misjudges its swipe staggering helplessly into Arkhans muscled chest.
OOC: Beetle you're up!
Beetle will move to B7 raising Talon as he approaches, "Tyr smite these foes and bring the flames..." he says casting green-flame blade and striking B7
Attack: 8 Damage: 5 on hit Green flame will jump to B8 for 3 damage.
Talon roars to life with a flash of green flame as the paladin lunges forwards. With Tyr in his thoughts, Beetle whirls his sword effortlessly around him, aiming for the first of the hideous wooden monsters.
Attack: 8
At the last moment, Tyr abandons him. The paladins strike is mistimed allowing the blight to duck away beneath the rippling emerald flame. Startled by the heat wave that follows, the blight recoils slightly, clearly relieved as the flame is extinguished. Behind it, the second blight clicks loudly, making its presence known as it enters the room.
Across the village, a strange sound echoes from the tower on the hilltop followed by a distant cry of a hawk.
ROUND 3
With one eye on the sky expectantly, Brots draws another arrow. Reacting instinctively, he fires at the blight approaching from the north (B4)
Brots Attack Roll: 18
Damage: 5
With perfect aim, Brots adds another sliver of wood into the wooden creature, but fails to stop it bounding forwards. In the sky above the trees, the faint outline of Lucas comes into view, faintly calling to the party. Brots clears his throat, reaching hurriedly for another arrow, "Um..... I think we might have a problem!"
OOC: Round 3 then! Syna you'll need to change targets now that Z1 is down.
Syna steps from the building and attacks B3 with his swords.
Scimitar:Attack: 18 Damage: 6
Shortsword:Attack: 8 Damage: 3
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Serak: With blights quickly approaching and Lucas squawking, Serak does the only sensible thing he can think of - running away.
The bard sprints northeast, barely paying attention as he fires his crossbow at the blights, his eyes fixed on the sky to the north. He takes cover in the ruined building, telling himself he's not abandoning the fight, but simply "strategically relocating."
Attack: 10 Damage: 9 Target: Blight(B4)
"Not all those who wander are lost." - J.R.R. Tolkien
Hearing the commotion, Syna spins on his heel and steps outside. Around him, the forest seems to come alive as Blights encroach from all angles. With his swords drawn, Syna charges towards the nearest of the creatures, slashing wildly at its dried wooden body.
Scimitar:Attack: 6
Shortsword:Attack: 15 Damage: 5
Barely managing a glancing blow with his scimitar, Syna stabs out with his short sword, digging the blade deep between the branches of the blights chest. The sound of snapping twigs accompany the blights shrieks as the beast beats Syna away, grasping blindly for its attacker.
Sensing the situation take a turn for the worse, Serak takes off, raising his crossbow as he skips away.
Serak Attack Roll: 10
Seraks concentration for once is broken, his mind racing with too many variables. The telltale sound of a blight taking an arrow to the face is not forthcoming, as Serak keeps his eyes firmly on the northern sky. Just managing to reach the doorway of the apothecary, Serak reloads his bow, frantically drawing up a plan in his mind.
OOC: Arkhan you’re up again! Plenty of targets this time
19
Beetle not sure what is going on outside but hears a lot of commotion... "Get the zombie down if we can he is more dangerous than the twig monsters....I think at least and I think the hawk is trying to warn us of something more dangerous coming....." Beetle yells to his companions around him.
"Right." Arkhan grips tightly his blade and brings it down 12-6 slamming his sword into the top of the zombie's skull.
booming blade Attack: 14 Damage: 4
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Voice booming, Arkhan lashes out, thrusting his sword into the zombies weakened head.
Attack: 14
Damage: 4
Zombie 2 Undead Fortitude Constitution Save: 9
Save DC: (5+4) = 9
A crackling flash of electricity lights up the room as Arkhan makes his incision, covering the zombie in a fizzling coat of sparks. With a rasping shriek, another section of the zombies skull is prized away from its body. What remains, half a jaw and crushed eye socket, gargles helplessly as the dragonborn withdraws his sword, clearly frustrated as the zombie remains standing.
In retaliation, the zombie lashes out with a handful of long pointed claws.
Booming Blade Damage: 7
Zombie 2 Undead Fortitude Constitution Save: 21
Save DC: (5+5) = 10
Zombie 2 Attack Roll: 9
Refusing to give in, the practically headless zombie swipes at Arkhan, barely missing its target. Frustrated the creature chokes out a wordless gargle in a long forgotten, but undecipherable language.
Following Beetles command, Zyltris raises his own morningstar. He too has had enough of this death defying creature. Circling around the zombie, he brings raises his spiked weapon, hoping to crush what little remains of its badly damaged skull.
Zyltris Attack Roll: 11
Damage: 12
Zombie 2 Undead Fortitude Constitution Save: 6
Save DC: (5 + 9) = 14
"YARGHHHHH!" Zyltris roars out in anger, crushing the remaining pieces of skull against the wall with his morningstar. The zombie falls to the floor, headless. Kicking the motionless corpse, Zyltris takes a second to compose himself, before turning sharply to the other creatures, still to be dealt with.
As if reacting to a sudden stimulus, the blights inside and out launch attacks of their own. Outside the first of the blights descends onto Brots. It's arms stretched outwards as the gnome watches the sky. With a complicated collection of clicks and hisses, the wooden creature attacks.
Blight 3 Attack Roll: 15
Damage: 5
Caught off guard, Brots cries out as the blights wooden claws remove a chunk of flesh from his back. Without warning a second creature rounds the corner of the old smithy, making a beeline for the stricken gnome.
Blight 5 Attack Roll: 20
Turning in time, Brots' instinct kicks in. He ducks under the second blights attack, rolling away to moderate safety. Slightly panicked he calls to the others, "Little help! Please?!"
-
To the north, two blights blindly give chase as Serak makes his escape, catching him as he reaches the doorway to the ruined apothecary.
Blight 4 Attack Roll: 14
Sidestepping just in time, Serak manages to dodge the blow but corners himself against the stone wall. Heavy, faster footsteps close behind alerts him to a second blight in close pursuit. In danger of isolating himself and all too aware of the danger posed by the prospect of a dragon, the bard hastily tries to think up an escape.
-
Inside the smithy, two blights remain. The first throws itself heavily at Arkhan.
Blight 7 Attack Roll: 23
Damage: 5
Leaving thick red lines carved across golden skin, the blight slashes its wooden claws over Arkhans chest. The dragonborn, pays no mind to the blood drawn, merely a flesh wound. With a snort, he tries to carve the second blight as it flanks him, missing as it feels its way along the western wall. With Zyltris dead ahead, the wooden creature swipes its twiggy talons to attack.
Blight 8 Attack Roll: 9
Damage: 13 (Crit)
Far stronger than it first appeared, the blight slices easily through Zyltris' armour, sending fragments of chain mail scattering over the stone floor. Unlike his colleague, Zyltris fails to hide his pain. A sharp intake of breath follows the blow as the blight draws blood.
OOC: Beetle, your turn mate.
OOC: You've only moved Serak 20ft instead of his full 30ft movement.
"Not all those who wander are lost." - J.R.R. Tolkien
OOC: I count 30ft?... (5ft for the first diagonal and 10ft for each additional diagonal). Sorry Serak, I've been counting it this way since the beginning.
OOC: Really? I hadn't noticed. I guess I haven't had Serak running diagonally much. lol
This works though, since I drew two of them off of Brots. Serak can just Disengage and lead them on a merry chase!
"Not all those who wander are lost." - J.R.R. Tolkien
Beetle itching to get outside and see what is going on tries once again to put an end to these enemies inside...with Talon once again coming foward he casts green-flame blade and strikes at B7...
Attack: 11 Damage: 7 on a hit green flame will leap to B8 for3 damage.
Eager to help his outnumbered companions outside, Beetle raises his longsword. The blights recoil as the blade bursts into bright green flame once more, rumbling through the air as Beetle thrusts it into the jumble of moving branches.
Attack: 11
Taking a well timed backwards step to avoid the emerald flame, the blight manages to dodge the paladins strike. Frustrated, Beetle wastes no time swinging Talon back around, chanelling the blessing of Tyr into his blade.
ROUND 4
A deafening high pitched roar echoes down the hillside, clearly audible over the sounds of steel and wood. Visible over the treetops, the top of the old tower, its broken roof now filled with the gleaming spiky body of a green dragon. Screeching angrily at the village below, the dragon spreads its yellow wings wide. Though its body appears to be no more than 10 foot in length, its outspread wings easily double the creatures size. With a single beat of its wings, the dragon takes flight, circling high above the hillside, eyes fixed to the ground searching for the source of its awakening.
Dragon Perception Check: 24
Surrounded by blights, Brots has no choice but to disengage. Ducking away beneath another blight attack, he rolls away, taking cover inside the smithy and shrieking to the others, "The.... It's the dragon! What do we do?!"
OOC: Syna, Serak, Arkhan, your turns. Dragon is off map for this round, but is about 30ft north of the map boundary
Syna wonders aloud, Are the Blights some sort of alarm?
Knowing he must conserve his magical energies and there are two many foes he attacks B5, if B5 goes down on first attack then 2nd attack against B3. If both are down then he will retreat to the doorway
Scimitar Attack: 16 Damage: 7
Shortsword Attack: 24 Damage: 5
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Serak: Backing away cautiously from the Blights, Serak screams, "Scatter south, to the woods! I'll collect Jelenneth and Dayereth and join you there!"
Disengaging from combat, the bard turns and runs into the ruined building, leaping the eastern wall before taking cover beneath the tree.
Acrobatics: 18
"Not all those who wander are lost." - J.R.R. Tolkien
Breaking cover from the relative safety of the doorway, Syna charges out towards the two blights outside. With his blades drawn, he slashes the scimitar into the first blights shoulder.
Scimitar Attack: 15
Damage: 9
Without time to react, the blight falls to the floor, its twisted plant like head rolling away down the gentle slope of the road. In the same motion, Syna stabs his shortsword into the second of the blights.
Shortsword Attack: 23
Damage: 2
Syna digs his blade deep into the blight, jamming it slightly as he struggles to pull it free. The blight recoils, pushing the druid away and snapping the tangled branch around the sword. Waving its arms high above its head, the blights shrieks a terribly high pitched cry, launching itself towards its attacker.
Across the road, Serak takes off, screaming to the others as he plots a route to safety through the ruined apothecary. "Scatter south, to the woods! I'll collect Jelenneth and Dayereth and join you there!" Adrenaline pumping through his veins, he skips, shimmying through the open doorway and somehow leaping over the eastern wall. In a few short strides, Serak makes it to the cover of the forest, trees blocking him from prying aerial eyes.
OOC: Arkhan back to you! B7 and B8 still stand as they were. Outside is just B3 and the two blights near to Serak.