"Where do we go from here?" Taman asks the others as he hands the map over to the dwarf. "Do you wish to do more here at this place, or do you want to return to town?"
"I feel we, or at least I am obliged to clear this place out first then town." Beetle says. "Tyr would be very upset if I didn't bring his vengeance to these evil doers.
This post has potentially manipulated dice roll results.
Serak: Checking over his gear carefully, Serak steels himself in preparation for the grim work ahead. As he goes about securing the captive, he says, "Hog, you have been most helpful! I can honestly say that you are my favorite Hobgoblin in all the world! However... if you attempt to escape, we'll hunt you down and gut you. Understand?"
Intimidation: 7
Placing a piece of chalk into Hog's manacled hand, Serak asks politely, "Now, would you be a good lad and map for me the layout of the castle?"
Rollback Post to RevisionRollBack
"Not all those who wander are lost." - J.R.R. Tolkien
After a long pause Hog grumbles in response. Reluctantly the hobgoblin takes the piece of chalk in his hand, almost crushing it to powder between his fingers. He starts to work on a sketch on a stone tile beneath him, taking great care to map out the layout of the castle. His manacled hands hamper his progress, smearing much of the drawing as he goes, excusing his already lacking artistic skill.
A few moments later, Hog rises to his feet, somewhat proud of his achievement. As the others gather round, perplexed at the sketch before them, he points at a corner with a now white finger, "We here (X), Goblins only in here (G), Food hall here (F). Other hobgoblins in other tower." Hog sighs to himself at his treachery. "Hog help you. Now you let him go"
This post has potentially manipulated dice roll results.
Serak: Escorting the Hobgoblin to the canvas covered passage north before unlocking the manacles, Serak says, "Thank you, Hog. You're free to go, but if I see you again..." The Bard pauses, emphasizing his point by drawing his Rapier, finishing with a stern, "Go northwest to Neverwinter!"
Not fully trusting the monster, Serak closes the canvas and listens a moment. Once sure he's gone, Serak slips outside and follows quietly behind.
Perception: 22
Stealth: 21
If he attempts to warn his allies, the Bard prepares a Sleep spell to recapture Hog. Otherwise, he'll follow a short while before returning to the party.
This post has potentially manipulated dice roll results.
Hog pauses for a moment as Serak ducks back inside. The cool air sends a welcoming chill up the Hobgoblins arm. Confidently he spits on the ground beside him, before striding off towards the treeline. When he finally makes it to the cover of a small oak tree he stops, risking a glance back towards the castle.
Hog Perception Roll: 13
The hobgoblin grunts, grumbles something under his breath and continues on his way, ducking beneath a low hanging branch before disappearing into the woods.
"Best I can tell from his crude drawing," Beetle ponders a moment... "It looks like we should clear out the hobgoblins in the other tower and then move on to the goblins...of that is if this is accurate."
As the party prepares to move out Beetle takes another look at the crude map and thinks for a moment... "Maybe we should check that Northwestern room 1st, it is on the way ro the other side according to this map and I would rather not have stuff come up and jump us from behind. Then after that we move onto the goblins and the hobgoblin tower."
This post has potentially manipulated dice roll results.
Serak: Nodding his head at Beetle's suggestion, Serak says, "A good plan. Beginning with the northwest room, we can run a circle through the whole castle. Allow me to have a quick look."
Creeping slowly ahead of the party, Serak once again slips quietly out of the room. Stopping to listen a moment at each curtain as he passes, the Bard continues northwest before pausing outside the next area. Listening closely and on the lookout for traps, Serak will continue until he encounters danger or a closed door before returning to report his findings.
Perception: 18
Stealth: 10
Rollback Post to RevisionRollBack
"Not all those who wander are lost." - J.R.R. Tolkien
OOC: Sorry folks! Busy week. Apparently the world is ending!! Hopefully I've got your route correct Serak!
Beyond the curtain, Serak is faced with a room filled with darkness. As his eyes adjust, the room before him becomes clearer. Dead ahead, another thick leather curtain divides the room in half - the faint sounds of plates and cutlery scraping together echo in the air, muffled from the other side. Either side of the curtain, tall piles of rubble. Stones and slates from the old collapsed castle walls and the tile roof above.
To both his left and right, the bard sees doors - one leading into a room on either side of him, silence beyond each.
"Where do we go from here?" Taman asks the others as he hands the map over to the dwarf. "Do you wish to do more here at this place, or do you want to return to town?"
"I feel we, or at least I am obliged to clear this place out first then town." Beetle says. "Tyr would be very upset if I didn't bring his vengeance to these evil doers.
"As I do not have any love for these creatures either, I am fine with that." Taman nods with a angry look to his eyes.
"Agreed. I feel much stronger. The magics surge inside me. I wouldn't mind trying them out."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Serak: Checking over his gear carefully, Serak steels himself in preparation for the grim work ahead. As he goes about securing the captive, he says, "Hog, you have been most helpful! I can honestly say that you are my favorite Hobgoblin in all the world! However... if you attempt to escape, we'll hunt you down and gut you. Understand?"
Intimidation: 7
Placing a piece of chalk into Hog's manacled hand, Serak asks politely, "Now, would you be a good lad and map for me the layout of the castle?"
"Not all those who wander are lost." - J.R.R. Tolkien
After a long pause Hog grumbles in response. Reluctantly the hobgoblin takes the piece of chalk in his hand, almost crushing it to powder between his fingers. He starts to work on a sketch on a stone tile beneath him, taking great care to map out the layout of the castle. His manacled hands hamper his progress, smearing much of the drawing as he goes, excusing his already lacking artistic skill.
A few moments later, Hog rises to his feet, somewhat proud of his achievement. As the others gather round, perplexed at the sketch before them, he points at a corner with a now white finger, "We here (X), Goblins only in here (G), Food hall here (F). Other hobgoblins in other tower." Hog sighs to himself at his treachery. "Hog help you. Now you let him go"
"unlock the manacles, let him go." Arkhan looks over Hog, "see my crew. you'll like the work."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Serak: Escorting the Hobgoblin to the canvas covered passage north before unlocking the manacles, Serak says, "Thank you, Hog. You're free to go, but if I see you again..." The Bard pauses, emphasizing his point by drawing his Rapier, finishing with a stern, "Go northwest to Neverwinter!"
Not fully trusting the monster, Serak closes the canvas and listens a moment. Once sure he's gone, Serak slips outside and follows quietly behind.
Perception: 22
Stealth: 21
If he attempts to warn his allies, the Bard prepares a Sleep spell to recapture Hog. Otherwise, he'll follow a short while before returning to the party.
"Not all those who wander are lost." - J.R.R. Tolkien
Taman just works on getting his gear packed up as the others deal with the prisoner. When they are ready to move forward he is also ready to go.
Hog pauses for a moment as Serak ducks back inside. The cool air sends a welcoming chill up the Hobgoblins arm. Confidently he spits on the ground beside him, before striding off towards the treeline. When he finally makes it to the cover of a small oak tree he stops, risking a glance back towards the castle.
Hog Perception Roll: 13
The hobgoblin grunts, grumbles something under his breath and continues on his way, ducking beneath a low hanging branch before disappearing into the woods.
"Best I can tell from his crude drawing," Beetle ponders a moment... "It looks like we should clear out the hobgoblins in the other tower and then move on to the goblins...of that is if this is accurate."
"Then let us go do that." Arkhan rises to his feet, "We showed mercy, I offered work, he will be loyal."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
"Ready when you are." Taman agrees.
As the party prepares to move out Beetle takes another look at the crude map and thinks for a moment... "Maybe we should check that Northwestern room 1st, it is on the way ro the other side according to this map and I would rather not have stuff come up and jump us from behind. Then after that we move onto the goblins and the hobgoblin tower."
Serak: Nodding his head at Beetle's suggestion, Serak says, "A good plan. Beginning with the northwest room, we can run a circle through the whole castle. Allow me to have a quick look."
Creeping slowly ahead of the party, Serak once again slips quietly out of the room. Stopping to listen a moment at each curtain as he passes, the Bard continues northwest before pausing outside the next area. Listening closely and on the lookout for traps, Serak will continue until he encounters danger or a closed door before returning to report his findings.
Perception: 18
Stealth: 10
"Not all those who wander are lost." - J.R.R. Tolkien
While Serak scouts ahead, Arkhan puts his shield, and pulls out Hew. "are you a fighter?"
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Taman has Sabastian, his owl, ready to do some scouting when the first scout returns.
OOC: Sorry folks! Busy week. Apparently the world is ending!! Hopefully I've got your route correct Serak!
Beyond the curtain, Serak is faced with a room filled with darkness. As his eyes adjust, the room before him becomes clearer. Dead ahead, another thick leather curtain divides the room in half - the faint sounds of plates and cutlery scraping together echo in the air, muffled from the other side. Either side of the curtain, tall piles of rubble. Stones and slates from the old collapsed castle walls and the tile roof above.
To both his left and right, the bard sees doors - one leading into a room on either side of him, silence beyond each.