Thorum says "I agree with taking this guard out quickly. We can move as close as possible without causing attention and then those with better stealth can move closer and attack quickly."
This post has potentially manipulated dice roll results.
"I'll go in first and make the first, and hopefully only needed strike. If I can't take that dog out, someone better be there to back me up because I'm not sticking around to wait and see if the body hits the ground." Wormsquirt says in a gruff voice.
Zarbof follows slowly, trying to be at least relatively quiet, but letting Wormsquirt and Thorum go ahead with around a 150ft head-start - ready to charge if necessary, but hoping not to need to.
OK, so Thorum and Wormsquirt are silently approaching with the other staying behind but in range to rush forward. (Unless I hear differently from Belialuin)
You 2 can pretty easily creep from tree to boulder and find a good position to get into bow range. You do not see any other gnolls but are starting to hear sound from the outcropping area.
You're still stealthed. Wormsquirt, you can hear some noise in the camp. You can't understand what's being said but it sounds like some arguing. There are no other signs of movement and no other gnolls. The one gnolls has started to turn slightly towards the outcropping at the sound of raised voices.
Wormsquirt hears what sounds like two dogs barking at each other from up ahead as he raises his weapon ready to strike. A momentary thought occurs to him just before he drives his sword between the gnolls ribs. He stands puts his wild carrot up to his mouth and says, "Eh, what's up dog?" and then plunges his sword forward.
Thorum says "I agree with taking this guard out quickly. We can move as close as possible without causing attention and then those with better stealth can move closer and attack quickly."
Ghosts of Saltmarsh - DM
Well you 2 are the most stealthy for sure (Wormsquint and Thorum) with Belialuin not being too bad.
That's what happens when you wear a helmet your whole life!
My house rules
"I'll go in first and make the first, and hopefully only needed strike. If I can't take that dog out, someone better be there to back me up because I'm not sticking around to wait and see if the body hits the ground." Wormsquirt says in a gruff voice.
Stealth: 8
I will follow Wormsquirt, staying back to the range of my longbow (150 feet) and will ready an arrow to make a follow up attack behind Worksquirt's.
Ghosts of Saltmarsh - DM
Ok, Do you want to give me a stealth roll Thorum?
That's what happens when you wear a helmet your whole life!
My house rules
"We should all move up some way. We don't want to still be 1000ft away if things get spicy for Wormsquirt and Thorum."
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilationMysti will slowly creep up also staying out of sight but staying close enough to engage in a battle breaks out
Zarbof follows slowly, trying to be at least relatively quiet, but letting Wormsquirt and Thorum go ahead with around a 150ft head-start - ready to charge if necessary, but hoping not to need to.
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilationSounds like a plan.
Roger, Belialuin? What are you guys doing? You doing the slow creep up with the rearguard?
That's what happens when you wear a helmet your whole life!
My house rules
Roger slowly creeps along behind Zarbof.
Stealth: 20
Ghosts of Saltmarsh - DM
OK, so Thorum and Wormsquirt are silently approaching with the other staying behind but in range to rush forward. (Unless I hear differently from Belialuin)
You 2 can pretty easily creep from tree to boulder and find a good position to get into bow range. You do not see any other gnolls but are starting to hear sound from the outcropping area.
That's what happens when you wear a helmet your whole life!
My house rules
I observe for a moment to see if other Gnolls are coming into the area.
Ghosts of Saltmarsh - DM
OOC:I will pause for a moment with Thorum and if I don't see any signs of movement or other gnolls I'll continue to approach the lone gnoll.
Sword in one hand wild carrot in the other, Wormsquirt creeps silently closer to his target.
Perception: 1
Stealth(If needed again): 9
You're still stealthed. Wormsquirt, you can hear some noise in the camp. You can't understand what's being said but it sounds like some arguing. There are no other signs of movement and no other gnolls. The one gnolls has started to turn slightly towards the outcropping at the sound of raised voices.
That's what happens when you wear a helmet your whole life!
My house rules
Thorum holds his arrow until Wormsquirt attacks, loosing it right after Wormsquirt strikes
Ghosts of Saltmarsh - DM
Wormsquirt hears what sounds like two dogs barking at each other from up ahead as he raises his weapon ready to strike. A momentary thought occurs to him just before he drives his sword between the gnolls ribs. He stands puts his wild carrot up to his mouth and says, "Eh, what's up dog?" and then plunges his sword forward.
Attack: 13 Damage: 5
OOC: That's what I get for trying to be funny - lol
Attack: 23 Damage: 8
Ghosts of Saltmarsh - DM
Mysti keeps creeping up towards the others that are attacking in case they need support