Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Oh Borris' head. 'had the most horrid dream." Borris complains up until the rewards. He takes a set of half-plate for his trouble.
We also level up, right?
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
This post has potentially manipulated dice roll results.
The next match for level 3s is being called! You watch as the arena shapes and shifts into a space filled with obstructions and Machines. The sun is harsh, slicing into the eyes of those who are here. Perception and stealth checks will be made with disadvantage.
The goal:4 One flag stands. Capture it for 5 rounds, and you win. The flag will pop out in 2 rounds, labeled <. Must be within 5ft, can see it to catch. It sheds Magical light as In the spell Daylight. The hazard:4 Every 2 rounds, fog creeps closer. Fog will appear in random spots chosen by me near you. Con save Dc12 negates damage. it deals 1d20 poison, and will be represented by @.
Arena: Conveyor’s Conversation
1 2 3 4 5 6 7 8 9 0 11 12 13 A
A = = = . . . . . . T = = =
B | | | - - - - | | | - - -
C | | | - - - - | | | - - -
D * * * ( ( ( ( * * * ] ] ]
E * * * ] ] ] ] * * * ( ( (
F * * * - - - - * * * - - -
G * * * - - - - * * * - - -
H | | | ] ] ] ] ( ( ( J | |
I | | | ( ] ( ] ] ( ( | | |
J | | | - - - - - - - | | |
K | | | - - - - - - - | | |
L = = = . . . . . . .= = = B
Key: A-Z players, = wall, . Ground, - side conveyor (sends you towards vertical conveyors), | vertical conveyors (sends you towards pits), * pit (10ft deep. Will make you take 1d6 bludgeoning and fall prone, not to mention 20ft to get out), ( and ] Launchpads (will send in a random direction decided by a d8, and will send 2 square that direction)
This is a PvP match. Please take care of your own health.
If you would like to participate, please enter at row 1B and roll initiative.
Ok! The contestants are set. It has been 24 hours.
The new kid comes flying down. This one has a strange demeanor, and appears to not be fully human. He talks in an emotionless tone. Only 2 people? That sucks.
In the top corner, we have the master of the bow, and king of eldritch power, bloodline of acid, Tanrick!
in the bottom corner, we have a man who’s hide is stronger than the rest, a stout man and ‘Axe Idiot’, Jathon!
Tanrick runs over to a10. he smiles across the battlefield. "sorry about this friend!" I shout before casting frostbite at jathon. I also use 2 sorcery points to activate my meta magic quickening, , using my bonus action to cast acid splash.
Frostbite: 4 dc12 con save (On a failed save, target also has disadvantage on the next weapon attack roll it makes before the end of its next turn.
Acid splash: 1 DC12 dex save
Quickened Spell
When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.
Jathon steps up, and opens his bottle. Smoke leaks out, Heavily Obscuring everywhere on the map. (This will effect everyone. Look it up.) the conveyor pushes him forward.
Gremdor will take some plate mail.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(You can get the list, but not the gold. And you don’t get the list if you choose the magic items.) (also, all stuff lost is returned at the end)
Tanrick:
Dust of Dryness, Mithral Armor (plate), Potion of Animal Friendship, Potion of Hill Giant Strength, Boots of Striding and Springing, Oil of Slipperiness, Rod of the Pact Keeper (+1), Boots of Elvenkind, Pearl of Power, Stone of Good Luck (luckstone).
Atom:
Sword of Vengeance (Shortsword), Potion of Fire Breath, Elemental Gem (water), Javelin of Lightning, Cloak of the Manta Ray, Spell Scroll (Leomund's Tiny Hut), Immovable Rod, Potion of Water Breathing, Ring of Mind Shielding, Potion of Healing, Greater.
Jathon:
Weapon,+1 (longbow), Sword of Vengeance (shortsword), Eversmoking Bottle, Spell Scroll (Animal Messenger), Potion of Healing, Greater, Potion of Animal Friendship, Potion of Healing, Greater, Cloak of Protection, Potion of Healing, Greater, Potion of Hill Giant Strength (that’s a lot of potions)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
I will take the ever smoking bottle
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Tanrick takes the stone of good luck
"Oh Borris' head. 'had the most horrid dream." Borris complains up until the rewards. He takes a set of half-plate for his trouble.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
(Yes, you all level up)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
The next match for level 3s is being called! You watch as the arena shapes and shifts into a space filled with obstructions and Machines. The sun is harsh, slicing into the eyes of those who are here. Perception and stealth checks will be made with disadvantage.
The goal:4 One flag stands. Capture it for 5 rounds, and you win. The flag will pop out in 2 rounds, labeled <. Must be within 5ft, can see it to catch. It sheds Magical light as In the spell Daylight. The hazard:4 Every 2 rounds, fog creeps closer. Fog will appear in random spots chosen by me near you. Con save Dc12 negates damage. it deals 1d20 poison, and will be represented by @.
Arena: Conveyor’s Conversation
1 2 3 4 5 6 7 8 9 0 11 12 13 A
A = = = . . . . . . T = = =
B | | | - - - - | | | - - -
C | | | - - - - | | | - - -
D * * * ( ( ( ( * * * ] ] ]
E * * * ] ] ] ] * * * ( ( (
F * * * - - - - * * * - - -
G * * * - - - - * * * - - -
H | | | ] ] ] ] ( ( ( J | |
I | | | ( ] ( ] ] ( ( | | |
J | | | - - - - - - - | | |
K | | | - - - - - - - | | |
L = = = . . . . . . . = = = B
Key: A-Z players, = wall, . Ground, - side conveyor (sends you towards vertical conveyors), | vertical conveyors (sends you towards pits), * pit (10ft deep. Will make you take 1d6 bludgeoning and fall prone, not to mention 20ft to get out), ( and ] Launchpads (will send in a random direction decided by a d8, and will send 2 square that direction)
This is a PvP match. Please take care of your own health.
If you would like to participate, please enter at row 1B and roll initiative.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Tanrick stands at b4, crossbow out. he looks around the arena with amusement. "This should be interesting..."
initiative: 18
Initiative 8
Jathon will enter at b11
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Ok! The contestants are set. It has been 24 hours.
The new kid comes flying down. This one has a strange demeanor, and appears to not be fully human. He talks in an emotionless tone. Only 2 people? That sucks.
In the top corner, we have the master of the bow, and king of eldritch power, bloodline of acid, Tanrick!
in the bottom corner, we have a man who’s hide is stronger than the rest, a stout man and ‘Axe Idiot’, Jathon!
her! We! Go!
Tanruck, you’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Tanrick runs over to a10. he smiles across the battlefield. "sorry about this friend!" I shout before casting frostbite at jathon. I also use 2 sorcery points to activate my meta magic quickening, , using my bonus action to cast acid splash.
Frostbite: 4 dc12 con save (On a failed save, target also has disadvantage on the next weapon attack roll it makes before the end of its next turn.
Acid splash: 1 DC12 dex save
When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.
Tanrick charges ahead and sends 2 bolts of magic towards Jathon.
Jathon, you’re up! DC12 dex and con save!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Dex Save: 6
Con Save: 15
If I can then I will open the eversmoking bottle and keep it in my pocket and move up to I12
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Jathon steps up, and opens his bottle. Smoke leaks out, Heavily Obscuring everywhere on the map. (This will effect everyone. Look it up.) the conveyor pushes him forward.
Tanrick, you’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
eversmoking bottle is a magical item, right? can I find him using detect magic?
(Yes, but you still can’t see him.)
(you know where he is, but can’t see him. It’s like aiming at an apple with a gun blindfolded. You know where it is, but you will miss.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
"fine. if I can't attack you, ill just have to avoid you." tanrick muses, casting detect magic.
Tanrick does some bippity boppity, and sees nothing. (It only goes out 30ft :( )
Jathon, you’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Jathon will make sure his hunting trap is open and close the bottle then move to j11
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
(Do you close the bottle or set the trap? You can only do 1, both take actions.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.