"I wish I had magic strong enough to do that!"Erric tries the knob to see if it's locked or stuck, and will try to pick it if the former and will try to push it open with the help of others if the latter. Can he see through a keyhole?
"Just... Freshening up..." She would shout before sticking out her bottom lip and blowing her hair up out of her face.
Can I try to use some of the weapons hanging around the room as a pry bar to try to open the window again if I am unable to break it with the flail? Also, what are the walls of the house made of.. just... wondering how they would hold up of I tried attacking the wall next to the window or possibly even tried to ignite the wall..
“Is that a... an outhouse? I mean, a water closet?” Jambiya has only ever lived in the rustic country. She makes motions to the others to do something, while acknowledging that Erric is peering through the door and trying to get it open.
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
OOC: LOL! I love it. OK, let's make sense of this.
Anafrey:
The pane of glass you were hitting shatters. The window is made of many panes (not like nowadays where the whole window is made of one sheet, and the dividers are just fake. There is a hole about the size of one or two of your fingers, and the rest of the pane is shards still stuck together, which could be pulled in or pushed out more easily.
About the walls: You're not exactly sure what the walls are made of. The inside is wallpaper. The outside looked smooth. Perhaps stucco?
As for prying the window open: There are some pretty strong-looking weapons. There's a great axe and a war pick, to name two.
OK, when you first entered the house, you were in a smallish (think 10x10) foyer (which I called a receiving room for some reason). There's a five-foot-wide hall straight ahead with doors on both sides. You were taken through a cased open (no door) immediately to the right into the sitting room. It's about 40x30. There's a door on the wall opposite the front of the house. You suspect that room is that end of the house because there's a fireplace on that wall (the wall that would face the neighboring house). Back in the foyer, opposite the cased open into the sitting room, is a door. That's the door Anafrey went through. So, enter the house, turn left into a door.
Erric, the door is not locked (as far as you can tell), but the door will not open (it opens into the room). You look through the keyhole, but either you can't look through this keyhole into the next room or there's something blocking the hole.
Jambiya, if the room on the other side is the same length or width (depending on how you look at it) as the sitting room, it would be the corner room on this side of the house (judging by how you sized the outside of the house). You have no idea if there's another door to this room.
Timeline (a little bit rearranged):
Noise of breaking glass. Maldorn says, ”You might not have the Ike you need to commission your scroll, little ones. My own idea was also dependent on us having more time. We may want to make the harder decision now. Are you willing to try to knock her out temporarily? Quite the first impression we’ll leave with Mama dwarf.” Erric says, "I can try to make her laugh so hard she's incapacitated, if I can see her. Then we can get the flail away from her and maybe tie her up? Or knock her out, sure, but then what? I don't know how this stuff works. Is this door the only way into this room?" Jambiya says, "Oh no, what is she doing?" Jambiya leads the other two to the door tries the door, to find it barricaded. She says, "I think it's the only way in? Anafrey!? Is everything okay in there?" Anafrey responds out of breath with, "Doing great! Feel free to start without me... " There is grunting and a banging sound and then another breaking glass sound, but this one sounds more muted and contained. Erric says, "Really wish the dockmaster and the ranger had maybe listened to the meddling halfling and goblin earlier and we'd have more options..." Jambiya asks, "What are you doing in there?" Maldorn asks, “That glass breaking sounds might have been a window. We need to act fast. Can any of you blast this door open?” Erric says, "I wish I had magic strong enough to do that!" Erric tries the knob to find it unlocked, but he's unable to open the door. He tries to peek through the keyhole, but can see nothing. Erric suggests the group work together to push the door open. Anafrey calls, "Just... Freshening up..." Jambiya asks, "Is that a... an outhouse? I mean, a water closet?”
"What is going on?" Ebokk calls. The three turn to see the dwarf marching back down the hallway with a scowl on his face. It might be the first time you've ever seen him scowl. Tairdai is following behind, looking alarmed.
Rounding on the dwarf, and in no mood to quail before his scowl (she was raised by a scowly dwarf, after all), Jambiya puts her hands on her hips and gives him what for. "Oh, well, it seems our companion, likely under the influence of a cursed flail she got from your father, has barricaded herself in this room, and is breaking things. Maybe now you big people (she does mean the dwarf, too) will step up and do something to help her?" Jambiya is a little peeved.
Still scowling, Ebokk looks at the door before trying the knob. He even puts a shoulder to it, but the door still doesn't move. He back ups and mirrors Jambiya's hands-on-hips stance. "What do you mean the flail is cursed? If it's cursed, why do you keep ... oh," he says, finally catching on.
At that moment, Tairdai screams. Everyone turns as she grabs onto and ducks behind Ebokk, one arm and corresponding finger extended toward the sitting room. "There's some winged thing in there," she whimpers.
"Shivering timbers!" Jambiya exclaims, drawing on her upbringing with a dwarf. She rushes into the sitting room ahead of anyone else, reasonably sure of what she will find.
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
Assuming the hinges are on the other side of the door? If not, Erric's working at trying to disassemble them. If so, he'll try to start wedging small pointy things (crossbow bolts, broken rapiers, etc) in the gap between the door and the frame and levering them open, bit by bit, and any purchase he finds he shoves the next-largest thing that will fit into the gap and begins working on another. "Nothing is going to get solved unless we can get into this room. Ebokk, I'm assuming this is the only entrance?"
While helping Erric, Maldorn asks: "Master Dwarf, are there any other entrances to this room? Are there any windows in there?"
Maldorn is using his hammer and pitons to help Erric.
"One of us should go outside and see if she broke a window. Whoever it is should take this potion of climbing in case Icy is still in the room but the window is indeed broken. It might be our way in, though that someone will be alone in there with our revolting friend..."
If no one volunteers, Maldorn hands his hammer and pitons to Ebokk and goes outside himself planning to look at the relevant window(s).
This post has potentially manipulated dice roll results.
(ooc: if I clear away the shards could Anafrey fit?
Anafrey would stick the blade of the weapon she pulled off the wall and quickly move it on a circular motion trying to get the remaining shards of glass out of the way. If the hole is large enough for her to squeeze through, she would do it. Other wise she would take a moment to grab the war pick from the wall amd attempt to use it to [action]help[action] pry open the window at first, and if that doesnt work, she would attempt to pry another pane of glass from the window by prying against the glass by sticking the tip of the war pick through the hole... hoping to maybe break two more planes at once.
This post has potentially manipulated dice roll results.
OOC: we should probably spoiler the non-possessed’s actions as well so we don’t make Wreckzors have to compartmentalize so much!
“I can do it. If I see her I can cast my last spell of the day and hopefully incapacitate her, make her drop the thing for at least a few seconds. Then I could grab the flail, maybe run up to the roof where she can’t get me? I’m not sure I could knock her out alone but if that’s what I have to do, I will try. We then still have to try to de-curse her. Somehow. Gods I wish the dockmaster had listened to me.”
Erric will accept the potion and ask Ebokk how to get to any doors or windows in the room from the outside, and run outside to them, drink the potion, run up the wall, and see if he can see Anafrey inside, quietly. He does not want her to see him. Stealth: 22
OOC > Eh... I suppose. I am itchy at all this intra-party conflict, however. I like spoilers when they are more tactical (which I guess this could be). I am leery about making a player feel apart, even if only a little. But I guess I'm okay with it.
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
Jambiya, you run into the sitting room, but you don't see the winged lizard anywhere. The window is open, so it may have flown back outside.
Erric asks Ebokk if there's another entrance. Ebokk confirms there's no other way into his father's study. He scowls as Erric starts pushing things between the door jamb and the door. It's slow going, but Erric is determined! When Maldorn mentions windows, Ebokk nods. "There are windows facing the street."
"One of us should go outside and see if she broke a window," Maldorn responds. "Whoever it is should take this potion of climbing in case Icy is still in the room but the window is indeed broken. It might be our way in, though that someone will be alone in there with our revolting friend..."
Ebokk looks alarmed. He and Tairdai exchange a look.
When no one responds right away, Maldorn hands the pitons and rope to Ebokk and marches outside. He walks out to the sidewalk in front of the house, turning to look over his shoulder. Anafrey has broken one of the panes of glass and her head and one arm and shoulder through the opening, trying to get her other shoulder through. The hand he can see is very bloody, and not all of the glass has been removed from the frame she's trying to get through, so she's scratching up her arms and neck trying to get through.
OOC: The outside of the house has a five foot stone wall bordering the sidewalk with (decorative?) iron spikes along the top. There's about five feet of garden between the wall and the house. There is only one step to get into the house, so the windows, which are large, are about four feet off the ground. But Anafrey has busted one of the panes at her chest level, so she's about six feet off the ground.
OOC2: Erric, I am not ignoring your latest post, but felt this would help the story more. I hope you don't mind.
OOC3: All spoilers can be read retroactively soon enough.
Anafrey, you notice Maldorn come out of the house. Do you keep struggling to get outside (roll for athletics or acrobatics) or pull back inside?
With a frustrated stomp of her feet, Jambiya returns to the foyer, noticing that Maldorn is gone and the front door is open. She throws her hands up, but goes to see if she can Help Erric with the door.
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
”Frey, listen to me. Open that door so our friends can help you. If you don’t, I’ll have to shoot you at this very bloody and precarious position you are in”
If Anafrey does anything other than open the door, Maldorn releases his arrow. Even the slightest disagreeing movement or if she continues to fight the window. She gains no benefit from cover.
Maldorn is aiming for a shoulder, or hand.
Attack in spoiler if needed:
-> Longbow vs Anafrey: Attack: 8 Damage: 9 piercing.
(OOC: Also, Ebokk should have Maldorn's hammer, not his rope as per my post, right?)
OOC: Okay then, so is Erric retroactively just still trying to pry the door open? Did he get to say any of the things in my spoiler text? If not, is he making any progress in wedging they door open and moving whatever is blocking it?
Erric, everyone but Anafrey was within earshot of what you said in post 2013. You said it while working on trying to wedge open the door. Jambiya may have been too distracted looking for the creature to pay attention, and Maldorn was hurrying outside, so I'm not sure how much he was paying attention. You are making very slow progress on the door.
Anafrey, yes, your earlier roll was used to get you where you are now. And you're not currently making any forward progress with your roll. You misjudged the size of the opening, and while you might still be able to squeeze through, it's tighter than you thought. Make another roll if you'd like to continue trying to get outside.
Maldorn, make an insight check. If you're dubious about what Anafrey is saying, roll with advantage.
Jambiya and Erric, Maldorn left the door open, and he's only about five to 10 feet outside, so you hear him talking to Anafrey, and if you look outside, you see him aiming an arrow toward the left side of the house. And then you hear Anafrey's voice coming from both outside and muffled through the door. She sounds scared.
"What is going on?" an older female voice asks impatiently. Ebokk and Tairdai turn to see Ebokk's mother gliding down the hall. She is dressed in a shapely, yet modest blue and silver gown. Her brown and silver hair is pulled back away from her face, both bundled into a large bun on top of her head and flowing in waves down her back. Her face is lined, but not overly. She wears just enough make-up to accentuate her natural beauty, not to cover it up. Along the edges of her jaw is a chinstrap beard of mostly gray hair that is wavier than the hair flowing down her back. While she is what many would consider beautiful, she is clearly upset bordering on angry as she approaches. "Ebokk, explain yourself."
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"What are you doing in there?" Jambiya calls out to her. Meanwhile, she shrugs at her companions, what do we do?
she/her
Role-playing since that keep on those borderlands.
“That glass breaking sounds might have been a window. We need to act fast. Can any of you blast this door open?”
"I wish I had magic strong enough to do that!" Erric tries the knob to see if it's locked or stuck, and will try to pick it if the former and will try to push it open with the help of others if the latter. Can he see through a keyhole?
"Just... Freshening up..." She would shout before sticking out her bottom lip and blowing her hair up out of her face.
Can I try to use some of the weapons hanging around the room as a pry bar to try to open the window again if I am unable to break it with the flail? Also, what are the walls of the house made of.. just... wondering how they would hold up of I tried attacking the wall next to the window or possibly even tried to ignite the wall..
“Is that a... an outhouse? I mean, a water closet?” Jambiya has only ever lived in the rustic country. She makes motions to the others to do something, while acknowledging that Erric is peering through the door and trying to get it open.
she/her
Role-playing since that keep on those borderlands.
OOC: LOL! I love it. OK, let's make sense of this.
Anafrey:
The pane of glass you were hitting shatters. The window is made of many panes (not like nowadays where the whole window is made of one sheet, and the dividers are just fake. There is a hole about the size of one or two of your fingers, and the rest of the pane is shards still stuck together, which could be pulled in or pushed out more easily.
About the walls: You're not exactly sure what the walls are made of. The inside is wallpaper. The outside looked smooth. Perhaps stucco?
As for prying the window open: There are some pretty strong-looking weapons. There's a great axe and a war pick, to name two.
OK, when you first entered the house, you were in a smallish (think 10x10) foyer (which I called a receiving room for some reason). There's a five-foot-wide hall straight ahead with doors on both sides. You were taken through a cased open (no door) immediately to the right into the sitting room. It's about 40x30. There's a door on the wall opposite the front of the house. You suspect that room is that end of the house because there's a fireplace on that wall (the wall that would face the neighboring house). Back in the foyer, opposite the cased open into the sitting room, is a door. That's the door Anafrey went through. So, enter the house, turn left into a door.
Erric, the door is not locked (as far as you can tell), but the door will not open (it opens into the room). You look through the keyhole, but either you can't look through this keyhole into the next room or there's something blocking the hole.
Jambiya, if the room on the other side is the same length or width (depending on how you look at it) as the sitting room, it would be the corner room on this side of the house (judging by how you sized the outside of the house). You have no idea if there's another door to this room.
Timeline (a little bit rearranged):
Noise of breaking glass. Maldorn says, ”You might not have the Ike you need to commission your scroll, little ones. My own idea was also dependent on us having more time. We may want to make the harder decision now. Are you willing to try to knock her out temporarily? Quite the first impression we’ll leave with Mama dwarf.” Erric says, "I can try to make her laugh so hard she's incapacitated, if I can see her. Then we can get the flail away from her and maybe tie her up? Or knock her out, sure, but then what? I don't know how this stuff works. Is this door the only way into this room?" Jambiya says, "Oh no, what is she doing?" Jambiya leads the other two to the door tries the door, to find it barricaded. She says, "I think it's the only way in? Anafrey!? Is everything okay in there?" Anafrey responds out of breath with, "Doing great! Feel free to start without me... " There is grunting and a banging sound and then another breaking glass sound, but this one sounds more muted and contained. Erric says, "Really wish the dockmaster and the ranger had maybe listened to the meddling halfling and goblin earlier and we'd have more options..." Jambiya asks, "What are you doing in there?" Maldorn asks, “That glass breaking sounds might have been a window. We need to act fast. Can any of you blast this door open?” Erric says, "I wish I had magic strong enough to do that!" Erric tries the knob to find it unlocked, but he's unable to open the door. He tries to peek through the keyhole, but can see nothing. Erric suggests the group work together to push the door open. Anafrey calls, "Just... Freshening up..." Jambiya asks, "Is that a... an outhouse? I mean, a water closet?”
"What is going on?" Ebokk calls. The three turn to see the dwarf marching back down the hallway with a scowl on his face. It might be the first time you've ever seen him scowl. Tairdai is following behind, looking alarmed.
Rounding on the dwarf, and in no mood to quail before his scowl (she was raised by a scowly dwarf, after all), Jambiya puts her hands on her hips and gives him what for. "Oh, well, it seems our companion, likely under the influence of a cursed flail she got from your father, has barricaded herself in this room, and is breaking things. Maybe now you big people (she does mean the dwarf, too) will step up and do something to help her?" Jambiya is a little peeved.
she/her
Role-playing since that keep on those borderlands.
Still scowling, Ebokk looks at the door before trying the knob. He even puts a shoulder to it, but the door still doesn't move. He back ups and mirrors Jambiya's hands-on-hips stance. "What do you mean the flail is cursed? If it's cursed, why do you keep ... oh," he says, finally catching on.
At that moment, Tairdai screams. Everyone turns as she grabs onto and ducks behind Ebokk, one arm and corresponding finger extended toward the sitting room. "There's some winged thing in there," she whimpers.
"Shivering timbers!" Jambiya exclaims, drawing on her upbringing with a dwarf. She rushes into the sitting room ahead of anyone else, reasonably sure of what she will find.
she/her
Role-playing since that keep on those borderlands.
Assuming the hinges are on the other side of the door? If not, Erric's working at trying to disassemble them. If so, he'll try to start wedging small pointy things (crossbow bolts, broken rapiers, etc) in the gap between the door and the frame and levering them open, bit by bit, and any purchase he finds he shoves the next-largest thing that will fit into the gap and begins working on another. "Nothing is going to get solved unless we can get into this room. Ebokk, I'm assuming this is the only entrance?"
While helping Erric, Maldorn asks: "Master Dwarf, are there any other entrances to this room? Are there any windows in there?"
Maldorn is using his hammer and pitons to help Erric.
"One of us should go outside and see if she broke a window. Whoever it is should take this potion of climbing in case Icy is still in the room but the window is indeed broken. It might be our way in, though that someone will be alone in there with our revolting friend..."
If no one volunteers, Maldorn hands his hammer and pitons to Ebokk and goes outside himself planning to look at the relevant window(s).
(ooc: if I clear away the shards could Anafrey fit?
Anafrey would stick the blade of the weapon she pulled off the wall and quickly move it on a circular motion trying to get the remaining shards of glass out of the way. If the hole is large enough for her to squeeze through, she would do it. Other wise she would take a moment to grab the war pick from the wall amd attempt to use it to [action]help[action] pry open the window at first, and if that doesnt work, she would attempt to pry another pane of glass from the window by prying against the glass by sticking the tip of the war pick through the hole... hoping to maybe break two more planes at once.
strength 14
OOC: we should probably spoiler the non-possessed’s actions as well so we don’t make Wreckzors have to compartmentalize so much!
“I can do it. If I see her I can cast my last spell of the day and hopefully incapacitate her, make her drop the thing for at least a few seconds. Then I could grab the flail, maybe run up to the roof where she can’t get me? I’m not sure I could knock her out alone but if that’s what I have to do, I will try. We then still have to try to de-curse her. Somehow. Gods I wish the dockmaster had listened to me.”
Erric will accept the potion and ask Ebokk how to get to any doors or windows in the room from the outside, and run outside to them, drink the potion, run up the wall, and see if he can see Anafrey inside, quietly. He does not want her to see him. Stealth: 22
OOC > Eh... I suppose. I am itchy at all this intra-party conflict, however. I like spoilers when they are more tactical (which I guess this could be). I am leery about making a player feel apart, even if only a little. But I guess I'm okay with it.
she/her
Role-playing since that keep on those borderlands.
Jambiya, you run into the sitting room, but you don't see the winged lizard anywhere. The window is open, so it may have flown back outside.
Erric asks Ebokk if there's another entrance. Ebokk confirms there's no other way into his father's study. He scowls as Erric starts pushing things between the door jamb and the door. It's slow going, but Erric is determined! When Maldorn mentions windows, Ebokk nods. "There are windows facing the street."
"One of us should go outside and see if she broke a window," Maldorn responds. "Whoever it is should take this potion of climbing in case Icy is still in the room but the window is indeed broken. It might be our way in, though that someone will be alone in there with our revolting friend..."
Ebokk looks alarmed. He and Tairdai exchange a look.
When no one responds right away, Maldorn hands the pitons and rope to Ebokk and marches outside. He walks out to the sidewalk in front of the house, turning to look over his shoulder. Anafrey has broken one of the panes of glass and her head and one arm and shoulder through the opening, trying to get her other shoulder through. The hand he can see is very bloody, and not all of the glass has been removed from the frame she's trying to get through, so she's scratching up her arms and neck trying to get through.
OOC: The outside of the house has a five foot stone wall bordering the sidewalk with (decorative?) iron spikes along the top. There's about five feet of garden between the wall and the house. There is only one step to get into the house, so the windows, which are large, are about four feet off the ground. But Anafrey has busted one of the panes at her chest level, so she's about six feet off the ground.
OOC2: Erric, I am not ignoring your latest post, but felt this would help the story more. I hope you don't mind.
OOC3: All spoilers can be read retroactively soon enough.
Anafrey, you notice Maldorn come out of the house. Do you keep struggling to get outside (roll for athletics or acrobatics) or pull back inside?
With a frustrated stomp of her feet, Jambiya returns to the foyer, noticing that Maldorn is gone and the front door is open. She throws her hands up, but goes to see if she can Help Erric with the door.
she/her
Role-playing since that keep on those borderlands.
Maldorn Hunter’s Mark Anafrey and readies a shot.
”Frey, listen to me. Open that door so our friends can help you. If you don’t, I’ll have to shoot you at this very bloody and precarious position you are in”
If Anafrey does anything other than open the door, Maldorn releases his arrow. Even the slightest disagreeing movement or if she continues to fight the window. She gains no benefit from cover.
Maldorn is aiming for a shoulder, or hand.
Attack in spoiler if needed:
-> Longbow vs Anafrey: Attack: 8 Damage: 9 piercing.
(OOC: Also, Ebokk should have Maldorn's hammer, not his rope as per my post, right?)
OOC: Okay then, so is Erric retroactively just still trying to pry the door open? Did he get to say any of the things in my spoiler text? If not, is he making any progress in wedging they door open and moving whatever is blocking it?
"Maldorn! Quick! help me get out! Something is after me!" She would shout as she tries to finish scrambling out the window.
Athletics! 25
So was my 20 from my last post factored in before in Anafrey's attempted escape?
Deception!? 20
Erric, everyone but Anafrey was within earshot of what you said in post 2013. You said it while working on trying to wedge open the door. Jambiya may have been too distracted looking for the creature to pay attention, and Maldorn was hurrying outside, so I'm not sure how much he was paying attention. You are making very slow progress on the door.
Anafrey, yes, your earlier roll was used to get you where you are now. And you're not currently making any forward progress with your roll. You misjudged the size of the opening, and while you might still be able to squeeze through, it's tighter than you thought. Make another roll if you'd like to continue trying to get outside.
Maldorn, make an insight check. If you're dubious about what Anafrey is saying, roll with advantage.
Jambiya and Erric, Maldorn left the door open, and he's only about five to 10 feet outside, so you hear him talking to Anafrey, and if you look outside, you see him aiming an arrow toward the left side of the house. And then you hear Anafrey's voice coming from both outside and muffled through the door. She sounds scared.
"What is going on?" an older female voice asks impatiently. Ebokk and Tairdai turn to see Ebokk's mother gliding down the hall. She is dressed in a shapely, yet modest blue and silver gown. Her brown and silver hair is pulled back away from her face, both bundled into a large bun on top of her head and flowing in waves down her back. Her face is lined, but not overly. She wears just enough make-up to accentuate her natural beauty, not to cover it up. Along the edges of her jaw is a chinstrap beard of mostly gray hair that is wavier than the hair flowing down her back. While she is what many would consider beautiful, she is clearly upset bordering on angry as she approaches. "Ebokk, explain yourself."