Still unaware of what is happening with Anafrey, Maldorn turns around and asks the group: "Hey, have we picked all seven boots yet? Should I have Sagitta instinctively pick one?"
"I pick this one,"Erric says, holding up his boot, eyes never leaving Thrakk, and stepping back some distance. "He's waking up. Ebokk, will you kindly tell our hosts that they can do with Mister Thrakk here as they wish? His mind is not his own, and it has something to do with mind flayers. Tell them I, personally, would be grateful if they took care of him -- I think they really like my music."He looks at the others, also not aware of what happening with Anafrey and Jambiya and the boot.
He trains his hand crossbow on Thrakk's head from there, readying a shot if he says or does anything aggressive/odd/hostile.
Ebokk looks a little worried as he stands, his eyes lingering on Thrakk. The orc has begun to squirm. "Excuse me ... elder?" Ebokk calls, trying to get Diinit's attention in Dwarvish. It takes a bit, but the weird derro finally turns to acknowledge Ebokk. The party's dwarf motions toward the tied-up orc and then at Erric. "Erric would appreciate it if you'd ... take care of the orc, here. We believe he's under some kind of control by a mind flayer."
DM rollz: 1916
Diinit steps toward Erric, Ebokk and Thrakk. He scowls down at the bound orc. "Mind flayer?" the elder repeats. "We don't want him. You take him and kill him. You killed the grimlocks. You kill him."
Anafrey, you cannot tell whether the voice is telling the truth or lying.
Assuming, Jambiya obliges (she is the obliging time when it comes to friends), the voice practically screams as Anafrey accepts the boot. But as she pushes past the invisible force slowing her ability to reach her hand into the boot, one of the derro places a hand on her arm. She looks at the creature, and it shakes its head. In Dwavish, it says, "We ask you to choose your treasures whole before examining them any further." Jambiya relays the message. As Anafrey's hand backs away, the voice stops screaming, but says anxiously, "Drop it. Drop it. Choose another. Drop it!"
Erric turns his boot over in his hand and looks for something to drop from it onto his pack. He looks to Ebokk for a translation of whatever the derro said. If there's a way for him to help charm or persuade the derro, he will do so (perhaps that's what those rolls were!).
"It's fine, we can wait, let's pick the other boots," Jambiya says to her companions. She will take the boot back from Anafrey, and keep it.
Then in Dwarvish, she addresses the derro. "This is my boot," she indicates her own boot, "So if you want it as your new, most powerful relic, you must give us something for it. Something of equal importance. And also another boot that fits me. I can't go... um, bootless. So, seven boots, a different boot for me to wear, and something worth this." She holds up her petite boot.
Jambiya wracks her brain for the story of Brunthor losing his leg, and whether a shortsword was part of it. History (as regards the stories of her fathers): 6
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
Jambiya, you know the story of Brunthor's lost leg well. It's one of the few stories that your dwarven father tells ... but only when he's drunk.
The Ripped Beard was an especially nasty orc tribe led by a brutal chieftain named Shurkan. He led his forces on numerous raids, striking small outposts on the Sword Coast. One such assault was on a small dwarven monastery in the mountains dedicated to the goddess Berronar Truesilver. The dwarves put up a brave fight, but were greatly outnumbered and unprepared. They were butchered without mercy.
The atrocity was discovered by Brunthor who was at that time a devout paladin who had undergone his religious indoctrination on that very site. Outraged by what he found, he swore an oath of vengeance upon Shurkan and his people.
With the aid of some adventuring companions, Brunthor discovered the lair of the Ripped Beard and led a brutal attack of his own, culminating in single combat with the orc chieftain. The battle was quick and bloody. Brunthor lost much of his left leg to a vicious slice of Shurkan's greataxe, yet still emerged victorious.
The mighty orc fell with a shattered skull, even as the dwarf collapsed in agony and his severed limb tumbled into the orcs' garbage chute.
Brunthor and his companions withdrew, vengeance taken, leaving the remnants of the tribe a broken people.
Erric, persuasion was what one of the rolls was. You turn your boot over and six shiny balls fall out, a few land in your hand, the others fall to the ground. One of the derro begins fussing at you in Dwarvish. Ebokk turns to you. "Put them back in. Put them back in!" The derro are not happy you turned the boot over!
Diinit, hearing and seeing Erric's faux pas, knocks the butt of his staff against the ground. "You must go!" he says angrily in Dwarvish. "Take this," he says, hitting Thrakk's bundle with his staff. "Take your treasures. Go!"
Jambiya, they're not going to press you about your boot. But they are watching you all very closely. Choose your six more boots (besides Jambiya's), get Thrakk, and head out!
"I... I want that boot as my treasure." Anafrey would say as sweat drips from her forehead.. motioning to the boot held by Jambiya before turning and heading towards Thrakk. Once next ti the orc she would punch Thrakk in the face before removing his bits and tossing then to the ferro and hauling the orc away.
(OOC: Ah okay, Erric's got a +7 modifier, but I guess it'd be Ebokks anyways, even with advantage.)
Erric quickly puts the shiny balls back in the boot, curious about what they do. He's disappointed that Jambiya wasn't able to convince them to part with something special for her boot, because her boots are very nice. He picks up Thrakk's bundle, and his boot, and any other boots we need to grab to get our 7, and then heads out.
"We're... bringing Thrakk with us? Should we knock him out again first? What are we doing with him? We're pretty sure he wants to kill us, and it's not even him. What if we take him partway down this passage and then just leave him for the derro to handle? We're not carrying him up the chute, and we're not untying him."
Jambiya has had enough of being treated terribly by people we are helping. Growling, she rounds on the derro leader, stomping up to him. "You take a step back, Cave Squatter!" she hurls a Dwarvish epithet, sharp teeth gnashing.
"We have done everything you have asked, including killing on your behalf, something we don't take lightly. Your relics are smelly old shoes, the first of which," she snatches up Brunthor's boot, complete with short sword, "Belonged to my father! So we will leave as we please, not at your ninny-shooing like old maids! I am the daughter of your first boot, and I am taking it with me."
A little of her fearsome aspect leaks out as her eyes darken and her shadow grows, whispers from somewhere else circling the group. (Fey Presence, Wis Save DC 12 or frightened until the start of her next turn)
"Be thankful I do not curse you and your tribe with the power of my father's... foot!"
Losing steam, she turns haughtily and begins making her way out of the cave, shooing the others ahead of her. "Time to go!" she says in Common.
(OOC > Jambiya now has her own boot on her foot, Brunthor's boot and the short sword that was in it, and the boot Anafrey wanted, for three boots! Yes, we may leave with more than seven boots at this rate...)
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
(Jambiya is not gathering all the boots she can carry, just the three mentioned (one of which is on her foot), but y'all can do what you want, I guess...)
Rollback Post to RevisionRollBack
she/her Role-playing since that keep on those borderlands.
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Hearing Jambiya's decision, Maldorn puts Brunthor's boot back in its place and claims the following boot instead:
DM rollz: 17
Erric, as far as you can tell, carrying Thrakk did not loosen the bindings. The orc's eyes are beginning to blink.
Anafrey, roll an insight check.
Still unaware of what is happening with Anafrey, Maldorn turns around and asks the group: "Hey, have we picked all seven boots yet? Should I have Sagitta instinctively pick one?"
"I pick this one," Erric says, holding up his boot, eyes never leaving Thrakk, and stepping back some distance. "He's waking up. Ebokk, will you kindly tell our hosts that they can do with Mister Thrakk here as they wish? His mind is not his own, and it has something to do with mind flayers. Tell them I, personally, would be grateful if they took care of him -- I think they really like my music." He looks at the others, also not aware of what happening with Anafrey and Jambiya and the boot.
He trains his hand crossbow on Thrakk's head from there, readying a shot if he says or does anything aggressive/odd/hostile.
Anafrey insight! 16
Ebokk looks a little worried as he stands, his eyes lingering on Thrakk. The orc has begun to squirm. "Excuse me ... elder?" Ebokk calls, trying to get Diinit's attention in Dwarvish. It takes a bit, but the weird derro finally turns to acknowledge Ebokk. The party's dwarf motions toward the tied-up orc and then at Erric. "Erric would appreciate it if you'd ... take care of the orc, here. We believe he's under some kind of control by a mind flayer."
DM rollz: 19 16
Diinit steps toward Erric, Ebokk and Thrakk. He scowls down at the bound orc. "Mind flayer?" the elder repeats. "We don't want him. You take him and kill him. You killed the grimlocks. You kill him."
Anafrey, you cannot tell whether the voice is telling the truth or lying.
Anafrey would shake her head and nod towards Jam. Assuming jam picks it up and hands it to her, Anafrey would take the boot and reach inside.
Assuming, Jambiya obliges (she is the obliging time when it comes to friends), the voice practically screams as Anafrey accepts the boot. But as she pushes past the invisible force slowing her ability to reach her hand into the boot, one of the derro places a hand on her arm. She looks at the creature, and it shakes its head. In Dwavish, it says, "We ask you to choose your treasures whole before examining them any further." Jambiya relays the message. As Anafrey's hand backs away, the voice stops screaming, but says anxiously, "Drop it. Drop it. Choose another. Drop it!"
Erric turns his boot over in his hand and looks for something to drop from it onto his pack. He looks to Ebokk for a translation of whatever the derro said. If there's a way for him to help charm or persuade the derro, he will do so (perhaps that's what those rolls were!).
"It's fine, we can wait, let's pick the other boots," Jambiya says to her companions. She will take the boot back from Anafrey, and keep it.
Then in Dwarvish, she addresses the derro. "This is my boot," she indicates her own boot, "So if you want it as your new, most powerful relic, you must give us something for it. Something of equal importance. And also another boot that fits me. I can't go... um, bootless. So, seven boots, a different boot for me to wear, and something worth this." She holds up her petite boot.
Jambiya wracks her brain for the story of Brunthor losing his leg, and whether a shortsword was part of it. History (as regards the stories of her fathers): 6
she/her
Role-playing since that keep on those borderlands.
(Again, if Erric can help at all persuade these derro fellows, fans of Erric that they are, he will!)
Jambiya, you know the story of Brunthor's lost leg well. It's one of the few stories that your dwarven father tells ... but only when he's drunk.
The Ripped Beard was an especially nasty orc tribe led by a brutal chieftain named Shurkan. He led his forces on numerous raids, striking small outposts on the Sword Coast. One such assault was on a small dwarven monastery in the mountains dedicated to the goddess Berronar Truesilver. The dwarves put up a brave fight, but were greatly outnumbered and unprepared. They were butchered without mercy.
The atrocity was discovered by Brunthor who was at that time a devout paladin who had undergone his religious indoctrination on that very site. Outraged by what he found, he swore an oath of vengeance upon Shurkan and his people.
With the aid of some adventuring companions, Brunthor discovered the lair of the Ripped Beard and led a brutal attack of his own, culminating in single combat with the orc chieftain. The battle was quick and bloody. Brunthor lost much of his left leg to a vicious slice of Shurkan's greataxe, yet still emerged victorious.
The mighty orc fell with a shattered skull, even as the dwarf collapsed in agony and his severed limb tumbled into the orcs' garbage chute.
Brunthor and his companions withdrew, vengeance taken, leaving the remnants of the tribe a broken people.
Erric, persuasion was what one of the rolls was. You turn your boot over and six shiny balls fall out, a few land in your hand, the others fall to the ground. One of the derro begins fussing at you in Dwarvish. Ebokk turns to you. "Put them back in. Put them back in!" The derro are not happy you turned the boot over!
Diinit, hearing and seeing Erric's faux pas, knocks the butt of his staff against the ground. "You must go!" he says angrily in Dwarvish. "Take this," he says, hitting Thrakk's bundle with his staff. "Take your treasures. Go!"
Jambiya, they're not going to press you about your boot. But they are watching you all very closely. Choose your six more boots (besides Jambiya's), get Thrakk, and head out!
"I... I want that boot as my treasure." Anafrey would say as sweat drips from her forehead.. motioning to the boot held by Jambiya before turning and heading towards Thrakk. Once next ti the orc she would punch Thrakk in the face before removing his bits and tossing then to the ferro and hauling the orc away.
(OOC: Ah okay, Erric's got a +7 modifier, but I guess it'd be Ebokks anyways, even with advantage.)
Erric quickly puts the shiny balls back in the boot, curious about what they do. He's disappointed that Jambiya wasn't able to convince them to part with something special for her boot, because her boots are very nice. He picks up Thrakk's bundle, and his boot, and any other boots we need to grab to get our 7, and then heads out.
"We're... bringing Thrakk with us? Should we knock him out again first? What are we doing with him? We're pretty sure he wants to kill us, and it's not even him. What if we take him partway down this passage and then just leave him for the derro to handle? We're not carrying him up the chute, and we're not untying him."
"We'll leave him tied up and kill him once we get out if here. No need to make these guys more upset. they can keep his boots" Anaftey would reply.
"Right, Right" Maldorn says as he picks up the pace. Trying not to delay the transaction any further, he points and counts the boots out loud:
"Sounds good?" If so, Maldorn grabs the selected boots others are not already holding and follows the party out of the derro domain.
I thought the metallic rattle one was the one Erric grabbed and prematurely opened? Feel free to have someone else grab one!
Jambiya has had enough of being treated terribly by people we are helping. Growling, she rounds on the derro leader, stomping up to him. "You take a step back, Cave Squatter!" she hurls a Dwarvish epithet, sharp teeth gnashing.
"We have done everything you have asked, including killing on your behalf, something we don't take lightly. Your relics are smelly old shoes, the first of which," she snatches up Brunthor's boot, complete with short sword, "Belonged to my father! So we will leave as we please, not at your ninny-shooing like old maids! I am the daughter of your first boot, and I am taking it with me."
A little of her fearsome aspect leaks out as her eyes darken and her shadow grows, whispers from somewhere else circling the group. (Fey Presence, Wis Save DC 12 or frightened until the start of her next turn)
"Be thankful I do not curse you and your tribe with the power of my father's... foot!"
Losing steam, she turns haughtily and begins making her way out of the cave, shooing the others ahead of her. "Time to go!" she says in Common.
(OOC > Jambiya now has her own boot on her foot, Brunthor's boot and the short sword that was in it, and the boot Anafrey wanted, for three boots! Yes, we may leave with more than seven boots at this rate...)
she/her
Role-playing since that keep on those borderlands.
(OOC: SCREW IT! TAKE ALL THE BOOTS! LEAVE ONLY THRAKKS STINKY BOOTS BEHIND)
(Jambiya is not gathering all the boots she can carry, just the three mentioned (one of which is on her foot), but y'all can do what you want, I guess...)
she/her
Role-playing since that keep on those borderlands.