Zurzg, you pick up a stone and throw it at the fleeing goblins, but it misses (rage stays up for this round) and Kai will quickly move over to you and put a hand on your shoulder. A blue light washes over the you and heals 11 HP. Kai will move her spiritual weapon close to her.
Most of you can see how the three remaining goblins in the hallway run for cover, one runs into the door at the north west end of the foyer, while the other two run into the door on the north end. You can hear some orders being barked in Goblin, but you can not make out what was said.
Zurzg's wild throw misses, and the goblin cries out in frustration. About to follow the goblins north, Kai's hand on his shoulder calms him, and he sinks to his knees, panting heavily. After looking around and getting his bearings with his head clearer, he walks up the corridor, stopping to look west briefly, before pressing himself against the wall. Zurzg looks round the corner to where the goblins had fled, trying to make out what is being said.
You notice a small seemingly empty guard room to your left when you enter the hallway. As you hide behind the entrance corner, you see a litle bit of movement behind the door at the north end, but the door is only half open and you can not realy make out any details. Your rage ends now.
Just catching a glimpse of the goblins going through the doors away from her, Otrov runs through the open door and straight to the wall. She will look at and listen closely at the door to the East to see if she can hear anything behind the door. She will hide on the same side as the hinges, in case it opens suddenly.
This post has potentially manipulated dice roll results.
(To DM: Not sure why Nobody's token is where it is, but he should've been north of Kai's square by about 2 or 3.)
Nobody either hadn't heard or didn't care to listen to Magret. The prey had dared to flee from him. This... would not do. Not one bit. So, he charged straight across the rest of the way, and past the door to the north, ready to fire upon whatever goblin happened to be in sight from a quick look around.
Action: Past northern door from current map Kai's position.
Action:Somebody Shot at any fleeing goblin (preferably boss goblin, if visible). To Hit: 10 For: 13 of non-magical piercing damage.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
That’s the wrong door. I meant for Relgalyn to be by the door four squares right and two up. Should have been able to get there with regular movement. Can we get markers for lane and column so we can give better directions?
Dain holds his position at the door he just shot out of. he waits to see what happens and is prepared to cover his companions as they move into the hall.
Dain, you noticed Relgalyn leaving the room to take a different route and you sense Sebastian noticing a familiar presence. (Useing your familiars senses requires an action, telepathic communication is free but should stay short because a combat round is only 6 seconds)
Relgalyn, could you roll me a perception check for last round please. ( I will take your actions to PM for now, since noone else has eyes on you at the moment.
Nobody, i forgot to move your token. You are in the middle of the entrance hall. At the end of round 5, you see one goblin fleeing left into NW door and two running N. The one running NW shouts something about shooting and intruders and a moment later 2 goblins look around the corner and shoot arrows at you before they retreat behind the door again. One of the goblins who is fleeing N shoots you as well with his bow.
Attacks vs Nobody:
Attack: 18 Damage: 6
Attack: 25 Damage: 11
Attack: 7 Damage: 4
One arrow hits your shoulder, pain rushing through your arm. With the other two arrows you are fast enough to create a magical barrier to deflect them in time. ( please mark of 4 piercing damage and a 1st lvl spell).
At the end of round 5 Kai would call out to you: „Carefull Nobody, we need to stay together!“ You would see one of the fleeing Goblins take cover (3/4) behind some crates in the room N, as well as what seams to be a Hobgoblin in chain armor and shield behind thehalf closed door (3/4).
(To DM: Instead of a Shield, I'll use his Arcane Deflect Feature to add +2 to his AC, avoiding that 2nd Attack. Marking down the damage from the 1st one now. Same visual effect, just the barrier seems smaller and more personalized for the one shot)
(Nobody's remains otherwise unchanged for round 6, despite the call for retreat.)
Future Reaction: If an attack would hit an AC of 18-22, casting Shield at first level.
Please ask yourself what reaction you would have used if the third attack would have been a 21 to hit? Would you still have used arcane deflect for the second or would you have stayed with shield to avoid both?
Margret: You can stow or draw a weapon for free. Putting away one and drawing a new one requires your BA (Bond weapon for Eldritch Knight or action for anyone else).
Future Reaction: If an attack would hit an AC of 18-22, casting Shield at first level.
Please ask yourself what reaction you would have used if the third attack would have been a 21 to hit? Would you still have used arcane deflect for the second or would you have stayed with shield to avoid both?
(...)
(If the 1st was going to hit anyways, then yes. I would've used arcane deflect for the follow-up if sufficient enough to turn the hit into a miss. As I don't have the spell slots at this point to not be thrifty about their use)
(The comment from before was in regards to AOs, in which my dumbbutt thought at the time I would be suffering more at least 2 or 3 just trying to reach the leader)
(And yes, he would continue pursuit and shoot at the fleeing goblin leader.)
(For the next series of attacks at Nobody, unless the goblin's attack first, and the first one could be avoided with a Shield, then he'd pop it. If it miss or it would be above shield's capabilities, then for the second one to hit by 18 or 19, he'd use Arcane Deflection. If both are beyond either Shield or Arcane Deflect, and do not down him, he will use Hellish Rebuke at 2nd level using his racial trait. If no goblin hits or Hob goes before and does hit and does not down him, using Hellish Rebuke on aid Hob)
14 Athletics
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
After she barricades the door she moves to the door Dain is looking out of her bow appears in her hand
ooc: Nat 20 sigh I wish I got those more often
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Start of round 6 feel free to post:
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Zurzg, you pick up a stone and throw it at the fleeing goblins, but it misses (rage stays up for this round) and Kai will quickly move over to you and put a hand on your shoulder. A blue light washes over the you and heals 11 HP. Kai will move her spiritual weapon close to her.
Most of you can see how the three remaining goblins in the hallway run for cover, one runs into the door at the north west end of the foyer, while the other two run into the door on the north end. You can hear some orders being barked in Goblin, but you can not make out what was said.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Zurzg's wild throw misses, and the goblin cries out in frustration. About to follow the goblins north, Kai's hand on his shoulder calms him, and he sinks to his knees, panting heavily. After looking around and getting his bearings with his head clearer, he walks up the corridor, stopping to look west briefly, before pressing himself against the wall. Zurzg looks round the corner to where the goblins had fled, trying to make out what is being said.
Perception: 11
Moving to 2 left and 1 down from the dead goblin.
You notice a small seemingly empty guard room to your left when you enter the hallway. As you hide behind the entrance corner, you see a litle bit of movement behind the door at the north end, but the door is only half open and you can not realy make out any details. Your rage ends now.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Just catching a glimpse of the goblins going through the doors away from her, Otrov runs through the open door and straight to the wall. She will look at and listen closely at the door to the East to see if she can hear anything behind the door. She will hide on the same side as the hinges, in case it opens suddenly.
perception - 14
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(To DM: Not sure why Nobody's token is where it is, but he should've been north of Kai's square by about 2 or 3.)
Nobody either hadn't heard or didn't care to listen to Magret. The prey had dared to flee from him. This... would not do. Not one bit. So, he charged straight across the rest of the way, and past the door to the north, ready to fire upon whatever goblin happened to be in sight from a quick look around.
Action: Past northern door from current map Kai's position.
Action: Somebody Shot at any fleeing goblin (preferably boss goblin, if visible).
To Hit: 10 For: 13 of non-magical piercing damage.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
That’s the wrong door. I meant for Relgalyn to be by the door four squares right and two up. Should have been able to get there with regular movement. Can we get markers for lane and column so we can give better directions?
Dain holds his position at the door he just shot out of. he waits to see what happens and is prepared to cover his companions as they move into the hall.
Retcon end of round 5 a little:
Dain, you noticed Relgalyn leaving the room to take a different route and you sense Sebastian noticing a familiar presence. (Useing your familiars senses requires an action, telepathic communication is free but should stay short because a combat round is only 6 seconds)
Relgalyn, could you roll me a perception check for last round please. ( I will take your actions to PM for now, since noone else has eyes on you at the moment.
Nobody, i forgot to move your token. You are in the middle of the entrance hall. At the end of round 5, you see one goblin fleeing left into NW door and two running N. The one running NW shouts something about shooting and intruders and a moment later 2 goblins look around the corner and shoot arrows at you before they retreat behind the door again. One of the goblins who is fleeing N shoots you as well with his bow.
Attacks vs Nobody:
One arrow hits your shoulder, pain rushing through your arm. With the other two arrows you are fast enough to create a magical barrier to deflect them in time. ( please mark of 4 piercing damage and a 1st lvl spell).
At the end of round 5 Kai would call out to you: „Carefull Nobody, we need to stay together!“ You would see one of the fleeing Goblins take cover (3/4) behind some crates in the room N, as well as what seams to be a Hobgoblin in chain armor and shield behind thehalf closed door (3/4).
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll](To DM: Instead of a Shield, I'll use his Arcane Deflect Feature to add +2 to his AC, avoiding that 2nd Attack. Marking down the damage from the 1st one now. Same visual effect, just the barrier seems smaller and more personalized for the one shot)
(Nobody's remains otherwise unchanged for round 6, despite the call for retreat.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
This time Margret readies her long bow foot in the door lets loose an arrow if one of the goblins appear again
"Get behind cover Nobody!"
attack 18 damage 10
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Just to make sure, round 6 Nobody is going to move to the room N and tries to shoot the fleeing goblin leader or the next goblin.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Please ask yourself what reaction you would have used if the third attack would have been a 21 to hit? Would you still have used arcane deflect for the second or would you have stayed with shield to avoid both?
Margret: You can stow or draw a weapon for free. Putting away one and drawing a new one requires your BA (Bond weapon for Eldritch Knight or action for anyone else).
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Dain would not use his familiar's senses in a battle situation, as he would be blind to his own area. "What do you see?" He asks his familiar.
(Honestly I was thinking she put the sword away before moving the table but if she needs to use her bonus action she will)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Relgalyn perception: 18
stealth if needed: 23
Just waiting for confirmation on Nobodies action for round 6 and Relgalyns action for round 6.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll](If the 1st was going to hit anyways, then yes. I would've used arcane deflect for the follow-up if sufficient enough to turn the hit into a miss. As I don't have the spell slots at this point to not be thrifty about their use)
(The comment from before was in regards to AOs, in which my dumbbutt thought at the time I would be suffering more at least 2 or 3 just trying to reach the leader)
(And yes, he would continue pursuit and shoot at the fleeing goblin leader.)
(For the next series of attacks at Nobody, unless the goblin's attack first, and the first one could be avoided with a Shield, then he'd pop it. If it miss or it would be above shield's capabilities, then for the second one to hit by 18 or 19, he'd use Arcane Deflection. If both are beyond either Shield or Arcane Deflect, and do not down him, he will use Hellish Rebuke at 2nd level using his racial trait. If no goblin hits or Hob goes before and does hit and does not down him, using Hellish Rebuke on aid Hob)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)