This post has potentially manipulated dice roll results.
03:00 Sunday, July 9, 2017
It is a rainy night in Chicago as you find yourselves about in the twilight hours. You have been called together to meet a leader in a cult you were initiated into fairly recently, however they have been somewhat delayed.
This is thread 3 for the Advent of Shadows campaign. The campaign will borrow heavily from the Lovecraft mythos, although it is not set in it. Expect lots of urban exploration, investigation, and the like. Combats will likely be few and far between; it is often better to run from an enemy than to risk facing it head-on. The gameplay will begin on July 10, in the meantime please make use of the thread to roleplay meeting each other IC and to discuss the following OOC:
What is the name of your cult? It should be something innocuous-sounding, as it is under the guise of a niche and secretive religion.
What are the usual times you'll be posting?
Anything else you'd like the other players to know?
I aim to make this campaign a friendly, inclusive environment where everyone can have fun. To that end, I have established the following pledge which I expect you to abide by:
As a player, I will endeavor to:
Check this thread at least once per day for updates, and post whenever it makes sense to in order to keep things moving.
Be friendly towards and respect the other players and the DM. If I have issues with something, I will discuss them in a responsible and level-headed manner.
Keep intra-party conflicts to a minimum, both In Character and Out of Character.
Keep metagame knowledge separate from In Character knowledge, so that knowledge my character could not possibly know does not unduly influence their actions.
Not cheat, and let the dice fall where they may.
Have fun.
In return, I expect that the DM will endeavor to:
Check this thread at least twice per day, and post whenever it makes sense to in order to keep things moving.
Be friendly towards and respect the players. If he has issues with something, I expect him to discuss them in a responsible and level-headed manner.
Not play favorites or hold grudges against players or characters.
Keep metagame knowledge separate from In Character knowledge, so that knowledge an NPC could not possibly know does not unduly influence their actions.
Not cheat, and let the dice fall where they may.
Have fun.
If you have any questions, please let me know and I'll do my best to answer them. I plan on checking the thread at least twice per day (but probably more), and I am in the Mountain time zone. As a fair warning, my weekends are pretty busy so I may have less chance to post during them than I do on weekdays.
Helpful PbP tips:
Give character actions in third person limited view. For example, instead of 'I slam down my mug and shout at the bartender to serve me another round' write 'Bruenor slams down his mug and shouts at the bartender "Oy, barkeep! Give me another pint would ye!"'
Use "color and quotation marks"when speaking out loud. Different colors can be used to represent speaking to different people or groups of people.
Use italics when stating what your character is thinking. PbP is a great mechanism to expand upon internal character beliefs and give other players greater insight into your character's thoughts and motivations, try to make use of it.
Use (color and parenthesis) when describing things OOC, including dice rolls. For example, "As he passes through the doorway, Bruenor scans his eyes around the pub, seeing what sort of atmosphere it has (Perception 16)"
Keep posts to a reasonable length, you don't need to write a novel. Try to say more with less rather than writing walls of text.
When rolling dice, save the post to see the result of the roll, and then edit the post to add your response to that result. Don't add new rolls before rolls already made, or edit or remove rolls already made.
(describing arriving at the venue and establishing a location)
The wind was picking up a bit and Erick grips the hood of his jacket with one hand, as the rain makes a good attempt to travel horizontally.
The flashing, green neon of Joe's Bar & Grill reflects off the rain-slick sidewalk of downtown Chicago as Erick approaches it on foot, "Ok, this is easy - don't look around," Erick whispers under his breath, "just act casual..."
Erick pushes the door open and walks into the poorly lit bar, a cover of some rock song he doesn't recognise is playing in the background. Dropping his hood to reveal short, brown hair, shaved at the sides, Erick makes his way past the three old men playing cards around a table, and up to the bar, where he leans towards the barman, "I'd like to see your selection of import beers."
There was no denying, this felt really hokey, but it was the instructions he'd received.
The barman scans the rest of the bar with his eyes, then glances down at a set of small monitors below the bar - although they were hidden from view, Erick could make out their reflection on several bottles on the back wall. Security was way better here than it appeared at first glance.
The barman nods towards the back room, "Sure. This way, sir," and crosses to the reinforced door and unlocks it.
Erick shrugs visibly and follows, entering the dark room beyond the door.
(I've left this open, as one of the other characters may already be there or arriving after and can describe what's in the back room. With regards posting times, I am on D&D Beyond a lot of the time, unsurprisingly, so could be any time, but usually day or evening UK time).
Randall sitting on a rusty metal chair, that he feels might give out at any time, looks around the room. He is not sure why this group would ever mean in a place like this, surely they could afford something a little more... Dry.
He can't believe he had been called from the barricks for something he had been told nothing about. He gets up to try get a feel for the room, or to look for anything that might give him a clue to why that might be here tonight, yet all he can find is a rat scurrying though a gap in the timber.
Randall's head tilts up as he hears the door begin to creak slowly open. Hes hoping it's the leader so he might finally be able to understand why he has been called her at such an hour. However when the door swings open he sees a face of another cult initiate he had only seen before.
"Why has the leader summoned us here at this ungodly hour!" Randall exclaimes impatiently.
The cult you have joined calls itself the Disciples of the Faith. It is supposedly a new religion established a few months ago, which normally would not be worth any of your attention. What grabbed your attention, however, were the dreams you've been having every night a couple weeks back until you approached and joined the religion. The dream would start off vague, with an echoing voice in the background loud enough to hear but quiet enough to not make out any words. Eventually, you can remember having a back-and-forth exchange, the same every night. The figure is always shrouded in yellow mist, and a form cannot be discerned.
"Free me." It would begin in a long, raspy voice as more of a plead than a command. "Why? Who are you?" you reply. "I am, yet I am not. For I am captive, my power sealed. Heed my call, and set me free."
With that, the dream ends, and invariably began again the next night until you found out about these Disciples. They claim that they have heard the voice of God, that he is held captive by those who oppose him and his power stripped. They posit that this unknown enemy is the reason for the wrongs in the world, and they must do whatever they can in order to ensure that he is set free. While every member has received this dream, the leadership claims that they have received other missives in their dreams as well, directing them towards certain actions.
After 15 minutes go by, the door creaks open again as the bartender pokes his head in. "I've received word that the person supposed to be meeting with you is not responding. Someone else by the name of Johannes should be with you shortly. Can I get you anything in the meantime? It'll be on the house." He takes your orders and then returns with them after a while. 10 minutes later, a tall slender man with shoulder-length blonde hair enters the room. He yawns and rubs his eyes as he says "Please excuse my tardiness, I was not expecting to be here at this hour. The three of you were meant to be meeting with Ayrton but we have lost contact with him recently. As such, I have come to discuss matters with the three of you instead."
With that, he looks around and remarks "Wait, there are only two of you here. There are supposed to be three, where is the third? We'll wait a bit longer for them to show up, I need to prepare a couple more things anyway." With that, he grabs a chair and takes out an iPad, poking around on it in silence. After a minute, he gets up with a disturbed expression and says "I need to step away for a bit, as something has come up. I will be back momentarily. If the third arrives while I am gone, please send the bartender to fetch me."
He leaves the room again, disregarding any questions sent his way.
(You took a bit too long to determine the cult name, so I'm going with what I had down originally. You will have more opportunities in the future to contribute to the world-building and to establish this as a shared setting. Please continue to RP in-character with each other, break the ice, and so on.)
Abraham scans the room, trying to determine why he was called to such a miserable hole. Idly, he takes note of Randall across the room, then begins a few mental drills. Seedy bars always seemed like a good place for a fight, and Abraham was always ready. His firearm was tucked in a secure holster on the small of his back, his fingers traced over the split in his walking stick, conveniently placed a hand-width from the end.
As the newcomer steps in and is led by the bartender, Abraham rises to join him. As they are led, he paces the distance by quietly humming a German marching cadence.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
"Hey buddy, Johannes said you'd call him when we're all here," Erick remarks to the bartender, with a friendly tone of voice - no sense antagonising anyone here, even if this whole thing was looking poorly organised.
The bartender was a well-built, middle-aged man, with a neatly trimmed greying beard, wearing a stained white t-shirt & faded blue jeans. Erick sized him up as someone who knew how to handle himself in a fight, but not ex-military - he gave off totally the wrong vibe for that, probably biker gang or some such in the past. The bartender just nodded and headed back out to the main bar.
The other two in the back room with Erick though? (Perception roll: 20)They were well-trained combatants for sure, just the way they carried themselves gave that impression - the light in this room made it tricky to see if they were carrying any concealed weapons or body armour though. If this was going to pan out, Erick was going to have to get to the bottom of what was going on with these weird dreams. It didn't take a genius to figure out that the three of them were likely in a similar situation.
Erick turns to the other two, "Looks like we have some time before tall & otherwise busy returns," he grins and stands, taking a step towards Randall and extending a hand in friendship, "I'm Erick....and unless I miss my mark, we're all here because of some weird dream...."
(sorry I haven't been able to post over the last day and a bit - real life issues. Back to normal now. Suggest we do some introductions and stuff while waiting for Johannes to return)
"Eh" Randall responds gruffly "I'm Randall" darting out his hand as he moves towards Erick.
"You have been having strange dreams too huh? It started off on occasion for me but then became almost a nightly thing so I sought answers, that's when I found the Disciples. Any idea why we have been summoned here tonight?"
Erick shakes Randall's hand and nods, "Ok, good to meet you Randall - I'm told that the leaders of the cult have more insight on what these dreams mean and who ... or what ... that figure in the mist is. That's why I'm here, to get to the bottom of this."
Both men look towards Abraham expectantly.
"What about you, big guy?" Erick smiled at Abraham, referencing the other man's obvious muscle bulk.
(I'm usually available all day, every day. I'm running in about 4-5 PBPs right now, so I may be a tad distracted at times)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(I also can do mostly all day every day, except this week is a bit hectic, but also I live in Australia which might mean timings don't overlap as well)
(ok, waiting on you both currently - if you give me the nod that you're too busy atm, I can RP out some of this from what you wrote in your backgrounds, but there's not really enough posts for me to get context on how you play the characters yet)
Abraham gives a scoff, "Dreams are like wind: they blow through, cause much fuss, then they go" his subtle accent was barely hidden under years of American culture, "Learn fast, there are two things you must always be able to rely on: your Mind and your Arms." Abraham emphasized his point by pushing the grip of his walking stick toward his companions.
"For now, I am Abraham, guten nacht." He gave something between a slight bow and low nod, "I found these...whatever they call themselves, Disciples, while looking for work. Anyone that works in places like this needs extra protection."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"I just don't think these are the kind of dreams to be taken lightly," Erick states flatly, looking lost in thought for a moment, "this is a portent .... things are going to change around here and I can feel it. Us three? We might just have tickets to the front row seats."
The three men stand in silence for several moments, considering each other.
Erick breaks the silence first, as much to alleviate the feeling that both Randall & Abraham are sizing up how to win a fight, if it were to occur, as for any other reason. "So," Erick grins, "if we're going to be in a bar, at this time in the morning, waiting for whoever ... we should at least grab a beer, right? Where's that bartender got to?"
"Took the words right out of my mouth Erick! I could not think of a better idea at all."
Randall walks over to the door tries to open the handle but finds it to be unflinching. He turns around to the others in the room.
"Locked Hmmm curios... Not sure why the bartender would have locked us in here, does anyone know when it happened?"
Randall turns back around and bangs his fist on the door. "Oi, Barkeep if your going to keep us in here you might as well bring me and my friends here a cold drink don' you think?"
"Oh and by the way" He says as he turns back to the others "My friends call me Rev"
This post has potentially manipulated dice roll results.
"I knew it was too good..." Abraham heads to the door and tries to force it open. (Strength: 19)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Abraham gives a strong twist on the doorknob and hears a snap inside as it finally gives and swings open inwards. Outside the door you see Johannes and the bartender conversing in whispers, which they suddenly cease as they look towards the now-open door. Peering out, it appears the bar is now otherwise empty and the main area mostly dark.
Johannes tells the bartender "I suppose we'll finish up later." and proceeds to approach Abraham, extending his hand for a handshake.
"Greetings, I am Johannes. Now that everyone is here, we can get started. Please, have a seat."
"Sheep to the slaughter. Why else invite us then lock us away?" Abraham pushes past and throws himself into a nearby seat against a wall.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Erick calmly walks up to Johannes and nods in Abraham's direction, "My friend here does have a point, but let's move past that shall we?" before grasping Johannes' hand and shaking it, "I'm really looking forward to hearing what you have to say...."
03:00 Sunday, July 9, 2017
It is a rainy night in Chicago as you find yourselves about in the twilight hours. You have been called together to meet a leader in a cult you were initiated into fairly recently, however they have been somewhat delayed.
This is thread 3 for the Advent of Shadows campaign. The campaign will borrow heavily from the Lovecraft mythos, although it is not set in it. Expect lots of urban exploration, investigation, and the like. Combats will likely be few and far between; it is often better to run from an enemy than to risk facing it head-on. The gameplay will begin on July 10, in the meantime please make use of the thread to roleplay meeting each other IC and to discuss the following OOC:
I aim to make this campaign a friendly, inclusive environment where everyone can have fun. To that end, I have established the following pledge which I expect you to abide by:
If you have any questions, please let me know and I'll do my best to answer them. I plan on checking the thread at least twice per day (but probably more), and I am in the Mountain time zone. As a fair warning, my weekends are pretty busy so I may have less chance to post during them than I do on weekdays.
Helpful PbP tips:
(describing arriving at the venue and establishing a location)
The wind was picking up a bit and Erick grips the hood of his jacket with one hand, as the rain makes a good attempt to travel horizontally.
The flashing, green neon of Joe's Bar & Grill reflects off the rain-slick sidewalk of downtown Chicago as Erick approaches it on foot, "Ok, this is easy - don't look around," Erick whispers under his breath, "just act casual..."
Erick pushes the door open and walks into the poorly lit bar, a cover of some rock song he doesn't recognise is playing in the background. Dropping his hood to reveal short, brown hair, shaved at the sides, Erick makes his way past the three old men playing cards around a table, and up to the bar, where he leans towards the barman, "I'd like to see your selection of import beers."
There was no denying, this felt really hokey, but it was the instructions he'd received.
The barman scans the rest of the bar with his eyes, then glances down at a set of small monitors below the bar - although they were hidden from view, Erick could make out their reflection on several bottles on the back wall. Security was way better here than it appeared at first glance.
The barman nods towards the back room, "Sure. This way, sir," and crosses to the reinforced door and unlocks it.
Erick shrugs visibly and follows, entering the dark room beyond the door.
(I've left this open, as one of the other characters may already be there or arriving after and can describe what's in the back room. With regards posting times, I am on D&D Beyond a lot of the time, unsurprisingly, so could be any time, but usually day or evening UK time).
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Randall sitting on a rusty metal chair, that he feels might give out at any time, looks around the room. He is not sure why this group would ever mean in a place like this, surely they could afford something a little more... Dry.
He can't believe he had been called from the barricks for something he had been told nothing about. He gets up to try get a feel for the room, or to look for anything that might give him a clue to why that might be here tonight, yet all he can find is a rat scurrying though a gap in the timber.
Randall's head tilts up as he hears the door begin to creak slowly open. Hes hoping it's the leader so he might finally be able to understand why he has been called her at such an hour. However when the door swings open he sees a face of another cult initiate he had only seen before.
"Why has the leader summoned us here at this ungodly hour!" Randall exclaimes impatiently.
Mega Threads - Staff Quotes - Useful Resources - Homebrew FAQ - Pricing FAQ
03:30 Sunday, July 9, 2017
The cult you have joined calls itself the Disciples of the Faith. It is supposedly a new religion established a few months ago, which normally would not be worth any of your attention. What grabbed your attention, however, were the dreams you've been having every night a couple weeks back until you approached and joined the religion. The dream would start off vague, with an echoing voice in the background loud enough to hear but quiet enough to not make out any words. Eventually, you can remember having a back-and-forth exchange, the same every night. The figure is always shrouded in yellow mist, and a form cannot be discerned.
"Free me." It would begin in a long, raspy voice as more of a plead than a command.
"Why? Who are you?" you reply.
"I am, yet I am not. For I am captive, my power sealed. Heed my call, and set me free."
With that, the dream ends, and invariably began again the next night until you found out about these Disciples. They claim that they have heard the voice of God, that he is held captive by those who oppose him and his power stripped. They posit that this unknown enemy is the reason for the wrongs in the world, and they must do whatever they can in order to ensure that he is set free. While every member has received this dream, the leadership claims that they have received other missives in their dreams as well, directing them towards certain actions.
After 15 minutes go by, the door creaks open again as the bartender pokes his head in. "I've received word that the person supposed to be meeting with you is not responding. Someone else by the name of Johannes should be with you shortly. Can I get you anything in the meantime? It'll be on the house." He takes your orders and then returns with them after a while. 10 minutes later, a tall slender man with shoulder-length blonde hair enters the room. He yawns and rubs his eyes as he says "Please excuse my tardiness, I was not expecting to be here at this hour. The three of you were meant to be meeting with Ayrton but we have lost contact with him recently. As such, I have come to discuss matters with the three of you instead."
With that, he looks around and remarks "Wait, there are only two of you here. There are supposed to be three, where is the third? We'll wait a bit longer for them to show up, I need to prepare a couple more things anyway." With that, he grabs a chair and takes out an iPad, poking around on it in silence. After a minute, he gets up with a disturbed expression and says "I need to step away for a bit, as something has come up. I will be back momentarily. If the third arrives while I am gone, please send the bartender to fetch me."
He leaves the room again, disregarding any questions sent his way.
(You took a bit too long to determine the cult name, so I'm going with what I had down originally. You will have more opportunities in the future to contribute to the world-building and to establish this as a shared setting. Please continue to RP in-character with each other, break the ice, and so on.)
Abraham scans the room, trying to determine why he was called to such a miserable hole. Idly, he takes note of Randall across the room, then begins a few mental drills. Seedy bars always seemed like a good place for a fight, and Abraham was always ready. His firearm was tucked in a secure holster on the small of his back, his fingers traced over the split in his walking stick, conveniently placed a hand-width from the end.
As the newcomer steps in and is led by the bartender, Abraham rises to join him. As they are led, he paces the distance by quietly humming a German marching cadence.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Hey buddy, Johannes said you'd call him when we're all here," Erick remarks to the bartender, with a friendly tone of voice - no sense antagonising anyone here, even if this whole thing was looking poorly organised.
The bartender was a well-built, middle-aged man, with a neatly trimmed greying beard, wearing a stained white t-shirt & faded blue jeans. Erick sized him up as someone who knew how to handle himself in a fight, but not ex-military - he gave off totally the wrong vibe for that, probably biker gang or some such in the past. The bartender just nodded and headed back out to the main bar.
The other two in the back room with Erick though? (Perception roll: 20)They were well-trained combatants for sure, just the way they carried themselves gave that impression - the light in this room made it tricky to see if they were carrying any concealed weapons or body armour though. If this was going to pan out, Erick was going to have to get to the bottom of what was going on with these weird dreams. It didn't take a genius to figure out that the three of them were likely in a similar situation.
Erick turns to the other two, "Looks like we have some time before tall & otherwise busy returns," he grins and stands, taking a step towards Randall and extending a hand in friendship, "I'm Erick....and unless I miss my mark, we're all here because of some weird dream...."
(sorry I haven't been able to post over the last day and a bit - real life issues. Back to normal now. Suggest we do some introductions and stuff while waiting for Johannes to return)
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
"Eh" Randall responds gruffly "I'm Randall" darting out his hand as he moves towards Erick.
"You have been having strange dreams too huh? It started off on occasion for me but then became almost a nightly thing so I sought answers, that's when I found the Disciples. Any idea why we have been summoned here tonight?"
Mega Threads - Staff Quotes - Useful Resources - Homebrew FAQ - Pricing FAQ
Erick shakes Randall's hand and nods, "Ok, good to meet you Randall - I'm told that the leaders of the cult have more insight on what these dreams mean and who ... or what ... that figure in the mist is. That's why I'm here, to get to the bottom of this."
Both men look towards Abraham expectantly.
"What about you, big guy?" Erick smiled at Abraham, referencing the other man's obvious muscle bulk.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
( ScottySkid / Barlow - what sort of times are you normally on and able to post? )
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
(I'm usually available all day, every day. I'm running in about 4-5 PBPs right now, so I may be a tad distracted at times)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(I also can do mostly all day every day, except this week is a bit hectic, but also I live in Australia which might mean timings don't overlap as well)
Mega Threads - Staff Quotes - Useful Resources - Homebrew FAQ - Pricing FAQ
(ok, waiting on you both currently - if you give me the nod that you're too busy atm, I can RP out some of this from what you wrote in your backgrounds, but there's not really enough posts for me to get context on how you play the characters yet)
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Abraham gives a scoff, "Dreams are like wind: they blow through, cause much fuss, then they go" his subtle accent was barely hidden under years of American culture, "Learn fast, there are two things you must always be able to rely on: your Mind and your Arms." Abraham emphasized his point by pushing the grip of his walking stick toward his companions.
"For now, I am Abraham, guten nacht." He gave something between a slight bow and low nod, "I found these...whatever they call themselves, Disciples, while looking for work. Anyone that works in places like this needs extra protection."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"I just don't think these are the kind of dreams to be taken lightly," Erick states flatly, looking lost in thought for a moment, "this is a portent .... things are going to change around here and I can feel it. Us three? We might just have tickets to the front row seats."
The three men stand in silence for several moments, considering each other.
Erick breaks the silence first, as much to alleviate the feeling that both Randall & Abraham are sizing up how to win a fight, if it were to occur, as for any other reason. "So," Erick grins, "if we're going to be in a bar, at this time in the morning, waiting for whoever ... we should at least grab a beer, right? Where's that bartender got to?"
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
(Sorry for delay, things were really busy today. Will post update tomorrow)
"Took the words right out of my mouth Erick! I could not think of a better idea at all."
Randall walks over to the door tries to open the handle but finds it to be unflinching. He turns around to the others in the room.
"Locked Hmmm curios... Not sure why the bartender would have locked us in here, does anyone know when it happened?"
Randall turns back around and bangs his fist on the door. "Oi, Barkeep if your going to keep us in here you might as well bring me and my friends here a cold drink don' you think?"
"Oh and by the way" He says as he turns back to the others "My friends call me Rev"
Mega Threads - Staff Quotes - Useful Resources - Homebrew FAQ - Pricing FAQ
"I knew it was too good..." Abraham heads to the door and tries to force it open. (Strength: 19)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
03:35 Sunday, July 9, 2017
Abraham gives a strong twist on the doorknob and hears a snap inside as it finally gives and swings open inwards. Outside the door you see Johannes and the bartender conversing in whispers, which they suddenly cease as they look towards the now-open door. Peering out, it appears the bar is now otherwise empty and the main area mostly dark.
Johannes tells the bartender "I suppose we'll finish up later." and proceeds to approach Abraham, extending his hand for a handshake.
"Greetings, I am Johannes. Now that everyone is here, we can get started. Please, have a seat."
"Sheep to the slaughter. Why else invite us then lock us away?" Abraham pushes past and throws himself into a nearby seat against a wall.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Erick calmly walks up to Johannes and nods in Abraham's direction, "My friend here does have a point, but let's move past that shall we?" before grasping Johannes' hand and shaking it, "I'm really looking forward to hearing what you have to say...."
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
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"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊